Re: [OSM-talk] maritime borders

2008-01-17 Thread Gervase Markham
Robin Paulson wrote:
 i should say, i'm no expert on this, but the article i was talking
 about mentioned land cannons, which probably had none of the weight
 constraints that ship-based cannons did.

American Civil War-era howitzers had a range of over 1.83 km, and that 
was considered a long way for the time:
http://en.wikipedia.org/wiki/Cannon

There is no way a 14th century cannon of any sort could fire 22km.

Gerv


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Re: [OSM-talk] maritime borders (was: administrative boundaries and is_in)

2008-01-13 Thread Robin Paulson
On 13/01/2008, Robin Paulson [EMAIL PROTECTED] wrote:
 i'll start a wiki page. anyone here have any experience with drawing
 libraries? i'm sure we can do this by re-using something that's
 already there


ok, here we go. i've put in some rough details of the method i
suggested earlier. if anyone can expand on it (maths for converting
lat/lon to distance would be useful), or add any other proposals, that
would be great

http://wiki.openstreetmap.org/index.php/Maritime_borders

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Re: [OSM-talk] maritime borders

2008-01-13 Thread Rob Reid
Robin Paulson wrote the following on 13/01/2008 21:50:
 On 13/01/2008, Robin Paulson [EMAIL PROTECTED] wrote:
   
 i'll start a wiki page. anyone here have any experience with drawing
 libraries? i'm sure we can do this by re-using something that's
 already there

 

 ok, here we go. i've put in some rough details of the method i
 suggested earlier. if anyone can expand on it (maths for converting
 lat/lon to distance would be useful), or add any other proposals, that
 would be great
   
Maybe we are overcomplicating this.
Mapping these borders programmatically based on the existing coastline 
which may already be a little inaccurate where based on PGS data will at 
best give an approximation even if you take into account all the 
exceptions listed here 
http://en.wikipedia.org/wiki/Territorial_waters#Special_cases. Surely 
what would be best is to find a dataset that contains the actual 
international borders based on the UN convention. I'm still looking for 
a source but surely they must be public  other wise it would be a bit 
tricky to enforce your territorial waters if no one else knows exactly 
where the line is or if everyone is using a slightly different method of 
calculating it. Does anyone know if the CIA data that has been used for 
land borders also contains sea borders? Or is there any other PD sources 
available? What do maritime gps systems use?

Cheers

rcr

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Re: [OSM-talk] maritime borders

2008-01-13 Thread Igor Brejc
Rob Reid wrote:
 Surely 
 what would be best is to find a dataset that contains the actual 
 international borders based on the UN convention. I'm still looking for 
 a source but surely they must be public  other wise it would be a bit 
 tricky to enforce your territorial waters if no one else knows exactly 
 where the line is or if everyone is using a slightly different method of 
 calculating it. 
Check out the FAQ on the UN site, looks like they charge for these things
http://www.un.org/Depts/los/LEGISLATIONANDTREATIES/frequently_asked_questions.htm

Igor

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Re: [OSM-talk] maritime borders (was: administrative boundaries and is_in)

2008-01-12 Thread Martijn van Oosterhout
On Jan 12, 2008 11:32 AM, Igor Brejc [EMAIL PROTECTED] wrote:
 That would be an interesting thing to implement. It would involve
 creating a union of circles (with radius of 12 NM) and then determining
 the border of that union. If only I had the time... :)

I thin you'd approach it from the other way. Take a 12nm circle and
push it against the coastline so it touches at a point. Then roll it
along with the centre tracing a line, forming either an arc where it
rotates around a point, or a straight line as it slides along an edge.

Have a nice day,
-- 
Martijn van Oosterhout [EMAIL PROTECTED] http://svana.org/kleptog/

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Re: [OSM-talk] maritime borders (was: administrative boundaries and is_in)

2008-01-12 Thread Robin Paulson
On 12/01/2008, Igor Brejc [EMAIL PROTECTED] wrote:
 Just as a curiosity: 12 NM was chosen because it it the farthest point a
 person can see from the shore (due to Earth's roundness). Or something
 like that :)

according to wp, it was the range of a cannon in 14th c or something

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Re: [OSM-talk] maritime borders

2008-01-12 Thread Lukasz Stelmach

Robin Paulson wrote:

On 12/01/2008, Igor Brejc [EMAIL PROTECTED] wrote:

Just as a curiosity: 12 NM was chosen because it it the farthest point a
person can see from the shore (due to Earth's roundness). Or something
like that :)


according to wp, it was the range of a cannon in 14th c or something


XIV c. ships would draw rather then carried a cannon that could 
shoot as far as 22.2 km. It must be something different.


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Re: [OSM-talk] maritime borders

2008-01-12 Thread Robin Paulson
On 13/01/2008, Lukasz Stelmach [EMAIL PROTECTED] wrote:
  according to wp, it was the range of a cannon in 14th c or something

 XIV c. ships would draw rather then carried a cannon that could
 shoot as far as 22.2 km. It must be something different.

i should say, i'm no expert on this, but the article i was talking
about mentioned land cannons, which probably had none of the weight
constraints that ship-based cannons did.
anyway, i digress

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Re: [OSM-talk] maritime borders (was: administrative boundaries and is_in)

2008-01-12 Thread Robin Paulson
On 12/01/2008, Martijn van Oosterhout [EMAIL PROTECTED] wrote:
 On Jan 12, 2008 11:32 AM, Igor Brejc [EMAIL PROTECTED] wrote:
  That would be an interesting thing to implement. It would involve
  creating a union of circles (with radius of 12 NM) and then determining
  the border of that union. If only I had the time... :)

 I thin you'd approach it from the other way. Take a 12nm circle and
 push it against the coastline so it touches at a point. Then roll it
 along with the centre tracing a line, forming either an arc where it
 rotates around a point, or a straight line as it slides along an edge.

well, there are two elements to consider:
ways, and points.
ways are easy: as they are drawn a certain direction always (water on
left, is that it?), we just create a set of ways that are 12 nautical
miles to the left of each way.
for points, yes, as igor says it's best to create a circle around each
point, of 12 nautical miles radius.
there must be some (CAD?) library for taking three inputs (two
straight lines, a circle), and working out the necessary start and end
point of the three items, so they form a continuous, smooth (i.e.
tangential) line. then repeat for all point/line combinations

i'll start a wiki page. anyone here have any experience with drawing
libraries? i'm sure we can do this by re-using something that's
already there

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