[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
** No longer affects: qtubuntu -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-devices-system-image/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Fix reapplied in lp:qtubuntu r335 and now fix released to yakkety in: qtubuntu 0.63+16.10.20160809-0ubuntu1 ** Changed in: qtubuntu Status: Triaged => Fix Released ** Changed in: qtubuntu (Ubuntu) Status: Triaged => Fix Released ** Changed in: qtdeclarative (Ubuntu) Status: Confirmed => Invalid ** Changed in: qtmir (Ubuntu) Status: Confirmed => Invalid ** Changed in: unity8 (Ubuntu) Status: Confirmed => Fix Released ** Also affects: canonical-devices-system-image Importance: Undecided Status: New ** Tags added: unity8-desktop ** Changed in: canonical-devices-system-image Status: New => Fix Committed ** Changed in: unity8 (Ubuntu) Status: Fix Released => Invalid -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-devices-system-image/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
With the last version of QtUbuntu mir and unity8 work on Atom, thanks Gerry! It is very slow ( but faster than the old EGL convenience version) but it works. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
I confirm that the atom N470 processor is affected by this bug. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
I've already confirmed Cherryview is not affected by this bug. But I'll update and check again. ** Description changed: Qt clients are failing to create an egl context when running on Intel - Pineview, but not Cherryview systems under Mir. + Diamondville and Pineview, but not Cherryview systems under Mir. eglCreateContext fails with a EGL_BAD_MATCH error code. When it fails, Qt tries to delete & recreate the context, which then crashes the client (bug 1580118) === Original bug description === This bug Makes the pc UNUSABLE when I try to launch Unity 8 and Mir, after writing the password on the login (in the image attached) the bar to enter the password disappears and my computer screen stays stuck without them let me do anything. the connection begins to separate and reattach alone and I can only move the cursor. it makes the computer unusable and I am forced to restart forced to then enter into Unity 7. represented in the screenshot is the lock status after entering the password. Version: unity8.12+16.04.201604.01.1 Version of Mir : 0.21 -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Correcting, err, the fifth time worked or something which I guess couldn't be possible with this bug. Also I did not find the EGL error from unity8-dash.log. Sorry for the noise. ** Description changed: Qt clients are failing to create an egl context when running on Intel - Pineview and Cherryview systems under Mir. + Pineview, but not Cherryview systems under Mir. eglCreateContext fails with a EGL_BAD_MATCH error code. When it fails, Qt tries to delete & recreate the context, which then crashes the client (bug 1580118) === Original bug description === This bug Makes the pc UNUSABLE when I try to launch Unity 8 and Mir, after writing the password on the login (in the image attached) the bar to enter the password disappears and my computer screen stays stuck without them let me do anything. the connection begins to separate and reattach alone and I can only move the cursor. it makes the computer unusable and I am forced to restart forced to then enter into Unity 7. represented in the screenshot is the lock status after entering the password. Version: unity8.12+16.04.201604.01.1 Version of Mir : 0.21 -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Added to the description that Cherryview (Braswell 14nm Atom with Broadwell-level 8th gen Intel graphics) seems similarly affected. I can test fixes. ** Description changed: Qt clients are failing to create an egl context when running on Intel - Pineview systems under Mir. + Pineview and Cherryview systems under Mir. eglCreateContext fails with a EGL_BAD_MATCH error code. When it fails, Qt tries to delete & recreate the context, which then crashes the client (bug 1580118) - === Original bug description === This bug Makes the pc UNUSABLE when I try to launch Unity 8 and Mir, after writing the password on the login (in the image attached) the bar to enter the password disappears and my computer screen stays stuck without them let me do anything. the connection begins to separate and reattach alone and I can only move the cursor. it makes the computer unusable and I am forced to restart forced to then enter into Unity 7. represented in the screenshot is the lock status after entering the password. Version: unity8.12+16.04.201604.01.1 Version of Mir : 0.21 -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
When? -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Of course we will. We need to re-land the fix. It was reverted because it broke something else, but that's been solved now. Sorry for the delay, but it takes time to get things done just right. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
one day we will never use Unity 8 on Atom? -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
? -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
and now that the fix is no longer present, when will solve this bug? Now you can not use more -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Had to revert this due to bug #1594198, stay tuned. ** Changed in: qtubuntu Status: Fix Released => Triaged ** Changed in: qtubuntu (Ubuntu) Status: Fix Released => Triaged -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
** Changed in: qtubuntu Status: In Progress => Fix Released -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
I've Tried it but is very very slow! -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
This bug was fixed in the package qtubuntu - 0.62+16.10.20160614-0ubuntu1 --- qtubuntu (0.62+16.10.20160614-0ubuntu1) yakkety; urgency=medium [ Daniel d'Andrada ] * Generate better mir session names [ Gerry Boland ] * Convert UbuntuOpenGLContext to use QEGLPlatformContext, and allow clients to customize chosen GLConfig (LP: #1507817, #1549455) * Integration: no need for the non-const versions of createWindow and createGLContext [ Nick Dedekind ] * Support for cross building -- Albert Astals CidTue, 14 Jun 2016 08:34:32 + ** Changed in: qtubuntu (Ubuntu) Status: Triaged => Fix Released -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
** Changed in: qtubuntu (Ubuntu) Assignee: (unassigned) => Gerry Boland (gerboland) -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Thanks!!! -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
roughly how long should we wait? -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Yep. The branch has been approved, will take a while to get it landed. Note that it will be almost unusable until bug 1585723 is resolved. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
it works? -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
@Gerry, have you tested it on pineview hardware? -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
I've updated the attached branch with my proposed fix. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Using simple test apps (lp:~gerboland/+junk/openglwindow & lp:~gerboland/+junk/qquickwindow-debug), it appears that yes Qt is using OpenGL 1.4 on X for both raw GL and QtQuick apps. ./qquickwindow-debug Window format: QSurfaceFormat(version 2.0, options QFlags(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior 2, swapInterval 1, profile 0) Context format: QSurfaceFormat(version 1.4, options QFlags(0x4), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior 2, swapInterval 1, profile 0) GLES: false The "Context format: ... version 1.4" the thing to look for. The EGL backend for Qt (X uses the GLX backend) is requiring OpenGl2 or greater (since that is what the Window is asking for), but the GLX backend seems to ignore that request, and just work. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Gerry: I would say you're looking in the wrong place asking GLX, but can confirm the same results with EGL: Full desktop OpenGL on Pineview is limited to 1.4, but GLES is version 2.0. Also: https://www.opengl.org/wiki/FAQ#Why_is_my_GL_version_only_1.4_or_lower.3F But I don't think this is a problem at all. Right now I can see Mir demo servers running perfectly on Pineview in either mode with full hardware acceleration (no fallbacks) and even full desktop GLSL support at version 1.20 ... mir_proving_server from lp:mir - GLESv2 default build: [2016-05-27 12:02:05.879585] GLRenderer: EGL vendor: Mesa Project [2016-05-27 12:02:05.879710] GLRenderer: EGL version: 1.4 (DRI2) [2016-05-27 12:02:05.880050] GLRenderer: EGL client APIs: OpenGL OpenGL_ES OpenGL_ES2 [2016-05-27 12:02:05.880144] GLRenderer: EGL extensions: EGL_EXT_buffer_age EGL_KHR_create_context EGL_KHR_get_all_proc_addresses EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_surfaceless_context EGL_MESA_configless_context EGL_MESA_drm_image EGL_WL_bind_wayland_display [2016-05-27 12:02:05.880215] GLRenderer: GL vendor: Intel Open Source Technology Center [2016-05-27 12:02:05.880357] GLRenderer: GL renderer: Mesa DRI Intel(R) Pineview M [2016-05-27 12:02:05.880432] GLRenderer: GL version: OpenGL ES 2.0 Mesa 11.2.0 [2016-05-27 12:02:05.880492] GLRenderer: GLSL version: OpenGL ES GLSL ES 1.0.16 [2016-05-27 12:02:05.880554] GLRenderer: GL extensions: GL_EXT_blend_minmax GL_EXT_multi_draw_arrays GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_dxt1 GL_EXT_texture_format_BGRA GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_stencil8 GL_OES_texture_3D GL_OES_texture_npot GL_OES_EGL_image GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_type_2_10_10_10_REV GL_OES_get_program_binary GL_APPLE_texture_max_level GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_NV_fbo_color_attachments GL_OES_EGL_sync GL_OES_vertex_array_object GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_EXT_unpack_subimage GL_NV_draw_buffers GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_EXT_draw_buffers GL_EXT_map_buffer_range GL_KHR_debug GL_OES_surfaceless_context