Re: [Trisquel-users] Thought on using guids for non-free stuff with trasferable skills to free stuff?

2016-12-17 Thread infinityfallen

Not to be a pedant, but did you mean "guides" in the title?

Studying the features of proprietary products is not in itself bad at all,  
and (as you mentioned) can be a great way to gain ideas for free software  
equivalents. If you're paying for the guide with money or your personal data  
(or both), then there is a little harm being done, but it's probably not  
worth worrying about it too much. Avoiding those payments isn't usually too  
hard anyway, although it might be illegal.


Re: [Trisquel-users] Thought on using guids for non-free stuff with trasferable skills to free stuff?

2016-12-17 Thread commodore256
You mean reverse engineering? Yeah, I love reverse engineered projects like  
GNU was. Though Gimp was never trying to be a Photoshop clone. If I could  
spare the cash, I would pay the Gimp Project and Kdenlive what Adobe normally  
charges. Money gets stuff done.


Re: [Trisquel-users] Thought on using guids for non-free stuff with trasferable skills to free stuff?

2016-12-17 Thread albertoefg
Free Software Foundation is not against using proprietary  software if you  
are using it to make a Free Software replacement :)


I think there are a lot of pros using free software, and now even some  
universities are ditching Adobe in favor of Krita, Gimp, Synfig, Pitivi,  
Kdenlive, etc :)


[Trisquel-users] Thought on using guids for non-free stuff with trasferable skills to free stuff?

2016-12-17 Thread commodore256
Example: Say if you watch a video or read a book on how to do x in Photoshop  
or Premiere and you're like "Hey, let's see if Gimp or Kdenlive can do that".



You get the idea, you just implement the idea in something else. I know  
there's plenty of guides on free tools, but that's not what the experts use  
and there's nothing wrong with somebody using a tool not used by experts like  
using Crayola Markers instead of Copics. Yes, a pro can make good work with  
Crayola because it's mostly the skill of the pro, but most pros are going to  
use Copics and one could transfer that mentality to another tool. Not to say  
I look down at Gimp, (or Crayola because I bought some) 2.10 looks fantastic,  
bit's easier to find pros that use Photoshop and DuckDuckGo how to do that  
step in Gimp or ask on stack exchange.