[therion-users] Therion a MacOS X 10.2.3 - working!!!

2003-02-11 Thread Wookey
On Sat 25 Jan, Martin Sluka wrote:
> Thanks to remote login and Stacho! Therion and xtherion work on my
> iMac with MacOSX!

Excellent.

> Martin


> >Therion a MacOS X 10.2.3 :

> >3. instalation of Survex v. 1.0.22 - without any problem, cavern
> >works, but caverot and xcaverot are not compiled (lack of xvWindows)
> >no paths probably

You presumably mean wxwindows (the cross-platform system Aven uses?)

> >There is a version of X11 for MacOS X on http://www.apple.com/macosx/X11
> >Is it useful for caverot, aven, ... ?

xcaverot only needs X, so this should allow you to compile that.

Aven needs wxwindows and GTK which needs a load of other stuff too. A
version needing less resources has recently become available which we will
try to get running on an ipaq soon so we can have aven on lower-power
devices.

I have no idea what the state of wxwindows on macosX is, but it's probably
coming if it's not available already.



Wookey
-- 
Aleph One Ltd, Bottisham, CAMBRIDGE, CB5 9BA, UK  Tel +44 (0) 1223 811679
work: http://www.aleph1.co.uk/ play: http://www.chaos.org.uk/~wookey/






[therion-users] Therion a MacOS X 10.2.3 - working!!!

2003-02-20 Thread Olly Betts
On Tue, Feb 11, 2003 at 04:51:08PM +, Wookey wrote:
> > There is a version of X11 for MacOS X on http://www.apple.com/macosx/X11
> > Is it useful for caverot, aven, ... ?
> 
> xcaverot only needs X, so this should allow you to compile that.

Building X11 versions of xcaverot or aven for Mac OS X isn't really
a sensible route to go down.  It's much better to put the effort into
getting aven working with the native Mac OS X version of wxWindows.
That way it'll look and work like other Mac OS X applications.

> I have no idea what the state of wxwindows on macosX is, but it's probably
> coming if it's not available already.

It's meant to be pretty much complete - there's been a lot of work since
I looked at this before with Martin's help.

Hopefully I should now be rather less snowed under than I have been for
the past few months and I can actually get back to getting the Mac OS X
version sorted out.

Cheers,
Olly





[therion-users] Therion a MacOS X 10.2.3 - working!!!

2003-02-20 Thread John Halleck
> > I have no idea what the state of wxwindows on macosX is, but it's probably
> > coming if it's not available already.

  I run X on the mac.  It is workable (and has been for the last few releases).
  You can start X as one of your startup items, and once it is started it is
  pretty transparent.   I probably wouldn't advise it if you run with the
  absolute minimal recommended memory for running MacOSX







[therion-users] Therion a MacOS X 10.2.3 - working!!!

2003-02-21 Thread Martin Sluka
May you explaine to me, please, what it means X, X11, wx, wxWindows, 
etc. There is a slang I'm not able to understand.

Way is not the best idea to compile survex with X11 - configure is 
evidenly looking for it?

You people of Unix understand each other, but for me, foreigner, it 
is very difficult...

To read hundreds pages of documentation and experiment hours and 
hours is not a way for me.

:)

Martin

At 08:40 -0700 20.2.2003, John Halleck wrote:
***

>  > > I have no idea what the state of wxwindows on macosX is, but 
>it's probably
>>  > coming if it's not available already.
>
>  I run X on the mac.  It is workable (and has been for the last few 
>releases).
>  You can start X as one of your startup items, and once it is started it is
>  pretty transparent.   I probably wouldn't advise it if you run with the
>  absolute minimal recommended memory for running MacOSX

-- 





[therion-users] Therion a MacOS X 10.2.3 - working!!!

2003-02-21 Thread Wookey
On Fri 21 Feb, Martin Sluka wrote:
> May you explaine to me, please, what it means X, X11, wx, wxWindows, 
> etc. There is a slang I'm not able to understand.

'X', 'X11', and 'X window system' are all names for the common unix
graphical display system. An enormous number of applications are written to
work on top of X and it is available for a huge number of different
machines - not just unix. There are other display systems used for various
purposes but X is effectively 'standard' on unix systems. It is
intrisically networked so an application doesn't have to appear on your
computer display, it can appear on any other over the network you have
access to.

X is a low-level system concerned with pixels on screens. For modern
applications an intermediate library is used to deal with icons, borders,
dialog boxes etc in order to give a consistent feel to applications (and
make programers lives easier) - there are a number of these such as GTK, QT
and motif.

wxwindows ('wx' is a contraction) is a system allowing cross-platform use
of these intermediate libraries and lower-level systems. Essentially it
allows you to write an application that can be run on MS Windows or X+GTK
systems, or plain X or MacOS or whatever - it worries about the differences
between the underlying display implementations.

> Way is not the best idea to compile survex with X11 - configure is 
> evidenly looking for it?

Survex has three different cave display programs. The original 'caverot'
which is only used for RISCOS and DOS these days, the equivalent 'xcaverot'
which is the same thing running on X and the new (and much more versatile
and portable) 'aven'.

xcaverot is now generally deprecated as it is horribly written and
difficult to extend or maintain. It is only useful when for some reason
aven cannot be used (insufficient resources (eg on a palmtop), or libraries
not available).

> You people of Unix understand each other, but for me, foreigner, it 
> is very difficult...
> 
> To read hundreds pages of documentation and experiment hours and 
> hours is not a way for me.

Don't worry. The survex team is on the case and will sort it out for you.
The remote login you provide will make this much easier for us, and survex
will finally be available for the mac as well as everything else.

Just poke the survex list once a month to check that you haven't been
forgotten :-)

xcaverot could almost certainly be made to work but we are much better off
spending our time getting aven to work as the wxwindows infastructure to
allow this is now ready. The reason it hasn't happened earlier is that
wxwindows for MacOS wasn't available until recently.

HTH

Wookey
-- 
Aleph One Ltd, Bottisham, CAMBRIDGE, CB5 9BA, UK  Tel +44 (0) 1223 811679
work: http://www.aleph1.co.uk/ play: http://www.chaos.org.uk/~wookey/






[therion-users] Therion a MacOS X 10.2.3 - working!!!

2003-02-23 Thread Martin Sluka
At 10:26 + 21.2.2003, Wookey wrote:
***

>Don't worry. The survex team is on the case and will sort it out for you.
>The remote login you provide will make this much easier for us, and survex
>will finally be available for the mac as well as everything else.
>
>Just poke the survex list once a month to check that you haven't been
>forgotten :-)

:-)

>xcaverot could almost certainly be made to work but we are much better off
>spending our time getting aven to work as the wxwindows infastructure to
>allow this is now ready. The reason it hasn't happened earlier is that
>wxwindows for MacOS wasn't available until recently.

Down is a list of available MacOSX Open Source projects. There are 
X11 Extension and Tcl/Tk among them. X11 for MacOS X is an Apple 
project, so it isn't there. But there is a new version 0.2.1 
available now. vxWindows for MacOSX is available too (from 
SourceForge ?), compilation under MacOS X was without any problem.

The compilations of therion or survex are without any problem under 
X11 as late as 95 %. The problem start with vx libraries for aven and 
continues with setup of paths and privileges. The same with therion - 
huge mishmash of shells, paths, privileges.

And that is the moment I may not continue.

I'm able to run therion, xtherion too, but F9 (compile) from xtherion 
doesn't work.

Survex - no problem to run survex with full path to application and 
files, the same with xcaverot.

I'll poke to survex and therion list ones a month, sir!

:)

BR

Martin

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[therion-users] Therion a MacOS X 10.2.3 - working!!!

2003-02-23 Thread Stacho Mudrak
> Down is a list of available MacOSX Open Source projects. There are 
> X11 Extension and Tcl/Tk among them. X11 for MacOS X is an Apple 
> project, so it isn't there.

Here in the list it's probably called XFree86 ;-))) I have no idea why so
many names are used for the same X Windows system...

> continues with setup of paths and privileges. The same with therion - 
> huge mishmash of shells, paths, privileges.

This seems to me like the core of all problems. I have no idea how do shells
work on Mac OS X.  I've changed /etc/profile settings, but only text console
bash shell was affected. When you run Xterm, these settings are
completely ignored. That's the reason, why xcaverot does not work from any
location (/usr/local/bin is not in the PATH).

S.





[therion-users] Therion a MacOS X 10.2.3 - working!!!

2003-02-23 Thread Martin Sluka
At 11:23 +0100 23.2.2003, Stacho Mudrak wrote:
***

>  > Down is a list of available MacOSX Open Source projects. There are
>>  X11 Extension and Tcl/Tk among them. X11 for MacOS X is an Apple
>>  project, so it isn't there.
>
>Here in the list it's probably called XFree86 ;-))) I have no idea why so
>many names are used for the same X Windows system...

There is the X11 for MacOS X + SDK in download area of www.apple.com.

>  > continues with setup of paths and privileges. The same with therion -
>>  huge mishmash of shells, paths, privileges.
>
>This seems to me like the core of all problems. I have no idea how do shells
>work on Mac OS X.  I've changed /etc/profile settings, but only text console
>bash shell was affected. When you run Xterm, these settings are
>completely ignored. That's the reason, why xcaverot does not work from any
>location (/usr/local/bin is not in the PATH).

The default shell for MacOS X is ssh. But it is all I know about it.

Martin


-- 





[therion-users] Therion a MacOS X 10.2.3 - working!!!

2003-02-24 Thread Wookey
On Sun 23 Feb, Stacho Mudrak wrote:
> > Down is a list of available MacOSX Open Source projects. There are 
> > X11 Extension and Tcl/Tk among them. X11 for MacOS X is an Apple 
> > project, so it isn't there.
> 
> Here in the list it's probably called XFree86 ;-))) I have no idea why so
> many names are used for the same X Windows system...

'History' :-)

> > continues with setup of paths and privileges. The same with therion - 
> > huge mishmash of shells, paths, privileges.
> 
> This seems to me like the core of all problems. I have no idea how do shells
> work on Mac OS X.  I've changed /etc/profile settings, but only text console
> bash shell was affected. When you run Xterm, these settings are
> completely ignored. That's the reason, why xcaverot does not work from any
> location (/usr/local/bin is not in the PATH).

Will the use of autoconf help with the problems of paths and MacOS
variations? it should do, but maybe I am misunderstanding.  I've lost track
of the state of the autoconfing excercise as I was away - is it now part of
the standard therion package and build process or is more work still
needed?

I expect to get back on the case and package the latest Therion release in
the next couple of weeks and finally upload to Debian. Expect mails
accordingly :-)

Wookey
-- 
Aleph One Ltd, Bottisham, CAMBRIDGE, CB5 9BA, UK  Tel +44 (0) 1223 811679
work: http://www.aleph1.co.uk/ play: http://www.chaos.org.uk/~wookey/






[therion-users] Therion a MacOS X 10.2.3 - working!!!

2003-02-24 Thread Stacho Mudrak
> Will the use of autoconf help with the problems of paths and MacOS
> variations? it should do, but maybe I am misunderstanding.

Probably not - the problem is not the compilation, but the environment
variables settings. When you want to run some UNIX program on Mac OS X, you
must run shell first (sometimes it's done by system) and you never know,
which shell with which environment setup will be run.

> I've lost track
> of the state of the autoconfing excercise as I was away - is it now part
of
> the standard therion package and build process or is more work still
> needed?

Not until now. There are several reasons:

1. TIME - I'm missing it at all.

2. We need to clean up the mess with file structure first, but we didn't
agreed until now on the new structure.

3. After fixing all warnings with GCC 3, compilation works quite fine on all
systems (Win, Linux, Mac OS).

> I expect to get back on the case and package the latest Therion release in
> the next couple of weeks and finally upload to Debian. Expect mails
> accordingly :-)

OK, I have now some very urgent bugs fixing on TODO list. Than we have to
solve the therion homepage problems (until now we've paid nothing, now we're
forced to). Than we will see ...

Regards, S.






[therion-users] Therion a MacOS X 10.2.3 - working!!!

2003-01-25 Thread Martin Sluka
Thanks to remote login and Stacho! Therion and xtherion work on my 
iMac with MacOSX!

And now to scan and to click with mouse only.

Martin


>Therion a MacOS X 10.2.3 :
>
>After instalation of Developers Tools (package on instalation CD of MacOS X):
>
>1. instalation of Tcl/Tk - without any problem - version 8.4.1.0
>http://www.apple.com/downloads/macosx/unix_open_source/tcltk.html
>
>2. Instalation of TeX/Metapost/... - without any problem
>http://www.rna.nl/tex.html and http://www.rna.nl/ii.html
>
>3. instalation of Survex v. 1.0.22 - without any problem, cavern 
>works, but caverot and xcaverot are not compiled (lack of xvWindows) 
>no paths probably
>
>There is a version of X11 for MacOS X on http://www.apple.com/macosx/X11
>Is it useful for caverot, aven, ... ?
>
>4. instalation of Therion - without any problem (version 0.2.8)
>
>I'm waiting for cookbook how to glue all the parts together...
>
>Martin
>--

-- 





[therion-users] Therion a MacOS X 10.2.3 - working!!!

2003-09-23 Thread Martin Sluka
I've been looking for into survex and therion on mac ox x. Unfortunately I have 
not had much success installing X11 apps without the aid of fink. I have 
installed and run Therion in terminal but nothing happens when i try to execute 
xTherion. Is there a special place where i need to put the xtherion directory? 
Currently there is a xtherion symlink in /usr/bin pointing to 
~/downloads/Therion/xtherion/xtherion. Tcl/Tk is also installed but I'm not 
sure about the Bwidget.

Is there a guide for us Mac OS X 'nix noobs?
Thanks!
Gary

http://www.garyritchie.com
--