Hi Danny!
The routine works fine and so does this one.
http://www.pygame.org/pcr/zipshow/index.php
The only problem with all these are that that the time taken to read these
files and to either make a list or send to screen is WAY TOO LONG.
The only one that works without much delay is in the file I have attached.
It is a bit of code that I wrote with verbose print statements to follow
the program in action while testing. As this uses base64 only there is no
secure encryption. Please have a look at it and try to improve it.
Am I doing this correctly? Are these messages getting to the community?
On Wed, Aug 20, 2014 at 1:18 PM, diliup gabadamudalige dili...@gmail.com
wrote:
Hi Danny!
You are always there to lend a helping hand I've noticed! Thanks for the
quick response! Let me try the code and get back to you.
On Wed, Aug 20, 2014 at 1:02 PM, Danny Yoo d...@hashcollision.org wrote:
On Aug 19, 2014 11:53 PM, diliup gabadamudalige dili...@gmail.com
wrote:
Hi all!
Is there any way I can bundle all my graphics only using Python and
Pygame so that the user may not be able to read them out of the program?
(Changing subject line to more descriptive title)
Would something like http://www.pygame.org/pcr/image2py/index.php apply
to your problem?
--
Diliup Gabadamudalige
http://www.diliupg.com
http://soft.diliupg.com/
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Diliup Gabadamudalige
http://www.diliupg.com
http://soft.diliupg.com/
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Author: Diliup Gabadamudalige. dili...@gmail.com
Copyright: If you wish to use this code please keep this multiline comment,
along with function source. Thank you.
read the files in the current directory and get all files except ones in the
exempt list or directories..
Get the file extension.
and convert them by using maketrans without file extensions.
When converting from original files with file extensions, remove the file
extension(with the .), reverse it and add it to the begining of the filename.
encode the file.
add new file ext @lm.
eg: file name - picture.tiff - ffit.picture -AFKDiO$1#mL@lm.
encoded files added to a directory coded which is created if not exist.
decoded files added to a directory decoded which is created if not exist.
path = your path where the files are
run = True - encode
run = False - decode
import os
import string
import base64
from master_vars import alpha, coder
def main(path, code = None, ex = [.wpr, .wpu, .py, .pyc, .@lm]):
getfiles = []
path = path
code = code #
exclude = ex
items = os.listdir(path)
if code: # if code = True then encode
mode = encode
if not os.path.exists(coded):
os.makedirs(coded)
else: # else decode
mode = decode
## if decode mode and coded folder does not exist exit program
if not os.path.exists(coded):
print nothing to decode.
elif not os.path.exists(decoded) and os.path.exists(coded):
os.makedirs(decoded)
elif os.path.exists(decoded):
items = os.listdir(path + \\ + coded)
## get the names of the files in the path which are not in the exclude list
## encode or decode either way this works correct
for n in items:
if code:
fpath = path + \\ + n
if os.path.isfile(fpath): # check if file is not a directory
if n[n.index(.):] not in exclude:
getfiles.append(n)
else:
fpath = path + \\coded\\ + n
if n.endswith(.@lm): # get only