Re: [Talk-GB] River Severn Dried up in places

2014-08-18 Thread phil
Brian, see this thread, think it is a broken coastline.
https://lists.openstreetmap.org/pipermail/talk/2014-August/070493.html

Phil (trigpoint )


On Mon Aug 18 2014 19:33:04 GMT+0100 (BST), Brian Savidge wrote:
> Looking around a bit more, it looks like Stroud is also suffering problems 
> where its submerged when the zoom level is at 500m (all other zoom levels 
> seem fine for that area).  I've tried zooming around other parts of the UK 
> and this problem doesn't seem to exist, so I can only guess its a local 
> problem around the river Severn.  Further up the Severn valley, Tewkesbury 
> seems to be flooded at 1km zoom range and below, with different tiles being 
> marked as flooded depending on the zoom.
>  
> From: a_sn...@hotmail.com
> To: talk-gb@openstreetmap.org
> Date: Mon, 18 Aug 2014 18:18:33 +
> Subject: Re: [Talk-GB] River Severn Dried up in places
> 
> 
> 
> 
> I should have said, you see different things at different zoom levels
>  
> From: a_sn...@hotmail.com
> To: talk-gb@openstreetmap.org
> Date: Mon, 18 Aug 2014 18:15:42 +
> Subject: [Talk-GB] River Severn Dried up in places
> 
> 
> 
> 
> What has gone wrong with the River Severn around Sharpness, near Berkeley, 
> Gloucestershire?
>  
> It looks like someone has been adding in the sand banks at the same level as 
> the waterway=riverbank.  My guess is OpenStreetMap doesn't know which one 
> takes priority and the sandbanks have won.  I am also assuming OpenStreetMaps 
> doesn't draw the maps according to the tide.
>  
> There seem to be other tidal features along the Severn such as tidal 
> reservoir which don't seem to be causing problems.  Should the tidal features 
> have a specific level so that they can be seen, presumably level 2 would be 
> the best or is there a better way to resolve this issue?
>  
>  
> 
> 
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Re: [Talk-GB] River Severn Dried up in places

2014-08-18 Thread Brian Savidge
Looking around a bit more, it looks like Stroud is also suffering problems 
where its submerged when the zoom level is at 500m (all other zoom levels seem 
fine for that area).  I've tried zooming around other parts of the UK and this 
problem doesn't seem to exist, so I can only guess its a local problem around 
the river Severn.  Further up the Severn valley, Tewkesbury seems to be flooded 
at 1km zoom range and below, with different tiles being marked as flooded 
depending on the zoom.
 
From: a_sn...@hotmail.com
To: talk-gb@openstreetmap.org
Date: Mon, 18 Aug 2014 18:18:33 +
Subject: Re: [Talk-GB] River Severn Dried up in places




I should have said, you see different things at different zoom levels
 
From: a_sn...@hotmail.com
To: talk-gb@openstreetmap.org
Date: Mon, 18 Aug 2014 18:15:42 +
Subject: [Talk-GB] River Severn Dried up in places




What has gone wrong with the River Severn around Sharpness, near Berkeley, 
Gloucestershire?
 
It looks like someone has been adding in the sand banks at the same level as 
the waterway=riverbank.  My guess is OpenStreetMap doesn't know which one takes 
priority and the sandbanks have won.  I am also assuming OpenStreetMaps doesn't 
draw the maps according to the tide.
 
There seem to be other tidal features along the Severn such as tidal reservoir 
which don't seem to be causing problems.  Should the tidal features have a 
specific level so that they can be seen, presumably level 2 would be the best 
or is there a better way to resolve this issue?
 
 
  

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Re: [Talk-GB] River Severn Dried up in places

2014-08-18 Thread Brian Savidge
I should have said, you see different things at different zoom levels
 
From: a_sn...@hotmail.com
To: talk-gb@openstreetmap.org
Date: Mon, 18 Aug 2014 18:15:42 +
Subject: [Talk-GB] River Severn Dried up in places




What has gone wrong with the River Severn around Sharpness, near Berkeley, 
Gloucestershire?
 
It looks like someone has been adding in the sand banks at the same level as 
the waterway=riverbank.  My guess is OpenStreetMap doesn't know which one takes 
priority and the sandbanks have won.  I am also assuming OpenStreetMaps doesn't 
draw the maps according to the tide.
 
There seem to be other tidal features along the Severn such as tidal reservoir 
which don't seem to be causing problems.  Should the tidal features have a 
specific level so that they can be seen, presumably level 2 would be the best 
or is there a better way to resolve this issue?
 
 
  

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[Talk-GB] River Severn Dried up in places

2014-08-18 Thread Brian Savidge
What has gone wrong with the River Severn around Sharpness, near Berkeley, 
Gloucestershire?
 
It looks like someone has been adding in the sand banks at the same level as 
the waterway=riverbank.  My guess is OpenStreetMap doesn't know which one takes 
priority and the sandbanks have won.  I am also assuming OpenStreetMaps doesn't 
draw the maps according to the tide.
 
There seem to be other tidal features along the Severn such as tidal reservoir 
which don't seem to be causing problems.  Should the tidal features have a 
specific level so that they can be seen, presumably level 2 would be the best 
or is there a better way to resolve this issue?
 
 
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Re: [Talk-GB] Imaginery footpaths added by user "Gavaasuren"

2014-08-18 Thread David Woolley

On 18/08/14 12:15, SK53 wrote:

There are plenty of examples of people building routers for people with
restricted mobility using OSM data (for instance wheelchair users, blind
people etc). Most of us will map steps on footways simply because even
one step acts as a barrier to wheelchair users or many older people.


In the case that I'm thinking about, the limitation wasn't physical 
barriers, but a combination of very slow walking and short gaps between 
vehicles.


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Re: [Talk-GB] Imaginery footpaths added by user "Gavaasuren"

2014-08-18 Thread SK53
Hi David,

Most of these problems are issues for a router for interpreting OSM data,
rather than specific problems for the data.

There are plenty of examples of people building routers for people with
restricted mobility using OSM data (for instance wheelchair users, blind
people etc). Most of us will map steps on footways simply because even one
step acts as a barrier to wheelchair users or many older people.
Fortunately barriers for pedestrians are not as common as they used to be.

For places as mapped as areas a simple strategy for a routing engine is to
find the centroid and build virtual paths to places on the edges. Similarly
such areas can be buffered by, say 5 metres, to determine any overlaps with
highways mapped as centre-lines. All such things are relatively simple
post-processing steps on the data which can be easily carried out in
PostGIS and do not need special tagging on OSM.

Many of the members of this list routinely use OSM on a daily basis (we
'eat our own dog food') for pedestrian routing. I have used OSM for this
purpose for 5 and a half years and have never encountered any problems
other than missing data. My main purpose of routing is to have accurate
estimates of time to get to place X (usually a bus stop or railway station)
so as not to miss a public transport connection. It works very well.

Jerry


On 18 August 2014 11:40, David Woolley  wrote:

> On 18/08/14 10:59, SomeoneElse wrote:
>
>> Whilst the existance of a highway=pedestrian area that isn't connected
>> is an indication of something, it's usually just an indication of that
>> mapping in a particular area is not complete.
>>
>
> Considering the longer term problems:
>
> 1) There needs to be better guidance to routing software developers on how
> to route when there are parallel features accessible on foot;
>
> 2) There needs to be a lot more mapping of barriers.
>
> Ideally, the routing rule for foot needs to be something like that,
> subject to access and surface quality considerations, if there is no
> barrier between adjacent features, you may cross at any point between
> them.  In this case, there has probably been pressure to make life easier
> for the router.
>
> I think this also came up recently with regard to central reservations on
> non-motorways.
>
> The other difficult situation we have here is that pedestrian areas are
> mapped physically, as the actual area occupied, but most roads are mapped,
> abstractly, as an infinitely narrow line on the centre of the carriageway,
> so you will get a gap between the two and the router has to use some
> heuristics to decide whether that gap is bridgeable on foot.  I have seen
> cases where the pedestrian area was mapped out to the centre of the road,
> but I considered that wrong.  (In fact, mapping roads as areas will
> generally confuse routing software.)
>
> Another variation of this routing problem is that of where is it
> reasonable to cross a road.  Ideally, physical barriers at the centre of
> the road should be mapped, and access restrictions put on any reservations
> that is not supposed to be used by the public, but the main consideration
> tends to be the level and speed of traffic and the visibility of that
> traffic, combined with whether or not there is a designated crossing point
> near enough to be used.
>
> There really isn't enough information mapped to make a decision as to
> whether it will be safe to cross.  Also, a little old lady may not be safe
> crossing at an arbitrary point, whereas it will be no problem for a more
> able bodied person.  Some people may want to avoid pedestrian subways,
> particularly after dark.  Any mapping of crime levels in them is likely to
> be volatile and may even move the crime.
>
> Particularly for residential roads, you might get into the dangerous area
> of mapping actual maximum speeds on rat runs, as, there is a road near  me
> with a 20mph limit, but, apart from speed bumps it is long and straight, so
> vehicles may get up to 40 mph between bumps, with visibility limited by
> parked cars.  The council policy is to only use passive enforcement.
> Mapping that as 40 mph de facto, may encourage people to use it that way,
> but saying it is safe for little old ladies to cross at night, based on the
> 20 mph limit may also be wrong.
>
> Maybe there is a need for a verification tool that renders additional
> random interconnections and crossing points, so that one can see whether
> there is a need to add barriers, and other hints, to prevent such routings.
>
>
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Re: [Talk-GB] Imaginery footpaths added by user "Gavaasuren"

