Re: [OSM-talk] rendering of areas with patterns
Thanks, Simone! Good suggestion, I'll have a look at these tutorials ... On Fri, 2008-11-28 at 11:35 +0100, Simone Cortesi wrote: > On Wed, Nov 19, 2008 at 5:56 PM, Ulf Mehlig <[EMAIL PROTECTED]> wrote: > > > My questions: does somebody have experience with preparing background > > patterns for "natural" area types, like woods, wetlands etc.? How do I > > prepare/tailor the bitmap tiles (margins, size, resolution, number of > > colours) used to render the pattern effectively? Can vector tiles be > > used? Am I right in assuming that a more "random" looking distribution > > cannot easily be obtained? > > did you have a look at one of these tutorials? > > http://www.cadtutor.net/tutorials/photoshop/seamless-tiles.php > http://www.photoshopforce.com/tutorials/seamless-repeating-tile-background/index.php > http://assaultblog.com/repeating-seamless-background-image-tutorial/ > > -S -- Ulf Mehlig<[EMAIL PROTECTED]> --- ___ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk
Re: [OSM-talk] rendering of areas with patterns
On Wed, Nov 19, 2008 at 5:56 PM, Ulf Mehlig <[EMAIL PROTECTED]> wrote: > My questions: does somebody have experience with preparing background > patterns for "natural" area types, like woods, wetlands etc.? How do I > prepare/tailor the bitmap tiles (margins, size, resolution, number of > colours) used to render the pattern effectively? Can vector tiles be > used? Am I right in assuming that a more "random" looking distribution > cannot easily be obtained? did you have a look at one of these tutorials? http://www.cadtutor.net/tutorials/photoshop/seamless-tiles.php http://www.photoshopforce.com/tutorials/seamless-repeating-tile-background/index.php http://assaultblog.com/repeating-seamless-background-image-tutorial/ -S ___ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk
[OSM-talk] rendering of areas with patterns
I've a (slightly off-topic) question regarding rendering of areas with background patterns in mapnik/osmarender. For example, Tag:landuse=cemetery has such a (regular) background pattern. However, I would like to render "natural"-type areas, looking perhaps like this: http://wiki.openstreetmap.org/wiki/Image:Wetland_symbols.png For these types, more irregularly spaced patterns would be preferable, and it would be great if e.g. tree symbols would not get clipped at the area borders. My questions: does somebody have experience with preparing background patterns for "natural" area types, like woods, wetlands etc.? How do I prepare/tailor the bitmap tiles (margins, size, resolution, number of colours) used to render the pattern effectively? Can vector tiles be used? Am I right in assuming that a more "random" looking distribution cannot easily be obtained? Thanks for your help! Ulf -- Ulf Mehlig<[EMAIL PROTECTED]> --- ___ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk