[ubuntu-art] SUMMARY: Proposals

2006-07-18 Thread Troy James Sobotka
Here is a contact sheet of all submissions.
https://wiki.ubuntu.com/Artwork/Incoming/EdgyProposals/Summary_18JULY2006

Note that I kept a few of the logo designs out
as they are so similar that the variations were
not even visible on the contact sheet.

Keep the variations such that they are apparent
at 260 pixels.


NEEDED:  We need more variations of actual look rather
than colour tweaks currently.
 * Logon Splashes are coming along nicely.
 * Logon screens are coming along nicely.
 * Wallpapers will probably borrow from the Logon, but
   we could use a few proofs of principle.


Also, I require LAYERED images (preferably XCF) so
that I can fill in some mocks with your fine work to
provide more variations.


Amazing work folks, let's keep it up.

https://wiki.ubuntu.com/Artwork/Incoming/EdgyProposals/Summary_18JULY2006


PS:  If anything has been missed, I apologize.  Please send me
an email.  Of note, I could have sworn that jmak had a textlogo
offering, but I could not find it.


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Re: [ubuntu-art] Colour variations on splash

2006-07-18 Thread Troy James Sobotka
On Tue, 2006-18-07 at 22:31 -0400, jmak wrote:
> Thanks for the comments. Tomorrow, I will change the black to
> something else. I am going to make a few color variations.

If I might ask, can we postpone the colour variations until 
a little further down the road?  Colour is a minor tweak.

We need to get more of the gloss style variations on the
board first.  This means the top gloss, hills, more busy
less busy, etc.

Remember the source image:
https://wiki.ubuntu.com/Artwork/Archives/6.06/Ubuntu?action=AttachFile&do=get&target=gnome-session-splash.png


Thanks guys...
TJS


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Re: [ubuntu-art] splash

2006-07-18 Thread jmak

On 7/18/06, Who <[EMAIL PROTECTED]> wrote:

On 7/18/06, jmak <[EMAIL PROTECTED]> wrote:
> Hi,
>
> Here is a couple of splash improvisations. More comes later.
>
> https://wiki.ubuntu.com/ArtworkJmakProposals
>
> What do you think?
>
> J. Mak
> --

Both very nice :)

I would love to see the second one with another tan instead of the
black - the 'hilll' is great

Rest assured, I will let these 'influence' ;) my next few variations
on the GDM :P



Thanks for the comments. Tomorrow, I will change the black to
something else. I am going to make a few color variations.

J. Mak
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Re: [ubuntu-art] New Kubuntu Design

2006-07-18 Thread Who

Wow, there is a _lot_ of nice work there

The thing that really stands out for me is the Usplash (I assume
that's what it is) withthe cool shinny logo like Jmak's one and the
SVG clone I made...

I can't say purple makes me excstatic :P, but hey, we're still proposing

On 7/18/06, Viper550 <[EMAIL PROTECTED]> wrote:

Today, I worked on a new look and feel for Kubuntu overall:
http://wiki.kubuntu.org/Artwork/Incoming/Kubuntu-Edgy-Ideas

(look on the bottom)

Viper550

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Re: [ubuntu-art] splash

2006-07-18 Thread Who

On 7/18/06, jmak <[EMAIL PROTECTED]> wrote:

Hi,

Here is a couple of splash improvisations. More comes later.

https://wiki.ubuntu.com/ArtworkJmakProposals

What do you think?

J. Mak
--


Both very nice :)

I would love to see the second one with another tan instead of the
black - the 'hilll' is great

Rest assured, I will let these 'influence' ;) my next few variations
on the GDM :P

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[ubuntu-art] New Kubuntu Design

2006-07-18 Thread Viper550

Today, I worked on a new look and feel for Kubuntu overall:
http://wiki.kubuntu.org/Artwork/Incoming/Kubuntu-Edgy-Ideas

(look on the bottom)

Viper550

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[ubuntu-art] splash

2006-07-18 Thread jmak

Hi,

Here is a couple of splash improvisations. More comes later.

https://wiki.ubuntu.com/ArtworkJmakProposals

What do you think?

J. Mak
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Re: [ubuntu-art] new wiki page

2006-07-18 Thread Viper550

Kenneth Wimer wrote:

Hi all,

Yeah, I am beating my head against the wiki door :-) eventually I will 
even like it!