GL_EXT_separate_shader_objects GL_EXT_draw_elements_base_vertex GL_KHR_context_flush_control GL_ OES_draw_elements_base_vertex [2016-05-27 12:02:05.880664] GLRenderer: GL max texture size = 2048 [2016-05-27 12:02:05.880767] GLRenderer: GL framebuffer bits: RGBA=, depth=0, stencil=0 mir_proving_server from lp:mir with desktop OpenGL (-DMIR_SERVER_LIBGL=libGL): [2016-05-27 12:03:13.811224] GLRenderer: EGL vendor: Mesa Project [2016-05-27 12:03:13.811352] GLRenderer: EGL version: 1.4 (DRI2) [2016-05-27 12:03:13.811413] GLRenderer: EGL client APIs: OpenGL OpenGL_ES OpenGL_ES2 [2016-05-27 12:03:13.811586] GLRenderer: EGL extensions: EGL_EXT_buffer_age EGL_KHR_create_context EGL_KHR_get_all_proc_addresses EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_surfaceless_context EGL_MESA_configless_context EGL_MESA_drm_image EGL_WL_bind_wayland_display [2016-05-27 12:03:13.811784] GLRenderer: GL vendor: Intel Open Source Technology Center [2016-05-27 12:03:13.811880] GLRenderer: GL renderer: Mesa DRI Intel(R) Pineview M [2016-05-27 12:03:13.812004] GLRenderer: GL version: 1.4 Mesa 11.2.0 [2016-05-27 12:03:13.812241] GLRenderer: GLSL version: 1.20 [2016-05-27 12:03:13.812853] GLRenderer: GL extensions: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_multitexture GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_se parate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Shorter version: mir_proving_server from lp:mir - GLES v2 works: [2016-05-27 12:02:05.879585] GLRenderer: EGL vendor: Mesa Project [2016-05-27 12:02:05.879710] GLRenderer: EGL version: 1.4 (DRI2) [2016-05-27 12:02:05.880050] GLRenderer: EGL client APIs: OpenGL OpenGL_ES OpenGL_ES2 [2016-05-27 12:02:05.880215] GLRenderer: GL vendor: Intel Open Source Technology Center [2016-05-27 12:02:05.880357] GLRenderer: GL renderer: Mesa DRI Intel(R) Pineview M [2016-05-27 12:02:05.880432] GLRenderer: GL version: OpenGL ES 2.0 Mesa 11.2.0 [2016-05-27 12:02:05.880492] GLRenderer: GLSL version: OpenGL ES GLSL ES 1.0.16 [2016-05-27 12:02:05.880664] GLRenderer: GL max texture size = 2048 [2016-05-27 12:02:05.880767] GLRenderer: GL framebuffer bits: RGBA=, depth=0, stencil=0 mir_proving_server from lp:mir with desktop OpenGL (-DMIR_SERVER_LIBGL=libGL): [2016-05-27 12:03:13.811224] GLRenderer: EGL vendor: Mesa Project [2016-05-27 12:03:13.811352] GLRenderer: EGL version: 1.4 (DRI2) [2016-05-27 12:03:13.811413] GLRenderer: EGL client APIs: OpenGL OpenGL_ES OpenGL_ES2 [2016-05-27 12:03:13.811784] GLRenderer: GL vendor: Intel Open Source Technology Center [2016-05-27 12:03:13.811880] GLRenderer: GL renderer: Mesa DRI Intel(R) Pineview M [2016-05-27 12:03:13.812004] GLRenderer: GL version: 1.4 Mesa 11.2.0 [2016-05-27 12:03:13.812241] GLRenderer: GLSL version: 1.20 [2016-05-27 12:03:13.813381] GLRenderer: GL max texture size = 2048 [2016-05-27 12:03:13.813769] GLRenderer: GL framebuffer bits: RGBA=, depth=0, stencil=0 -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
name of display: :0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions: GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control client glx vendor string: Mesa Project and SGI client glx version string: 1.4 client glx extensions: GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync GLX version: 1.4 GLX extensions: GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync Extended renderer info (GLX_MESA_query_renderer): Vendor: Intel Open Source Technology Center (0x8086) Device: Mesa DRI Intel(R) Pineview M (0xa011) Version: 11.2.1 Accelerated: yes Video memory: 384MB Unified memory: yes Preferred profile: compat (0x2) Max core profile version: 0.0 Max compat profile version: 1.4 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 2.0 OpenGL vendor string: Intel Open Source Technology Center OpenGL renderer string: Mesa DRI Intel(R) Pineview M OpenGL version string: 1.4 Mesa 11.2.1 OpenGL extensions: GL_3DFX_texture_compression_FXT1, GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility, GL_ARB_clear_buffer_object, GL_ARB_compressed_texture_pixel_storage, GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel, GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_separate_shader_objects, GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, GL_ARB_texture_storage, GL_ARB_transpose_matrix, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
this is the result of that unity 7 -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
@Gerry hahaha -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Ok, I suspect I have found the issue. Seems this hardware only supports OpenGL 1.4 compatibility profile. Qt's EGL code is asking for at least version 2.0, and so getting no valid context back. Could you please install "mesa-utils" package and run "glxinfo". On the hardware I have access to, I see these lines in the output: Preferred profile: compat (0x2) Max core profile version: 0.0 Max compat profile version: 1.4 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 2.0 I need to figure out why the X11 glx code is working, but the EGL code is not. I also need to understand why at least OpenGL2.0 is desired by Qt. An option is to use GLES2 on this hardware, but as the GL/GLES switch is made in Qt at compile time, that won't be straightforward either. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
