[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2018-07-30 Thread Bug Watch Updater
** Changed in: prboom (Debian)
   Status: Incomplete => Fix Released

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Title:
  [apport] prboom crashed with SIGSEGV in free()

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2012-10-01 Thread Thomas Hotz
** Changed in: prboom (Ubuntu)
   Status: New = Incomplete

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Title:
  [apport] prboom crashed with SIGSEGV in free()

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2010-09-20 Thread Jon Dowland
Ing. Forigua, please read the bug description more carefully.  Your
output does not match the behaviour in this bug.  Your problem looks
more like https://bugs.launchpad.net/ubuntu/+source/prboom/+bug/375498 ,
which has been fixed in a package version for Maverick.

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2010-02-12 Thread Ing. Forigua
It is my terminal output, i'm using lucid

** Attachment added: log.txt
   http://launchpadlibrarian.net/39111431/log.txt

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2008-07-17 Thread Jon Dowland
It's a problem with MIDI playback and some hardware, not all. Timidity
fixes it because that makes prboom use software MIDI playback rather
than hardware. It shouldn't be a dependency because not all hardware
MIDI is affected.

I think it's a bug in the SDL mixer library.

You can get around it by either touching /etc/timidity/timidity.cfg or
running with -nomusic (which still gives you sound effects).

** Bug watch added: Debian Bug tracker #472087
   http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=472087

** Also affects: prboom (Debian) via
   http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=472087
   Importance: Unknown
   Status: Unknown

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2008-07-17 Thread Yfrwlf
OK, well I guess I should be filling out a Soundblaster Live doesn't
have working MIDI out of the box bug then. :)

To find out if it's a bug in SDL or not, if someone could find some
other game that used it and the same crash would happen, that would of
course help verify this.  Anyone know of some other games that use the
SDL mixer for MIDI playback? :)

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2008-07-17 Thread Jon Dowland
Penguin command apparently might behave the same:
http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=298982

It was a while ago but in the libsdl1.2-mixer documentation it says do
not do something, I think if you are using it asynchronously,  prboom
does. When I stopped it doing that (patch not available but I recall it
wasn't too complex), the crash wasn't prevented, but it did happen later
on (and the backtrace became more useful). I'll see if I can remember
what it was  I did.

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2008-07-17 Thread Bug Watch Updater
** Changed in: prboom (Debian)
   Status: Unknown = Incomplete

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2008-07-09 Thread Omegamormegil
It works if you install timidity, so it appears to be related to
problems with midi sound.  Perhaps, timidity should be a dependency?

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2008-07-09 Thread Yfrwlf
If the user already has midi configured, installing Timidity wouldn't
mess that up, right?  But at the very least, wouldn't prboom start using
Timidity instead of the user-configured midi?  However...

Maybe it's just me, but since I've never seen hardware midi working out
of the box, I'm thinking that maybe it's just far easier to make
Timidity or some kind of midi emulator and sound bank be a dependency of
any program which requires midi.  Not only does it seem like out-of-the-
box hardware midi device support is a pretty long way away from being a
reality, but midi emulation doesn't take much CPU power.  I have an old
processor, and prboom runs wonderfully with Timidity installed (aside
from a few bugs here and there that the game has).

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2008-05-01 Thread Freyr Gunnar Ólafsson
I'm having the same problem with running prboom with freedoom.

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2008-03-31 Thread TheGZeus
I'm in the same boat.

This is my favorite game...
Well, this and Chrono Trigger.

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2008-01-26 Thread der_vegi
Works in Hardy now, though without sound.

** Changed in: prboom (Ubuntu)
   Status: New = Fix Released

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2008-01-26 Thread der_vegi
Ops, I was wrong. Prboom just runs, when sound is turned off via 'prboom
-nosound'. Otherwise, it still locks X on Hardy. If I switch to tty, and
kill the terminal, from it was started, I can return to X, but with my
mouse locked to the center and the resolution of the game.

** Changed in: prboom (Ubuntu)
   Status: Fix Released = New

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2007-12-08 Thread Siegfried Gevatter (RainCT)
** Changed in: prboom (Ubuntu)
   Importance: Undecided = Medium

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2007-06-18 Thread Apport retracing service
** Attachment removed: CoreDump.gz

   http://launchpadlibrarian.net/7117836/CoreDump.gz

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2007-04-05 Thread Dan O'Huiginn
Thanks for your report!

** Tags added: need-amd64-retrace

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[Bug 101936] Re: [apport] prboom crashed with SIGSEGV in free()

2007-04-05 Thread Apport retracing service

StacktraceTop:malloc_consolidate () from /lib/libc.so.6
_int_free () from /lib/libc.so.6
free () from /lib/libc.so.6
snd_pcm_munmap (pcm=0x7c8170) at pcm_mmap.c:517
snd_pcm_hw_free (pcm=0x2b0bac14b960) at pcm.c:842

** Tags removed: need-amd64-retrace

** Attachment added: Stacktrace.txt (retraced)
   http://librarian.launchpad.net/7176148/%3Cfdopen%3E

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