Here is a page that made with some interesting ideas for edgy...

http://wiki.kubuntu.org/Artwork/Incoming/Kubuntu-Edgy-Ideas

Have fun! Feel free to edit that page and add your own stuff (changing 
the introduction, of course to add your ideas).


Bye,
Ken

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You know originally when one of the test builds of Dapper had a Purple 
color scheme, I actually complained on this mailing list about it. I'm 
currently working on a new look and feel for Ubuntu, and I will provide 
a screenshot shortly after I get the kinks out of it for showing...


Viper550

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Re: [ubuntu-art] Lots of new stuff (wiki'ed!)

2006-07-18 Thread Lukas Sabota
On Sun, 2006-07-16 at 02:16 +0200, Niklas Weidel wrote:
> I've spent a long weekend on my slow laptop, but I have some stuff to
> show for it on the wiki, which I've finally gotten to grips with! Feel
> free to feedback.
> 
> First of all, I've added a page of my own, where I've now put up two
> new very overworked logotypes in a golden/textured/glossy look. 
> https://wiki.ubuntu.com/NiklasWeidel
> 
> Three new wallpaper sketches added to
> https://wiki.ubuntu.com/Artwork/Incoming/EdgyProposals/WallpaperProposal
> 
> Six new glossy examples added to
> https://wiki.ubuntu.com/Artwork/Incoming/EdgyProposals/GlossProposal
> 
> /weidel
Where can I find high-res versions of these wallpapers?  I think they
would look good on my desktop right about now :)

Very nice!

God bless,
Lukas


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[ubuntu-art] new wiki page

2006-07-18 Thread Kenneth Wimer

Hi all,

Yeah, I am beating my head against the wiki door :-) eventually I  
will even like it!


Here is a page that made with some interesting ideas for edgy...

http://wiki.kubuntu.org/Artwork/Incoming/Kubuntu-Edgy-Ideas

Have fun! Feel free to edit that page and add your own stuff  
(changing the introduction, of course to add your ideas).


Bye,
Ken

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Re: [ubuntu-art] FEEDBACK: Responses

2006-07-18 Thread Mark Shuttleworth




Troy James Sobotka wrote:

  This is why the proposal phase is important!

At Paris it wasn't precisely clear that Mr. Shuttleworth was
hoping to resume where "Dapper" direction left off.  This is
now clearer.

Thank you for taking the time to comment, we shall steer accordingly.


So folks, take note, the Dapper logon splash is where Mr. Shuttleworth
is heading.


Who_'s gloss sampling is probably closest.  Let's try to steer
development that direction.  To summarize:

 * Literal gloss samplings similar to Dapper Logon Splash.
 * Glossing is illustrative (rather than practical), and should
   be simple in nature as per the folder gloss sample with Human.
 * Use Who_'s logo as a general directionality guide.
  

The Dapper Splash was introduced very late in the cycle, because we
just weren't hapy with the previous version. The new ideas in there,
the glassiness combined with the tan gradient, seemed to work so well
that I very much would have liked to update the gnome login screen with
similar texture and feel.

So, ideally for me, we would use the Dapper Splash as a kind of "anchor
point" and aim to have a login, and desktop wallpaper, that fit well
with that.

Of course, if during the proposal stage someone comes up with a look
that is much nicer than that then we should go with that, but for the
moment I most like the ideas embodied in there.

Mark


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[ubuntu-art] Re: LAST CALL: Art Council Applications 3/3

2006-07-18 Thread Matthew East
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* Troy James Sobotka:
> On Tue, 2006-18-07 at 16:58 +0100, Matthew East wrote:
>> 1. The Art Council should not be responsible for granting Ubuntu
>> membership, because the risk is that the community won't get to know new
>>  members or hear about good work being done in the art area, and there
>> is a risk of less consistency in membership appointments.
> 
> Yep, it was confusion central ;).  I don't think there are any
> membership related issues at all with the council as far as I
> understand it.  I think "membership" was relating more to who
> is contributing on the team.  Not the political membership issues.

Ok, we got the confusion sorted out! But I think my point is still
there. If you read Mark's original mail, he speaks about giving the Art
Council being delegated the ability to grant Ubuntu membership. That was
what I was concerned about.

https://lists.ubuntu.com/archives/ubuntu-art/2006-June/002098.html

>> 2. Most decisions should be taken by the whole art team, while decisions
>> which are contentious can be taken by the Art Council. I think this is
>> important to ensure that everyone in the team plays a role in the
>> direction of the team and to ensure that important new contributors who
>> do not sit on the Art Council can participate fully.
>>
> 
> Right now, I think the AiCs are to drive the looks, and I imagine
> the council will probably discourse with the AiCs.  Of course,
> until the process has proven itself, I don't expect anyone to
> trust the form.  Trust will come.

Sure. I think that some structure for the art team is good, but at the
same time I also think that sometimes too much structure can prevent
wide collaboration. It's just a question of getting the balance right :)

Matt
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Re: [ubuntu-art] Re: LAST CALL: Art Council Applications 3/3

2006-07-18 Thread Troy James Sobotka
On Tue, 2006-18-07 at 16:58 +0100, Matthew East wrote:
> 1. The Art Council should not be responsible for granting Ubuntu
> membership, because the risk is that the community won't get to know new
>  members or hear about good work being done in the art area, and there
> is a risk of less consistency in membership appointments.

Yep, it was confusion central ;).  I don't think there are any
membership related issues at all with the council as far as I
understand it.  I think "membership" was relating more to who
is contributing on the team.  Not the political membership issues.

> 
> 2. Most decisions should be taken by the whole art team, while decisions
> which are contentious can be taken by the Art Council. I think this is
> important to ensure that everyone in the team plays a role in the
> direction of the team and to ensure that important new contributors who
> do not sit on the Art Council can participate fully.
> 

Right now, I think the AiCs are to drive the looks, and I imagine
the council will probably discourse with the AiCs.  Of course,
until the process has proven itself, I don't expect anyone to
trust the form.  Trust will come.

> I'm sure that number 2. will not be a problem, because no doubt in
> practice the Art Council will listen carefully to the whole team. But I
> am concerned about number 1.
> 
> Hope this clarifies what I was on about!


Yep.  It was a political scientist and a geologist talking about
panty hose.  Miscommunication.

Again, that's only my understanding.

Sincerely,
TJS


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[ubuntu-art] Re: LAST CALL: Art Council Applications 3/3

2006-07-18 Thread Matthew East
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Hi,

* Troy James Sobotka:
> On Tue, 2006-18-07 at 09:49 +0100, Matthew East wrote:
>> It seems to me that a representative "council" can be a good thing for
>> the art team because art decisions can sometimes be difficult to come to
>> a consensus on. However it is important to be careful about designating
>> the competence of the council: 
> 
> I believe Mark Shuttleworth has addressed this.
> 
> * The decision has been made to take a very professional
>   approach and accept resumes.
> * The positions will be selected by the CC.

I think that you have slightly misunderstood my point. I wasn't talking
about the selection process for the council members, or how professional
the members of the council will be. I don't have any doubts about either
of those.

I was talking about the role of the council; what it would actually do.
These things are really important to talk about, and I couldn't find
much discussion about it in the archives, and I don't remember it being
discussed at any recent Community Council meetings.

Put very simply, my view was:

1. The Art Council should not be responsible for granting Ubuntu
membership, because the risk is that the community won't get to know new
 members or hear about good work being done in the art area, and there
is a risk of less consistency in membership appointments.

2. Most decisions should be taken by the whole art team, while decisions
which are contentious can be taken by the Art Council. I think this is
important to ensure that everyone in the team plays a role in the
direction of the team and to ensure that important new contributors who
do not sit on the Art Council can participate fully.

I'm sure that number 2. will not be a problem, because no doubt in
practice the Art Council will listen carefully to the whole team. But I
am concerned about number 1.

Hope this clarifies what I was on about!

Matt
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[ubuntu-art] Re: Your output

2006-07-18 Thread jmak

On 7/17/06, Troy James Sobotka <[EMAIL PROTECTED]> wrote:

I have limited this message to the folks who are actively
contributing to keep the mail down on the main mailing
list.


Right now, the direction that all of the work is going is
tremendous.  I would like to give a form of a weekly update
with full contact sheets and such, and to this end, if you
could please bang out as many variations as you possibly
can.

Once you have done this, put them on a personal wiki page
as a tarball or images or whatever, and I will personally
contact sheet them all into a professional looking
package.


Thank you all for your committed time and effort!

PS:  If you can, the preferred naming conventions I have
chosen are

__.png or .jpg

For example, wall_weidel_0027.png or logo_jmak_0021.png.




I migrated all of my artworks to this new wiki page.
So far I have the three logos and created a demo with the original
greeter background just to see how the logo looks in a native
environment.

https://wiki.ubuntu.com/ArtworkJmakProposals

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Re: [ubuntu-art] PROPOSALS: Caramel Glass GDM

2006-07-18 Thread Troy James Sobotka
On Tue, 2006-18-07 at 12:41 +0100, Joao Inacio wrote:
> - I think a dark background is nicer than a lighter one, though the
> 4th one may be a bit too dark.

Tonal issues are easily and quickly dealt with once 
a guiding direction is chosen.  Don't get too fussy about
the small details just yet.

On Tue, 2006-18-07 at 12:41 +0100, Joao Inacio wrote:
> - The position for the logos in first page seems good (and simple)
> enough but it's a bit hard to tell without knowing exactly the space
> consumed by the controls (text input, buttons...)

Composition is another thing that is easily adjusted.  Once
a direction is chosen, it is very easy to offer compositional
variants.

On Tue, 2006-18-07 at 12:41 +0100, Joao Inacio wrote:
> - The circle of friends - somehow, though i like the lighter version,
> the dark one in the first image seems clearer. Also, the one in the
> last image looks sharp too. contrast issue?

Again, try to see the forest through the trees at this phase.


As a general rule:

* DON'T worry about resolution / dithering / minutiae 
* DO try to estimate how the elements will fit into the big picture.
* DON'T look at proposals as an either / or situation -- 
  we are completely free to mix and match general concepts
  and bundle them into a polished final product.

Hope this helps a bit...


Some terrific work is showing up, keep it up folks!

Sincerely,
TJS


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Re: [ubuntu-art] Re: LAST CALL: Art Council Applications 3/3

2006-07-18 Thread Troy James Sobotka
On Tue, 2006-18-07 at 09:49 +0100, Matthew East wrote:
> It seems to me that a representative "council" can be a good thing for
> the art team because art decisions can sometimes be difficult to come to
> a consensus on. However it is important to be careful about designating
> the competence of the council: 

I believe Mark Shuttleworth has addressed this.

* The decision has been made to take a very professional
  approach and accept resumes.
* The positions will be selected by the CC.


It should go without saying that a good organizational 
structure, with strong management, is very effective.  

One would hope that if you 'hire' the proper individuals
for roles, that they will perform in a professional manner
and apply their skill-base.  Hopefully the results will
showcase their particular abilities.  Generally you hire a 
chef to cook and design meals, not a welder.

On the flip side of the coin is a system laden with micro
managing -- bureaucracy based creative endeavours; A system
where the welder chooses the menu, a carpenter cooks the
entree, and a veterinarian lays out the plate.


The bottom line is that community driven efforts thus
far yield a rather hodge-podge approach that lacks the
distinct professional polish and consistency.  By
establishing a 'central' artistic council, I believe
Mr. Shuttleworth wishes to negotiate this obstacle.


I suppose that makes 4 cents.

Sincerely,
TJS




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Re: [ubuntu-art] Re: [Propose] Caramel Glass GDM

2006-07-18 Thread Klaus Bitto
PS: Sorry, I had to have a second look ;)I think the 3rd one is clearly better than the second, because I can't really have shadow around this glass plate.It gives the impression that the scene is not properly lighted or the glass is not polished.
In the 3rd (and 6th), the light is refracted in the glass background's edges.
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Re: [ubuntu-art] Re: [Propose] Caramel Glass GDM

2006-07-18 Thread Klaus Bitto
Wow.I like the second and the last (6th) one the best, although I'm having a hard time trying to decide if the second or the third one is better.The dark one is too dark for me.The shadow on the fifth looks a bit strange. I am expecting an object to cast the shadow, so this confuses the brain a bit.
What makes me chose the second over the first is the 3d effect of this glass-plate background as well as the colors of the logo and font. In the first they somehow seem not to fit their surroundings, being too reddish.

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Re: [ubuntu-art] Re: [Propose] Caramel Glass GDM

2006-07-18 Thread Joao Inacio

On 7/18/06, Who <[EMAIL PROTECTED]> wrote:

I have just added 5 more compositional alternatives - hope they can
give people some ideas

On 7/17/06, Who <[EMAIL PROTECTED]> wrote:
> This style is based loosely on the Dapper Splash, It uses a glossy
> Ubuntu logo that still needs a fair bit of perfection, but I think the
> gimping (I.E using some filters) of the glassy logo has helped
> somewhat
>
> https://wiki.ubuntu.com/Artwork/Incoming/EdgyProposals/GDMProposal
>
> What do you people all think?
>
> I know it seems quite 'polished' for a proposal, but I really didn't
> trust my ability to render any glassy effects on paper - you will see
> when I submit some sketches I did on the bus that pen and paper and I
> don't work well together :P
>



Note: for some reason, the image quality on the logos on the first
image seems to be higher, even though it's lower res.

Here's my thoughts:

- I think a dark background is nicer than a lighter one, though the
4th one may be a bit too dark.
- The position for the logos in first page seems good (and simple)
enough but it's a bit hard to tell without knowing exactly the space
consumed by the controls (text input, buttons...)
- The logo letters look better than since i last saw them - very nice
touch (i love the "b" and "t" letters).
- The circle of friends - somehow, though i like the lighter version,
the dark one in the first image seems clearer. Also, the one in the
last image looks sharp too. contrast issue?


Disclaimer: I'm by no means an art expert, just a user with a small
percentage of common sense - take my commons with a grain of salt

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http://www.jcinacio.com

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Re: [ubuntu-art] New Gloss Props!

2006-07-18 Thread Klaus Bitto
Yaaah, nice. Can you lighten up the gloss (on the top) and the glow (bottom) a bit? On the splash screen, the "ubuntu" looks nearly monochrome. Which would be very pitiful if it staid that way ;)Generally, the colors are working very well for me.

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Re: [ubuntu-art] ubuntu logo

2006-07-18 Thread Klaus Bitto
Awesome work!The darker one (v1) seems to look better to me, while the others look rather flat. But that might be due to the missing strong gradients in the shapes' stroke lines. Is this intentional?
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[ubuntu-art] Re: LAST CALL: Art Council Applications 3/3

2006-07-18 Thread Matthew East
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Hi there,

* Troy James Sobotka:

{snip}

> The Art Council will become an extremely important
> are of the Ubuntu project, so I would encourage everyone
> and anyone who has interest to apply.

{snip}

> PS:  A brief set of questions and answers can be found
> here:
> https://lists.ubuntu.com/archives/ubuntu-art/2006-July/002422.html

I saw this on the above link and wanted to raise something.

 * What will a member of the "Art Council" be
   responsible for?
   - Recognition of substantial contributors with
 membership in Ubuntu.

I have to say that I think the idea of an "Art Council" for decision
making about art in the distribution is quite a good idea (assuming that
the team finds it difficult to come to a consensus on some questions),
but I have a couple of concerns. I should say that I'm not a member of
the art team, but rather just an Ubuntu contributor who has an interest
in the community in general. So what I say is not necessarily based on
an understanding of the art team, but rather experience with the Ubuntu
community in general.

I think that delegating the task of approving "Ubuntu membership" to a
particular team is something that we should approach with caution. I
think that in the case of core developers, delegating is a good idea
because sometimes people end up waiting for too long before being
approved. However when it comes to individual teams, I think we should
be very careful about this. It seems to me that there are two potential
issues. The first and most important is that the community is getting
larger now, and it is really important to ensure that different groups
within the community know what contributions are going on in different
areas. Having the Community Council approve Ubuntu members means that
there is a central place that everyone can go in order to listen to what
contributions are being made, and I think this binds the community
together and helps ensure that everybody who is interested in the
community knows the people who are new and who are doing good work. The
second thing is consistency - the more delegation that goes on for
Ubuntu membership, the more difficult it is to ensure that the same
standards apply to everyone.

It seems to me that a representative "council" can be a good thing for
the art team because art decisions can sometimes be difficult to come to
a consensus on. However it is important to be careful about designating
the competence of the council: I think that the role of the council
should be limited to what is necessary - where the team struggles to
come to a consensus on an issue, that is a good place for the council to
help. Where the team can take decisions as a whole, it should do so. And
for concepts like Ubuntu membership which affect the wider community,
the Community Council should continue to deal with that.

(my 2 cents)

Matt
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