[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2009-12-16 Thread Perturbed Penguin
*** This bug is a duplicate of bug 155263 ***
https://bugs.launchpad.net/bugs/155263

This is very odd but my 'unredirect fullscreen windows' was unmarked so
I checked it and having it checked fixed all my Compiz/gaming woes!!
Thanks! lol

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2009-06-11 Thread Robert Ancell
*** This bug is a duplicate of bug 155263 ***
https://bugs.launchpad.net/bugs/155263

** This bug has been marked a duplicate of bug 155263
   sdl games leave fullscreen mode

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2009-04-12 Thread danieltdp
I get this problem running dosbox gams, frets on fire and urban terror.
Plain ubuntu 8.10, fresh install no add-on besides nvidia driver.

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2009-03-15 Thread Artūras Šlajus
Same here, affetced playing SDL games (vacuum magic) and opengl ones
(spring)

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2009-02-19 Thread Mr. Blonde
Same here and it definately isn't related to gnome-screensaver. The screensaver 
issue is another well-known problem, just deactivate it.
Disabling Unredirect Fullscreen Windows makes the game run really slow for 
me, so I just start it with a script to deactivate compiz while the game is 
running. You can deactivate/reactivate the screensaver the same way.

metacity --replace 
~/GAME_FOLDER/xxx.i386
compiz --replace
exit 0

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-11-20 Thread Adam Reeve
I don't think this is a Compiz issue, but rather a gnome-screensaver
issue. I just experienced this when playing Urban Terror using Awesome
window manager with gnome-screensaver.

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-11-05 Thread Crosshair
I have the same problem.  After much tinkering, I found out that running
a inferior resolution than that of the desktop, I can run full screen
until the screen-saver tries to come on, then the game goes windowed.
Running at full resolution, the game goes to windowed mode immediately.
I think these two bugs might be related to the previously mentioned bug
#216322.  I am running intrepid 8.10 i386 fully updated 2.6.27-7 kernel.

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-08-11 Thread Id2ndR
Disabling Unredirect Fullscreen Windows in General Options -- Genaral 
sorts this out for me.
= Works for me too.

Nevertheless I didn't get the trouble when running Wine apps under
compiz (Half-Life 2 DeathMatch and others) : it happens only with native
games (World of Padman etc).

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-08-07 Thread Dara Adib
Reverting duplicate status in response to Adam Reeve's comment. Sorry
about that.

** This bug is no longer a duplicate of bug 216322
   SDL applications auto-leave fullscreen if set to native 1280x1024 or higher 
resolution and Compiz is enabled.

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-07-29 Thread fricot
*** This bug is a duplicate of bug 216322 ***
https://bugs.launchpad.net/bugs/216322


 Nicolas Wu wrote on 2008-04-29: (permalink)

Disabling Unredirect Fullscreen Windows in General Options --
Genaral sorts this out for me.

True. It worked for me on Darwinia, Uplink, Counter Strike: Source
(Wine), Tremulous, after restarting the window manager via compiz icon.

Thanks Nicolas

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-07-05 Thread Adam Reeve
*** This bug is a duplicate of bug 216322 ***
https://bugs.launchpad.net/bugs/216322

I don't think this is a duplicate. I'm having this issue myself and have
to disable compiz to play games. Bug 216322 says that games switch
immediately to windowed mode and that the resolution of the game has to
be equal to the resolution of the desktop. I'm having this issue with
games at a lower resolution than the desktop and they don't become
windowed until after playing for about 10 minutes.

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-06-10 Thread Travis Watkins
** Changed in: compiz (Ubuntu)
 Assignee: Travis Watkins (amaranth) = (unassigned)
   Status: In Progress = Confirmed

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-06-10 Thread Cyrus Jones
*** This bug is a duplicate of bug 216322 ***
https://bugs.launchpad.net/bugs/216322

Thank you for taking the time to report this bug and helping to make
Ubuntu better. This particular bug will be marked as a duplicate of bug
216322. Please look at the other bug report to see if there is any
missing information that you can provide, or to see if there is a
workaround for the bug. Additionally, any further discussion regarding
the bug should occur in the other report. Feel free to continue to
report any other bugs you may find.

** This bug has been marked a duplicate of bug 216322
   SDL applications auto-leave fullscreen if set to native 1280x1024 resolution 
and Compiz is enabled.

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-05-25 Thread Emmet Hikory
** Changed in: compiz (Ubuntu)
 Assignee: (unassigned) = Travis Watkins (amaranth)

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-04-30 Thread Thinboy00
VLC has major problems... not sure if this is related but its video
doesn't work at all (sound is fine), and keyboard shortcuts are disabled
(yes, I tried Alt+SysRq+R), forcing a reboot.

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-04-29 Thread Lari Kukkonen
I got the same thing with ET: Quake Wars on Xubuntu 8.04. It seems to be
related on other windows stealing focus from fullscreen app. In my case
this was fixed by disabling popup notifications from sonata.

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-04-29 Thread Nicolas Wu
I can confirm what Corsaire is saying: running fullscreen GL
applications (in my case at 1280*1024 resolution) makes compiz take
control, decorate the window and shrink it, whereas running at a lower
resolution (1024*768) than the desktop allows the app to run full screen
without issue.

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-04-29 Thread Nicolas Wu
Disabling Unredirect Fullscreen Windows in General Options --
Genaral sorts this out for me.

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-04-25 Thread Corsaire
I made an interesting experiment :
Ubuntu 8.04 with NVidia proprietary drivers, Compiz on the Normal effects
My screen is a 20' LCD 16:10 with 1680*1050 native resolution

When I run Quake4 in fullscreen at native resolution, It switches back in a 
like-windowed mode after some flickering, Compiz doesn't let the app take the 
screen for itself
running windowed in an inferior resolution (1400*900) the game runs smooth with 
no problem
running fullscreen in an inferior resolution (1400*900) the game runs smooth 
with no problem

it seems that if OpenGL app is set to fullscreen and have the exact same 
resolution as the desktop, Compiz doesn't act nicely.
it wants to put some windows decorations around the app and drag it in the 
viewable part of the display even if it is made to not appear since it's the 
window content that is to be completely viewable, not the window itself.

In a matter of facts, this doesn't happen when fullscreening a video
playing in MPlayer.

hope this can help.

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-04-20 Thread Nicolas Wu
Seems like disabling the screensaver works, see bug #216154.

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-04-06 Thread Ala
I have the same problem while playing Frets on Fire and Wolfstein: Enemy
Territory on  Ubuntu 7.10 and GeForce 8600GT.

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-04-06 Thread Ralf Nieuwenhuijsen
Also hit by this problem.

Are there any other workarounds besides jumping back to metacity?

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-03-19 Thread Travis Watkins
** Changed in: compiz (Ubuntu)
   Status: Confirmed = In Progress

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-03-18 Thread Tim Kersten
Any iidea on if/when this snapshot will out? i.e. we're in beta freeze
now, so I'm guessing this won't be fixed for beta, but it would be cool
to get some testing done so that there's a chance of fixing it before
release :-)

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-03-18 Thread Travis Watkins
Right, this will have to wait until after beta.

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Re: [Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-03-14 Thread Tim Kersten
This problem still exists on hardy alpha 6. Although, when games go
out of full screen, the mouse pointer still works so it's possible to
continue without having to reboot the machine.

On Wed, Mar 12, 2008 at 8:27 PM, Pedro Villavicencio [EMAIL PROTECTED] wrote:
 Thank you for taking the time to report this bug and helping to make
  Ubuntu better. The issue that you reported is one that should be
  reproducible with the live environment of the Desktop CD of the
  development release - Hardy Heron. It would help us greatly if you could
  test with it so we can work on getting it fixed in the next release of
  Ubuntu. You can find out more about the development release at
  http://www.ubuntu.com/testing/ . Thanks again and we appreciate your
  help.

  ** Changed in: compiz (Ubuntu)
Status: New = Incomplete



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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-03-14 Thread Travis Watkins
I think the new snapshot of compiz we do will fix this but marked as
Confirmed for now.