2014-08-18 Thread Stuart Reynolds
On 18/08/14 11:41, David Woolley wrote:

>Considering the longer term problems:
>
>1) There needs to be better guidance to routing software 
>developers on how to route when there are parallel 
>features accessible on foot;

Agreed. The things that give our routing engine problems are:

- dual carriageways. We are limited to "official" crossing points. Many dual 
carriageways don't even have areas between carriageways, just voids. It is then 
worse, because the crossing point is often the road "cut through", which is 
usually marked for foot, and actually less safe for the pedestrian than 
crossing onto the central verge (although I accept that you can do it right 
next to it).

- pedestrian areas. With an infinite number of crossing "routes", we 
pragmatically route around the edge of it. Not especially helpful or elegant in 
many cases, but at least we get a route.

- footpaths/cycleways separated from the road. I know why these are mapped this 
way, but from a routing perspective they are hardly helpful (we want people to 
transfer from the footpath that they have walked on to the bus that is standing 
on the adjacent, and unconnected, road). 


> 2) There needs to be a lot more mapping of barriers.

Yes, although until there is it makes it difficult to do (1). Some things - 
waterways - are obvious. Others less so.


> Ideally, the routing rule for foot needs to be something like that,
> subject to access and surface quality considerations, if there is 
> no barrier between adjacent features, you may cross at any point
> between them.  In this case, there has probably been pressure to
> make life easier for the router.

We do need to define what we mean as "adjacent" though. And that needs to be 
something that is understood by the wider community, not just us.


> I think this also came up recently with regard to central reservations on 
> non-motorways.

That was me. I decided again the suggestion of using this type of imaginary 
footpath, though, as I felt that there would be too many and, at the end of the 
day, unhelpful to the majority of routers/renderers

Regards,
Stuart

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Re: [Talk-GB] Imaginery footpaths added by user "Gavaasuren"

2014-08-18 Thread David Woolley

On 18/08/14 10:59, SomeoneElse wrote:

Whilst the existance of a highway=pedestrian area that isn't connected
is an indication of something, it's usually just an indication of that
mapping in a particular area is not complete.


Considering the longer term problems:

1) There needs to be better guidance to routing software developers on 
how to route when there are parallel features accessible on foot;


2) There needs to be a lot more mapping of barriers.

Ideally, the routing rule for foot needs to be something like that, 
subject to access and surface quality considerations, if there is no 
barrier between adjacent features, you may cross at any point between 
them.  In this case, there has probably been pressure to make life 
easier for the router.


I think this also came up recently with regard to central reservations 
on non-motorways.


The other difficult situation we have here is that pedestrian areas are 
mapped physically, as the actual area occupied, but most roads are 
mapped, abstractly, as an infinitely narrow line on the centre of the 
carriageway, so you will get a gap between the two and the router has to 
use some heuristics to decide whether that gap is bridgeable on foot.  I 
have seen cases where the pedestrian area was mapped out to the centre 
of the road, but I considered that wrong.  (In fact, mapping roads as 
areas will generally confuse routing software.)


Another variation of this routing problem is that of where is it 
reasonable to cross a road.  Ideally, physical barriers at the centre of 
the road should be mapped, and access restrictions put on any 
reservations that is not supposed to be used by the public, but the main 
consideration tends to be the level and speed of traffic and the 
visibility of that traffic, combined with whether or not there is a 
designated crossing point near enough to be used.


There really isn't enough information mapped to make a decision as to 
whether it will be safe to cross.  Also, a little old lady may not be 
safe crossing at an arbitrary point, whereas it will be no problem for a 
more able bodied person.  Some people may want to avoid pedestrian 
subways, particularly after dark.  Any mapping of crime levels in them 
is likely to be volatile and may even move the crime.


