Re: [OSM-talk] rendering of areas with patterns

2008-11-28 Thread Ulf Mehlig
Thanks, Simone! Good suggestion, I'll have a look at these tutorials ...

On Fri, 2008-11-28 at 11:35 +0100, Simone Cortesi wrote:
> On Wed, Nov 19, 2008 at 5:56 PM, Ulf Mehlig <[EMAIL PROTECTED]> wrote:
> 
> > My questions: does somebody have experience with preparing background
> > patterns for "natural" area types, like woods, wetlands etc.? How do I
> > prepare/tailor the bitmap tiles (margins, size, resolution, number of
> > colours) used to render the pattern effectively? Can vector tiles be
> > used? Am I right in assuming that a more "random" looking distribution
> > cannot easily be obtained?
> 
> did you have a look at one of these tutorials?
> 
> http://www.cadtutor.net/tutorials/photoshop/seamless-tiles.php
> http://www.photoshopforce.com/tutorials/seamless-repeating-tile-background/index.php
> http://assaultblog.com/repeating-seamless-background-image-tutorial/
> 
> -S
-- 
 Ulf Mehlig<[EMAIL PROTECTED]>
---


___
talk mailing list
talk@openstreetmap.org
http://lists.openstreetmap.org/listinfo/talk


Re: [OSM-talk] rendering of areas with patterns

2008-11-28 Thread Simone Cortesi
On Wed, Nov 19, 2008 at 5:56 PM, Ulf Mehlig <[EMAIL PROTECTED]> wrote:

> My questions: does somebody have experience with preparing background
> patterns for "natural" area types, like woods, wetlands etc.? How do I
> prepare/tailor the bitmap tiles (margins, size, resolution, number of
> colours) used to render the pattern effectively? Can vector tiles be
> used? Am I right in assuming that a more "random" looking distribution
> cannot easily be obtained?

did you have a look at one of these tutorials?

http://www.cadtutor.net/tutorials/photoshop/seamless-tiles.php
http://www.photoshopforce.com/tutorials/seamless-repeating-tile-background/index.php
http://assaultblog.com/repeating-seamless-background-image-tutorial/

-S

___
talk mailing list
talk@openstreetmap.org
http://lists.openstreetmap.org/listinfo/talk