Hi everyone! I am currently working on a raycasting engine using pygame for graphics. The engine works great and now I'm thinking about adding support for textures. The problem is that I'm not really sure to with modules and methods to use. I need to be able to load textures, scale then to fit and then draw the scaled image. Any tips on a smart way to do this? Good tutorial url's are also appreciated :)
/ J
_______________________________________________ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor