Public bug reported:
I have a wired issue with the ogre-1.8 packages. Everything works fine
except when there are animated meshes then I get the folllowing crash:
0x7790edfe in Ogre::softwareVertexSkinning_SSE_General
(pSrcPos=0x7fffe15a1da0, pDestPos=0x7fffd15a2800, pSrcNorm=0x7fffe15a1dac,
pDestNorm=0x7fffd15a280c, pBlendWeight=0x7fffd1562244, pBlendIndex=
0x778e9c44 Ogre::Mesh::softwareVertexBlend(Ogre::VertexData const*,
Ogre::VertexData const*, Ogre::Matrix4 const* const*, unsigned long,
bool)+1444 H\213\274, incomplete sequence \310,
blendMatrices=0x7fffd1562240,
srcPosStride=140737488341168, destPosStride=24, srcNormStride=24,
destNormStride=24, blendWeightStride=24, blendIndexStride=8,
numWeightsPerVertex=8, numVertices=1)
at /build/buildd/ogre-1.8-1.8.0/OgreMain/src/OgreOptimisedUtilSSE.cpp:535
Before I was using the ogre-1.8 packages I build RC1 and linked it
statically. That worked fine :/
I also reported the issue upstream:
http://www.ogre3d.org/mantis/view.php?id=553
However it would be nice if somebody using Ubuntu (quantal) could test
if he/she has the same problem.
** Affects: ogre-1.8 (Ubuntu)
Importance: Undecided
Status: New
** Tags: quantal
** Tags added: quantal
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https://bugs.launchpad.net/bugs/1041934
Title:
Animated meshes don't work
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