[Bug 1039367] Re: test-gestures rebuilds every time I make install

2014-12-04 Thread Rolf Leggewie
raring has seen the end of its life and is no longer receiving any
updates. Marking the raring task for this ticket as Won't Fix.

** Changed in: unity (Ubuntu Raring)
   Status: New = Won't Fix

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Title:
  test-gestures rebuilds every time I make install

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[Bug 1039367] Re: test-gestures rebuilds every time I make install

2013-07-26 Thread Stephen M. Webb
Fix Released in Unity Unity 7.1.0.

** Changed in: unity
   Status: Fix Committed = Fix Released

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Title:
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[Bug 1039367] Re: test-gestures rebuilds every time I make install

2013-06-07 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.0.0daily13.06.07-0ubuntu1

---
unity (7.0.0daily13.06.07-0ubuntu1) saucy; urgency=low

  [ Ted Gould ]
  * gtk_icon_info_free() is deprecated for g_object_unref().
  * Upstart event for when the indicators are loaded by the panel
service.
  * Add an upstart job to unity-common.
  * Manage Unity Panel Service's lifecycle with Upstart.

  [ Didier Roche ]
  * add dep on autopilot-desktop.
  * Revert the panel on upstart from ted, it doesn't respawn as expected
when another service try to communicate with the panel service and
the consequence is a lot of tests failing

  [ Nick Dedekind ]
  * Uses a gobject weak ref to test for object deletion in the
GLibObject tests. Previously was checking with G_IS_OBJECT on an
invalid pointer, which was causing a segfault

  [ Manuel de la Pena ]
  * Adds support for payment previews that will allow users to buy music
from within the dash. .

  [ Mathieu Trudel-Lapierre ]
  * Increase timeouts for hud functional and search tests.

  [ Francis Ginther ]
  * Handle StateNotFoundError when querying the label of a hud button.

  [ Łukasz 'sil2100' Zemczak ]
  * Now that we're using the new HUD, there have been some changes that
typically cause test_hud tests to fail. Fix the tests to fit the new
model. The first one is that generally we do not have indicator
entries visible in the HUD anymore. Only application menu entries
are in it now. The second one - the way the results are displayed is
different. Now, instead of Menu  Entry we have Entry (Menu)
etc.
  * Fix two HUD failures related to HUD slow action activation.
  * Fix some autopilot test failures, some related to test_shortcut_hint
and some to test_scroll in launcher.
  * Modify all the hud_query_check lambdas to be more smart and error-
checking. Same for the selected_hud_button method in the HUD
emulator. Also, get rid of the troublesome test_gedit_undo and
change it into test_gedit_save, which is easier to test and anyway
tests what we want. Besides that we also now try to handle the
StateNotFoundError exception in the HUD emulator, another cause of
some AP failures.
  * Add a flag for -Wno-error=unused-local-typedefs, since this causes a
FTBFS on ARM

  [ Michal Hruby ]
  * Don't activate a result twice after pressing Enter. (LP: #1188191)

  [ Sebastien Bacher ]
  * Use '%s:' string for preview hints, rather than just appending ':'.
(LP: #1074038)

  [ Marco Trevisan (Treviño) ]
  * IconRenderer: preprocess an icon if its emblem has been shown/hidden
In that way we can update its transformation. (LP: #1171476,
#1171663)
  * UnityWindow: don't draw the panel shadow above a fullscreen window.
(LP: #1171934)
  * UnityCore: add GtkWrapper to handle GtkIconInfo correctly for
different GTK versions Fix a memory leak in LauncherIcon. (LP:
#1180790)
  * SwitcherController: use proper long long types for
WindowActiveNumber Otherwise an overflow can cause bad window
selection after long uptime.
  * Unity: s/unsigned long long/uint64_t/g.

  [ Chris Townsend ]
  * Fixes issue where minimizing a full screen window would not draw the
Launcher and Panel after minimization. (LP: #1064155)
  * Fixes issue where source files for test-gestures would always be
compiled even if the original source files did not change. (LP:
#1039367)
  * Fixes the issue where the filling in of the progress bar over
Launcher icons does not scale when using smaller or larger icon
sizes than the default size of 48. (LP: #968680)

  [ Sam Spilsbury ]
  * LauncherDragWindow: defer icon paint until DrawContent rather than
doing so immediately (LP: #1180174). (LP: #1180174)
  * Add a pkg-config dependency on xpathselect=1.2 Technically we
depend on xpathselect=1.3 in debian/control, however the latest -
dev package in the distro claims the version is 1.2 and it builds
just fine with that. (LP: #1185226). (LP: #1185226)

  [ Leo Arias ]
  * Fixed the execute_action_by_id on the dash emulator. (LP: #1181677)

  [ Christopher Lee ]
  * Attempt to fix sporadic failure of TestGLibSource.Running for arm
builds.
  * Updating Unity autopilot tests to work with the new version of
autopilot (1.3).
  * Update unity autopilot tests depends.
  * Missed a package depends for unity-autopilot.
  * Updating the dbus introspection to use the new xpathselect
1.3.libxpathselect-dev.

  [ Pawel Stolowski ]
  * Add ModelIterator-inl.h to the list of installed headers (as it's
included by ModelIterator.h).
  * Fixes for two autopilot tests.
  * Bumped required version of libunity.

  [ Andrea Azzarone ]
  * Disable detail view for webapp icons. (LP: #1169340)
  * Don't build CoverflowResultView.cpp.
  * Fix crashing tests. (LP: #1182585)
  * Remove AbstractSeparator.cpp (it does not make sense :).
  * Allow alt-tabbing during a dnd operation. (LP: #111939)
  * 

[Bug 1039367] Re: test-gestures rebuilds every time I make install

2013-05-30 Thread PS Jenkins bot
Fix committed into lp:unity at revision None, scheduled for release in
unity, milestone 7.1.0

** Changed in: unity
   Status: In Progress = Fix Committed

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  test-gestures rebuilds every time I make install

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[Bug 1039367] Re: test-gestures rebuilds every time I make install

2013-05-16 Thread Launchpad Bug Tracker
** Branch linked: lp:~townsend/unity/fix-build-test-gestures

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  test-gestures rebuilds every time I make install

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[Bug 1039367] Re: test-gestures rebuilds every time I make install

2013-05-15 Thread Christopher Townsend
** Changed in: unity
 Assignee: (unassigned) = Christopher Townsend (townsend)

** Changed in: unity (Ubuntu)
 Assignee: (unassigned) = Christopher Townsend (townsend)

** Changed in: unity
   Status: Triaged = In Progress

** Changed in: unity (Ubuntu)
   Status: Triaged = In Progress

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  test-gestures rebuilds every time I make install

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[Bug 1039367] Re: test-gestures rebuilds every time I make install

2013-05-15 Thread Christopher Townsend
The test-gestures CMakeLists.txt file has some commands defined to copy
some files from the Unity source to the build dir and then change some
pre-defined strings within the files.  It does this at every build, so
these files are always changed, so they are rebuilt.

I'll see if it's possible to add some logic around those commands to
only copy and sed if the Unity source file has changed.

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  test-gestures rebuilds every time I make install

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[Bug 1039367] Re: test-gestures rebuilds every time I make install

2013-04-24 Thread Stephen M. Webb
** Changed in: unity
Milestone: 7.0.1 = 7.1.0

** Changed in: unity
   Importance: Low = Medium

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  test-gestures rebuilds every time I make install

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[Bug 1039367] Re: test-gestures rebuilds every time I make install

2013-04-04 Thread Stephen M. Webb
** Changed in: unity
Milestone: 7.0.0 = 7.0.1

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  test-gestures rebuilds every time I make install

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[Bug 1039367] Re: test-gestures rebuilds every time I make install

2013-03-29 Thread Brandon Schaefer
** Also affects: unity (Ubuntu)
   Importance: Undecided
   Status: New

** Changed in: unity
   Status: New = Triaged

** Changed in: unity (Ubuntu)
   Status: New = Triaged

** Changed in: unity (Ubuntu)
   Importance: Undecided = Low

** Changed in: unity
Milestone: None = 7.0.0

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  test-gestures rebuilds every time I make install

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