Re: F15 alpha problem.

2011-03-17 Thread Adam Williamson
On Thu, 2011-03-17 at 10:30 -0400, Adam Jackson wrote:

> The only closed-source driver with a non-negligible market share - that
> isn't nvidia or fglrx - that you might try this with is Poulsbo.  I
> don't remember how their libGL setup works offhand, but if it's like
> DRI2 then it might work and you of course get to keep both pieces when
> it doesn't.

Last time I tried, it didn't work. I have now sold my Poulsbo machine to
buy a new snowboard so I'm free to stop caring about THAT particular
ball o' wax. Which reminds me, I need to go orphan it. Whee.
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Re: F15 alpha problem.

2011-03-17 Thread Adam Jackson
On Wed, 2011-03-16 at 22:54 -0700, Adam Williamson wrote:
> On Wed, 2011-03-16 at 22:54 +0100, Erik P. Olsen wrote:
> 
> > Hm, which graphics hardware should I choose that is well supported?
> 
> We're doing pretty well with most _real_ (i.e. not VM) cards. Intel is
> probably the safest bet, but most NVIDIA and Radeon adapters seem to be
> working okay, going off the Test Day feedback. You can take a look at
> the individual Test Day results if you want to try and identify specific
> cards that are reported as working or otherwise:
> 
> https://fedoraproject.org/wiki/Test_Day:2011-03-10_GNOME3_Beta
> https://fedoraproject.org/wiki/Test_Day:2011-02-03_GNOME3_Alpha
> 
> https://fedoraproject.org/wiki/Test_Day:2011-02-22_Nouveau
> https://fedoraproject.org/wiki/Test_Day:2011-02-23_Radeon
> https://fedoraproject.org/wiki/Test_Day:2011-02-24_Intel
> 
> anything outside of the big three we really haven't done much testing on
> and I can't say anything definitive.

To a first approximation, I wouldn't expect any of the DRI1 drivers to
work (i810, sis, mga, rage128, savage, tdfx, unichrome), if for no other
reason than that the max texture size on those tends to top out at
1024x1024, which sort of puts an upper limit on your screen size.  But I
haven't tested whether "doesn't work" means fallback mode or means
crashing in nasty ways.

The only closed-source driver with a non-negligible market share - that
isn't nvidia or fglrx - that you might try this with is Poulsbo.  I
don't remember how their libGL setup works offhand, but if it's like
DRI2 then it might work and you of course get to keep both pieces when
it doesn't.

- ajax


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Re: F15 alpha problem.

2011-03-16 Thread Adam Williamson
On Wed, 2011-03-16 at 22:54 +0100, Erik P. Olsen wrote:

> Hm, which graphics hardware should I choose that is well supported?

We're doing pretty well with most _real_ (i.e. not VM) cards. Intel is
probably the safest bet, but most NVIDIA and Radeon adapters seem to be
working okay, going off the Test Day feedback. You can take a look at
the individual Test Day results if you want to try and identify specific
cards that are reported as working or otherwise:

https://fedoraproject.org/wiki/Test_Day:2011-03-10_GNOME3_Beta
https://fedoraproject.org/wiki/Test_Day:2011-02-03_GNOME3_Alpha

https://fedoraproject.org/wiki/Test_Day:2011-02-22_Nouveau
https://fedoraproject.org/wiki/Test_Day:2011-02-23_Radeon
https://fedoraproject.org/wiki/Test_Day:2011-02-24_Intel

anything outside of the big three we really haven't done much testing on
and I can't say anything definitive.
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Re: F15 alpha problem.

2011-03-16 Thread Adam Jackson
On 3/16/11 1:39 PM, Adam Williamson wrote:
> On Wed, 2011-03-16 at 12:13 -0400, Adam Jackson wrote:
>> On 3/16/11 7:30 AM, James Laska wrote:
>>> GNOME3 is not expected to work in virtualized environments where
>>> hardware accelerated graphics are not available.
>>
>> ... yet.  I've made a modest amount of progress to getting it running on
>> the software GL stack, and I'm hoping to land the changes for that
>> before the beta change deadline on the 29th.  I've gotten it from
>> "mutter crashes instantly" to "shell looks fine, windows don't paint
>> correctly", but I'm still a fair way from having it totally working.
>>
>> I have no idea what the UI for this will look like once it's working, or
>> even if I'll have it working in time.  But I'm hoping it'll work as a
>> tactical measure until we have a sane virt 3d story.
>
> Cool! Is that llvmpipe?

Yes, we switched to that from classic swrast on the grounds that 
llvmpipe is more like r600/nouveau (since almost everything but the 
actual code generation step is essentially shared) than swrast was like 
intel (where you'd basically never hit software fallbacks, so how do you 
have any idea how well the software path works).

It works shockingly well, though I don't have it working to the point 
where performance numbers are appropriate.  But as a back of the 
envelope kind of estimate, we're hoping 10x7 or 12x10 in a VM on a 
modern machine should be entirely usable.

Again: not working, don't quote me, etc.

- ajax
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Re: F15 alpha problem.

2011-03-16 Thread Erik P. Olsen
On 16/03/11 17:09, Adam Williamson wrote:
> On Wed, 2011-03-16 at 11:51 -0400, James Laska wrote:
>> On Wed, 2011-03-16 at 14:19 +0100, Erik P. Olsen wrote:
>>> On 16/03/11 12:30, James Laska wrote:
 On Wed, 2011-03-16 at 12:09 +0100, Erik P. Olsen wrote:
> I've just installed F15 alpha in a virtualbox machine and at the first 
> boot I
> get a gnome 3 error explaining that it can't be fully initialised because 
> 3D is
> not supported. I don't know if this is the cause to my problem, which is:

 GNOME3 is not expected to work in virtualized environments where
 hardware accelerated graphics are not available.
>>>
>>> A side question, does this mean that gnome3 requires hardware accelerated 
>>> graphics?
>>
>> Yes.
>
> No. =)
>
> It's kind of a definition issue. GNOME *Shell* requires acceleration.
> But technically GNOME 3 does not; the fallback interface is still
> considered to be 'GNOME 3'. So you do need acceleration to get the Shell
> interface that's the 'big new thing' in GNOME 3, but still, if you don't
> have acceleration and you get the fallback interface instead, what
> you're running is still GNOME 3. Just GNOME 3's fallback interface.

Hm, which graphics hardware should I choose that is well supported?

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Re: F15 alpha problem.

2011-03-16 Thread Adam Williamson
On Wed, 2011-03-16 at 12:13 -0400, Adam Jackson wrote:
> On 3/16/11 7:30 AM, James Laska wrote:
> > On Wed, 2011-03-16 at 12:09 +0100, Erik P. Olsen wrote:
> >> I've just installed F15 alpha in a virtualbox machine and at the first 
> >> boot I
> >> get a gnome 3 error explaining that it can't be fully initialised because 
> >> 3D is
> >> not supported. I don't know if this is the cause to my problem, which is:
> >
> > GNOME3 is not expected to work in virtualized environments where
> > hardware accelerated graphics are not available.
> 
> ... yet.  I've made a modest amount of progress to getting it running on 
> the software GL stack, and I'm hoping to land the changes for that 
> before the beta change deadline on the 29th.  I've gotten it from 
> "mutter crashes instantly" to "shell looks fine, windows don't paint 
> correctly", but I'm still a fair way from having it totally working.
> 
> I have no idea what the UI for this will look like once it's working, or 
> even if I'll have it working in time.  But I'm hoping it'll work as a 
> tactical measure until we have a sane virt 3d story.

Cool! Is that llvmpipe?

Also, on that last note, we should clarify that right now Shell doesn't
work even in virtualized environments where accelerated graphics *are*
available, e.g. VirtualBox with appropriate hardware and drivers. In
theory it should be possible to make this work, but in practice it
currently doesn't.

So there's two angles we can approach this from; make Shell run with
software GL, or fix up Shell to work with virtualized graphics
acceleration passthrough. But it's not at all guaranteed that we'll
manage either in time for f15.
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Re: F15 alpha problem.

