Re: [Bug 1931890] Re: Problem with 3D Render Engine in VAAPI

2021-06-23 Thread Heinz Assmus
During a running mp4 video in Intel graphics i965 (Ubuntu 18.04 Unity, 
Ubuntu 20.04 MATE), mpv and vlc loose video frames (hardware 
accelerated) when switching to another workscreen in Compiz and outputs 
stuttering scaled videos (plug-in "scale" with overview "initiate window 
selection for all windows") whereas gstreamer-based (1.18) Video players 
(e.g. parole) do not have this problem.

The warning message (mpv) and error message (vlc) are then:

mpv:
Audio/Video desynchronisation detected! Possible reasons include too slow
hardware, temporary CPU spikes, broken drivers, and broken files. Audio
position will not match to the video (see A-V status field).

AV: 00:00:36 / 00:01:57 (31%) A-V:  0.000 Dropped: 422


vlc (after a while):
[h264 @ 0x7fc024cd9f40] co located POCs unavailable


Am 23.06.21 um 04:01 schrieb Daniel van Vugt:
> Thanks for the detailed document but concise means short. Please
> describe the problem in one or two sentences.
>
> As I understand it you are talking about intel_gpu_top reporting numbers
> you don't expect, but that in itself is not a bug.
>

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1931890

Title:
  Problem with 3D Render Engine in VAAPI

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/mpv/+bug/1931890/+subscriptions

-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Re: [Bug 1931890] Re: Problem with 3D Render Engine in VAAPI

2021-06-22 Thread Heinz Assmus
Hi Daniel

i have made an description in pdf so hopefully you can reproduce the 
failure. See in attachment please.


Am 21.06.21 um 08:42 schrieb Daniel van Vugt:
> Sorry I don't see the problem. Can you state concisely what you think
> the issue is?
>
> ** Summary changed:
>
> - vlc has a problem with 3D Render Engine in VAAPI
> + Problem with 3D Render Engine in VAAPI
>
> ** Also affects: mpv (Ubuntu)
> Importance: Undecided
> Status: New
>
> ** Changed in: mpv (Ubuntu)
> Status: New => Incomplete
>
> ** Changed in: vlc (Ubuntu)
> Status: New => Incomplete
>
> ** Tags added: focal
>


** Attachment added: "Error description in Intel driver.pdf"
   
https://bugs.launchpad.net/bugs/1931890/+attachment/5506350/+files/Error%20description%20in%20Intel%20driver.pdf

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1931890

Title:
  Problem with 3D Render Engine in VAAPI

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/mpv/+bug/1931890/+subscriptions

-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

[Bug 1932484] Re: glmark2 crashes in benchmark with Nvidia driver

2021-06-18 Thread Heinz Assmus
** Description changed:

  during benchmarking Nvidia driver 418-server glamrk2 (2021.02) crashes
  in benchmark point '[bump] bump-render=height' and in '[jellyfish]
  ' and breaks immediately.
  
  glmark2-es2 runs without issues!
  
  tux@tux-Aspire-V5-573G:~$ glmark2
  ===
  glmark2 2021.02
  ===
  OpenGL Information
  GL_VENDOR: NVIDIA Corporation
  GL_RENDERER:   GeForce GT 750M/PCIe/SSE2
  GL_VERSION:4.6.0 NVIDIA 418.197.02
  ===
  [build] use-vbo=false: FPS: 1214 FrameTime: 0.824 ms
  [build] use-vbo=true: FPS: 2391 FrameTime: 0.418 ms
  [texture] texture-filter=nearest: FPS: 2022 FrameTime: 0.495 ms
  [texture] texture-filter=linear: FPS: 2013 FrameTime: 0.497 ms
  [texture] texture-filter=mipmap: FPS: 2111 FrameTime: 0.474 ms
  [shading] shading=gouraud: FPS: 1926 FrameTime: 0.519 ms
  [shading] shading=blinn-phong-inf: FPS: 1924 FrameTime: 0.520 ms
  [shading] shading=phong: FPS: 1919 FrameTime: 0.521 ms
  [shading] shading=cel: FPS: 1927 FrameTime: 0.519 ms
  [bump] bump-render=high-poly: FPS: 1549 FrameTime: 0.646 ms
  [bump] bump-render=normals: FPS: 2392 FrameTime: 0.418 ms
  Error: Failed to add fragment shader from file None:
  Error:   0(15) : error C: syntax error, unexpected identifier, expecting 
"::" at token "highp"
  Error: 0(36) : warning C1503: undefined variable "TextureCoord"
  Error: 0(37) : warning C1503: undefined variable "TextureCoord"
  Error: 0(38) : warning C1503: undefined variable "TextureCoord"
  Error:
  [bump] bump-render=height: Set up failed
  [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 1628 FrameTime: 0.614 ms
  [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 1289 FrameTime: 0.776 
ms
  [pulsar] light=false:quads=5:texture=false: FPS: 2129 FrameTime: 0.470 ms
  [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 
903 FrameTime: 1.107 ms
  [desktop] effect=shadow:windows=4: FPS: 1177 FrameTime: 0.850 ms
  [buffer] 
columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map:
 FPS: 515 FrameTime: 1.942 ms
  [buffer] 
columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata:
 FPS: 845 FrameTime: 1.183 ms
  [buffer] 
columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map:
 FPS: 546 FrameTime: 1.832 ms
  [ideas] speed=duration: FPS: 2004 FrameTime: 0.499 ms
  [jellyfish] : FPS: 1330 FrameTime: 0.752 ms
  Error: Failed to add fragment shader from file None:
  Error:   0(26) : warning C7022: unrecognized profile specifier "highp"
  Error: 0(26) : error C0502: syntax error at token "highp"
  Error:
  Error: Failed to add fragment shader from file None:
  Error:   0(75) : warning C7022: unrecognized profile specifier "highp"
  Error: 0(75) : error C0502: syntax error at token "highp"
  Error:
  [terrain] :Speicherzugriffsfehler (Speicherabzug geschrieben)
  tux@tux-Aspire-V5-573G:~$
  tux@tux-Aspire-V5-573G:~$
  tux@tux-Aspire-V5-573G:~$ glmark2-es2
  ===
  glmark2 2021.02
  ===
  OpenGL Information
  GL_VENDOR: NVIDIA Corporation
  GL_RENDERER:   GeForce GT 750M/PCIe/SSE2
  GL_VERSION:OpenGL ES 3.2 NVIDIA 418.197.02
  ===
  [build] use-vbo=false: FPS: 1210 FrameTime: 0.826 ms
  [build] use-vbo=true: FPS: 2403 FrameTime: 0.416 ms
  [texture] texture-filter=nearest: FPS: 2015 FrameTime: 0.496 ms
  [texture] texture-filter=linear: FPS: 2005 FrameTime: 0.499 ms
  [texture] texture-filter=mipmap: FPS: 2107 FrameTime: 0.475 ms
  [shading] shading=gouraud: FPS: 1931 FrameTime: 0.518 ms
  [shading] shading=blinn-phong-inf: FPS: 1936 FrameTime: 0.517 ms
  [shading] shading=phong: FPS: 1924 FrameTime: 0.520 ms
  [shading] shading=cel: FPS: 1931 FrameTime: 0.518 ms
  [bump] bump-render=high-poly: FPS: 1550 FrameTime: 0.645 ms
  [bump] bump-render=normals: FPS: 2403 FrameTime: 0.416 ms
  [bump] bump-render=height: FPS: 2365 FrameTime: 0.423 ms
  [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 1625 FrameTime: 0.615 ms
  [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 1291 FrameTime: 0.775 
ms
  [pulsar] light=false:quads=5:texture=false: FPS: 2116 FrameTime: 0.473 ms
  [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 
908 FrameTime: 1.101 ms
  [desktop] effect=shadow:windows=4: FPS: 1179 FrameTime: 0.848 ms
  [buffer] 
columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map:
 FPS: 514 FrameTime: 1.946 ms
  [buffer] 
columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata:
 FPS: 848 FrameTime: 1.179 ms
  [buffer] 

