[Talk-us] OpenLegend (SOTM Sprint Proposal)

2013-06-11 Thread Bryce Nesbitt
For today's San Francisco SOTM Sprint, I'm writing to propose a design
effort to bring together legends.
The goal is to inspect each major map and build a legend, then combine
those legends into a big
cheat sheet.  Then, inspect each editor and list the features it has
presets for.

The design effort would likely create an XML schema to represent the
legend/presets for a particular design/editor.
One future benefit is a mapper who's mapped a particular feature (say, cell
phone towers) can see which map
their results will go it.  It could reduce pressure to make Mapnik do
everything.

It is also a good sprinty topic, in that it needs someone familiar with
each target codebase.

Game on?
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Re: [Talk-us] OpenLegend (SOTM Sprint Proposal)

2013-06-11 Thread John Firebaugh
Hi Bryce,

I can help you with iD presets -- they live here:

https://github.com/systemed/iD/tree/master/data/presets

I encourage you to use a JSON format rather than XML. It'll be easier for
web-based services to consume.

John


On Tue, Jun 11, 2013 at 8:58 AM, Bryce Nesbitt bry...@obviously.com wrote:

 For today's San Francisco SOTM Sprint, I'm writing to propose a design
 effort to bring together legends.
 The goal is to inspect each major map and build a legend, then combine
 those legends into a big
 cheat sheet.  Then, inspect each editor and list the features it has
 presets for.

 The design effort would likely create an XML schema to represent the
 legend/presets for a particular design/editor.
 One future benefit is a mapper who's mapped a particular feature (say,
 cell phone towers) can see which map
 their results will go it.  It could reduce pressure to make Mapnik do
 everything.

 It is also a good sprinty topic, in that it needs someone familiar with
 each target codebase.

 Game on?

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Re: [Talk-us] OpenLegend (SOTM Sprint Proposal)

2013-06-11 Thread David Chiles
Here's what I've been using for POI+

https://github.com/davidchiles/osm-poi-editor-iOS/blob/master/Resources/Tags.json

I've also been using JSON instead of XML. It was just as easy on iOS to use
JSON as PLIST and both are much easier than some other XML format.

David


On Tue, Jun 11, 2013 at 10:00 AM, John Firebaugh
john.fireba...@gmail.comwrote:

 Hi Bryce,

 I can help you with iD presets -- they live here:

 https://github.com/systemed/iD/tree/master/data/presets

 I encourage you to use a JSON format rather than XML. It'll be easier for
 web-based services to consume.

 John


 On Tue, Jun 11, 2013 at 8:58 AM, Bryce Nesbitt bry...@obviously.comwrote:

 For today's San Francisco SOTM Sprint, I'm writing to propose a design
 effort to bring together legends.
 The goal is to inspect each major map and build a legend, then combine
 those legends into a big
 cheat sheet.  Then, inspect each editor and list the features it has
 presets for.

 The design effort would likely create an XML schema to represent the
 legend/presets for a particular design/editor.
 One future benefit is a mapper who's mapped a particular feature (say,
 cell phone towers) can see which map
 their results will go it.  It could reduce pressure to make Mapnik do
 everything.

 It is also a good sprinty topic, in that it needs someone familiar with
 each target codebase.

 Game on?

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 Talk-us mailing list
 Talk-us@openstreetmap.org
 http://lists.openstreetmap.org/listinfo/talk-us



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 http://lists.openstreetmap.org/listinfo/talk-us


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