Re: [twsocket] HTTPCli check if rcvdstream is created?
Thanx for the lesson! :D Dnia 29-06-2006 o godz. 19:19 Arno Garrels napisał(a): This is Delphi for kids, first lesson! MINISTERSTWO ANGIELSKIEGO HUMORU przedstawia: W odległej galaktyce, trzy miliony lat świetlnych stąd Serial Czerwony karzeł już na DVD! http://klik.wp.pl/?adr=http%3A%2F%2Fadv.reklama.wp.pl%2Fas%2Fczerwonykarzel.htmlsid=803 -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be
Re: [twsocket] WSocket - HOW DO I...?
Ok... finally got an answer from rcon script creator... Now I understand what does this An optional 0x02 character can be prefixed ... text mean :) I can put #2 before command so the command would be terminated with EOT (#4)... thanks everybody for help! Without this #2 prefix rcon is kinda usless... because in some commands last char is just last char of data - like 0 in bf2cc pl command, where 0 means that last player in the list forgave teamkill 0 times. Dnia 24-06-2006 o godz. 17:51 Dan napisał(a): http://bf2.fun-o-matic.org/index.php/RCon_Protocol Commands All commands sent by the client have /n (0x0A) appended to indicate the end-of-line. An optional 0x02 character can be prefixed to the command - this instructs the server to append a 0x04 character on the output generated by the command to indicate the end of the data. However, its worth noting that the server does not send a 0x0A (newline) after the 0x04 (EOT) character, so you'll have to make sure your program can handle this. This is an optional part of the protocol that can be implemented if returning all of the output is important to your environment. Dan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Waldemar Lukaszewski Sent: 24 June 2006 16:04 To: ICS support mailing Subject: Re: [twsocket] WSocket - HOW DO I...? It's a standard header. No additional data available... Compare the 2 dumps I gave... packet size header is the number of bytes in selected packet... doesnt have anything to do with how WSocket will split it... Dnia 24-06-2006 o godz. 15:18 Arno Garrels napisał(a): Waldemar Lukaszewski wrote: Its TCP for sure... but the problem is that there are not terminators (terminating strings/chars)... The dump looks like a header is prepended that probably contain data length. You need to know the header structure/size and the protocol as well otherwise it will be hard to get tis working. --- Arno Garrels [TeamICS] http://www.overbyte.be/eng/overbyte/teamics.html Look at this... full dump from IRIS: http://komputery.info.pl/PACKETS/fulldump_lan_ok.txt - packets are being sent in one... whole BF2CC PL command answer was sent at once... - no problem here. http://komputery.info.pl/PACKETS/fulldump_lan_notok.txt - packets are split, answer to request was sent in few parts, OnDataAvailable was called 4 times! So how do i know if full single command answer was sent or is it only a part of it??? :( Dnia 23-06-2006 o godz. 8:46 Francois Piette napisal(a): If you have a protocol designed for UDP and use it with UDP, then you have a problem: UDP preserve datagram boundaries. TCP doesn't because it is a stream oriented protocol. So when in the UDP version you simply send bf2cc pl (exactly, without anything prepened or appended), then with TCP you _must_ add an end of line delimiter such as a CR/LF pair so that the receiver know when data has been received. Again, read TCP/UDP primer document available from the support page at my website. Contribute to the SSL Effort. Visit http://www.overbyte.be/eng/ssl.html -- [EMAIL PROTECTED] Author of ICS (Internet Component Suite, freeware) Author of MidWare (Multi-tier framework, freeware) http://www.overbyte.be - Original Message - From: Waldemar Lukaszewski [EMAIL PROTECTED] To: ICS support mailing twsocket@elists.org Sent: Thursday, June 22, 2006 10:00 PM Subject: Re: [twsocket] WSocket - HOW DO I...? In BF2 it uses TCP... anyways... the problem is that i dunno how to set this buffer size :( The problem appears only on WIFI connection... :( Dnia 22-06-2006 o godz. 21:23 Dan napisal(a): RCON usually uses UDP (at least in my experience with Half-Life). You probably need to increase the buffer size of the socket so that all the data is included in a single datagram. Dan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Waldemar Lukaszewski Sent: 22 June 2006 19:34 To: ICS support mailing Subject: Re: [twsocket] WSocket - HOW DO I...? The problem is that i'm only making a clinet. Server is as it is. There is no way to change it... Dnia 22-06-2006 o godz. 17:58 Francois PIETTE napisal(a): have no idea how do i know if server have sent all it wanted to send after after command. The easiest is to add a delimiter after the data. And the eaisiest is to to use a CR/LF pair, that is send text lines. It is easy because TWSocket has a a LineMode you can set to TRUE to have it assemble complete lines before triggering OnDataAvailable. You should probably read the document TCP/UDP primer available from the support page at my website. --
Re: [twsocket] WSocket - HOW DO I...?
Its TCP for sure... but the problem is that there are not terminators (terminating strings/chars)... Look at this... full dump from IRIS: http://komputery.info.pl/PACKETS/fulldump_lan_ok.txt - packets are being sent in one... whole BF2CC PL command answer was sent at once... - no problem here. http://komputery.info.pl/PACKETS/fulldump_lan_notok.txt - packets are split, answer to request was sent in few parts, OnDataAvailable was called 4 times! So how do i know if full single command answer was sent or is it only a part of it??? :( Dnia 23-06-2006 o godz. 8:46 Francois Piette napisał(a): If you have a protocol designed for UDP and use it with UDP, then you have a problem: UDP preserve datagram boundaries. TCP doesn't because it is a stream oriented protocol. So when in the UDP version you simply send bf2cc pl (exactly, without anything prepened or appended), then with TCP you _must_ add an end of line delimiter such as a CR/LF pair so that the receiver know when data has been received. Again, read TCP/UDP primer document available from the support page at my website. Contribute to the SSL Effort. Visit http://www.overbyte.be/eng/ssl.html -- [EMAIL PROTECTED] Author of ICS (Internet Component Suite, freeware) Author of MidWare (Multi-tier framework, freeware) http://www.overbyte.be - Original Message - From: Waldemar Łukaszewski [EMAIL PROTECTED] To: ICS support mailing twsocket@elists.org Sent: Thursday, June 22, 2006 10:00 PM Subject: Re: [twsocket] WSocket - HOW DO I...? In BF2 it uses TCP... anyways... the problem is that i dunno how to set this buffer size :( The problem appears only on WIFI connection... :( Dnia 22-06-2006 o godz. 21:23 Dan napisał(a): RCON usually uses UDP (at least in my experience with Half-Life). You probably need to increase the buffer size of the socket so that all the data is included in a single datagram. Dan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Waldemar Lukaszewski Sent: 22 June 2006 19:34 To: ICS support mailing Subject: Re: [twsocket] WSocket - HOW DO I...? The problem is that i'm only making a clinet. Server is as it is. There is no way to change it... Dnia 22-06-2006 o godz. 17:58 Francois PIETTE napisał(a): have no idea how do i know if server have sent all it wanted to send after command. The easiest is to add a delimiter after the data. And the eaisiest is to use a CR/LF pair, that is send text lines. It is easy because TWSocket has a LineMode you can set to TRUE to have it assemble complete lines before triggering OnDataAvailable. You should probably read the document TCP/UDP primer available from the support page at my website. -- Contribute to the SSL Effort. Visit http://www.overbyte.be/eng/ssl.html -- [EMAIL PROTECTED] http://www.overbyte.be - Original Message - From: Waldemar Łukaszewski [EMAIL PROTECTED] To: twsocket twsocket@elists.org Sent: Thursday, June 22, 2006 5:48 PM Subject: [twsocket] WSocket - HOW DO I...? Hi. Got serious problem with WSocket... im trying to write a client for rcon (BF2 game server administration system), but have no idea how do i know if server have sent all it wanted to send after command. For example got command bf2cc pl that list players on the server and gives some information about them... its raw text... but on my laptop it sends data 2 times: first parto of data and second part of data... and how do i know if its all or will it send some more?? Thanx for help! WL Chciałbyś zagrać w POKERA ON-LINE ale nie chcesz nic płacić? Zagraj z nami! Darmowy polski poker on-line na Wirtualnej Polsce: http://klik.wp.pl/?adr=www.gol.wp.pl%2Fgry.online-poker.draw.htmlsid=799 -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be Chciałbyś zagrać w POKERA ON-LINE ale nie chcesz nic płacić? Zagraj z nami! Darmowy polski poker on-line na Wirtualnej Polsce: http://klik.wp.pl/?adr=www.gol.wp.pl%2Fgry.online-poker.draw.htmlsid=799 -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be
Re: [twsocket] WSocket - HOW DO I...?
Nice... and what does it mean ? :) I mean... how do i implement it? Dnia 24-06-2006 o godz. 17:51 Dan napisał(a): http://bf2.fun-o-matic.org/index.php/RCon_Protocol Commands All commands sent by the client have /n (0x0A) appended to indicate the end-of-line. An optional 0x02 character can be prefixed to the command - this instructs the server to append a 0x04 character on the output generated by the command to indicate the end of the data. However, its worth noting that the server does not send a 0x0A (newline) after the 0x04 (EOT) character, so you'll have to make sure your program can handle this. This is an optional part of the protocol that can be implemented if returning all of the output is important to your environment. Dan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Waldemar Lukaszewski Sent: 24 June 2006 16:04 To: ICS support mailing Subject: Re: [twsocket] WSocket - HOW DO I...? It's a standard header. No additional data available... Compare the 2 dumps I gave... packet size header is the number of bytes in selected packet... doesnt have anything to do with how WSocket will split it... Dnia 24-06-2006 o godz. 15:18 Arno Garrels napisał(a): Waldemar Lukaszewski wrote: Its TCP for sure... but the problem is that there are not terminators (terminating strings/chars)... The dump looks like a header is prepended that probably contain data length. You need to know the header structure/size and the protocol as well otherwise it will be hard to get tis working. --- Arno Garrels [TeamICS] http://www.overbyte.be/eng/overbyte/teamics.html Look at this... full dump from IRIS: http://komputery.info.pl/PACKETS/fulldump_lan_ok.txt - packets are being sent in one... whole BF2CC PL command answer was sent at once... - no problem here. http://komputery.info.pl/PACKETS/fulldump_lan_notok.txt - packets are split, answer to request was sent in few parts, OnDataAvailable was called 4 times! So how do i know if full single command answer was sent or is it only a part of it??? :( Dnia 23-06-2006 o godz. 8:46 Francois Piette napisal(a): If you have a protocol designed for UDP and use it with UDP, then you have a problem: UDP preserve datagram boundaries. TCP doesn't because it is a stream oriented protocol. So when in the UDP version you simply send bf2cc pl (exactly, without anything prepened or appended), then with TCP you _must_ add an end of line delimiter such as a CR/LF pair so that the receiver know when data has been received. Again, read TCP/UDP primer document available from the support page at my website. Contribute to the SSL Effort. Visit http://www.overbyte.be/eng/ssl.html -- [EMAIL PROTECTED] Author of ICS (Internet Component Suite, freeware) Author of MidWare (Multi-tier framework, freeware) http://www.overbyte.be - Original Message - From: Waldemar Lukaszewski [EMAIL PROTECTED] To: ICS support mailing twsocket@elists.org Sent: Thursday, June 22, 2006 10:00 PM Subject: Re: [twsocket] WSocket - HOW DO I...? In BF2 it uses TCP... anyways... the problem is that i dunno how to set this buffer size :( The problem appears only on WIFI connection... :( Dnia 22-06-2006 o godz. 21:23 Dan napisal(a): RCON usually uses UDP (at least in my experience with Half-Life). You probably need to increase the buffer size of the socket so that all the data is included in a single datagram. Dan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Waldemar Lukaszewski Sent: 22 June 2006 19:34 To: ICS support mailing Subject: Re: [twsocket] WSocket - HOW DO I...? The problem is that i'm only making a clinet. Server is as it is. There is no way to change it... Dnia 22-06-2006 o godz. 17:58 Francois PIETTE napisal(a): have no idea how do i know if server have sent all it wanted to send after after command. The easiest is to add a delimiter after the data. And the eaisiest is to to use a CR/LF pair, that is send text lines. It is easy because TWSocket has a a LineMode you can set to TRUE to have it assemble complete lines before triggering OnDataAvailable. You should probably read the document TCP/UDP primer available from the support page at my website. -- Contribute to the SSL Effort. Visit http://www.overbyte.be/eng/ssl.html -- [EMAIL PROTECTED] http://www.overbyte.be - Original Message - From: Waldemar Lukaszewski [EMAIL PROTECTED] To: twsocket twsocket@elists.org Sent: Thursday, June 22, 2006 5:48 PM Subject: [twsocket] WSocket - HOW DO I...? Hi. Got serious problem with WSocket... im trying
Re: [twsocket] WSocket - HOW DO I...?
Oh ... so this means that 0x04 is not being sent by the server and that information is crap or there is something wrong with WSocket? Did you see packet dump? There is on 0x04 at the end of command... Dnia 24-06-2006 o godz. 19:46 Waldemar Łukaszewski napisał(a): Nice... and what does it mean ? :) I mean... how do i implement it? Dnia 24-06-2006 o godz. 17:51 Dan napisał(a): http://bf2.fun-o-matic.org/index.php/RCon_Protocol Commands All commands sent by the client have /n (0x0A) appended to indicate the end-of-line. An optional 0x02 character can be prefixed to the command - this instructs the server to append a 0x04 character on the output generated by the command to indicate the end of the data. However, its worth noting that the server does not send a 0x0A (newline) after the 0x04 (EOT) character, so you'll have to make sure your program can handle this. This is an optional part of the protocol that can be implemented if returning all of the output is important to your environment. Dan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Waldemar Lukaszewski Sent: 24 June 2006 16:04 To: ICS support mailing Subject: Re: [twsocket] WSocket - HOW DO I...? It's a standard header. No additional data available... Compare the 2 dumps I gave... packet size header is the number of bytes in selected packet... doesnt have anything to do with how WSocket will split it... Dnia 24-06-2006 o godz. 15:18 Arno Garrels napisał(a): Waldemar Lukaszewski wrote: Its TCP for sure... but the problem is that there are not terminators (terminating strings/chars)... The dump looks like a header is prepended that probably contain data length. You need to know the header structure/size and the protocol as well otherwise it will be hard to get tis working. --- Arno Garrels [TeamICS] http://www.overbyte.be/eng/overbyte/teamics.html Look at this... full dump from IRIS: http://komputery.info.pl/PACKETS/fulldump_lan_ok.txt - packets are being sent in one... whole BF2CC PL command answer was sent at once... - no problem here. http://komputery.info.pl/PACKETS/fulldump_lan_notok.txt - packets are split, answer to request was sent in few parts, OnDataAvailable was called 4 times! So how do i know if full single command answer was sent or is it only a part of it??? :( Dnia 23-06-2006 o godz. 8:46 Francois Piette napisal(a): If you have a protocol designed for UDP and use it with UDP, then you have a problem: UDP preserve datagram boundaries. TCP doesn't because it is a stream oriented protocol. So when in the UDP version you simply send bf2cc pl (exactly, without anything prepened or appended), then with TCP you _must_ add an end of line delimiter such as a CR/LF pair so that the receiver know when data has been received. Again, read TCP/UDP primer document available from the support page at my website. Contribute to the SSL Effort. Visit http://www.overbyte.be/eng/ssl.html -- [EMAIL PROTECTED] Author of ICS (Internet Component Suite, freeware) Author of MidWare (Multi-tier framework, freeware) http://www.overbyte.be - Original Message - From: Waldemar Lukaszewski [EMAIL PROTECTED] To: ICS support mailing twsocket@elists.org Sent: Thursday, June 22, 2006 10:00 PM Subject: Re: [twsocket] WSocket - HOW DO I...? In BF2 it uses TCP... anyways... the problem is that i dunno how to set this buffer size :( The problem appears only on WIFI connection... :( Dnia 22-06-2006 o godz. 21:23 Dan napisal(a): RCON usually uses UDP (at least in my experience with Half-Life). You probably need to increase the buffer size of the socket so that all the data is included in a single datagram. Dan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Waldemar Lukaszewski Sent: 22 June 2006 19:34 To: ICS support mailing Subject: Re: [twsocket] WSocket - HOW DO I...? The problem is that i'm only making a clinet. Server is as it is. There is no way to change it... Dnia 22-06-2006 o godz. 17:58 Francois PIETTE napisal(a): have no idea how do i know if server have sent all it wanted to send after after command. The easiest is to add a delimiter after the data. And the eaisiest is to to use a CR/LF pair, that is send text lines. It is easy because TWSocket has a a LineMode you can set to TRUE to have it assemble complete lines before triggering OnDataAvailable. You should probably read the document TCP/UDP primer available from the support
[twsocket] WSocket - HOW DO I...?
Hi. Got serious problem with WSocket... im trying to write a client for rcon (BF2 game server administration system), but have no idea how do i know if server have sent all it wanted to send after command. For example got command bf2cc pl that list players on the server and gives some information about them... its raw text... but on my laptop it sends data 2 times: first parto of data and second part of data... and how do i know if its all or will it send some more?? Thanx for help! WL Chciałbyś zagrać w POKERA ON-LINE ale nie chcesz nic płacić? Zagraj z nami! Darmowy polski poker on-line na Wirtualnej Polsce: http://klik.wp.pl/?adr=www.gol.wp.pl%2Fgry.online-poker.draw.htmlsid=799 -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be
Re: [twsocket] WSocket - HOW DO I...?
The problem is that i'm only making a clinet. Server is as it is. There is no way to change it... Dnia 22-06-2006 o godz. 17:58 Francois PIETTE napisał(a): have no idea how do i know if server have sent all it wanted to send after command. The easiest is to add a delimiter after the data. And the eaisiest is to use a CR/LF pair, that is send text lines. It is easy because TWSocket has a LineMode you can set to TRUE to have it assemble complete lines before triggering OnDataAvailable. You should probably read the document TCP/UDP primer available from the support page at my website. -- Contribute to the SSL Effort. Visit http://www.overbyte.be/eng/ssl.html -- [EMAIL PROTECTED] http://www.overbyte.be - Original Message - From: Waldemar Łukaszewski [EMAIL PROTECTED] To: twsocket twsocket@elists.org Sent: Thursday, June 22, 2006 5:48 PM Subject: [twsocket] WSocket - HOW DO I...? Hi. Got serious problem with WSocket... im trying to write a client for rcon (BF2 game server administration system), but have no idea how do i know if server have sent all it wanted to send after command. For example got command bf2cc pl that list players on the server and gives some information about them... its raw text... but on my laptop it sends data 2 times: first parto of data and second part of data... and how do i know if its all or will it send some more?? Thanx for help! WL Chciałbyś zagrać w POKERA ON-LINE ale nie chcesz nic płacić? Zagraj z nami! Darmowy polski poker on-line na Wirtualnej Polsce: http://klik.wp.pl/?adr=www.gol.wp.pl%2Fgry.online-poker.draw.htmlsid=799 -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be Chciałbyś zagrać w POKERA ON-LINE ale nie chcesz nic płacić? Zagraj z nami! Darmowy polski poker on-line na Wirtualnej Polsce: http://klik.wp.pl/?adr=www.gol.wp.pl%2Fgry.online-poker.draw.htmlsid=799 -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be
Re: [twsocket] WSocket - HOW DO I...?
In BF2 it uses TCP... anyways... the problem is that i dunno how to set this buffer size :( The problem appears only on WIFI connection... :( Dnia 22-06-2006 o godz. 21:23 Dan napisał(a): RCON usually uses UDP (at least in my experience with Half-Life). You probably need to increase the buffer size of the socket so that all the data is included in a single datagram. Dan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Waldemar Lukaszewski Sent: 22 June 2006 19:34 To: ICS support mailing Subject: Re: [twsocket] WSocket - HOW DO I...? The problem is that i'm only making a clinet. Server is as it is. There is no way to change it... Dnia 22-06-2006 o godz. 17:58 Francois PIETTE napisał(a): have no idea how do i know if server have sent all it wanted to send after command. The easiest is to add a delimiter after the data. And the eaisiest is to use a CR/LF pair, that is send text lines. It is easy because TWSocket has a LineMode you can set to TRUE to have it assemble complete lines before triggering OnDataAvailable. You should probably read the document TCP/UDP primer available from the support page at my website. -- Contribute to the SSL Effort. Visit http://www.overbyte.be/eng/ssl.html -- [EMAIL PROTECTED] http://www.overbyte.be - Original Message - From: Waldemar Łukaszewski [EMAIL PROTECTED] To: twsocket twsocket@elists.org Sent: Thursday, June 22, 2006 5:48 PM Subject: [twsocket] WSocket - HOW DO I...? Hi. Got serious problem with WSocket... im trying to write a client for rcon (BF2 game server administration system), but have no idea how do i know if server have sent all it wanted to send after command. For example got command bf2cc pl that list players on the server and gives some information about them... its raw text... but on my laptop it sends data 2 times: first parto of data and second part of data... and how do i know if its all or will it send some more?? Thanx for help! WL Chciałbyś zagrać w POKERA ON-LINE ale nie chcesz nic płacić? Zagraj z nami! Darmowy polski poker on-line na Wirtualnej Polsce: http://klik.wp.pl/?adr=www.gol.wp.pl%2Fgry.online-poker.draw.htmlsid=799 -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be Chciałbyś zagrać w POKERA ON-LINE ale nie chcesz nic płacić? Zagraj z nami! Darmowy polski poker on-line na Wirtualnej Polsce: http://klik.wp.pl/?adr=www.gol.wp.pl%2Fgry.online-poker.draw.htmlsid=799 -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be Potrzebujesz gotówki? Halogotówka to nawet 5 bez wizyty w banku. Rata od 35 zł, bez poręczycieli. Wniosek i decyzja przez telefon. Wypełnij formularz. Oddzwonimy. Kliknij po szczegóły! http://klik.wp.pl/?adr=http%3A%2F%2Fadv.reklama.wp.pl%2Fas%2Fh1906.htmlsid=791 -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be
[twsocket] MD5
Hi. I noticed that some components are using md5 hashing... is there any way i could just md5-hash some string using ICS? How? Thanx! WL Rezerwuj Last Minute! Zrób fotkę z wakacji - Wyślij i wygraj Renault Megane! - kliknij i zobacz: http://klik.wp.pl/?adr=http%3A%2F%2Fadv.reklama.wp.pl%2Fas%2F706.htmlsid=794 -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be
[twsocket] HTTPCli and non-default network interface?
Hi Is there any way to force HTTPCli to use selected network interface / ip when i got 2 internet connections? Thanx! WL NATE JAMES i płyta SET THE TONE. Album wschodzacej gwiazdy brytyjskiego RB soul. 15 sierpnia wielki koncert! NATE JAMES i SIMPLE RED w Warszawie. Towar, 19.00 http://klik.wp.pl/?adr=http%3A%2F%2Fadv.reklama.wp.pl%2Fas%2Fnatejames.htmlsid=780 -- To unsubscribe or change your settings for TWSocket mailing list please goto http://www.elists.org/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be