Re: [U2] Uniobjects on windows mobile/CE

2010-11-22 Thread Jeff Schasny

Thanks David, but I got a 404 not found on the link.

I did start a Windows Mobile app in Visual Studio 2008 and added in the 
Uniobjects.NET .dll with no problem. I pasted in the whole Try loop 
for establishing a session from another app I had previously developed 
and it seemed to like the syntax/objects just fine. Unfortunately, not 
being in the office today I could only attempt to deploy it to the 
emulator and the deploy blew up quite nicely. I'm not too worried about 
that however since the emulator is notoriously buggy.


Hona, David wrote:

Check this out:
https://u2tcint.rocketsoftware.com/developerzone/techarticles/nkesic0909/


-Original Message-
From: u2-users-boun...@listserver.u2ug.org 
[mailto:u2-users-boun...@listserver.u2ug.org] On Behalf Of Jeff Schasny
Sent: Saturday, 20 November 2010 4:53 AM
To: U2-Users@listserver.u2ug.org
Subject: [U2] Uniobjects on windows mobile/CE

Does anyone know if Uniobjects with work on Windows Mobile or CE?
  


--

Jeff Schasny - Denver, Co, USA
jschasny at gmail dot com

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Re: [U2] Uniobjects on windows mobile/CE

2010-11-22 Thread Morris L. Coffey
I am in the process of writing a Windows Phone 7 app to an older Universe
release (10.2.x).  Does anyone have an JSON wrapper for Universe database?
The XML packets are more than twice as large as JSON.  For now, I am rolling
my own JSON.  

Also, has anyone used Facebook's LOGIN authentication for Universe database
authentication?

Thanks.

Morris Coffey
Web Integration, Inc.
505-836-7848

-Original Message-
From: u2-users-boun...@listserver.u2ug.org
[mailto:u2-users-boun...@listserver.u2ug.org] On Behalf Of Jeff Schasny
Sent: Monday, November 22, 2010 10:55 AM
To: U2 Users List
Subject: Re: [U2] Uniobjects on windows mobile/CE

Thanks David, but I got a 404 not found on the link.

I did start a Windows Mobile app in Visual Studio 2008 and added in the 
Uniobjects.NET .dll with no problem. I pasted in the whole Try loop 
for establishing a session from another app I had previously developed 
and it seemed to like the syntax/objects just fine. Unfortunately, not 
being in the office today I could only attempt to deploy it to the 
emulator and the deploy blew up quite nicely. I'm not too worried about 
that however since the emulator is notoriously buggy.

Hona, David wrote:
 Check this out:
 https://u2tcint.rocketsoftware.com/developerzone/techarticles/nkesic0909/


 -Original Message-
 From: u2-users-boun...@listserver.u2ug.org
[mailto:u2-users-boun...@listserver.u2ug.org] On Behalf Of Jeff Schasny
 Sent: Saturday, 20 November 2010 4:53 AM
 To: U2-Users@listserver.u2ug.org
 Subject: [U2] Uniobjects on windows mobile/CE

 Does anyone know if Uniobjects with work on Windows Mobile or CE?
   

-- 

Jeff Schasny - Denver, Co, USA
jschasny at gmail dot com

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Re: [U2] Uniobjects on windows mobile/CE

2010-11-22 Thread Symeon Breen
If i need json output from the db i just create my own strings, it is a
really easy format esp if you are used to working in js. I have not heard of
a generic wrapper. Then again the data does not have to be json or xml it
could be a series of simple delimited strings - it depends on what you want
to get out and how you want to use it.

 

Facebook uses oauth authentication i believe - i have done some stuff in
this but in python not universe. There are a number of decent oauth
libraries out there. I would recommend you use one of those rather than
rolling your own.

 

 

 

 

From: u2-users-boun...@listserver.u2ug.org
[mailto:u2-users-boun...@listserver.u2ug.org] On Behalf Of Morris L. Coffey
Sent: 22 November 2010 17:54
To: 'U2 Users List'
Subject: Re: [U2] Uniobjects on windows mobile/CE

 

I am in the process of writing a Windows Phone 7 app to an older Universe
release (10.2.x).  Does anyone have an JSON wrapper for Universe database?
The XML packets are more than twice as large as JSON.  For now, I am rolling
my own JSON. 

Also, has anyone used Facebook's LOGIN authentication for Universe database
authentication?

Thanks.

Morris Coffey
Web Integration, Inc.
505-836-7848

-Original Message-
From: u2-users-boun...@listserver.u2ug.org
[mailto:u2-users-boun...@listserver.u2ug.org] On Behalf Of Jeff Schasny
Sent: Monday, November 22, 2010 10:55 AM
To: U2 Users List
Subject: Re: [U2] Uniobjects on windows mobile/CE

Thanks David, but I got a 404 not found on the link.

I did start a Windows Mobile app in Visual Studio 2008 and added in the
Uniobjects.NET .dll with no problem. I pasted in the whole Try loop
for establishing a session from another app I had previously developed
and it seemed to like the syntax/objects just fine. Unfortunately, not
being in the office today I could only attempt to deploy it to the
emulator and the deploy blew up quite nicely. I'm not too worried about
that however since the emulator is notoriously buggy.

Hona, David wrote:
 Check this out:
 https://u2tcint.rocketsoftware.com/developerzone/techarticles/nkesic0909/


 -Original Message-
 From: u2-users-boun...@listserver.u2ug.org
[mailto:u2-users-boun...@listserver.u2ug.org] On Behalf Of Jeff Schasny
 Sent: Saturday, 20 November 2010 4:53 AM
 To: U2-Users@listserver.u2ug.org
 Subject: [U2] Uniobjects on windows mobile/CE

 Does anyone know if Uniobjects with work on Windows Mobile or CE?
  

--

Jeff Schasny - Denver, Co, USA
jschasny at gmail dot com

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Re: [U2] Uniobjects on windows mobile/CE

2010-11-22 Thread Hona, David

Talk about bad timing, it's now moved here:

https://u2devzone.rocketsoftware.com/accelerate/articles/compact-framework/compact-framework

Annoyingly, yet another (separate) user-ID and password is required for this 
site!! :-(

All the U2 articles/tutorials have been moved to:

https://u2devzone.rocketsoftware.com/accelerate/articles/index
https://u2devzone.rocketsoftware.com/accelerate/tutorials/index



-Original Message-
From: u2-users-boun...@listserver.u2ug.org 
[mailto:u2-users-boun...@listserver.u2ug.org] On Behalf Of Jeff Schasny
Sent: Tuesday, 23 November 2010 3:55 AM
To: U2 Users List
Subject: Re: [U2] Uniobjects on windows mobile/CE

Thanks David, but I got a 404 not found on the link.

I did start a Windows Mobile app in Visual Studio 2008 and added in the 
Uniobjects.NET .dll with no problem. I pasted in the whole Try loop 
for establishing a session from another app I had previously developed 
and it seemed to like the syntax/objects just fine. Unfortunately, not 
being in the office today I could only attempt to deploy it to the 
emulator and the deploy blew up quite nicely. I'm not too worried about 
that however since the emulator is notoriously buggy.

Hona, David wrote:
 Check this out:
 https://u2tcint.rocketsoftware.com/developerzone/techarticles/nkesic0909/


 -Original Message-
 From: u2-users-boun...@listserver.u2ug.org 
 [mailto:u2-users-boun...@listserver.u2ug.org] On Behalf Of Jeff Schasny
 Sent: Saturday, 20 November 2010 4:53 AM
 To: U2-Users@listserver.u2ug.org
 Subject: [U2] Uniobjects on windows mobile/CE

 Does anyone know if Uniobjects with work on Windows Mobile or CE?
   


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