[Bug 1691676] Re: Mouse cursor (pointer) is missing during desktop zoom in gnome-shell

2017-10-22 Thread Steven Kuck
Adding this story so maybe it will be easier for others to find.

When I upgraded to Ubuntu Artful Aardvark 17.10 the screen booted up in zoom 
mode and it scrolled whenever I moved the mouse. I figured out how to get the 
zoom to normal size, but the mouse cursor disappeared or was invisible. If I 
pressed any key (e.g. SHIFT), the cursor would flash and I could repeatedly 
press the key to navigate.
I didn't realize the Universal Access Zoom was still on because the zoom was 
1:1. Turning the zoom feature off entirely made the mouse appear as normal.

Perhaps the Universal Access Zoom should be off by default on updates.

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https://bugs.launchpad.net/bugs/1691676

Title:
  Mouse cursor (pointer) is missing during desktop zoom in gnome-shell

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[Bug 826049] Re: alacarte crashed with OSError in _execute_child(): [Errno 2] No such file or directory

2011-09-28 Thread Steven Kuck
I am Using 11.10 and trying to view properties crashed alacarte.
This is the output that appear when I click properties:
me@computer:~$ alacarte 
Traceback (most recent call last):
  File /usr/share/alacarte/Alacarte/MainWindow.py, line 382, in 
on_edit_properties_activate
process = subprocess.Popen(['gnome-desktop-item-edit', file_path], 
env=os.environ)
  File /usr/lib/python2.7/subprocess.py, line 679, in __init__
errread, errwrite)
  File /usr/lib/python2.7/subprocess.py, line 1239, in _execute_child
raise child_exception
OSError: [Errno 2] No such file or directory

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https://bugs.launchpad.net/bugs/826049

Title:
  alacarte crashed with OSError in _execute_child(): [Errno 2] No such
  file or directory

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[Bug 852873] Re: GLX is broken for several commercial OpenGL games

2011-09-26 Thread Steven Kuck
This bug was reported a week ago and is unassigned and has undecided
importance. I can't decide the importance for Ubuntu, but I can tell you
the importance for me: show-stopper. I can't prove it is the same bug,
but at the same time as all these games failed due to an error using
OpenGL, all of my WINE games broke too. World of Warcraft, StarCraft 2,
Portal.

Booting with Ubuntu 10.04, using the same WINE version, and the same program 
directories, they work perfectly. I'm using the free version of WoW, so Ubuntu 
testers can try it out themselves.
I suspect it is the same error because this is the first line of the errors 
produced starting WoW:
steven@galactica:~/.wine/drive_c/Program Files/World of Warcraft$ wine Wow.exe
err:wgl:X11DRV_WineGL_InitOpenglInfo  couldn't initialize OpenGL, expect 
problems

Gaming is far from the only thing I do, but this bug affects a more than
just a handful of indie games (the ones listed just happen to be from
the Humble Indie Bundle). It seems to affect many things that use
OpenGL.

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Title:
  GLX is broken for several commercial OpenGL games

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[Bug 532095] Re: Changing left/right balance in sound-preferences changes the output volume slider when indicator-applet is running

2010-04-29 Thread Steven Kuck
Sad to report, it's better but not really fixed.
Moving the Balance left and right moves the Fade slider a bit, too.
Moving the Fade slider full to Front or Rear results in terrible, tinny sound.

Move Balance full right, move Fade full Front, move Balance full Left, move 
Fade full Rear.
Repeat a couple times, sound output reduces to 0 or near zero.

Moving the Output volume to 0 and then back to 100% DOES reset the
sound to normal, which is a nice save, but not a solid fix.

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Changing left/right balance in sound-preferences changes the output volume 
slider when indicator-applet is running
https://bugs.launchpad.net/bugs/532095
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