On 05/08/2022 21:40, Fernando Gont wrote:
Hi, Gorry,

Thanks for all your responses! In-line....

On 5/8/22 12:00, Gorry Fairhurst wrote:

Section 4.7.2.:
On platforms with facilities to create a "virtual connection" for
connectionless protocols implementations should use these mechanisms
to minimise the handling of datagrams intended for already created
Connection objects.

I don't necessarily disagree, but you should probably elaborate here -- e.g., on one hand, "stateless" is good in the sense that you don't tie system resources unnecessarily. However, it's also more prone to spoofing, to the extent that an attacker might require "a lot of work" from a server without even proving that it can receive the return packets.

I'm not quite sure what you are asking here. What I think was intended was very similar to the way UDP sockets in BSD can be used with "connect", is there something else you were expecting to see in the text?

Looks like I got confused -- my bad, sorry! -- No changes expected here.

Thanks,

OK, no problem we'll cross this one off. Thanks for the review though.

Gorry

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