Particularly for residential roads, you might get into the dangerous 
area of mapping actual maximum speeds on rat runs, as, there is a road 
near  me with a 20mph limit, but, apart from speed bumps it is long and 
straight, so vehicles may get up to 40 mph between bumps, with 
visibility limited by parked cars.  The council policy is to only use 
passive enforcement.  Mapping that as 40 mph de facto, may encourage 
people to use it that way, but saying it is safe for little old ladies 
to cross at night, based on the 20 mph limit may also be wrong.


Maybe there is a need for a verification tool that renders additional 
random interconnections and crossing points, so that one can see whether 
there is a need to add barriers, and other hints, to prevent such routings.



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Re: [Talk-GB] Imaginery footpaths added by user "Gavaasuren"

2014-08-18 Thread Chris Hill
I have already notified tye data working group. The user was contacted, his 
imaginary work was not reverted and he was not blocked, he continues to add 
complete junk from his armchair. He needs to be stopped.

On 18 August 2014 10:59:22 GMT+01:00, SomeoneElse  
wrote:
>Hi,
>
>User "Gavaasuren" has been adding a series of imaginary footpaths over 
>the last few weeks, each with the changeset comment "zwischen 
>Fußgängerzonen und Straßen Fußweg erstellt".  What they seem to be
>doing 
>is joining "pedestrian islands" to random nearby roads in order to 
>resolve "routing errors".
>
>Whilst the existance of a highway=pedestrian area that isn't connected 
>is an indication of something, it's usually just an indication of that 
>mapping in a particular area is not complete.
>
>For example, this way(1) was added to connect the pedestrian area to a 
>random road, but in this instance the mapping of the marketplace as a 
>pedestrian area is an approximation - what there actually are there
>lots 
>of paths between market stalls, and I'm sure at some point in the
>future 
>it'll get mapped properly.  Adding this imaginery footpath doesn't fix 
>the problem - it's mapped just as "wrongly" now as it was before 
>(arguably more so), but it does hide the problem from QA sites.
>
>I've messaged this user 6 times over the last month and although
>they've 
>replied communication does not seem to have occurred (they're still 
>adding imaginery footpaths).  I also resurveyed a relatively local 
>one(2) to show that, following a survey, what actually exists bears 
>little resemblance to their "fixes".
>
>I've just messaged them again saying "please stop!".  If they continue 
>I'll mention it to the data working group; in the meantime I'd suggest 
>that people check their local areas for these edits and (if they're 
>invalid) revert them, and if possible survey and map the affected areas
>
>properly.
>
>Cheers,
>
>Andy
>
>
>
>(1) http://www.openstreetmap.org/way/297892595/history
>(2) http://www.openstreetmap.org/#map=19/53.01357/-1.35353
>
>
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---
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[Talk-GB] Imaginery footpaths added by user "Gavaasuren"

2014-08-18 Thread SomeoneElse

Hi,

User "Gavaasuren" has been adding a series of imaginary footpaths over 
the last few weeks, each with the changeset comment "zwischen 
Fußgängerzonen und Straßen Fußweg erstellt".  What they seem to be doing 
is joining "pedestrian islands" to random nearby roads in order to 
resolve "routing errors".


Whilst the existance of a highway=pedestrian area that isn't connected 
is an indication of something, it's usually just an indication of that 
mapping in a particular area is not complete.


For example, this way(1) was added to connect the pedestrian area to a 
random road, but in this instance the mapping of the marketplace as a 
pedestrian area is an approximation - what there actually are there lots 
of paths between market stalls, and I'm sure at some point in the future 
it'll get mapped properly.  Adding this imaginery footpath doesn't fix 
the problem - it's mapped just as "wrongly" now as it was before 
(arguably more so), but it does hide the problem from QA sites.


I've messaged this user 6 times over the last month and although they've 
replied communication does not seem to have occurred (they're still 
adding imaginery footpaths).  I also resurveyed a relatively local 
one(2) to show that, following a survey, what actually exists bears 
little resemblance to their "fixes".


I've just messaged them again saying "please stop!".  If they continue 
I'll mention it to the data working group; in the meantime I'd suggest 
that people check their local areas for these edits and (if they're 
invalid) revert them, and if possible survey and map the affected areas 
properly.


Cheers,

Andy



(1) http://www.openstreetmap.org/way/297892595/history
(2) http://www.openstreetmap.org/#map=19/53.01357/-1.35353


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