[Bug 1932484] Re: glmark2 crashes in benchmark with Nvidia driver

2021-06-18 Thread Heinz Assmus
** Description changed:

  during benchmarking Nvidia driver 418-server glamrk2 (2021.02) crashes
  in benchmark point '[bump] bump-render=height' and in '[jellyfish]
  ' and breaks immediately.
  
  glmark2-es2 runs without issues!
  
  tux@tux-Aspire-V5-573G:~$ glmark2
  ===
  glmark2 2021.02
  ===
  OpenGL Information
  GL_VENDOR: NVIDIA Corporation
  GL_RENDERER:   GeForce GT 750M/PCIe/SSE2
  GL_VERSION:4.6.0 NVIDIA 418.197.02
  ===
  [build] use-vbo=false: FPS: 1214 FrameTime: 0.824 ms
  [build] use-vbo=true: FPS: 2391 FrameTime: 0.418 ms
  [texture] texture-filter=nearest: FPS: 2022 FrameTime: 0.495 ms
  [texture] texture-filter=linear: FPS: 2013 FrameTime: 0.497 ms
  [texture] texture-filter=mipmap: FPS: 2111 FrameTime: 0.474 ms
  [shading] shading=gouraud: FPS: 1926 FrameTime: 0.519 ms
  [shading] shading=blinn-phong-inf: FPS: 1924 FrameTime: 0.520 ms
  [shading] shading=phong: FPS: 1919 FrameTime: 0.521 ms
  [shading] shading=cel: FPS: 1927 FrameTime: 0.519 ms
  [bump] bump-render=high-poly: FPS: 1549 FrameTime: 0.646 ms
  [bump] bump-render=normals: FPS: 2392 FrameTime: 0.418 ms
  Error: Failed to add fragment shader from file None:
  Error:   0(15) : error C: syntax error, unexpected identifier, expecting 
"::" at token "highp"
  Error: 0(36) : warning C1503: undefined variable "TextureCoord"
  Error: 0(37) : warning C1503: undefined variable "TextureCoord"
  Error: 0(38) : warning C1503: undefined variable "TextureCoord"
  Error:
  [bump] bump-render=height: Set up failed
  [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 1628 FrameTime: 0.614 ms
  [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 1289 FrameTime: 0.776 
ms
  [pulsar] light=false:quads=5:texture=false: FPS: 2129 FrameTime: 0.470 ms
  [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 
903 FrameTime: 1.107 ms
  [desktop] effect=shadow:windows=4: FPS: 1177 FrameTime: 0.850 ms
  [buffer] 
columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map:
 FPS: 515 FrameTime: 1.942 ms
  [buffer] 
columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata:
 FPS: 845 FrameTime: 1.183 ms
  [buffer] 
columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map:
 FPS: 546 FrameTime: 1.832 ms
  [ideas] speed=duration: FPS: 2004 FrameTime: 0.499 ms
  [jellyfish] : FPS: 1330 FrameTime: 0.752 ms
  Error: Failed to add fragment shader from file None:
  Error:   0(26) : warning C7022: unrecognized profile specifier "highp"
  Error: 0(26) : error C0502: syntax error at token "highp"
  Error:
  Error: Failed to add fragment shader from file None:
  Error:   0(75) : warning C7022: unrecognized profile specifier "highp"
  Error: 0(75) : error C0502: syntax error at token "highp"
  Error:
  [terrain] :Speicherzugriffsfehler (Speicherabzug geschrieben)
  tux@tux-Aspire-V5-573G:~$
  tux@tux-Aspire-V5-573G:~$
  tux@tux-Aspire-V5-573G:~$ glmark2-es2
  ===
  glmark2 2021.02
  ===
  OpenGL Information
  GL_VENDOR: NVIDIA Corporation
  GL_RENDERER:   GeForce GT 750M/PCIe/SSE2
  GL_VERSION:OpenGL ES 3.2 NVIDIA 418.197.02
  ===
  [build] use-vbo=false: FPS: 1210 FrameTime: 0.826 ms
  [build] use-vbo=true: FPS: 2403 FrameTime: 0.416 ms
  [texture] texture-filter=nearest: FPS: 2015 FrameTime: 0.496 ms
  [texture] texture-filter=linear: FPS: 2005 FrameTime: 0.499 ms
  [texture] texture-filter=mipmap: FPS: 2107 FrameTime: 0.475 ms
  [shading] shading=gouraud: FPS: 1931 FrameTime: 0.518 ms
  [shading] shading=blinn-phong-inf: FPS: 1936 FrameTime: 0.517 ms
  [shading] shading=phong: FPS: 1924 FrameTime: 0.520 ms
  [shading] shading=cel: FPS: 1931 FrameTime: 0.518 ms
  [bump] bump-render=high-poly: FPS: 1550 FrameTime: 0.645 ms
  [bump] bump-render=normals: FPS: 2403 FrameTime: 0.416 ms
  [bump] bump-render=height: FPS: 2365 FrameTime: 0.423 ms
  [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 1625 FrameTime: 0.615 ms
  [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 1291 FrameTime: 0.775 
ms
  [pulsar] light=false:quads=5:texture=false: FPS: 2116 FrameTime: 0.473 ms
  [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 
908 FrameTime: 1.101 ms
  [desktop] effect=shadow:windows=4: FPS: 1179 FrameTime: 0.848 ms
  [buffer] 
columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map:
 FPS: 514 FrameTime: 1.946 ms
  [buffer] 
columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata:
 FPS: 848 FrameTime: 1.179 ms
  [buffer] 

[Bug 1932484] [NEW] glmark2 crashes in benchmark with Nvidia driver

2021-06-18 Thread Heinz Assmus
Public bug reported:

during benchmarking Nvidia driver 418-server glamrk2 (2021.02) crashes
in benchmark point '[bump] bump-render=height' and in '[jellyfish]
' and breaks immediately.

glmark2-es2 runs without issues!

tux@tux-Aspire-V5-573G:~$ glmark2
===
glmark2 2021.02
===
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER:   GeForce GT 750M/PCIe/SSE2
GL_VERSION:4.6.0 NVIDIA 418.197.02
===
[build] use-vbo=false: FPS: 1214 FrameTime: 0.824 ms
[build] use-vbo=true: FPS: 2391 FrameTime: 0.418 ms
[texture] texture-filter=nearest: FPS: 2022 FrameTime: 0.495 ms
[texture] texture-filter=linear: FPS: 2013 FrameTime: 0.497 ms
[texture] texture-filter=mipmap: FPS: 2111 FrameTime: 0.474 ms
[shading] shading=gouraud: FPS: 1926 FrameTime: 0.519 ms
[shading] shading=blinn-phong-inf: FPS: 1924 FrameTime: 0.520 ms
[shading] shading=phong: FPS: 1919 FrameTime: 0.521 ms
[shading] shading=cel: FPS: 1927 FrameTime: 0.519 ms
[bump] bump-render=high-poly: FPS: 1549 FrameTime: 0.646 ms
[bump] bump-render=normals: FPS: 2392 FrameTime: 0.418 ms
Error: Failed to add fragment shader from file None:
Error:   0(15) : error C: syntax error, unexpected identifier, expecting 
"::" at token "highp"
Error: 0(36) : warning C1503: undefined variable "TextureCoord"
Error: 0(37) : warning C1503: undefined variable "TextureCoord"
Error: 0(38) : warning C1503: undefined variable "TextureCoord"
Error:
[bump] bump-render=height: Set up failed
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 1628 FrameTime: 0.614 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 1289 FrameTime: 0.776 ms
[pulsar] light=false:quads=5:texture=false: FPS: 2129 FrameTime: 0.470 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 903 
FrameTime: 1.107 ms
[desktop] effect=shadow:windows=4: FPS: 1177 FrameTime: 0.850 ms
[buffer] 
columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map:
 FPS: 515 FrameTime: 1.942 ms
[buffer] 
columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata:
 FPS: 845 FrameTime: 1.183 ms
[buffer] 
columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map:
 FPS: 546 FrameTime: 1.832 ms
[ideas] speed=duration: FPS: 2004 FrameTime: 0.499 ms
[jellyfish] : FPS: 1330 FrameTime: 0.752 ms
Error: Failed to add fragment shader from file None:
Error:   0(26) : warning C7022: unrecognized profile specifier "highp"
Error: 0(26) : error C0502: syntax error at token "highp"
Error:
Error: Failed to add fragment shader from file None:
Error:   0(75) : warning C7022: unrecognized profile specifier "highp"
Error: 0(75) : error C0502: syntax error at token "highp"
Error:
[terrain] :Speicherzugriffsfehler (Speicherabzug geschrieben)
tux@tux-Aspire-V5-573G:~$
tux@tux-Aspire-V5-573G:~$
tux@tux-Aspire-V5-573G:~$ glmark2-es2
===
glmark2 2021.02
===
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER:   GeForce GT 750M/PCIe/SSE2
GL_VERSION:OpenGL ES 3.2 NVIDIA 418.197.02
===
[build] use-vbo=false: FPS: 1210 FrameTime: 0.826 ms
[build] use-vbo=true: FPS: 2403 FrameTime: 0.416 ms
[texture] texture-filter=nearest: FPS: 2015 FrameTime: 0.496 ms
[texture] texture-filter=linear: FPS: 2005 FrameTime: 0.499 ms
[texture] texture-filter=mipmap: FPS: 2107 FrameTime: 0.475 ms
[shading] shading=gouraud: FPS: 1931 FrameTime: 0.518 ms
[shading] shading=blinn-phong-inf: FPS: 1936 FrameTime: 0.517 ms
[shading] shading=phong: FPS: 1924 FrameTime: 0.520 ms
[shading] shading=cel: FPS: 1931 FrameTime: 0.518 ms
[bump] bump-render=high-poly: FPS: 1550 FrameTime: 0.645 ms
[bump] bump-render=normals: FPS: 2403 FrameTime: 0.416 ms
[bump] bump-render=height: FPS: 2365 FrameTime: 0.423 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 1625 FrameTime: 0.615 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 1291 FrameTime: 0.775 ms
[pulsar] light=false:quads=5:texture=false: FPS: 2116 FrameTime: 0.473 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 908 
FrameTime: 1.101 ms
[desktop] effect=shadow:windows=4: FPS: 1179 FrameTime: 0.848 ms
[buffer] 
columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map:
 FPS: 514 FrameTime: 1.946 ms
[buffer] 
columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata:
 FPS: 848 FrameTime: 1.179 ms
[buffer] 
columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map:
 FPS: 548 FrameTime: 1.825 ms
[ideas] speed=duration: FPS: 2006 FrameTime: 0.499 ms
[jellyfish] : FPS: 1322 FrameTime: 0.756 ms
[terrain] : FPS: 211 FrameTime: 

[Bug 1931895] Re: mpv has a problem with 3D Render Engine in VAAPI

2021-06-14 Thread Heinz Assmus
** Description changed:

  When I check hardware acceleration in mpv for intel graphics drivers using 
intel-gpu-tools, it seems like mpv has a problem with the 3d render engine in 
the vaapi module.
  I use Ubuntu MATE 20.04 with Compiz as a window manager (used plugins Scale, 
Expo, Desktop Wall, etc.). When I work with several virtual desktops, the load 
on the 3D rendering engine of the Intel driver drops when I switch to a 
different desktop than the one on which mpv is active.
  In the Scale plug-in (overview of all windows on all workspaces) the graphics 
output then stutters in the reduced video image from mpv. In a normal HD video 
(1280x720) the load drops from approx. 32% to approx. 8%. The video engine 
(hardware acceleration) has no errors.
  Occupancy continuously at 4% to 6%.
  
  Mpv works perfectly under Nvidia graphics (no stuttering graphic image
  in the reduced mpv video window with an overview of all windows on all
  workspaces).
  
  Gstreamer (Ver. 1.18) works fine with gst-play-1.0 on vaapi and nvidia-vdpau. 
There is no drop in the utilization of the 3D rendering engine with an overview 
of all windows on all workspaces in the Scale plug-in. (Checked with 
intel_gpu_top at Intelgraphics).
  The graphics output runs without stuttering in the reduced vlc window and the 
Utilization in 3D Render Engine is continuously around 33% throughout.
  
  This issue exist already a long time before up to now and in other
  distros and flavors with Compiz.
  
+ 
+ snapshot from intel_gpu_top with gst-play-1.0 
+ Render/3D/0 Engine is continously used when switching to different workspaces 
from active vs. 
+ Scaled video window shows normal (fluently) scaled video in overview of all 
windows of all workspaces.
+ 
+ 
+ intel-gpu-top -  208/ 208 MHz;   35% RC6;  0.86 Watts;  137 irqs/s
+ 
+   IMC reads:0 MiB/s
+  IMC writes:  677 MiB/s
+ 
+   ENGINE  BUSY  MI_SEMA 
MI_WAIT
+  Render/3D/0   37.98% |█▎ |  0%  
0%
+Blitter/00.00% |   |  0%  
0%
+  Video/0   13.00% |▌  |  0%  
0%
+   VideoEnhance/00.00% |   |  0%  
0%
+ 
+ 
+ snapshot from intel_gpu_top with mpv 
+ Render/3D/0 Engine breaks down when switched from active workspace to another 
workspace where mpv is not active.
+ scaled video is stuttering when all windows of all workspaces are shown in 
overview!
+ 
+ intel-gpu-top -  420/ 421 MHz;   48% RC6;  0.47 Watts;   50 irqs/s
+ 
+   IMC reads:0 MiB/s
+  IMC writes:  201 MiB/s
+ 
+   ENGINE  BUSY  MI_SEMA 
MI_WAIT
+  Render/3D/03.00% |█  |  0%  
0%
+Blitter/00.00% |   |  0%  
0%
+  Video/06.49% |██▎|  0%  
0%
+   VideoEnhance/00.00% |   |  0%  
0%
+ 
+ ^C
+ 
+ snapshots not at the exactly same position in the video!
+ 
+ 
+ 
  My machine:
  
