Martijn van Oosterhout wrote: > Err, what's wrong with the existing complexity measure which does > exactly that. Well, it scales it to a number 0..15 but that's about > it.
I once had ma tah client patched to reject high complexity based on that number, I removed it when I found out that it was useless. There were c8 tiles my PC could not render, but c10 ones it could... cu Henry _______________________________________________ Talk-de mailing list Talk-de@openstreetmap.org http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/talk-de