Re: [OSM-talk] Kothic JS - a full-featured JavaScript map rendering engine using HTML5 Canvas

2011-06-14 Thread Vladimir Agafonkin
Actually all browsers work like this - they have UI and JS running in the
same thread, so you can't do anything while a tile is rendered. I've split
the process to 3 chunks (styling, map rendering and text rendering) to make
the UI a little more responsive, but generally this can't be addressed well
at the moment. I'm hoping that browsers will implement the ability to
manipulate Canvas in a Web Worker sometime so rendering is in a separate
thread.

On Tue, Jun 14, 2011 at 7:11 AM, Russ Nelson nel...@crynwr.com wrote:

 And it's gorgeous, just gorgeous. The only thing wrong with it is that
 the whole user interface of Firefox is written in JS. So when Kothic
 is rendering a complex map, be prepared to wait for your browser to
 pay attention to your clicks.


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Vladimir Agafonkin
Front-End Architect, CloudMade
+380 93 745 44 61
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Re: [OSM-talk] Kothic JS - a full-featured JavaScript map rendering engine using HTML5 Canvas

2011-06-13 Thread Russ Nelson
Komяpa writes:
  Glad to announce the first release of Kothic JS map rendering engine.

And it's gorgeous, just gorgeous. The only thing wrong with it is that
the whole user interface of Firefox is written in JS. So when Kothic
is rendering a complex map, be prepared to wait for your browser to
pay attention to your clicks.

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Crynwr supports open source software
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Potsdam, NY 13676-3213  | Sheepdog   

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[OSM-talk] Kothic JS - a full-featured JavaScript map rendering engine using HTML5 Canvas

2011-06-10 Thread Komяpa
Hi all,

Glad to announce the first release of Kothic JS map rendering engine.

There's live demo on http://kothic.org/js/

Main features are:

 * Pure javascript - no closed-source proprietary components like
Silverlight or Flash;

 * Crossbrowser and cross-platform - works wherever you've got
JavaScript and Canvas;

 * Rendering quality is superb and is on par with server-side
renderers like Mapnik;

 * MapCSS support - reuse your stylesheet in other renderer, like
Mapnik (using komap preprocessor), Halcyon or JOSM.

 * BSD license.

GitHub repo: https://github.com/kothic/kothic-js (contributions welcome!)

Core contributors:
Darafei Praliaskouski (me=Komzpa, RDC ScanEx)
Vladimir Agafonkin (Mourner, CloudMade)
Maksim Gurtovenko (Miroff)

PS: June 10th, it's my birthday :3

-- 
Darafei Komяpa Praliaskouski
OSM BY Team
xmpp:me at komzpa.net mailto:me at komzpa.net

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Re: [OSM-talk] Kothic JS - a full-featured JavaScript map rendering engine using HTML5 Canvas

2011-06-10 Thread Stephan Knauss

On 11.06.2011 00:30, Komяpa wrote:

Glad to announce the first release of Kothic JS map rendering engine.
There's live demo on http://kothic.org/js/


looks great. Congratulations!


PS: June 10th, it's my birthday :3

And happy birthday

Stephan



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Re: [OSM-talk] Kothic JS - a full-featured JavaScript map rendering engine using HTML5 Canvas

2011-06-10 Thread Richard Fairhurst
Komяpa wrote:
 Glad to announce the first release of Kothic JS map rendering engine.
 There's live demo on http://kothic.org/js/

This is seriously amazing.

This is possibly the first thing that brings the promise of it's open
source, make your own maps into the realms of possibility for your average
hacker. Plus, of course, the maps look gorgeous. It really validates the
whole idea of OSM.

Best thing in OSM this year. Huge amounts of congratulations for this.

cheers
Richard



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