Re: [Tuxpaint-dev] Reminder to CVS commiters!
On Mon, Nov 22, 2004 at 06:45:39PM -0500, Albert Cahalan wrote: > So, this is including changes that are not user-visible? > You'll filter those out for the users? I'll filter them out for announcements. But even things like the 'static' cleanup you did is worth mentioning in the changelog. Lots of users are also developers, or at least folks who'll be compiling from source. :^) > How is the docs/CHANGES.txt file different from a copy of > the CVS log data? (important, because there are ways to > dump out the CVS log data if that is all you need) Well, if there are CVS commits like this: * Added beige * Added tan * Changed lime to lemon * Changed lemon to neon green The CHANGES.txt would, by the time we actually release, look something like this: * Added some new colors (beige, tan) * Changed Lime to Neon Green No need to put EVERY bit of minutia into the logfile. I do the same at work. I change something, and when I decide to commit, I'll note what I've changed. At the end of the day, or at some reasonable 'stop and test' point, I'll send off a build to my boss with only bullet points about what has changed. None of the "changed this to that", "but then changed that back to this" that might actually be in the CVS logs. Now, this is just the way _I_ do it. I'm not exactly 'trained' in the ways of using CVS. I think what I do is pretty reasonable, though, so little reason to change it. -bill! [EMAIL PROTECTED]New Breed Software http://www.newbreedsoftware.com/ Tux Paint 0.9.14 is out! ___ Tuxpaint-dev mailing list [EMAIL PROTECTED] http://tux4kids.net/mailman/listinfo/tuxpaint-dev
Re: [Tuxpaint-dev] Reminder to CVS commiters!
On Mon, 2004-11-22 at 18:32, Bill Kendrick wrote: > Along with describing your changes in the CVS commit logs, please > try to also update "docs/CHANGES.txt" with your changes, so that when > we go to release the next version, we'll be able to tell people what > has been changed. So, this is including changes that are not user-visible? You'll filter those out for the users? How is the docs/CHANGES.txt file different from a copy of the CVS log data? (important, because there are ways to dump out the CVS log data if that is all you need) ___ Tuxpaint-dev mailing list [EMAIL PROTECTED] http://tux4kids.net/mailman/listinfo/tuxpaint-dev
[Tuxpaint-dev] hu_HU.UTF-8
Why is it that this language alone does not set both LANGUAGE and LC_ALL in tuxpaint.c? Would it be harmful to set them both? ___ Tuxpaint-dev mailing list [EMAIL PROTECTED] http://tux4kids.net/mailman/listinfo/tuxpaint-dev
[Tuxpaint-dev] Reminder to CVS commiters!
Along with describing your changes in the CVS commit logs, please try to also update "docs/CHANGES.txt" with your changes, so that when we go to release the next version, we'll be able to tell people what has been changed. Thanks! -bill! [EMAIL PROTECTED]New Breed Software http://www.newbreedsoftware.com/ Tux Paint 0.9.14 is out! ___ Tuxpaint-dev mailing list [EMAIL PROTECTED] http://tux4kids.net/mailman/listinfo/tuxpaint-dev
Re: [Tuxpaint-dev] image usage terms
On Mon, 2004-11-22 at 16:27, Ben Armstrong wrote: > On Mon, 2004-11-22 at 16:02 -0500, Albert Cahalan wrote: > > Are these terms acceptable for Tux Paint? > > http://gallery.hd.org/terms.html > > No. Redistribution is not allowed. Oh, duh. Somehow I missed that. I suppose I could ask for an exception. ___ Tuxpaint-dev mailing list [EMAIL PROTECTED] http://tux4kids.net/mailman/listinfo/tuxpaint-dev
Re: [Tuxpaint-dev] image usage terms
On Mon, 2004-11-22 at 16:02 -0500, Albert Cahalan wrote: > Are these terms acceptable for Tux Paint? > http://gallery.hd.org/terms.html No. Redistribution is not allowed. Also, the prohibition on selling probably prevents the images from being put on a Linux distribution for sale. "The creators of these Gallery images, sounds and other multimedia items retain copyright, but grant you the following non-exclusive rights to use them for any reasonable commercial or non-commercial purpose, providing: * You do not pass this work off as your own or redistribute or resell it. ..." Ben ___ Tuxpaint-dev mailing list [EMAIL PROTECTED] http://tux4kids.net/mailman/listinfo/tuxpaint-dev
[Tuxpaint-dev] image usage terms
Are these terms acceptable for Tux Paint? http://gallery.hd.org/terms.html ___ Tuxpaint-dev mailing list [EMAIL PROTECTED] http://tux4kids.net/mailman/listinfo/tuxpaint-dev
Re: [Tuxpaint-dev] [PATCH] misc fixes
On Mon, Nov 22, 2004 at 07:56:55PM +0100, Karl Ove Hufthammer wrote: > For the record: I'm violently against using X11 colour names! Sounds like a good argument to me! :) -bill! ___ Tuxpaint-dev mailing list [EMAIL PROTECTED] http://tux4kids.net/mailman/listinfo/tuxpaint-dev
Re: [Tuxpaint-dev] [PATCH] misc fixes
"Mark K. Kim" <[EMAIL PROTECTED]> wrote in news:[EMAIL PROTECTED]: > I like these color names better than the previously defined > ones, but if we're going to change the names of the colors, > let's use the canonical names, perhaps adopting the color > names in /etc/X11/rgb.txt file. We may also have to > retranslate the color names. For the record: I'm violently against using X11 colour names! I'm citing Steven Pemberton and his comments on using these names in CSS (Message-ID: <[EMAIL PROTECTED]>): The X11 colour names are an abomination that should have been stifled at birth, and adding them to CSS is a blemish on the otherwise excellent design of CSS. To say that the X11 colour set and their names have been 'designed' is an insult to the word "design". It is just a mess. Let me just describe some of the problems: * The set of colours described is very non-uniform. Look at http://www.cwi.nl/~steven/css/x11huegraph.html as an example to see how the hues are distributed: a vast over-representation of reds just to start off with. * The names are just randomly put together. Some colours have a dark version (like red and darkred) but not all; 17 colours have 'dark' versions, but only 13 have 'light' versions. There's a mediumblue, but not mediumred; there are 15 varieties of 'blue' but only 6 of 'red'; there are cultural references built in ('dodgerblue'???). So I can neither construct the colour I want, nor know what a colour name refers to (gainsboro? papayawhip?) * On top of that, the naming scheme is inconsistent: darkgray is lighter than gray! lightpink is darker than pink! (OK, I'll stop using exclamation marks now) It is gray and darkgray, but lightgrEy brown is not very brown; actually a dark red What do you expect the difference is between seagreen and mediumseagreen is? (seagreen is darker) What do you expect the difference is between aquamarine and mediumaquamarine (aquamarine is lighter) There's a mediumvioletred and palevioletred, but no violetred There's lightgoldenrodyellow but no goldenrodyellow, just goldenrod There's darkolivegreen but no olivegreen, just olive There's palevioletred but no violetred. Well, I could go on, but I'll stop here. You get the picture. -- «Multiple exclamation marks are a sure sign of a sick mind.» (Terry Pratchett) Gud bevare okken. ___ Tuxpaint-dev mailing list [EMAIL PROTECTED] http://tux4kids.net/mailman/listinfo/tuxpaint-dev
Re: [Tuxpaint-dev] [PATCH] misc fixes
On Mon, Nov 22, 2004 at 04:21:08PM +, John Popplewell wrote: > On Mon, Nov 22, 2004 at 02:55:42AM -0500, Patrick Nolan wrote: > > Thanks, The no sound option worked. Any ideas now on how to make sound > > work? > > > Does sound work in the game itself? > Have you seen this short guide about enabling sound on Windows Terminal Services? http://www.visualwin.com/Audio-Mapping/ Also, which Terminal Services client and version are you using? cheers, John. > As a total shot in the dark: you could try using the 'waveout' drivers > instead of the default 'dsound' drivers. > > To do this, you need to set an environment variable that will be picked > up by the SDL library in Tux Paint. > > SDL_AUDIODRIVER=waveout > > Here is some SDL documentation: > http://www.libsdl.org/cgi/docwiki.cgi/SDL_5fenvvars?action=highlight&value=windib > > It might be easiest to test from a console (DOS-box) if you are able to > launch applications from the console. Using something like this: > > C:\> set SDL_AUDIODRIVER=waveout > C:\> tuxpaint > > I've no idea if this will work or not, but it's probably worth a try. > Good luck, > > cheers, > John. > > > Thanks, > > > > Patrick > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of John Popplewell > > Sent: Sunday, November 21, 2004 10:43 PM > > To: Developmental mailing list for Tux Paint, a drawing program for > > young children. > > Subject: Re: [Tuxpaint-dev] [PATCH] misc fixes > > > > On Sun, Nov 21, 2004 at 06:49:50PM -0800, Bill Kendrick wrote: > > > On Sun, Nov 21, 2004 at 09:14:31PM -0500, Patrick Nolan wrote: > > > > I didn't have any luck installing the application in terminal > > services > > > > install mode. The app still freezes when you exit. > > > > > > > > Does anyone have any ideas? > > > > > > Unfortunately, I have none. Perhaps someone out here who's more > > familiar > > > with Windows (and/or Terminal Services) can give Patrick some > > suggestions > > > as to ways he can help us debug this...? > > > > > I don't have any experience with Terminal services, but I had a hang on > > exit a while back that turned out to be related to a corrupted sound > > installation. > > > > I think it was Win2000 or WinXP. It was hanging in wait_for_sfx(). > > > > What happens if you use the --nosound option? > > > > cheers, > > John. > > > > > > > -bill! > > > ___ > > > Tuxpaint-dev mailing list > > > [EMAIL PROTECTED] > > > http://tux4kids.net/mailman/listinfo/tuxpaint-dev > > ___ > > Tuxpaint-dev mailing list > > [EMAIL PROTECTED] > > http://tux4kids.net/mailman/listinfo/tuxpaint-dev > > > > > > ___ > > Tuxpaint-dev mailing list > > [EMAIL PROTECTED] > > http://tux4kids.net/mailman/listinfo/tuxpaint-dev > ___ > Tuxpaint-dev mailing list > [EMAIL PROTECTED] > http://tux4kids.net/mailman/listinfo/tuxpaint-dev ___ Tuxpaint-dev mailing list [EMAIL PROTECTED] http://tux4kids.net/mailman/listinfo/tuxpaint-dev
Re: [Tuxpaint-dev] [PATCH] misc fixes
On Mon, Nov 22, 2004 at 02:55:42AM -0500, Patrick Nolan wrote: > Thanks, The no sound option worked. Any ideas now on how to make sound > work? > Does sound work in the game itself? As a total shot in the dark: you could try using the 'waveout' drivers instead of the default 'dsound' drivers. To do this, you need to set an environment variable that will be picked up by the SDL library in Tux Paint. SDL_AUDIODRIVER=waveout Here is some SDL documentation: http://www.libsdl.org/cgi/docwiki.cgi/SDL_5fenvvars?action=highlight&value=windib It might be easiest to test from a console (DOS-box) if you are able to launch applications from the console. Using something like this: C:\> set SDL_AUDIODRIVER=waveout C:\> tuxpaint I've no idea if this will work or not, but it's probably worth a try. Good luck, cheers, John. > Thanks, > > Patrick > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of John Popplewell > Sent: Sunday, November 21, 2004 10:43 PM > To: Developmental mailing list for Tux Paint, a drawing program for > young children. > Subject: Re: [Tuxpaint-dev] [PATCH] misc fixes > > On Sun, Nov 21, 2004 at 06:49:50PM -0800, Bill Kendrick wrote: > > On Sun, Nov 21, 2004 at 09:14:31PM -0500, Patrick Nolan wrote: > > > I didn't have any luck installing the application in terminal > services > > > install mode. The app still freezes when you exit. > > > > > > Does anyone have any ideas? > > > > Unfortunately, I have none. Perhaps someone out here who's more > familiar > > with Windows (and/or Terminal Services) can give Patrick some > suggestions > > as to ways he can help us debug this...? > > > I don't have any experience with Terminal services, but I had a hang on > exit a while back that turned out to be related to a corrupted sound > installation. > > I think it was Win2000 or WinXP. It was hanging in wait_for_sfx(). > > What happens if you use the --nosound option? > > cheers, > John. > > > > -bill! > > ___ > > Tuxpaint-dev mailing list > > [EMAIL PROTECTED] > > http://tux4kids.net/mailman/listinfo/tuxpaint-dev > ___ > Tuxpaint-dev mailing list > [EMAIL PROTECTED] > http://tux4kids.net/mailman/listinfo/tuxpaint-dev > > > ___ > Tuxpaint-dev mailing list > [EMAIL PROTECTED] > http://tux4kids.net/mailman/listinfo/tuxpaint-dev ___ Tuxpaint-dev mailing list [EMAIL PROTECTED] http://tux4kids.net/mailman/listinfo/tuxpaint-dev