  tux@tux-Aspire-V5-573G:~$ neofetch
- .-/+oooo+/-. tux@tux-Aspire-V5-573G
- `:+ss+:` --
-   -+ssyy+- OS: Ubuntu 20.04.2 LTS x86_64
- .ossdMMMNyo. Host: Aspire V5-573G TBD by
-/ssshdmmNNmmyNhss/ Kernel: 5.4.0-74-generic
-   +shmydMMMNy+ Uptime: 2 hours, 10 mins
-  /hNMMMyhhhmNMMMNh/ Packages: 2927 (dpkg), 12 (snap)
+ .-/+oooo+/-. tux@tux-Aspire-V5-573G
+ `:+ss+:` --
+   -+ssyy+- OS: Ubuntu 20.04.2 LTS x86_64
+ .ossdMMMNyo. Host: Aspire V5-573G TBD by
+    /ssshdmmNNmmyNhss/ Kernel: 5.4.0-74-generic
+   +shmydMMMNy+ Uptime: 2 hours, 10 mins
+  /hNMMMyhhhmNMMMNh/ Packages: 2927 (dpkg), 12 (snap)
  .dMMMNhsshNMMMd. Shell: bash 5.1.8
  +hhhyNMMNyyNMMMysss+ Resolution: 1920x1080
  ossyNMMMNyMMhsshmmmhssso DE: MATE
  ossyNMMMNyMMhsshmmmhssso WM: Compiz
  +hhhyNMMNyyNMMMysss+ WM Theme: Radiant-MATE
  .dMMMNhsshNMMMd. Theme: Mojave-light [GTK2/3]
-  /hNMMMyhhhdNMMMNh/ Icons: Radiant-MATE [GTK2/3]
-   +sdmydy+ Terminal: mate-terminal
-/ssshdmmyNhss/ Terminal Font: Ubuntu Mono 13
- .ossdMMMNyo. CPU: Intel i5-4200U (4) @ 2.600GHz
-   -+syyy+- GPU: NVIDIA GeForce GT 750M
- `:+ss+:` GPU: Intel Haswell-ULT
- .-/+oooo+/-. Memory: MiB / 

[Bug 1931890] Re: vlc has a problem with 3D Render Engine in VAAPI

2021-06-14 Thread Heinz Assmus
** Description changed:

  When I check hardware acceleration in vlc for intel graphics drivers using 
intel-gpu-tools, it seems like vlc has a problem with the 3d render engine in 
the vaapi module.
  I use Ubuntu MATE 20.04 with Compiz as a window manager (used plugins Scale, 
Expo, Desktop Wall, etc.). When I work with several virtual desktops, the load 
on the 3D rendering engine of the Intel driver drops when I switch to a 
different desktop than the one on which vlc is active.
  In the Scale plug-in (overview of all windows on all workspaces) the graphics 
output then stutters in the reduced video image from vlc. In a normal HD video 
(1280x720) the load drops from approx. 32% to approx. 8%. The video engine 
(hardware acceleration) has no errors.
  Occupancy continuously at 4% to 6%.
  
  Vlc works perfectly under Nvidia graphics (no stuttering graphic image
  in the reduced vlc video window with an overview of all windows on all
  workspaces).
  
  Gstreamer (Ver. 1.18) works fine with gst-play-1.0 on vaapi and nvidia-vdpau. 
There is no drop in the utilization of the 3D rendering engine with an overview 
of all windows on all workspaces in the Scale plug-in. (Checked with 
intel_gpu_top at Intelgraphics).
  The graphics output runs without stuttering in the reduced vlc window and the 
Utilization in 3D Render Engine is continuously around 33% throughout.
  
  This issue exist already a long time before up to now and in other
  distros and flavors with Compiz.
  
+ 
+ snapshot from intel_gpu_top with gst-play-1.0 
+ Render/3D/0 Engine is continously used when switching to different workspaces 
from active vs. 
+ Scaled video window shows normal (fluently) scaled video in overview of all 
windows of all workspaces.
+ 
+ 
+ intel-gpu-top -  208/ 208 MHz;   35% RC6;  0.86 Watts;  137 irqs/s
+ 
+   IMC reads:0 MiB/s
+  IMC writes:  677 MiB/s
+ 
+   ENGINE  BUSY  MI_SEMA 
MI_WAIT
+  Render/3D/0   37.98% |█▎ |  0%  
0%
+Blitter/00.00% |   |  0%  
0%
+  Video/0   13.00% |▌  |  0%  
0%
+   VideoEnhance/00.00% |   |  0%  
0%
+ 
+ 
+ snapshot from intel_gpu_top with vlc 
+ Render/3D/0 Engine breaks down when switched from active workspace to another 
workspace where vlc is not active.
+ scaled video is stuttering when all windows of all workspaces are shown in 
overview!
+ 
+ intel-gpu-top -  420/ 421 MHz;   48% RC6;  0.47 Watts;   50 irqs/s
+ 
+   IMC reads:0 MiB/s
+  IMC writes:  201 MiB/s
+ 
+   ENGINE  BUSY  MI_SEMA 
MI_WAIT
+  Render/3D/03.00% |█  |  0%  
0%
+Blitter/00.00% |   |  0%  
0%
+  Video/06.49% |██▎|  0%  
0%
+   VideoEnhance/00.00% |   |  0%  
0%
+ 
+ ^C
+ 
+ snapshots not at the exactly same position in the video!
+ 
+ 
  My machine:
  
  tux@tux-Aspire-V5-573G:~$ neofetch
- .-/+oooo+/-.   tux@tux-Aspire-V5-573G 
- `:+ss+:`   -- 
-   -+ssyy+- OS: Ubuntu 20.04.2 LTS x86_64 
- .ossdMMMNyo.   Host: Aspire V5-573G TBD by 
-/ssshdmmNNmmyNhss/  Kernel: 5.4.0-74-generic 
-   +shmydMMMNy+ Uptime: 2 hours, 10 mins 
-  /hNMMMyhhhmNMMMNh/Packages: 2927 (dpkg), 12 (snap) 
- .dMMMNhsshNMMMd.   Shell: bash 5.1.8 
- +hhhyNMMNyyNMMMysss+   Resolution: 1920x1080 
- ossyNMMMNyMMhsshmmmhssso   DE: MATE 
- ossyNMMMNyMMhsshmmmhssso   WM: Compiz 
- +hhhyNMMNyyNMMMysss+   WM Theme: Radiant-MATE 
- .dMMMNhsshNMMMd.   Theme: Mojave-light [GTK2/3] 
-  /hNMMMyhhhdNMMMNh/Icons: Radiant-MATE [GTK2/3] 
-   +sdmydy+ Terminal: mate-terminal 
-/ssshdmmyNhss/  Terminal Font: Ubuntu Mono 13 
- .ossdMMMNyo.   CPU: Intel i5-4200U (4) @ 2.600GHz 
-   -+syyy+- GPU: NVIDIA GeForce GT 750M 
- `:+ss+:`   GPU: Intel Haswell-ULT 
- .-/+oooo+/-.   Memory: MiB / 7845MiB
+ .-/+oooo+/-.   tux@tux-Aspire-V5-573G
+ `:+ss+:`   --
+   -+ssyy+- OS: Ubuntu 20.04.2 LTS x86_64
+ .ossdMMMNyo.   Host: Aspire V5-573G TBD by
+    

[Bug 1931895] [NEW] mpv has a problem with 3D Render Engine in VAAPI

2021-06-14 Thread Heinz Assmus
Public bug reported:

When I check hardware acceleration in mpv for intel graphics drivers using 
intel-gpu-tools, it seems like mpv has a problem with the 3d render engine in 
the vaapi module.
I use Ubuntu MATE 20.04 with Compiz as a window manager (used plugins Scale, 
Expo, Desktop Wall, etc.). When I work with several virtual desktops, the load 
on the 3D rendering engine of the Intel driver drops when I switch to a 
different desktop than the one on which mpv is active.
In the Scale plug-in (overview of all windows on all workspaces) the graphics 
output then stutters in the reduced video image from mpv. In a normal HD video 
(1280x720) the load drops from approx. 32% to approx. 8%. The video engine 
(hardware acceleration) has no errors.
Occupancy continuously at 4% to 6%.

Mpv works perfectly under Nvidia graphics (no stuttering graphic image
in the reduced mpv video window with an overview of all windows on all
workspaces).

Gstreamer (Ver. 1.18) works fine with gst-play-1.0 on vaapi and nvidia-vdpau. 
There is no drop in the utilization of the 3D rendering engine with an overview 
of all windows on all workspaces in the Scale plug-in. (Checked with 
intel_gpu_top at Intelgraphics).
The graphics output runs without stuttering in the reduced vlc window and the 
Utilization in 3D Render Engine is continuously around 33% throughout.

This issue exist already a long time before up to now and in other
distros and flavors with Compiz.

My machine:

tux@tux-Aspire-V5-573G:~$ neofetch
.-/+oooo+/-. tux@tux-Aspire-V5-573G
`:+ss+:` --
  -+ssyy+- OS: Ubuntu 20.04.2 LTS x86_64
.ossdMMMNyo. Host: Aspire V5-573G TBD by
   /ssshdmmNNmmyNhss/ Kernel: 5.4.0-74-generic
  +shmydMMMNy+ Uptime: 2 hours, 10 mins
 /hNMMMyhhhmNMMMNh/ Packages: 2927 (dpkg), 12 (snap)
.dMMMNhsshNMMMd. Shell: bash 5.1.8
+hhhyNMMNyyNMMMysss+ Resolution: 1920x1080
ossyNMMMNyMMhsshmmmhssso DE: MATE
ossyNMMMNyMMhsshmmmhssso WM: Compiz
+hhhyNMMNyyNMMMysss+ WM Theme: Radiant-MATE
.dMMMNhsshNMMMd. Theme: Mojave-light [GTK2/3]
 /hNMMMyhhhdNMMMNh/ Icons: Radiant-MATE [GTK2/3]
  +sdmydy+ Terminal: mate-terminal
   /ssshdmmyNhss/ Terminal Font: Ubuntu Mono 13
.ossdMMMNyo. CPU: Intel i5-4200U (4) @ 2.600GHz
  -+syyy+- GPU: NVIDIA GeForce GT 750M
`:+ss+:` GPU: Intel Haswell-ULT
.-/+oooo+/-. Memory: MiB / 7845MiB

** Affects: mpv (Ubuntu)
 Importance: Undecided
 Status: New

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1931895

Title:
  mpv has a problem with 3D Render Engine in VAAPI

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/mpv/+bug/1931895/+subscriptions

-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

[Bug 1931890] [NEW] vlc has a problem with 3D Render Engine in VAAPI

2021-06-14 Thread Heinz Assmus
Public bug reported:

When I check hardware acceleration in vlc for intel graphics drivers using 
intel-gpu-tools, it seems like vlc has a problem with the 3d render engine in 
the vaapi module.
I use Ubuntu MATE 20.04 with Compiz as a window manager (used plugins Scale, 
Expo, Desktop Wall, etc.). When I work with several virtual desktops, the load 
on the 3D rendering engine of the Intel driver drops when I switch to a 
different desktop than the one on which vlc is active.
In the Scale plug-in (overview of all windows on all workspaces) the graphics 
output then stutters in the reduced video image from vlc. In a normal HD video 
(1280x720) the load drops from approx. 32% to approx. 8%. The video engine 
(hardware acceleration) has no errors.
Occupancy continuously at 4% to 6%.

Vlc works perfectly under Nvidia graphics (no stuttering graphic image
in the reduced vlc video window with an overview of all windows on all
workspaces).

Gstreamer (Ver. 1.18) works fine with gst-play-1.0 on vaapi and nvidia-vdpau. 
There is no drop in the utilization of the 3D rendering engine with an overview 
of all windows on all workspaces in the Scale plug-in. (Checked with 
intel_gpu_top at Intelgraphics).
The graphics output runs without stuttering in the reduced vlc window and the 
Utilization in 3D Render Engine is continuously around 33% throughout.

This issue exist already a long time before up to now and in other
distros and flavors with Compiz.

My machine:

tux@tux-Aspire-V5-573G:~$ neofetch
.-/+oooo+/-.   tux@tux-Aspire-V5-573G 
`:+ss+:`   -- 
  -+ssyy+- OS: Ubuntu 20.04.2 LTS x86_64 
.ossdMMMNyo.   Host: Aspire V5-573G TBD by 
   /ssshdmmNNmmyNhss/  Kernel: 5.4.0-74-generic 
  +shmydMMMNy+ Uptime: 2 hours, 10 mins 
 /hNMMMyhhhmNMMMNh/Packages: 2927 (dpkg), 12 (snap) 
.dMMMNhsshNMMMd.   Shell: bash 5.1.8 
+hhhyNMMNyyNMMMysss+   Resolution: 1920x1080 
ossyNMMMNyMMhsshmmmhssso   DE: MATE 
ossyNMMMNyMMhsshmmmhssso   WM: Compiz 
+hhhyNMMNyyNMMMysss+   WM Theme: Radiant-MATE 
.dMMMNhsshNMMMd.   Theme: Mojave-light [GTK2/3] 
 /hNMMMyhhhdNMMMNh/Icons: Radiant-MATE [GTK2/3] 
  +sdmydy+ Terminal: mate-terminal 
   /ssshdmmyNhss/  Terminal Font: Ubuntu Mono 13 
.ossdMMMNyo.   CPU: Intel i5-4200U (4) @ 2.600GHz 
  -+syyy+- GPU: NVIDIA GeForce GT 750M 
`:+ss+:`   GPU: Intel Haswell-ULT 
.-/+oooo+/-.   Memory: MiB / 7845MiB

** Affects: vlc (Ubuntu)
 Importance: Undecided
 Status: New

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1931890

Title:
  vlc has a problem with 3D Render Engine in VAAPI

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/vlc/+bug/1931890/+subscriptions

-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

[Bug 1930091] [NEW] Totem (videos) doesn't correctly activate hardware accelleration in gstreamer

2021-05-28 Thread Heinz Assmus
Public bug reported:

If I play videos (mp4) with totem in Intel graphics (i965) Haswell Chip
the hardware acelleration is not completly activated in gstreamer. In
intel-gpu-tools (command intel_gpu_top) it shows, that only the Engine
"Render/3D" is activated but not the Engine "Videos" and "Blitter" in
the driver. So the cpu consumption is markable higher if I play the same
video with gstreamer plaver "gst-play-1.0". With gst-play-1.0 the Engine
"Video" and "Blitter" is sometimes additional activated to the Engine
"Render/3D" and the consumption in Render/3D is reduced in comparison to
play the video with totem!

It seems the failure lies in: 0:00:00.491871465 19021 0x563257eee100
WARN   totem bacon-video-widget.c:2098:bvw_update_tags:
Pipeline sent audio tags update with no changes

(totem:19021): Gtk-WARNING **: 18:25:27.922: Drawing a gadget with
negative dimensions. Did you forget to allocate a size? (node slider
owner GtkScale)

In program "parole"  (another video player with gstreamer) the vaapi
driver is used correctly

In debug-mode for totem for gstreamer there are shown several warning
messages in the terminal.

terminal messages (with totem):

tux@tux-Aspire-V5-573G:~/Videos$ 
tux@tux-Aspire-V5-573G:~/Videos$ 
tux@tux-Aspire-V5-573G:~/Videos$ totem --gst-debug-level=1 
Test-TS_in_100sec_h264.mp4

(totem:18959): Gtk-WARNING **: 18:23:02.053: Drawing a gadget with negative 
dimensions. Did you forget to allocate a size? (node slider owner GtkScale)
tux@tux-Aspire-V5-573G:~/Videos$ 
tux@tux-Aspire-V5-573G:~/Videos$ 
tux@tux-Aspire-V5-573G:~/Videos$ totem --gst-debug-level=2 
Test-TS_in_100sec_h264.mp4
0:00:00.255306411 19021 0x563257eee100 WARN basesrc 
gstbasesrc.c:3600:gst_base_src_start_complete: pad not activated yet
0:00:00.255651516 19021 0x563257eee100 WARN basesrc 
gstbasesrc.c:3600:gst_base_src_start_complete: pad not activated yet
0:00:00.283533162 19021 0x563258fe0360 WARN qtdemux 
qtdemux_types.c:239:qtdemux_type_get: unknown QuickTime node type tmcd
0:00:00.283570302 19021 0x563258fe0360 WARN qtdemux 
qtdemux_types.c:239:qtdemux_type_get: unknown QuickTime node type pasp
0:00:00.283593896 19021 0x563258fe0360 WARN qtdemux 
qtdemux_types.c:239:qtdemux_type_get: unknown QuickTime node type sgpd
0:00:00.283607809 19021 0x563258fe0360 WARN qtdemux 
qtdemux_types.c:239:qtdemux_type_get: unknown QuickTime node type sbgp
0:00:00.283619727 19021 0x563258fe0360 WARN qtdemux 
qtdemux_types.c:239:qtdemux_type_get: unknown QuickTime node type nmhd
0:00:00.283630403 19021 0x563258fe0360 WARN qtdemux 
qtdemux_types.c:239:qtdemux_type_get: unknown QuickTime node type tmcd
0:00:00.283689023 19021 0x563258fe0360 WARN qtdemux 
qtdemux.c:3237:qtdemux_parse_trex: failed to find fragment defaults 
for stream 1
0:00:00.283822449 19021 0x563258fe0360 WARN qtdemux 
qtdemux.c:3237:qtdemux_parse_trex: failed to find fragment defaults 
for stream 2
0:00:00.283936255 19021 0x563258fe0360 WARN qtdemux 
qtdemux.c:3237:qtdemux_parse_trex: failed to find fragment defaults 
for stream 3
0:00:00.491871465 19021 0x563257eee100 WARN   totem 
bacon-video-widget.c:2098:bvw_update_tags: Pipeline sent audio tags update with 
no changes

(totem:19021): Gtk-WARNING **: 18:25:27.922: Drawing a gadget with negative 
dimensions. Did you forget to allocate a size? (node slider owner GtkScale)
0:01:56.879677733 19021 0x7f760c008460 WARN   libav 
gstavauddec.c:628:gst_ffmpegauddec_drain: send packet failed, could 
not drain decoder
0:01:58.021585797 19021 0x563258489b30 WARN   pulse 
pulsesink.c:702:gst_pulsering_stream_underflow_cb:
 Got underflow
tux@tux-Aspire-V5-573G:~/Videos$ 


terminal messages with gst.play-1.0:

tux@tux-Aspire-V5-573G:~/Videos$ 
tux@tux-Aspire-V5-573G:~/Videos$ 
tux@tux-Aspire-V5-573G:~/Videos$ gst-play-1.0 --gst-debug-level=1 
Test-TS_in_100sec_h264.mp4
Geben Sie »k« ein, um die Liste der Tastenkombinationen zu sehen.
Momentan wird /home/tux/Videos/Test-TS_in_100sec_h264.mp4 wiedergegeben
Redistribute latency...
Redistribute latency...
0:01:57.5 / 0:01:57.6   
Das Ende der Wiedergabeliste wurde erreicht.

tux@tux-Aspire-V5-573G:~/Videos$ gst-play-1.0 --gst-debug-level=2 
Test-TS_in_100sec_h264.mp4
Geben Sie »k« ein, um die Liste der Tastenkombinationen zu sehen.
Momentan wird /home/tux/Videos/Test-TS_in_100sec_h264.mp4 wiedergegeben
0:00:00.029009130 19190 0x5600d5b774f0 WARN basesrc 
gstbasesrc.c:3600:gst_base_src_start_complete: pad not activated yet
0:00:00.029496474 19190 0x5600d5b774f0 WARN basesrc 
gstbasesrc.c:3600:gst_base_src_start_complete: pad not activated yet
0:00:00.044690597 19190 0x5600d5b7bb00 WARN qtdemux 
qtdemux_types.c:239:qtdemux_type_get: unknown QuickTime node type tmcd
0:00:00.044725770 

[Bug 1929815] [NEW] intel-vaapi-driver conflicts with window manager compiz in plugin scale

2021-05-27 Thread Heinz Assmus
Public bug reported:

I'm using Ubuntu 20.04 MATE with window manager compiz and 4 screens with 
compiz plugins Expo and Desktop Wall with hot corners for Scale-plugin.
Hardware accellerated videos with mpv and vlc leads to stuttering previews in 
scale function in overview for all windows when the actice screen is not the 
screen where the active porgram (mpv or vlc) was started.
In Terminal both programs gives several failure messages (see adendon).
If i play the same video with gstreamer gst-play-1.0 the video runs fine in all 
screens when Scale gives an overview of all windows of all workspaces.
If i check vaapi with intel-gpu-tools with the command intel_gpu_top it seems 
that gstreamer is using the Engines Render/3D  Blitter and Video for hardware 
decoding, whereas vlc and mpv only uses the Engines Render/3D and Video for 
hardware decoding.
The Engine Blitter is not used.

Terminal messages:

tux@tux-Aspire-V5-573G:~/Videos$ gst-play-1.0 
hr__tierisch-schlau-waschbaeren3-banse_syn2_1920x1080-50p-8000kbit.mp4
Geben Sie »k« ein, um die Liste der Tastenkombinationen zu sehen.
Momentan wird 
/home/tux/Videos/hr__tierisch-schlau-waschbaeren3-banse_syn2_1920x1080-50p-8000kbit.mp4
 wiedergegeben
Redistribute latency...
Redistribute latency...
0:01:02.6 / 0:04:52.1   
tux@tux-Aspire-V5-573G:~/Videos$ mpv 
hr__tierisch-schlau-waschbaeren3-banse_syn2_1920x1080-50p-8000kbit.mp4
 (+) Video --vid=1 (*) (h264 1920x1080 50.000fps)
 (+) Audio --aid=1 (*) (aac 2ch 48000Hz)
[vaapi] libva: /usr/lib/x86_64-linux-gnu/dri/iHD_drv_video.so init failed
Using hardware decoding (vaapi).
AO: [pulse] 48000Hz stereo 2ch float
VO: [gpu] 1920x1080 vaapi[nv12]
AV: 00:00:04 / 00:04:52 (2%) A-V:  0.000

Audio/Video desynchronisation detected! Possible reasons include too slow
hardware, temporary CPU spikes, broken drivers, and broken files. Audio
position will not match to the video (see A-V status field).

AV: 00:00:44 / 00:04:52 (15%) A-V:  0.000 Dropped: 1605

Exiting... (Quit)
tux@tux-Aspire-V5-573G:~/Videos$ vlc 
hr__tierisch-schlau-waschbaeren3-banse_syn2_1920x1080-50p-8000kbit.mp4
VLC media player 3.0.9.2 Vetinari (revision 3.0.9.2-0-gd4c1aefe4d)
[55f2dd4e45b0] main libvlc: VLC wird mit dem Standard-Interface ausgeführt. 
Benutzen Sie 'cvlc', um VLC ohne Interface zu verwenden.
libva info: VA-API version 1.7.0
libva info: Trying to open /usr/lib/x86_64-linux-gnu/dri/iHD_drv_video.so
libva info: Found init function __vaDriverInit_1_7
libva error: /usr/lib/x86_64-linux-gnu/dri/iHD_drv_video.so init failed
libva info: va_openDriver() returns 1
libva info: Trying to open /usr/lib/x86_64-linux-gnu/dri/i965_drv_video.so
libva info: Found init function __vaDriverInit_1_6
libva info: va_openDriver() returns 0
[7f0cc4d022f0] avcodec decoder: Using Intel i965 driver for Intel(R) 
Haswell Mobile - 2.4.0 for hardware decoding
[h264 @ 0x7f0cc4d28840] co located POCs unavailable
[h264 @ 0x7f0cc4d9d440] mmco: unref short failure
[h264 @ 0x7f0cc4d80c80] mmco: unref short failure
[h264 @ 0x7f0cc4d385c0] co located POCs unavailable
[h264 @ 0x7f0cc4db9bc0] mmco: unref short failure
[h264 @ 0x7f0cc4d9d440] mmco: unref short failure
[h264 @ 0x7f0cc4d80c80] co located POCs unavailable
[h264 @ 0x7f0cc4d28840] mmco: unref short failure
[h264 @ 0x7f0cc4db9bc0] mmco: unref short failure
[h264 @ 0x7f0cc4d9d440] co located POCs unavailable
[h264 @ 0x7f0cc4d385c0] mmco: unref short failure
[h264 @ 0x7f0cc4d28840] mmco: unref short failure
[h264 @ 0x7f0cc4db9bc0] co located POCs unavailable
[h264 @ 0x7f0cc4d80c80] mmco: unref short failure
[h264 @ 0x7f0cc4d385c0] mmco: unref short failure
[h264 @ 0x7f0cc4d28840] co located POCs unavailable
[h264 @ 0x7f0cc4d9d440] mmco: unref short failure
[h264 @ 0x7f0cc4d80c80] mmco: unref short failure
[h264 @ 0x7f0cc4d385c0] co located POCs unavailable
[h264 @ 0x7f0cc4d80c80] mmco: unref short failure
[h264 @ 0x7f0cc4d385c0] co located POCs unavailable
[h264 @ 0x7f0cc4db9bc0] mmco: unref short failure
[h264 @ 0x7f0cc4d9d440] mmco: unref short failure
[h264 @ 0x7f0cc4d80c80] co located POCs unavailable
[h264 @ 0x7f0cc4db9bc0] mmco: unref short failure
[h264 @ 0x7f0cc4d9d440] co located POCs unavailable
[h264 @ 0x7f0cc4d28840] mmco: unref short failure
[h264 @ 0x7f0cc4d28840] co located POCs unavailable
[h264 @ 0x7f0cc4db9bc0] co located POCs unavailable
[h264 @ 0x7f0cc4d385c0] mmco: unref short failure
[h264 @ 0x7f0cc4d385c0] co located POCs unavailable
[h264 @ 0x7f0cc4d28840] co located POCs unavailable
[h264 @ 0x7f0cc4d80c80] mmco: unref short failure
[h264 @ 0x7f0cc4d80c80] co located POCs unavailable
[h264 @ 0x7f0cc4d385c0] co located POCs unavailable
[h264 @ 0x7f0cc4d9d440] mmco: unref short failure
[h264 @ 0x7f0cc4d9d440] co located POCs unavailable
[h264 @ 0x7f0cc4d80c80] co located POCs unavailable
[h264 @ 0x7f0cc4db9bc0] mmco: unref short failure
[h264 @ 0x7f0cc4db9bc0] co located POCs unavailable
[h264 @ 0x7f0cc4d9d440] co located POCs unavailable
[h264 @ 0x7f0cc4d28840] mmco: unref short 

[Bug 1929257] [NEW] Intel driver i965 has a problem with compiz plugin scale

2021-05-21 Thread Heinz Assmus
Public bug reported:

Bug report and description:

When using MATE with Compiz windowmanager in Linux Mint 20.1, playing
videos with players like vlc, celluloid, mpv, totem videos get
stuttering in overview with compiz plugin scale when all windows of all
workspaces are shown (Audio of the video runs normal). If the workspace
is active, where the video player ist playing the video, the scaled
videopictures runs smoothly. But if i change to an other workspace (not
the workspace where the video is playing) the scaled video in overwiew
becomes stuttering (audio of the video runs normal). mpv player gives an
orange warning that a problem has occurerd.

This occures only with the Intel graphics driver i965. If i change the
video to Nvidia graphics card with optimus, the videos in scale overview
runs fine in every active workspace.

This problem exists since Ubuntu 16.04 and above versions. Same behavior
in Ubuntu MATE 20.04 and Ubuntu Unity7 18.04.

In Ubuntu 20.04 (with Gnome 3) videos with Intel graphics runs normal in
scaled overview of all workspaces, in elementary OS 5.1.2 (base is
Ubuntu 18.04) video runs normal in overview of all windows in all
workspaces (hot corner)

Terminal messages

tux@tux-Aspire-V5-573G:~/Videos$ mpv 'Simple Minds - Glittering Prize 
Acoustic.mp4'
 (+) Video --vid=1 (*) (h264 1280x720 25.000fps)
 (+) Audio --aid=1 (*) (aac 2ch 44100Hz)
[vaapi] libva: /usr/lib/x86_64-linux-gnu/dri/iHD_drv_video.so init failed
Cannot load libcuda.so.1
Using hardware decoding (vaapi).
AO: [pulse] 44100Hz stereo 2ch float
VO: [gpu] 1280x720 vaapi[nv12]
AV: 00:00:20 / 00:04:07 (8%) A-V:  0.000

Audio/Video desynchronisation detected! Possible reasons include too slow
hardware, temporary CPU spikes, broken drivers, and broken files. Audio
position will not match to the video (see A-V status field).

