Re: [Talk-GB] mapping tunnels

2007-09-28 Thread John McKerrell

On 28 Sep 2007, at 00:02, Andy Robinson wrote:

 Thom Shannon wrote:
 Sent: 27 September 2007 11:19 PM
 To: talk-gb@openstreetmap.org
 Subject: [Talk-GB] mapping tunnels

 Does anyone have any suggestions how to map a long tunnel? I know  
 how to
 snip
 Do you think I could figure out some reasonable positions using a  
 cars
 odometer and a compass? Or does it not really matter that much?

 Another option just occurred, the tunnel was started in 1925, so any
 maps from that era would be out of copyright. Perhaps a trip to the
 library?


 snip
 A trip to the Library may indeed be a sound idea.

Or of course a trip to npemap.org.uk might help:
http://www.npemap.org.uk/tiles/map.html#333,390,1

Though looking at it, it's probably not too much use.

When I mapped Kingsway I basically did a straight line between the  
points where the GPS traces stopped, fortunately the GPS worked  
pretty well even in the cutting, and Kingsway doesn't have any  
junctions. You're probably fine using guesswork really, you should be  
able to do the main straight part quite easily, and then the extra  
exits might be a little flakey, but that's fine until better data is  
available.

I basically had to use a combination of guesswork and looking at the  
aerial imagery when doing the (Liverpool) Northern line between  
Brunswick and Central because it's mainly tunnels and the line wasn't  
built when the NPE maps were made!

John

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Re: [Talk-GB] mapping tunnels

2007-09-28 Thread Thom Shannon

Bruce Cowan wrote:

 I remember people saying Wii controllers could be used when this subject
 came up a few months ago.
   
someone mentioned that before, they're only quite simple accelerometers 
though, they wouldn't stand a chance of tracking someone driving in a 
car through a gently winding tunnel.

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[Talk-GB] Natural:Cave

2007-09-28 Thread James
Hello,
A few weeks/months ago i proposed a new mapping feature. A cave. Can
anybody tell me how I can get this feature implemented into the map?
The feature has been discussed, and approved, and an icon has been
drawn.

More information:
http://www.archive.org/details/Sotm2007SurveyingCaves
http://wiki.openstreetmap.org/index.php/Proposed_features/Cave

Warm Regards,

James Olney
(WebJames)

-- 
Tel:  00447809457487
Email:  [EMAIL PROTECTED]
www:  http://www.happyjames.co.uk

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Re: [Talk-GB] mapping tunnels

2007-09-28 Thread Bruce Cowan

On Fri, 2007-09-28 at 15:10 +0100, Robert (Jamie) Munro wrote:
 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1
 
 Thom Shannon wrote:
  actually ASN looks a bit smarter than that.
  
  Here's another crazy idea. Use a video camera close to the road (I have
  a bullet cam that can be mounted on a car) then pattern match the images
  to track motion (like an optical mouse does) then combine that with a
  trace from a digital compass. Then by taking gps readings at either end
  of the tunnel you can calibrate those traces to counter cumulative
  error. You should then be able to get a really accurate trace.
 
 You might be better off using a ordinary forwards facing camera, and
 match-mover software (like boujou) that the use in movie effects to work
 out the camera movement and add virtual elements. There seems to be a
 free match-mover (camera tracker) package at
 http://digilab.uni-hannover.de/docs/manual.html
 that's probably worth a try.
 
 Jamie

I remember people saying Wii controllers could be used when this subject
came up a few months ago.
-- 
Bruce Cowan [EMAIL PROTECTED]


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Re: [Talk-GB] mapping tunnels

2007-09-28 Thread Robert (Jamie) Munro
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Thom Shannon wrote:
 actually ASN looks a bit smarter than that.
 
 Here's another crazy idea. Use a video camera close to the road (I have
 a bullet cam that can be mounted on a car) then pattern match the images
 to track motion (like an optical mouse does) then combine that with a
 trace from a digital compass. Then by taking gps readings at either end
 of the tunnel you can calibrate those traces to counter cumulative
 error. You should then be able to get a really accurate trace.

You might be better off using a ordinary forwards facing camera, and
match-mover software (like boujou) that the use in movie effects to work
out the camera movement and add virtual elements. There seems to be a
free match-mover (camera tracker) package at
http://digilab.uni-hannover.de/docs/manual.html
that's probably worth a try.

Jamie
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[Talk-GB] OSM promotion?

2007-09-28 Thread David Gilbert
Just because it's Friday afternoon...how's this for promoting OSM?

http://www.smh.com.au/articles/2007/09/26/1190486383006.html

Regards,

Dave

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[Talk-GB] Contour data

2007-09-28 Thread Russ (Justec)
Hi,

Can someone tell me how to either get data from free-map.org.uk, with
contour lines, or add contour lines to OSM data?

I'd like to use OSM data to print some maps suitable for walkers. I want
to prove to my father-in-law that OSM is useful to him as a walker ;-)

Russ



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Re: [Talk-GB] mapping tunnels

2007-09-28 Thread Robert (Jamie) Munro
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Robert (Jamie) Munro wrote:
 Thom Shannon wrote:
 actually ASN looks a bit smarter than that.
 
 Here's another crazy idea. Use a video camera close to the road (I have
 a bullet cam that can be mounted on a car) then pattern match the images
 to track motion (like an optical mouse does) then combine that with a
 trace from a digital compass. Then by taking gps readings at either end
 of the tunnel you can calibrate those traces to counter cumulative
 error. You should then be able to get a really accurate trace.
 
 You might be better off using a ordinary forwards facing camera, and
 match-mover software (like boujou) that the use in movie effects to work
 out the camera movement and add virtual elements. There seems to be a
 free match-mover (camera tracker) package at
 http://digilab.uni-hannover.de/docs/manual.html
 that's probably worth a try.

Sorry, that should be

http://www.digilab.uni-hannover.de/docs/manual.html


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