2011-03-16 Thread Adam Jackson
On 3/16/11 7:30 AM, James Laska wrote:
> On Wed, 2011-03-16 at 12:09 +0100, Erik P. Olsen wrote:
>> I've just installed F15 alpha in a virtualbox machine and at the first boot I
>> get a gnome 3 error explaining that it can't be fully initialised because 3D 
>> is
>> not supported. I don't know if this is the cause to my problem, which is:
>
> GNOME3 is not expected to work in virtualized environments where
> hardware accelerated graphics are not available.

... yet.  I've made a modest amount of progress to getting it running on 
the software GL stack, and I'm hoping to land the changes for that 
before the beta change deadline on the 29th.  I've gotten it from 
"mutter crashes instantly" to "shell looks fine, windows don't paint 
correctly", but I'm still a fair way from having it totally working.

I have no idea what the UI for this will look like once it's working, or 
even if I'll have it working in time.  But I'm hoping it'll work as a 
tactical measure until we have a sane virt 3d story.

- ajax
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Re: F15 alpha problem.

2011-03-16 Thread Gregory Woodbury
On Wed, Mar 16, 2011 at 12:09 PM, Adam Williamson wrote:

> On Wed, 2011-03-16 at 11:51 -0400, James Laska wrote:
> > > A side question, does this mean that gnome3 requires hardware
> accelerated graphics?
> >
> > Yes.
>
> No. =)
>
> It's kind of a definition issue. GNOME *Shell* requires acceleration.
> But technically GNOME 3 does not; the fallback interface is still
> considered to be 'GNOME 3'. So you do need acceleration to get the Shell
> interface that's the 'big new thing' in GNOME 3, but still, if you don't
> have acceleration and you get the fallback interface instead, what
> you're running is still GNOME 3. Just GNOME 3's fallback interface.
>

In any case, VBox with 3d accelleration enables and 128MB for video memory
is not sufficient for GShell.  (VBox 4.0.4)

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Re: F15 alpha problem.

2011-03-16 Thread Adam Williamson
On Wed, 2011-03-16 at 11:51 -0400, James Laska wrote:
> On Wed, 2011-03-16 at 14:19 +0100, Erik P. Olsen wrote:
> > On 16/03/11 12:30, James Laska wrote:
> > > On Wed, 2011-03-16 at 12:09 +0100, Erik P. Olsen wrote:
> > >> I've just installed F15 alpha in a virtualbox machine and at the first 
> > >> boot I
> > >> get a gnome 3 error explaining that it can't be fully initialised 
> > >> because 3D is
> > >> not supported. I don't know if this is the cause to my problem, which is:
> > >
> > > GNOME3 is not expected to work in virtualized environments where
> > > hardware accelerated graphics are not available.
> > 
> > A side question, does this mean that gnome3 requires hardware accelerated 
> > graphics?
> 
> Yes.

No. =)

It's kind of a definition issue. GNOME *Shell* requires acceleration.
But technically GNOME 3 does not; the fallback interface is still
considered to be 'GNOME 3'. So you do need acceleration to get the Shell
interface that's the 'big new thing' in GNOME 3, but still, if you don't
have acceleration and you get the fallback interface instead, what
you're running is still GNOME 3. Just GNOME 3's fallback interface.
-- 
Adam Williamson
Fedora QA Community Monkey
IRC: adamw | Fedora Talk: adamwill AT fedoraproject DOT org
http://www.happyassassin.net

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Re: F15 alpha problem.

2011-03-16 Thread James Laska
On Wed, 2011-03-16 at 14:19 +0100, Erik P. Olsen wrote:
> On 16/03/11 12:30, James Laska wrote:
> > On Wed, 2011-03-16 at 12:09 +0100, Erik P. Olsen wrote:
> >> I've just installed F15 alpha in a virtualbox machine and at the first 
> >> boot I
> >> get a gnome 3 error explaining that it can't be fully initialised because 
> >> 3D is
> >> not supported. I don't know if this is the cause to my problem, which is:
> >
> > GNOME3 is not expected to work in virtualized environments where
> > hardware accelerated graphics are not available.
> 
> A side question, does this mean that gnome3 requires hardware accelerated 
> graphics?

Yes.

From http://gnome3.org/faq.html ...

