Re: [ubuntu-art] Usplash debate

2006-05-16 Thread Étienne Bersac
Mark, can you explain me why usplash artwork are flatten ? Also how to
get a usable .so ? I wrote a Makefile that handle quite well the build
and install process of splashes. Is it wrong ?

Is there any doc about making usplash theme ? UsplashCustomizationHowto
seems to have problems according to UsplashCustomizationHowtoDiscussion

Étienne.
TARGETS=ubuntu-logo.so ubuntu-logo-reflect.so

all: $(TARGETS)

%.so: %.o
	gcc -shared -Wl,-soname,usplash-artwork.so $< -o $@

%.o: %.c
	gcc -Os -g -I/usr/include/bogl -fPIC -c $< -o $@

%.c: %.png
	pngtobogl $< > $@

install:
	for so in $(TARGETS) ; do \
	cp $$so /usr/local/lib/usplash; \
	update-alternatives --install /usr/lib/usplash/usplash-artwork.so usplash-artwork.so /usr/local/lib/usplash/$$so 55; \
	done;
	update-alternatives --config usplash-artwork.so
	dpkg-reconfigure linux-image-$$(uname -r)


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Re: [ubuntu-art] Usplash debate

2006-05-16 Thread Kenneth Wimer


On May 16, 2006, at 6:09 PM, Troy James Sobotka wrote:


On Mon, 2006-15-05 at 23:55 +0100, Mark Shuttleworth wrote:


The logo does not have to be perfect, it just has to look *great*
given the medium.


Seems to me that the medium dictates that we must keep the palette
simple considering the color range.  An extremely dense palette also
permits the use of dithering to further grads.  The simple logo-less
Ubuntu logo would be a great starting point.  Perhaps limit the colors
and add a grad in using a very crunched palette?


Unless I am mistaken dithering is not allowed on these pics. Perhaps  
I am wrong?



Bye,
Ken

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Re: [ubuntu-art] Usplash debate

2006-05-16 Thread Troy James Sobotka
On Mon, 2006-15-05 at 23:55 +0100, Mark Shuttleworth wrote: 
> 
> The logo does not have to be perfect, it just has to look *great*
> given the medium.

Seems to me that the medium dictates that we must keep the palette
simple considering the color range.  An extremely dense palette also
permits the use of dithering to further grads.  The simple logo-less
Ubuntu logo would be a great starting point.  Perhaps limit the colors
and add a grad in using a very crunched palette?


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Re: [ubuntu-art] Usplash debate

2006-05-16 Thread Mark Shuttleworth




Michiel Sikma wrote:
I'd like to ask you how the logo guidelines come into play
in the making of a usplash screen. Are we supposed to stick with the
currently used color scheme of brown for Ubuntu, blue for Kubuntu, and
yellow for Edubuntu? Do you think that the usage of the Tangerine color
undermines the typical Human brown color that seems to be less and less
used lately? Or are artists allowed to create anything they like, as
long as it's usable and looks good?
  


The logo does not have to be perfect, it just has to look *great* given
the medium.


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Re: [ubuntu-art] Usplash debate

2006-05-16 Thread Michiel Sikma


Op 16-mei-2006, om 12:41 heeft [EMAIL PROTECTED]  
het volgende geschreven:



Hi all

I'm writing to try to focus the energy that everyone is putting into
getting a great usplash image for Dapper.

I really appreciate the effort and the care and the creativity of the
proposals. At this stage in the release process there is absolutely no
way we can change the code or protocols associated with usplash, which
means this effort needs to be SOLELY focused on getting a great image.
We have to live with the constraints of the current usplash
implementation for Dapper, and can reinvent and improve the technology
in Edgy.

Remember, the usplash has to look great on old POWERPC devices as well
as Sparc and old PC's with dodgy video cards. We took the decision  
some

time ago that working everywhere was more important than having high
resolution and lots of colours.

It's the mark of a great UI artist that (s)he can produce something  
that

looks super despite challenging device constraints. I'm asking all the
people who are working to improve the usplash NOT to waste time trying
to change the code at this point - we are in deep deep freeze.  
Instead,
to live within the constraints of usplash and propose images for  
testing

which look as good as possible.

Mark


First of all, thanks for clarifying once and for all that the usplash  
code cannot be changed anymore. There's been a lot of confusion about  
that lately.


I'd like to ask you how the logo guidelines come into play in the  
making of a usplash screen. Are we supposed to stick with the  
currently used color scheme of brown for Ubuntu, blue for Kubuntu,  
and yellow for Edubuntu? Do you think that the usage of the Tangerine  
color undermines the typical Human brown color that seems to be less  
and less used lately? Or are artists allowed to create anything they  
like, as long as it's usable and looks good?


Also, is there a hard deadline for these splash screens?

Lastly, I've set up a wikipage for the usplash splash screen  
proposals. You can find it here: https://wiki.ubuntu.com/Usplash/ 
DapperPropositions


Please add your splash screens to this page so that we can have a  
good overview of the possibilities that may be considered. The last  
thing we want this late in the development cycle is confusion about  
where everybody's contributions are, I'd say.


Michiel

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[ubuntu-art] Usplash debate

2006-05-15 Thread Mark Shuttleworth




Hi all

I'm writing to try to focus the energy that everyone is putting into
getting a great usplash image for Dapper.

I really appreciate the effort and the care and the creativity of the
proposals. At this stage in the release process there is absolutely no
way we can change the code or protocols associated with usplash, which
means this effort needs to be SOLELY focused on getting a great image.
We have to live with the constraints of the current usplash
implementation for Dapper, and can reinvent and improve the technology
in Edgy.

Remember, the usplash has to look great on old POWERPC devices as well
as Sparc and old PC's with dodgy video cards. We took the decision some
time ago that working everywhere was more important than having high
resolution and lots of colours.

It's the mark of a great UI artist that (s)he can produce something
that looks super despite challenging device constraints. I'm asking all
the people who are working to improve the usplash NOT to waste time
trying to change the code at this point - we are in deep deep freeze.
Instead, to live within the constraints of usplash and propose images
for testing which look as good as possible.

Mark


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