Re: [Talk-GB] WebGL
>I developed a prototype a little over a year ago, at >http://www.free-map.org.uk/3d/. >It overlaid OSM data on NASA SRTM height data to produce a 3D scene. >However due to changes in the WebGL spec it is currently non functional. I >have not had time to update it as I have been concentrating on other >projects >(not to mention 'real life' stuff!) >*But* if there is interest I can update the code to get it working again. Quick update on this - it now (mostly) works again, I only needed to fix one or two things. However lighting still isn't working. Will update if I manage to fix it. Also bear in mind that the OSM data only includes footpaths, due to the constraints of my server. Nick ___ Talk-GB mailing list Talk-GB@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk-gb
Re: [Talk-GB] WebGL
Well it's all JavaScript so you can do "View source" on the index.html for a start ;-) Seriously though, it's under OSM SVN. Sorry, should have mentioned that originally. See http://svn.openstreetmap.org/sites/free-map.org.uk/3d/ Nick -David Paleino wrote: - To: talk-gb@openstreetmap.org From: David Paleino Date: 20/01/2011 11:36AM Cc: t...@openstreetmap.org Subject: Re: [Talk-GB] WebGL On Thu, 20 Jan 2011 11:18:56 +, Nick Whitelegg wrote: > [..] > The code however is open source so can be installed on any server. Where is the code hosted? :) I can't see any pointer in the page you linked. Thank you, David -- . ''`. Debian developer | http://wiki.debian.org/DavidPaleino : :' : Linuxer #334216 --|-- http://www.hanskalabs.net/ `. `'` GPG: 1392B174 | http://deb.li/dapal `- 2BAB C625 4E66 E7B8 450A C3E1 E6AA 9017 1392 B174 ___ Talk-GB mailing list Talk-GB@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk-gb [attachment "signature.asc" removed by Nick Whitelegg/FT/Solent] ___ Talk-GB mailing list Talk-GB@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk-gb
Re: [Talk-GB] WebGL
On Thu, 20 Jan 2011 11:18:56 +, Nick Whitelegg wrote: > [..] > The code however is open source so can be installed on any server. Where is the code hosted? :) I can't see any pointer in the page you linked. Thank you, David -- . ''`. Debian developer | http://wiki.debian.org/DavidPaleino : :' : Linuxer #334216 --|-- http://www.hanskalabs.net/ `. `'` GPG: 1392B174 | http://deb.li/dapal `- 2BAB C625 4E66 E7B8 450A C3E1 E6AA 9017 1392 B174 signature.asc Description: PGP signature ___ Talk-GB mailing list Talk-GB@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk-gb
Re: [Talk-GB] WebGL
Hello Bob, I developed a prototype a little over a year ago, at http://www.free-map.org.uk/3d/. It overlaid OSM data on NASA SRTM height data to produce a 3D scene. However due to changes in the WebGL spec it is currently non functional. I have not had time to update it as I have been concentrating on other projects (not to mention 'real life' stuff!) *But* if there is interest I can update the code to get it working again. Due to server constraints the demo will only show UK footpaths. The code however is open source so can be installed on any server. Nick -Bob Kerr wrote: - To: talk-gb@openstreetmap.org From: Bob Kerr Date: 20/01/2011 10:47AM Subject: [Talk-GB] WebGL Hi, Does anyone know if there has been any consideration on using OSM vector data with WebGL. Cheers Bob ___ Talk-GB mailing list Talk-GB@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk-gb ___ Talk-GB mailing list Talk-GB@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk-gb
[Talk-GB] WebGL
Hi, Does anyone know if there has been any consideration on using OSM vector data with WebGL. Cheers Bob ___ Talk-GB mailing list Talk-GB@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk-gb