Re: [Tuxpaint-dev] Reminder to CVS commiters!

2004-11-22 Thread Bill Kendrick
On Mon, Nov 22, 2004 at 06:45:39PM -0500, Albert Cahalan wrote:
> So, this is including changes that are not user-visible?
> You'll filter those out for the users?

I'll filter them out for announcements.  But even things like the
'static' cleanup you did is worth mentioning in the changelog.
Lots of users are also developers, or at least folks who'll be
compiling from source. :^)


> How is the docs/CHANGES.txt file different from a copy of
> the CVS log data? (important, because there are ways to
> dump out the CVS log data if that is all you need)

Well, if there are CVS commits like this:

  * Added beige
  * Added tan
  * Changed lime to lemon
  * Changed lemon to neon green

The CHANGES.txt would, by the time we actually release, look something
like this:

  * Added some new colors (beige, tan)
  * Changed Lime to Neon Green


No need to put EVERY bit of minutia into the logfile.

I do the same at work.  I change something, and when I decide to commit,
I'll note what I've changed.  At the end of the day, or at some
reasonable 'stop and test' point, I'll send off a build to my boss with
only bullet points about what has changed.  None of the
"changed this to that", "but then changed that back to this" that might
actually be in the CVS logs.


Now, this is just the way _I_ do it.  I'm not exactly 'trained' in the
ways of using CVS.  I think what I do is pretty reasonable, though, so
little reason to change it.


-bill!
[EMAIL PROTECTED]New Breed Software
http://www.newbreedsoftware.com/   Tux Paint 0.9.14 is out!
___
Tuxpaint-dev mailing list
[EMAIL PROTECTED]
http://tux4kids.net/mailman/listinfo/tuxpaint-dev


Re: [Tuxpaint-dev] Reminder to CVS commiters!

2004-11-22 Thread Albert Cahalan
On Mon, 2004-11-22 at 18:32, Bill Kendrick wrote:
> Along with describing your changes in the CVS commit logs, please
> try to also update "docs/CHANGES.txt" with your changes, so that when
> we go to release the next version, we'll be able to tell people what
> has been changed.

So, this is including changes that are not user-visible?
You'll filter those out for the users?

How is the docs/CHANGES.txt file different from a copy of
the CVS log data? (important, because there are ways to
dump out the CVS log data if that is all you need)


___
Tuxpaint-dev mailing list
[EMAIL PROTECTED]
http://tux4kids.net/mailman/listinfo/tuxpaint-dev


[Tuxpaint-dev] hu_HU.UTF-8

2004-11-22 Thread Albert Cahalan
Why is it that this language alone does not
set both LANGUAGE and LC_ALL in tuxpaint.c?
Would it be harmful to set them both?


___
Tuxpaint-dev mailing list
[EMAIL PROTECTED]
http://tux4kids.net/mailman/listinfo/tuxpaint-dev


[Tuxpaint-dev] Reminder to CVS commiters!

2004-11-22 Thread Bill Kendrick

Along with describing your changes in the CVS commit logs, please
try to also update "docs/CHANGES.txt" with your changes, so that when
we go to release the next version, we'll be able to tell people what
has been changed.

Thanks!

-bill!
[EMAIL PROTECTED]New Breed Software
http://www.newbreedsoftware.com/   Tux Paint 0.9.14 is out!
___
Tuxpaint-dev mailing list
[EMAIL PROTECTED]
http://tux4kids.net/mailman/listinfo/tuxpaint-dev


Re: [Tuxpaint-dev] image usage terms

2004-11-22 Thread Albert Cahalan
On Mon, 2004-11-22 at 16:27, Ben Armstrong wrote:
> On Mon, 2004-11-22 at 16:02 -0500, Albert Cahalan wrote:
> > Are these terms acceptable for Tux Paint?
> > http://gallery.hd.org/terms.html
> 
> No.  Redistribution is not allowed.

Oh, duh. Somehow I missed that. I suppose I could ask
for an exception.



___
Tuxpaint-dev mailing list
[EMAIL PROTECTED]
http://tux4kids.net/mailman/listinfo/tuxpaint-dev


Re: [Tuxpaint-dev] image usage terms

2004-11-22 Thread Ben Armstrong
On Mon, 2004-11-22 at 16:02 -0500, Albert Cahalan wrote:
> Are these terms acceptable for Tux Paint?
> http://gallery.hd.org/terms.html

No.  Redistribution is not allowed.  Also, the prohibition on selling
probably prevents the images from being put on a Linux distribution for
sale.

"The creators of these Gallery images, sounds and other multimedia items
retain copyright, but grant you the following non-exclusive rights to
use them for any reasonable commercial or non-commercial purpose,
providing:

  * You do not pass this work off as your own or redistribute or
resell it.
..."

Ben

___
Tuxpaint-dev mailing list
[EMAIL PROTECTED]
http://tux4kids.net/mailman/listinfo/tuxpaint-dev


[Tuxpaint-dev] image usage terms

2004-11-22 Thread Albert Cahalan
Are these terms acceptable for Tux Paint?
http://gallery.hd.org/terms.html


___
Tuxpaint-dev mailing list
[EMAIL PROTECTED]
http://tux4kids.net/mailman/listinfo/tuxpaint-dev


Re: [Tuxpaint-dev] [PATCH] misc fixes

2004-11-22 Thread Bill Kendrick
On Mon, Nov 22, 2004 at 07:56:55PM +0100, Karl Ove Hufthammer wrote:
> For the record: I'm violently against using X11 colour names!

Sounds like a good argument to me! :)

-bill!

___
Tuxpaint-dev mailing list
[EMAIL PROTECTED]
http://tux4kids.net/mailman/listinfo/tuxpaint-dev


Re: [Tuxpaint-dev] [PATCH] misc fixes

2004-11-22 Thread Karl Ove Hufthammer
"Mark K. Kim" <[EMAIL PROTECTED]> wrote in
news:[EMAIL PROTECTED]:

> I like these color names better than the previously defined
> ones, but if we're going to change the names of the colors,
> let's use the canonical names, perhaps adopting the color
> names in /etc/X11/rgb.txt file.  We may also have to
> retranslate the color names.

For the record: I'm violently against using X11 colour names!

I'm citing Steven Pemberton and his comments on using these names
in CSS (Message-ID: <[EMAIL PROTECTED]>):

  The X11 colour names are an abomination that should have been
  stifled at birth, and adding them to CSS is a blemish on the
  otherwise excellent design of CSS.

  To say that the X11 colour set and their names have been
  'designed' is an insult to the word "design". It is just a
  mess.

  Let me just describe some of the problems:

  * The set of colours described is very non-uniform. Look at
  http://www.cwi.nl/~steven/css/x11huegraph.html as an example
  to see how the hues are distributed: a vast
  over-representation of reds just to start off with.

  * The names are just randomly put together. Some colours have
  a dark version (like red and darkred) but not all; 17 colours
  have 'dark' versions, but only 13 have 'light' versions.
  There's a mediumblue, but not mediumred; there are 15
  varieties of 'blue' but only 6 of 'red'; there are cultural
  references built in ('dodgerblue'???). So I can neither
  construct the colour I want, nor know what a colour name
  refers to (gainsboro? papayawhip?)

  * On top of that, the naming scheme is inconsistent:

  darkgray is lighter than gray!
  lightpink is darker than pink!

  (OK, I'll stop using exclamation marks now)

  It is gray and darkgray, but lightgrEy
  brown is not very brown; actually a dark red

  What do you expect the difference is between seagreen and
  mediumseagreen is? (seagreen is darker)

  What do you expect the difference is between aquamarine and
  mediumaquamarine (aquamarine is lighter)

  There's a mediumvioletred and palevioletred, but no violetred
  There's lightgoldenrodyellow but no goldenrodyellow, just
  goldenrod There's darkolivegreen but no olivegreen, just olive
  There's palevioletred but no violetred.

  Well, I could go on, but I'll stop here. You get the picture.

-- 
«Multiple exclamation marks are a sure sign of a sick mind.»
(Terry Pratchett)

Gud bevare okken.
___
Tuxpaint-dev mailing list
[EMAIL PROTECTED]
http://tux4kids.net/mailman/listinfo/tuxpaint-dev


Re: [Tuxpaint-dev] [PATCH] misc fixes

2004-11-22 Thread John Popplewell
On Mon, Nov 22, 2004 at 04:21:08PM +, John Popplewell wrote:
> On Mon, Nov 22, 2004 at 02:55:42AM -0500, Patrick Nolan wrote:
> > Thanks, The no sound option worked. Any ideas now on how to make sound
> > work?
> > 
> Does sound work in the game itself?
> 
Have you seen this short guide about enabling sound on Windows Terminal
Services?
http://www.visualwin.com/Audio-Mapping/

Also, which Terminal Services client and version are you using?

cheers,
John.


> As a total shot in the dark: you could try using the 'waveout' drivers
> instead of the default 'dsound' drivers.
> 
> To do this, you need to set an environment variable that will be picked
> up by the SDL library in Tux Paint.
> 
> SDL_AUDIODRIVER=waveout
> 
> Here is some SDL documentation:
> http://www.libsdl.org/cgi/docwiki.cgi/SDL_5fenvvars?action=highlight&value=windib
> 
> It might be easiest to test from a console (DOS-box) if you are able to
> launch applications from the console. Using something like this:
> 
> C:\> set SDL_AUDIODRIVER=waveout
> C:\> tuxpaint
> 
> I've no idea if this will work or not, but it's probably worth a try. 
> Good luck,
> 
> cheers,
> John.
> 
> > Thanks,
> > 
> > Patrick
> > 
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of John Popplewell
> > Sent: Sunday, November 21, 2004 10:43 PM
> > To: Developmental mailing list for Tux Paint, a drawing program for
> > young children.
> > Subject: Re: [Tuxpaint-dev] [PATCH] misc fixes
> > 
> > On Sun, Nov 21, 2004 at 06:49:50PM -0800, Bill Kendrick wrote:
> > > On Sun, Nov 21, 2004 at 09:14:31PM -0500, Patrick Nolan wrote:
> > > > I didn't have any luck installing the application in terminal
> > services
> > > > install mode. The app still freezes when you exit.
> > > > 
> > > > Does anyone have any ideas?
> > > 
> > > Unfortunately, I have none.   Perhaps someone out here who's more
> > familiar
> > > with Windows (and/or Terminal Services) can give Patrick some
> > suggestions
> > > as to ways he can help us debug this...?
> > > 
> > I don't have any experience with Terminal services, but I had a hang on
> > exit a while back that turned out to be related to a corrupted sound
> > installation. 
> > 
> > I think it was Win2000 or WinXP. It was hanging in wait_for_sfx().
> > 
> > What happens if you use the --nosound option?
> > 
> > cheers,
> > John.
> > 
> > 
> > > -bill!
> > > ___
> > > Tuxpaint-dev mailing list
> > > [EMAIL PROTECTED]
> > > http://tux4kids.net/mailman/listinfo/tuxpaint-dev
> > ___
> > Tuxpaint-dev mailing list
> > [EMAIL PROTECTED]
> > http://tux4kids.net/mailman/listinfo/tuxpaint-dev
> > 
> > 
> > ___
> > Tuxpaint-dev mailing list
> > [EMAIL PROTECTED]
> > http://tux4kids.net/mailman/listinfo/tuxpaint-dev
> ___
> Tuxpaint-dev mailing list
> [EMAIL PROTECTED]
> http://tux4kids.net/mailman/listinfo/tuxpaint-dev
___
Tuxpaint-dev mailing list
[EMAIL PROTECTED]
http://tux4kids.net/mailman/listinfo/tuxpaint-dev


Re: [Tuxpaint-dev] [PATCH] misc fixes

2004-11-22 Thread John Popplewell
On Mon, Nov 22, 2004 at 02:55:42AM -0500, Patrick Nolan wrote:
> Thanks, The no sound option worked. Any ideas now on how to make sound
> work?
> 
Does sound work in the game itself?

As a total shot in the dark: you could try using the 'waveout' drivers
instead of the default 'dsound' drivers.

To do this, you need to set an environment variable that will be picked
up by the SDL library in Tux Paint.

SDL_AUDIODRIVER=waveout

Here is some SDL documentation:
http://www.libsdl.org/cgi/docwiki.cgi/SDL_5fenvvars?action=highlight&value=windib

It might be easiest to test from a console (DOS-box) if you are able to
launch applications from the console. Using something like this:

C:\> set SDL_AUDIODRIVER=waveout
C:\> tuxpaint

I've no idea if this will work or not, but it's probably worth a try. 
Good luck,

cheers,
John.

> Thanks,
> 
> Patrick
> 
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of John Popplewell
> Sent: Sunday, November 21, 2004 10:43 PM
> To: Developmental mailing list for Tux Paint, a drawing program for
> young children.
> Subject: Re: [Tuxpaint-dev] [PATCH] misc fixes
> 
> On Sun, Nov 21, 2004 at 06:49:50PM -0800, Bill Kendrick wrote:
> > On Sun, Nov 21, 2004 at 09:14:31PM -0500, Patrick Nolan wrote:
> > > I didn't have any luck installing the application in terminal
> services
> > > install mode. The app still freezes when you exit.
> > > 
> > > Does anyone have any ideas?
> > 
> > Unfortunately, I have none.   Perhaps someone out here who's more
> familiar
> > with Windows (and/or Terminal Services) can give Patrick some
> suggestions
> > as to ways he can help us debug this...?
> > 
> I don't have any experience with Terminal services, but I had a hang on
> exit a while back that turned out to be related to a corrupted sound
> installation. 
> 
> I think it was Win2000 or WinXP. It was hanging in wait_for_sfx().
> 
> What happens if you use the --nosound option?
> 
> cheers,
> John.
> 
> 
> > -bill!
> > ___
> > Tuxpaint-dev mailing list
> > [EMAIL PROTECTED]
> > http://tux4kids.net/mailman/listinfo/tuxpaint-dev
> ___
> Tuxpaint-dev mailing list
> [EMAIL PROTECTED]
> http://tux4kids.net/mailman/listinfo/tuxpaint-dev
> 
> 
> ___
> Tuxpaint-dev mailing list
> [EMAIL PROTECTED]
> http://tux4kids.net/mailman/listinfo/tuxpaint-dev
___
Tuxpaint-dev mailing list
[EMAIL PROTECTED]
http://tux4kids.net/mailman/listinfo/tuxpaint-dev