[ubuntu-art] [Breathe]bugs?

2009-05-09 Thread daniel planas armangue

I think I've found a couple of errors

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[ubuntu-art] Artwork Bugs

2007-04-17 Thread Daniel Holbach
Hello everybody,

Sébastien and I decided that the Desktop Bugs team has enough bugs to
cope with already. https://launchpad.net/~desktop-bugs/+packagebugs
might give you a good impression of that. Therefore we removed
desktop-bugs as a bug contacts of: human-* and feisty-* and some other
packages I might have forgotten.

The Artwork team has done a very good job in following up on those bugs
in the last time, so I don't think this is going to be a problem.

If you have any questions that might be desktop related, it's no problem
to subscribe the Desktop Team to those bugs and ask for information.

Have a nice day,
 Daniel



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[ubuntu-art] On bugs...

2007-01-15 Thread Troy James Sobotka
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Greetings to everyone on the list...

Over the past while you might have noticed a little bit of activity on
the 'bugs' assigned to the 'ubuntu-art' project team.

The bugs provided there are the byproduct of a massive amount of work
and energy on the part of Daniel Holbach.  It is through his effort that
our team gets notified.  It is one more small step to gaining
credibility within the development of Ubuntu.



To this end, it is a very real and possible venture for the team members
to fix the bugs.  If you have _any_ solutions to the bugs on the list,
please offer them.

* Avoid the semantically nightmarish bugs.  By this I mean the bugs that
are probably out of our domain such as things that sabdfl rules upon.
* Provide extensive solutions via attachments to bugs that are of a
technical / artwork nature.  This means source files for artwork (SVG,
PNG, etc.) or XML sample attachments that resolve the issues.

Remember -- the bugs automatically get tripped to our team, so there is
no need to email the team when you have contributed.  We can all see it,
and assuming our email is set up properly with filters, they will all go
to a nice little tidy folder.

On this note, and on further along the path of experience, I have
drafted the very beginnings of a Bazaar tutorial document for the folks
out there who are not adept computer coders:

https://wiki.ubuntu.com/Bzr

It is obviously incomplete, but please let me know if you are unable to
follow the instructions thus far -- they are intended to be simple to an
average member of our team.  I will extend it as I get time and my
personal knowledge level increases.  There is enough functional
information there currently to at least pull a package and look at the
problems inside.

What is all this for?  Ultimately to push Ubuntu along the road to more
solid ground, we will need to master the tools that the rest of the
Ubuntu developers utilize.  Learning Bazaar will permit us to 'push' our
fixes and thereby cut the tasks down for other people to let them focus
on more important issues that are particular to their domain.


On with the bug squishing...
TJS
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[ubuntu-art] Fixing Bugs Basics?.

2006-11-03 Thread Guillermo Iruretagoyena
Hi i just signed up  a few days a go, right now i feel im ready to
start but the question is how to start?. I hame some experience on
coding and graphic desing but dont know how to get started ... how
does the bug fixing works?

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Re: [ubuntu-art] Fixing Bugs Basics?.

2006-11-03 Thread Frank Schoep
On 3-nov-2006, at 13:55, Guillermo Iruretagoyena wrote:
 Hi i just signed up  a few days a go, right now i feel im ready to
 start but the question is how to start?. I hame some experience on
 coding and graphic desing but dont know how to get started ... how
 does the bug fixing works?

As I have recently added the artwork team as a bug contact to all  
artwork related packages (thanks Daniel) we now have a fairly  
complete list of what bugs we can solve at the moment:
https://launchpad.net/people/ubuntu-art/+assignedbugs

Maybe you can take a peek at that list and see if there is anything  
that fits into your areas of expertise? Just chime in on the bug  
report and try fixing it. If you have a patch or some artwork for the  
fix, you can attach it to the bug report. The Right People will them  
pick it up.

If you have more questions or need more details, let us know!

Sincerely,

Frank

(resending to the list)

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