[Tutor] Suggestions required on Gaming
Hi All Python lovers!I want to develop a Car racing game using Python. I was looking for the libraries which I should use for the same. Some of the options are below and I want you suggestions about the best set of tools and APIs as per your experiences: - PyGame- Panda3D- Pixie for rendering- RenderMan- What else ?I will really appreciate if you guys could please let me know the right set of tools and APIs as per your experience.Thanks, - Arun ___ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor
Re: [Tutor] Suggestions required on Gaming
Arun Kumar PG wrote: Hi All Python lovers! I want to develop a Car racing game using Python. I was looking for the libraries which I should use for the same. Some of the options are below and I want you suggestions about the best set of tools and APIs as per your experiences: - PyGame - Panda3D - Pixie for rendering - RenderMan - What else ? I will really appreciate if you guys could please let me know the right set of tools and APIs as per your experience. Need more info. There are many types of car-racing games. Do you want it to be 3d, 2d? first-person, third-person, top-down, etc. The correct tool is the one which does the specific job best. We don't know what the job is so we can't help you choose a tool. -Luke ___ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor
Re: [Tutor] Suggestions required on Gaming
Also, my idea is to have a centralised Python server which acts as a dispachter to send the coordinate and other information to the gaming clients.On 10/4/06, Arun Kumar PG [EMAIL PROTECTED] wrote: Thanks Luke.I want to make a 3-D car race game between two players. And yes its gonna be a networked game where each user will be using his/her own PC and playing.- Arun On 10/4/06, Luke Paireepinart [EMAIL PROTECTED] wrote: Arun Kumar PG wrote: Hi All Python lovers! I want to develop a Car racing game using Python. I was looking for the libraries which I should use for the same. Some of the options are below and I want you suggestions about the best set of tools and APIs as per your experiences: - PyGame - Panda3D - Pixie for rendering - RenderMan - What else ? I will really appreciate if you guys could please let me know the right set of tools and APIs as per your experience.Need more info.There are many types of car-racing games.Do you want it to be 3d, 2d? first-person, third-person, top-down, etc. The correct tool is the one which does the specific job best.We don't know what the job is so we can't help you choose a tool.-Luke ___ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor
Re: [Tutor] Suggestions required on Gaming
Arun Kumar PG wrote: Thanks Luke. I want to make a 3-D car race game between two players. And yes its gonna be a networked game where each user will be using his/her own PC and playing. If you want it to be 3d, you have a couple'o choices... Pygame with the PyopenGL interface, Panda3d, Soya, PyOgre, and perhaps others. The only one I've used was Panda3d, and I didn't get very far, so I can't comment on that. I can say, though, I've played Disney's Toontown game, which is a 3d mmorpg made with Panda3d, so yes, it's possible to make 3d networked games in Python :) Also, my idea is to have a centralised Python server which acts as a dispachter to send the coordinate and other information to the gaming clients. For your networking, you'll probably want to use Twisted. HTH, -Luke - Arun On 10/4/06, *Luke Paireepinart* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: Arun Kumar PG wrote: Hi All Python lovers! I want to develop a Car racing game using Python. I was looking for the libraries which I should use for the same. Some of the options are below and I want you suggestions about the best set of tools and APIs as per your experiences: - PyGame - Panda3D - Pixie for rendering - RenderMan - What else ? I will really appreciate if you guys could please let me know the right set of tools and APIs as per your experience. Need more info. There are many types of car-racing games. Do you want it to be 3d, 2d? first-person, third-person, top-down, etc. The correct tool is the one which does the specific job best. We don't know what the job is so we can't help you choose a tool. -Luke ___ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor
Re: [Tutor] Suggestions required on Gaming
Thanks Luke! This is helpful :)- ArunOn 10/4/06, Luke Paireepinart [EMAIL PROTECTED] wrote: Arun Kumar PG wrote: Thanks Luke. I want to make a 3-D car race game between two players. And yes its gonnabe a networked game where each user will be using his/her own PC and playing.If you want it to be 3d, you have a couple'o choices...Pygame with the PyopenGL interface,Panda3d,Soya, PyOgre,and perhaps others.The only one I've used was Panda3d, and I didn't get very far, so Ican't comment on that.I can say, though,I've played Disney's Toontown game, which is a 3d mmorpg made with Panda3d, so yes, it's possible to make 3d networked games in Python :) Also, my idea is to have a centralised Python server which acts as adispachter to send the coordinate and other information to the gaming clients.For your networking, you'll probably want to use Twisted.HTH,-Luke - Arun On 10/4/06, *Luke Paireepinart* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: Arun Kumar PG wrote: Hi All Python lovers! I want to develop a Car racing game using Python. I was looking for the libraries which I should use for the same. Some of the options are below and I want you suggestions about the best set of tools and APIs as per your experiences: - PyGame - Panda3D - Pixie for rendering - RenderMan - What else ? I will really appreciate if you guys could please let me know the right set of tools and APIs as per your experience. Need more info. There are many types of car-racing games. Do you want it to be 3d, 2d? first-person, third-person, top-down, etc. The correct tool is the one which does the specific job best. We don't know what the job is so we can't help you choose a tool. -Luke ___ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor