Re: [Tutor] Make sound with python? Cross platform?
> Thanks very much. Not quite sure why I didn't find those earlier! I'll > have a look now. I think this cuts more to the chase than using a game framework http://pysonic.sourceforge.net/ ___ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor
Re: [Tutor] Make sound with python? Cross platform?
Thanks very much. Not quite sure why I didn't find those earlier! I'll have a look now. Cheers, Wesley. On 09/03/2008, Kent Johnson <[EMAIL PROTECTED]> wrote: > Wesley Brooks wrote: > > Dear Users, > > > > I've been digging around to try and find a way to make python make > > sound. I would either like to sound out a string of musical notes > > including rests or simply have something that I set the frequency and > > duration then sound and repeat for the number of notes. > > > > If possible I would prefer a solution that is cross platform, and > > standard library but would settle for Linux only solutions that can be > > downloaded - which preferably don't need compiling. > > > pygame and pyglet+avbin both play sounds, are cross-platform and have > binaries available for Windows, Mac and Linux. > > The "Playing and creating sound" section of this page looks promising: > http://wiki.python.org/moin/PythonInMusic > > > Kent > ___ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor
Re: [Tutor] Make sound with python? Cross platform?
Wesley Brooks wrote: > Dear Users, > > I've been digging around to try and find a way to make python make > sound. I would either like to sound out a string of musical notes > including rests or simply have something that I set the frequency and > duration then sound and repeat for the number of notes. > > If possible I would prefer a solution that is cross platform, and > standard library but would settle for Linux only solutions that can be > downloaded - which preferably don't need compiling. pygame and pyglet+avbin both play sounds, are cross-platform and have binaries available for Windows, Mac and Linux. The "Playing and creating sound" section of this page looks promising: http://wiki.python.org/moin/PythonInMusic Kent ___ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor
Re: [Tutor] Make sound with python? Cross platform?
On Sun, Mar 9, 2008 at 10:57 AM, Wesley Brooks <[EMAIL PROTECTED]> wrote: > I've been digging around to try and find a way to make python make > sound. I would either like to sound out a string of musical notes [...] Wesley, take a look at PyGame [1]. PyGame is a Python wrapper on top of SDL [2], a multi-platform multimedia library. [1] http://www.pygame.org/news.html [2] http://www.libsdl.org/ Cheers, Luciano On Sun, Mar 9, 2008 at 10:57 AM, Wesley Brooks <[EMAIL PROTECTED]> wrote: > Dear Users, > > I've been digging around to try and find a way to make python make > sound. I would either like to sound out a string of musical notes > including rests or simply have something that I set the frequency and > duration then sound and repeat for the number of notes. > > If possible I would prefer a solution that is cross platform, and > standard library but would settle for Linux only solutions that can be > downloaded - which preferably don't need compiling. > > Thanks for any suggestions. > > Yours Faithfully, > > Wesley Brooks > ___ > Tutor maillist - Tutor@python.org > http://mail.python.org/mailman/listinfo/tutor > ___ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor