Re: [OSM-talk] OpenStreetMap Carto release v4.16.0

2018-10-21 Thread Daniel Koć
W dniu 20.10.2018 o 11:03, Stephan Knauss pisze:
> Bitmap based pre-rendered maps are always a trade-off.
>
> If you are looking for a more "google-like" dynamic map, then check
> out the vector tiles based maps which support search for amenities and
> can dynamically display features.

It doesn't have to be proper vector map. Dynamic overlay works against
simple bitmap background (including OSM Carto by default):

http://openpoimap.org

-- 
"Excuse me, I have some growing up to do" [P. Gabriel]



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Re: [OSM-talk] OpenStreetMap Carto release v4.16.0

2018-10-20 Thread Stephan Knauss
Bitmap based pre-rendered maps are always a trade-off.

If you are looking for a more "google-like" dynamic map, then check out the 
vector tiles based maps which support search for amenities and can dynamically 
display features.

The arguments had been cited already by the map maintainers. You can always 
fork and render your own map. Free OSM data allows you to do so.

Stephan


On October 20, 2018 10:17:43 AM GMT+02:00, Maarten Deen  wrote:
>On 2018-10-20 03:33, Daniel Koć wrote:
>> W dniu 19.10.2018 o 07:39, Maarten Deen pisze:
>> 
>>> Does this mean that amenity=atm only gets rendered in zoom 19 and
>>> higher? If so, why? It is now rendered from 17 onward, shops get
>>> rendered from 18 onward.
>>> It seems to me that atms are at least as important as shops.
>> 
>> 
>> Yes, you get it right. I based this solution on size principle,
>because
>> this is the only universal rule I know that helps managing the mess
>> which is best visible on z17 in big, well mapped cities. Here are two
>> real life illustrations of the problem with small amenities I gave
>> during long and hot discussion:
>> 
>> 
>>
>https://github.com/gravitystorm/openstreetmap-carto/pull/3372#issuecomment-423373856
>>
>https://github.com/gravitystorm/openstreetmap-carto/pull/3372#issuecomment-426308795
>
>With that argument you can delete all icons because "well mapped cities
>
>are cluttered". Maybe there needs to be done something about that, 
>instead of not showing information everywhere.
>There is not even a hint that there is something now. Shops already get
>
>mapped as dots first, now atms are just invisible except at the highest
>
>zoom.
>Sorry, but IMHO this is a bad change.
>
>Maarten
>
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Re: [OSM-talk] OpenStreetMap Carto release v4.16.0

2018-10-20 Thread Daniel Koć
W dniu 20.10.2018 o 10:17, Maarten Deen pisze:
> With that argument you can delete all icons because "well mapped
> cities are cluttered". 


This is a straw man argument. No icons has been removed and it was not
even proposed, it's just about moving initial zoom levels and it's
enough. "Small" is not "invisible".


> Maybe there needs to be done something about that, instead of not
> showing information everywhere.


Nothing proposed in a month long debate was more objective and
universal. But maybe your proposition would be better - who knows, you
can try.

It would help to resolve urban/outdoor issue, but we currently don't
know how to detect when we could render things earlier without
cluttering the space.


> There is not even a hint that there is something now. Shops already
> get mapped as dots first, now atms are just invisible except at the
> highest zoom.


Of course there is no hint, since objects of this size just don't belong
here. The same is true for benches for example.


> Sorry, but IMHO this is a bad change.

Time will tell. However it took me many months to understand how we
could deal with non obvious problems and size rule seems to be the best
tool to avoid "importance wars".


-- 
"Excuse me, I have some growing up to do" [P. Gabriel]



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Re: [OSM-talk] OpenStreetMap Carto release v4.16.0

2018-10-20 Thread Maarten Deen

On 2018-10-20 03:33, Daniel Koć wrote:

W dniu 19.10.2018 o 07:39, Maarten Deen pisze:


Does this mean that amenity=atm only gets rendered in zoom 19 and
higher? If so, why? It is now rendered from 17 onward, shops get
rendered from 18 onward.
It seems to me that atms are at least as important as shops.



Yes, you get it right. I based this solution on size principle, because
this is the only universal rule I know that helps managing the mess
which is best visible on z17 in big, well mapped cities. Here are two
real life illustrations of the problem with small amenities I gave
during long and hot discussion:


https://github.com/gravitystorm/openstreetmap-carto/pull/3372#issuecomment-423373856
https://github.com/gravitystorm/openstreetmap-carto/pull/3372#issuecomment-426308795


With that argument you can delete all icons because "well mapped cities 
are cluttered". Maybe there needs to be done something about that, 
instead of not showing information everywhere.
There is not even a hint that there is something now. Shops already get 
mapped as dots first, now atms are just invisible except at the highest 
zoom.

Sorry, but IMHO this is a bad change.

Maarten

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Re: [OSM-talk] OpenStreetMap Carto release v4.16.0

2018-10-19 Thread Daniel Koć
W dniu 19.10.2018 o 07:39, Maarten Deen pisze:

> Does this mean that amenity=atm only gets rendered in zoom 19 and
> higher? If so, why? It is now rendered from 17 onward, shops get
> rendered from 18 onward.
> It seems to me that atms are at least as important as shops.


Yes, you get it right. I based this solution on size principle, because
this is the only universal rule I know that helps managing the mess
which is best visible on z17 in big, well mapped cities. Here are two
real life illustrations of the problem with small amenities I gave
during long and hot discussion:


https://github.com/gravitystorm/openstreetmap-carto/pull/3372#issuecomment-423373856
https://github.com/gravitystorm/openstreetmap-carto/pull/3372#issuecomment-426308795


( BTW: I've made a mistake in the subject, so I fix it now - it's
v4.16.0, not v4.15.0 )


-- 
"Excuse me, I have some growing up to do" [P. Gabriel]



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