AV: 00:04:07 / 00:04:07 (100%) A-V:  0.000 Dropped: 2231

Exiting... (End of file)


neofetch shows following datas:

tux@tux-Aspire-V5-573G:~/Videos$ neofetch
 ...-:-... tux@tux-Aspire-V5-573G 
  .-MMM-.  -- 
  .-`..-:::-..`-.  OS: Linux Mint 20.1 x86_64 
.:.:MMM:.:.Host: Aspire V5-573G TBD by 
   -MMM-M---MMM.MMM-   Kernel: 5.4.0-73-generic 
 `:MMM:MM`  ::::-...-:MMM:`Uptime: 1 hour, 29 mins 
 :MMM:MMM`  :MM:`  ````  `:MMM:MMM:Packages: 2573 (dpkg), 11 (flatpak) 
.MMM.`  :MM.  -MM.  .MM-  `.MMM.   Shell: bash 5.0.17 
:MMM:`  :MM.  -MM-  .MM:  `-MMM:   Resolution: 1920x1080 
:MMM:`  :MM.  -MM-  .MM:  `:MMM:   DE: MATE 
:MMM:`  :MM.  -MM-  .MM:  `-MMM:   WM: Compiz 
.MMM.`  :MM:--:MM:--:MM:  `.MMM.   WM Theme: Mint-Y 
 :MMM:MMM-  `--`  -MMM-MMM:Theme: Mint-Y [GTK2/3] 
  :MMM:MMM:``:MMM:MMM: Icons: Mint-Y [GTK2/3] 
   .MMM.:--:.MMM.  Terminal: mate-terminal 
 '-.-MMM-.-'   Terminal Font: Monospace 10 
   '.-``--:--``-.' CPU: Intel i5-4200U (4) @ 2.600GHz 
'-M-'  GPU: NVIDIA GeForce GT 750M 
   ``-:-`` GPU: Intel Haswell-ULT 
   Memory: 1737MiB / 7845MiB 

   
   


tux@tux-Aspire-V5-573G:~/Videos$

** Affects: bluez-tools (Ubuntu)
 Importance: Undecided
 Status: New

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1929257

Title:
  Intel driver i965 has a problem with compiz plugin scale

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/bluez-tools/+bug/1929257/+subscriptions

-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

[Bug 1861920] [NEW] bluetooth-adapter fails when it tries to connect to bluetooth device

2020-02-04 Thread Heinz Assmus
Public bug reported:

===
 Info  
===
   PID: 4057 (bt-adapter)
   UID: 1000 (heinz)
   GID: 1000 (heinz)
Signal: 6 (ABRT)
 Timestamp: Tue 2020-02-04 11:59:55 CET (7h ago)
  Command Line: bt-adapter -i
Executable: /usr/bin/bt-adapter
 Control Group: /user.slice/user-1000.slice/session-c2.scope
  Unit: session-c2.scope
 Slice: user-1000.slice
   Session: c2
 Owner UID: 1000 (heinz)
   Boot ID: 12b27d102cdf43838265b746957f9821
Machine ID: cf5afa9f92e040ceb1a8f96162fd7337
  Hostname: heinz-MS-7091
   Storage: 
/var/lib/systemd/coredump/core.bt-adapter.1000.12b27d102cdf43838265b746957f9821.4057.158081399500.lz4
   Message: Process 4057 (bt-adapter) of user 1000 dumped core.

Stack trace of thread 4057:
#0  0xb7f6bd09 __kernel_vsyscall (linux-gate.so.1)
#1  0xb7a25832 __libc_signal_restore_set (libc.so.6)
#2  0xb7a26cc1 __GI_abort (libc.so.6)
#3  0xb7e8b945 g_assertion_message (libglib-2.0.so.0)
#4  0xb7e8b99c g_assertion_message_expr 
(libglib-2.0.so.0)
#5  0x0804e76a n/a (bt-adapter)
#6  0x0804a5a5 n/a (bt-adapter)
#7  0xb7a10e81 __libc_start_main (libc.so.6)
#8  0x0804aa95 n/a (bt-adapter)
===
 GDB Log   
===
[New LWP 4057]
[New LWP 4058]
[New LWP 4059]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/i386-linux-gnu/libthread_db.so.1".
Core was generated by `bt-adapter -i'.
Program terminated with signal SIGABRT, Aborted.
#0  0xb7f6bd09 in __kernel_vsyscall ()
[Current thread is 1 (Thread 0xb781b180 (LWP 4057))]

===
 GDB Backtrace 
===
[New LWP 4057]
[New LWP 4058]
[New LWP 4059]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/i386-linux-gnu/libthread_db.so.1".
Core was generated by `bt-adapter -i'.
Program terminated with signal SIGABRT, Aborted.
#0  0xb7f6bd09 in __kernel_vsyscall ()
[Current thread is 1 (Thread 0xb781b180 (LWP 4057))]
#0  0xb7f6bd09 in __kernel_vsyscall ()
#1  0xb7a25832 in __libc_signal_restore_set (set=0xbfd57bdc) at 
../sysdeps/unix/sysv/linux/nptl-signals.h:80
#2  __GI_raise (sig=6) at ../sysdeps/unix/sysv/linux/raise.c:48
#3  0xb7a26cc1 in __GI_abort () at abort.c:79
#4  0xb7e8b945 in g_assertion_message () from 
/usr/lib/i386-linux-gnu/libglib-2.0.so.0
#5  0xb7e8b99c in g_assertion_message_expr () from 
/usr/lib/i386-linux-gnu/libglib-2.0.so.0
#6  0x0804e76a in ?? ()
#7  0x0804a5a5 in ?? ()
#8  0xb7a10e81 in __libc_start_main (main=0x8049f80, argc=2, argv=0xbfd57ff4, 
init=0x80611c0, fini=0x8061220, rtld_fini=0xb7f7c9b0 <_dl_fini>, 
stack_end=0xbfd57fec) at ../csu/libc-start.c:310
#9  0x0804aa95 in ?? ()

===
 GDB Backtrace (all threads)   
===
[New LWP 4057]
[New LWP 4058]
[New LWP 4059]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/i386-linux-gnu/libthread_db.so.1".
Core was generated by `bt-adapter -i'.
Program terminated with signal SIGABRT, Aborted.
#0  0xb7f6bd09 in __kernel_vsyscall ()
[Current thread is 1 (Thread 0xb781b180 (LWP 4057))]

Thread 3 (Thread 0xb6bffb40 (LWP 4059)):
#0  0xb7f6bd09 in __kernel_vsyscall ()
No symbol table info available.
#1  0xb7ae643b in __GI___poll (fds=0x9d61e40, nfds=2, timeout=-1) at 
../sysdeps/unix/sysv/linux/poll.c:29
resultvar = 
resultvar = 
sc_cancel_oldtype = 0
sc_ret = 
sc_ret = 
nfds = 2
fds = 0x9d61e40
sc_ret = 
__value = 
timeout = -1
resultvar = 
resultvar = 
sc_cancel_oldtype = 
resultvar = 
resultvar = 
sc_ret = 
__value = 
resultvar = 
resultvar = 
sc_cancel_oldtype = 
resultvar = 
resultvar = 
#2  0xb7e737c0 in g_poll () from /usr/lib/i386-linux-gnu/libglib-2.0.so.0
No symbol table info available.
#3  0xb7e6426a in ?? () from /usr/lib/i386-linux-gnu/libglib-2.0.so.0
No symbol table info available.
#4  0xb7e646b9 in g_main_loop_run () from 
/usr/lib/i386-linux-gnu/libglib-2.0.so.0
No symbol table info available.
#5