/me has to stop using "Ok, " at the start of his sentences -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Ok, I figured out hte EGL issue, it was my misunderstanding. Modifying the tools to act correctly, I get this for eglinfo: http://pastebin.ubuntu.com/16686113/ and the qteglchooser correctly chooses a valid Mir EGL config. Why Qt itself cannot do this, I have yet to understand. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
It is a good thing that you are able to find the problem? It is fixable? -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Forgot to say, that was reproduced running the qteglchooser while there was no X server running, instead just a Mir server running. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Ok, progress, my tools can exhibit the problem: http://pastebin.ubuntu.com/16677278/ Problems include: 1. libEGL warning: DRI3: xcb_connect failed<- should not be trying that 2. EGL version: 8.-1225087968<- this is garbage I suspect that there is an issue with EGL. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
I currently have a problem with the internet and the network is down, but if you say you have not had good results does not know what to do -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Hey Emanuele, Albert got me the data I wanted from those tools, and the results are still inconclusive. I think I need access to the hardware to make real progress on this. So there's no need to bother with the trying those tools. If you fancy a go, just to play: 1. Install build dependencies (I don't know if I have all here): sudo apt install bzr build-essential qtbase5-dev qtbase5-private-dev 2. Download the code: bzr branch lp:~gerboland/+junk/qteglchooser/ cd qteglchooser/ 3. Compile: qmake make You should get a qteglchooser binary, that you can then run as above. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Hi Gerry, I'm sorry if I'm not very experienced, but could you explain the full procedure to download it and run? I am interested in trying it -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Hi Emanuele, you attached a branch of mine to this bug - it makes our GL/EGL managing code more robust. I had hoped it would fix this issue, but unfortunately it doesn't. That's why I didn't attach that branch to this bug. Annoyingly I don't have the hardware to hand either, so I'm flying slightly blind. I make a change, then ask someone else to test it. I'll have access to the hardware in about 2 weeks time, hopefully I'll have a breakthrough then. In the mean time, I've assembled some diagnostic applications that might help me out. If you're feeling adventurous, grab and compile lp:~gerboland/+junk/qteglchooser/ Run it with ./qteglchooser -o and ./qteglchooser -o -i and pastebin me the output. It's a tool I made to try explain how Qt is deciding which EGL configuration to use. Qt can end up jumping through many hoops figuring out a good EGL config, but also I might be using it slightly wrong (hence the -i switch). I would also appreciate if you could please grab, compile, run and pastebin me the output of lp:~gerboland/+junk/eglinfo That just prints the EGL configurations available, plus other EGL stuff. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
** Also affects: qtubuntu Importance: Undecided Status: New ** Changed in: qtubuntu Assignee: (unassigned) => Gerry Boland (gerboland) ** Changed in: qtubuntu Status: New => In Progress ** Changed in: qtubuntu Importance: Undecided => Critical -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
** Branch linked: lp:~gerboland/qtubuntu/adopt-more-eglconvenience2 -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Using mir 0.21 and unity8.12+16.10.201605.18 -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Today I tried again (with ubuntu 16.10) to reopen unity8, the session is very fast game more than usual (it was from 2 weeks since the felt) but still the applications do not work and remain in their infinite loading. the cursor was displayed very large and it was slow (although I think it is caused by failure of applications open) -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
[Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]
Confirmed the same bug on a Diamondville Intel Atom N270. That's the whole netbook family affected then... not counting Cedarview which we can't support due to a proprietary GPU in that one. https://en.wikipedia.org/wiki/List_of_Intel_Atom_microprocessors#Single- core_Netbook_processors ** Summary changed: - Unity8-dash on Intel Pineview graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] + Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1549455 Title: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1549455/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs