Re: [Thunar-dev] Developing a new app for Xfce
You may want to take a look here http://www.xfce.org/projects/libraries/ as well as libexo. ___ Thunar-dev mailing list Thunar-dev@xfce.org http://foo-projects.org/mailman/listinfo/thunar-dev
Re: [Thunar-dev] Developing a new app for Xfce
Gregory Bonik wrote: > Of course I know that its base is GTK+, I already have experience of > writing GTK programs, that's why I decided to write something for Xfce. > I just wanted to ask if there are some look-n-feel standards etc. for > "Xfce application". Xfce applications - like most other GTK+-based applications - follow the GNOME HIG. > Please excuse me for confusing a mailing list. I really looked like an > idiot :-) I don't think so. HTH, Benedikt ___ Thunar-dev mailing list Thunar-dev@xfce.org http://foo-projects.org/mailman/listinfo/thunar-dev
Re: [Thunar-dev] Developing a new app for Xfce
Jean-Francois Wauthy wrote: > On Thu, 25 Jan 2007 13:42:58 +0300, Gregory Bonik <[EMAIL PROTECTED]> wrote: > >> Hello, >> >> > Hi > > >> Does Xfce try to be "closed", i.e. to keep a limited number of >> applications for it? Or is the appearance of such tutorial just a >> question of time? I think that appearance of different apps written >> specially for Xfce should bring more popularity and usability to it, so >> it's no reason to keep Xfce closed. Especially now, when Xfce becomes a >> _real_ desktop environment with own file manager etc. >> >> > > Xfce is not "closed", the problem is that our man power is limited and > therefore some cool things might be missing since we concentrate our > efforts on other parts. As Bennedikt already told you GTK+ is the base library > of Xfce, i guess the Internet has plenty of docs and tutorial about it; once > you know what you're doing with gtk i think having a look at the API > documentation to see what it offers above gtk is a good move. libexo has some > interesting stuff too that might be worth a look before starting writing a > xfce4-games application. > > And to finish Xfce is not so closed you know, i ended up with a CVS access 2 > months after installing it :D > > Of course I know that its base is GTK+, I already have experience of writing GTK programs, that's why I decided to write something for Xfce. I just wanted to ask if there are some look-n-feel standards etc. for "Xfce application". Please excuse me for confusing a mailing list. I really looked like an idiot :-) ___ Thunar-dev mailing list Thunar-dev@xfce.org http://foo-projects.org/mailman/listinfo/thunar-dev
Re: [Thunar-dev] Developing a new app for Xfce
On Thu, 25 Jan 2007 13:42:58 +0300, Gregory Bonik <[EMAIL PROTECTED]> wrote: > Hello, > Hi > > Does Xfce try to be "closed", i.e. to keep a limited number of > applications for it? Or is the appearance of such tutorial just a > question of time? I think that appearance of different apps written > specially for Xfce should bring more popularity and usability to it, so > it's no reason to keep Xfce closed. Especially now, when Xfce becomes a > _real_ desktop environment with own file manager etc. > Xfce is not "closed", the problem is that our man power is limited and therefore some cool things might be missing since we concentrate our efforts on other parts. As Bennedikt already told you GTK+ is the base library of Xfce, i guess the Internet has plenty of docs and tutorial about it; once you know what you're doing with gtk i think having a look at the API documentation to see what it offers above gtk is a good move. libexo has some interesting stuff too that might be worth a look before starting writing a xfce4-games application. And to finish Xfce is not so closed you know, i ended up with a CVS access 2 months after installing it :D -- Jean-Francois Wauthy <[EMAIL PROTECTED]> ___ Thunar-dev mailing list Thunar-dev@xfce.org http://foo-projects.org/mailman/listinfo/thunar-dev
Re: [Thunar-dev] Developing a new app for Xfce
Gregory Bonik wrote: > Hello, > > I want to write some application (card game, for example) for my > favorite desktop environment, but I haven't found any tutorial/example > or recommendation how to do it (which libraries and functions to use > etc.), there is only raw documentation on libxfcegui4 and friends. > > Does Xfce try to be "closed", i.e. to keep a limited number of > applications for it? Or is the appearance of such tutorial just a > question of time? I think that appearance of different apps written > specially for Xfce should bring more popularity and usability to it, so > it's no reason to keep Xfce closed. Especially now, when Xfce becomes a > _real_ desktop environment with own file manager etc. > > Excuse me if this mail list is not appropriate place for this question. This is a question for the xfce4-dev ML... in short: You don't need the Xfce libraries to write a card game. GTK+ suffices. libexo might be useful, but the other xfce libs probably do not contain anything that will help you with the card game. An xfce4-games project sounds like a nice idea. Maybe you should sign up for a goodies account. Benedikt ___ Thunar-dev mailing list Thunar-dev@xfce.org http://foo-projects.org/mailman/listinfo/thunar-dev
[Thunar-dev] Developing a new app for Xfce
Hello, I want to write some application (card game, for example) for my favorite desktop environment, but I haven't found any tutorial/example or recommendation how to do it (which libraries and functions to use etc.), there is only raw documentation on libxfcegui4 and friends. Does Xfce try to be "closed", i.e. to keep a limited number of applications for it? Or is the appearance of such tutorial just a question of time? I think that appearance of different apps written specially for Xfce should bring more popularity and usability to it, so it's no reason to keep Xfce closed. Especially now, when Xfce becomes a _real_ desktop environment with own file manager etc. Excuse me if this mail list is not appropriate place for this question. ___ Thunar-dev mailing list Thunar-dev@xfce.org http://foo-projects.org/mailman/listinfo/thunar-dev