The GNOME 3 desktop does require hardware accelerated graphics
in order to provide a cutting-edge experience however, and the
complete GNOME 3 experience will only be available on computers
capable of this. Do not worry though: GNOME 3 will come complete
with a fallback interface which will provide an excellent
experience in the absence of hardware acceleration, and which
incorporates many of the improvements that can be found in GNOME
3.

> >> I add a launcher (mc) to the panel and when I click on it nothing happens. 
> >> I
> >> can't even shut the system down, I have to power off. Now after booting 
> >> again
> >> the system behaves normally, I can launch mc without problems. But when I 
> >> add
> >> another launcher to the panel same thing happens, I have to power off and 
> >> reboot
> >> to activate the panel launchers. Is this a known problem?
> >
> > First, make sure your system is fully updated.  Good news, it sounds
> > like you have a fairly consistent reproducer.  Can you start a terminal
> > and attempt to run mc (or any newly added launcher)?  Do any errors
> > present in $HOME/.xsession-errors when you experience the problem?
> 
> It is fully updated and there are lots of messages in .xsession-errors but I 
> don't understand them :-(

Heh ... neither do most people (myself included).  You are basically
looking for anything near the bottom that might look *somewhat* related
to icons or .desktop files.

Thanks,
James


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Re: F15 alpha problem.

2011-03-16 Thread Erik P. Olsen
On 16/03/11 12:30, James Laska wrote:
> On Wed, 2011-03-16 at 12:09 +0100, Erik P. Olsen wrote:
>> I've just installed F15 alpha in a virtualbox machine and at the first boot I
>> get a gnome 3 error explaining that it can't be fully initialised because 3D 
>> is
>> not supported. I don't know if this is the cause to my problem, which is:
>
> GNOME3 is not expected to work in virtualized environments where
> hardware accelerated graphics are not available.

A side question, does this mean that gnome3 requires hardware accelerated 
graphics?

>
>> I add a launcher (mc) to the panel and when I click on it nothing happens. I
>> can't even shut the system down, I have to power off. Now after booting again
>> the system behaves normally, I can launch mc without problems. But when I add
>> another launcher to the panel same thing happens, I have to power off and 
>> reboot
>> to activate the panel launchers. Is this a known problem?
>
> First, make sure your system is fully updated.  Good news, it sounds
> like you have a fairly consistent reproducer.  Can you start a terminal
> and attempt to run mc (or any newly added launcher)?  Do any errors
> present in $HOME/.xsession-errors when you experience the problem?

It is fully updated and there are lots of messages in .xsession-errors but I 
don't understand them :-(

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Re: F15 alpha problem.

2011-03-16 Thread James Laska
On Wed, 2011-03-16 at 12:09 +0100, Erik P. Olsen wrote:
> I've just installed F15 alpha in a virtualbox machine and at the first boot I 
> get a gnome 3 error explaining that it can't be fully initialised because 3D 
> is 
> not supported. I don't know if this is the cause to my problem, which is:

GNOME3 is not expected to work in virtualized environments where
hardware accelerated graphics are not available.

> I add a launcher (mc) to the panel and when I click on it nothing happens. I 
> can't even shut the system down, I have to power off. Now after booting again 
> the system behaves normally, I can launch mc without problems. But when I add 
> another launcher to the panel same thing happens, I have to power off and 
> reboot 
> to activate the panel launchers. Is this a known problem?

First, make sure your system is fully updated.  Good news, it sounds
like you have a fairly consistent reproducer.  Can you start a terminal
and attempt to run mc (or any newly added launcher)?  Do any errors
present in $HOME/.xsession-errors when you experience the problem?

Thanks,
James



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F15 alpha problem.

2011-03-16 Thread Erik P. Olsen
I've just installed F15 alpha in a virtualbox machine and at the first boot I 
get a gnome 3 error explaining that it can't be fully initialised because 3D is 
not supported. I don't know if this is the cause to my problem, which is:

I add a launcher (mc) to the panel and when I click on it nothing happens. I 
can't even shut the system down, I have to power off. Now after booting again 
the system behaves normally, I can launch mc without problems. But when I add 
another launcher to the panel same thing happens, I have to power off and 
reboot 
to activate the panel launchers. Is this a known problem?

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