** Changed in: compiz (Ubuntu)
   Status: Incomplete = Confirmed

** Changed in: compiz (Ubuntu)
   Importance: Low = Medium

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-03-12 Thread Pedro Villavicencio
Thank you for taking the time to report this bug and helping to make
Ubuntu better. The issue that you reported is one that should be
reproducible with the live environment of the Desktop CD of the
development release - Hardy Heron. It would help us greatly if you could
test with it so we can work on getting it fixed in the next release of
Ubuntu. You can find out more about the development release at
http://www.ubuntu.com/testing/ . Thanks again and we appreciate your
help.

** Changed in: compiz (Ubuntu)
   Status: New = Incomplete

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-03-06 Thread Yuri Namestnikov
Hello!

I have the same problem, when running TES3: Morrowind, Bloodmon,
Warhammer 40k: Dark Crusade in full screen mode. I think it affects
other games too. Is there any solution?

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-02-28 Thread Iulian Udrea
Thanks for the information. To be confirmed by someone else having this
issue.

** Changed in: compiz (Ubuntu)
 Assignee: Iulian Udrea (iulian) = (unassigned)
   Status: Incomplete = New

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-02-15 Thread openaddict
I'm having the same problem.  Any game running in full screen does it.
Ubuntu 7.10.

.xsession-errors:
(process:2772): Gtk-WARNING **: This process is currently running setuid or 
setgid.
This is not a supported use of GTK+. You must create a helper
program instead. For further details, see:

http://www.gtk.org/setuid.html

Refusing to initialize GTK+.

(process:2776): Gtk-WARNING **: This process is currently running setuid or 
setgid.
This is not a supported use of GTK+. You must create a helper
program instead. For further details, see:

http://www.gtk.org/setuid.html

Refusing to initialize GTK+.
/etc/gdm/Xsession: Beginning session setup...
SESSION_MANAGER=local/dualbeast:/tmp/.ICE-unix/2769
Checking for Xgl: not present. 
Detected PCI ID for VGA: 02:00.0 0300: 10de:0140 (rev a2) (prog-if 00 [VGA])
Checking for texture_from_pixmap: Initializing gnome-mount extension
Initializing nautilus-open-terminal extension
present. 
Checking for non power of two support: present. 
Checking for Composite extension: present. 
Comparing resolution (1280x1024) to maximum 3D texture size (4096): Passed.
Checking for nVidia: present. 
Checking for FBConfig: present. 
Checking for Xgl: not present. 
Starting gtk-window-decorator

** (nautilus:2828): WARNING **: Can not calculate
_NET_NUMBER_OF_DESKTOPS

** (nautilus:2828): WARNING **: Can not calculate
_NET_NUMBER_OF_DESKTOPS

** (nautilus:2828): WARNING **: Can not get _NET_WORKAREA

** (nautilus:2828): WARNING **: Can not determine workarea, guessing at
layout


lspci -vvnn:

00:00.0 RAM memory [0500]: nVidia Corporation C51 Host Bridge [10de:02f5] (rev 
a2)
Subsystem: Giga-byte Technology Unknown device [1458:5000]
Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- 
Stepping- SERR- FastB2B-
Status: Cap+ 66MHz+ UDF- FastB2B+ ParErr- DEVSEL=fast TAbort- TAbort- 
MAbort- SERR- PERR-
Latency: 0
Capabilities: access denied

00:00.1 RAM memory [0500]: nVidia Corporation C51 Memory Controller 0 
[10de:02fa] (rev a2)
Subsystem: Giga-byte Technology GA-M55plus-S3G [1458:5000]
Control: I/O- Mem- BusMaster- SpecCycle- MemWINV- VGASnoop- ParErr- 
Stepping- SERR+ FastB2B-
Status: Cap- 66MHz+ UDF- FastB2B- ParErr- DEVSEL=fast TAbort- TAbort- 
MAbort- SERR+ PERR-

00:00.2 RAM memory [0500]: nVidia Corporation C51 Memory Controller 1 
[10de:02fe] (rev a2)
Subsystem: Giga-byte Technology GA-M55plus-S3G [1458:5000]
Control: I/O- Mem- BusMaster- SpecCycle- MemWINV- VGASnoop- ParErr- 
Stepping- SERR- FastB2B-
Status: Cap- 66MHz+ UDF- FastB2B- ParErr- DEVSEL=fast TAbort- TAbort- 
MAbort- SERR- PERR-

00:00.3 RAM memory [0500]: nVidia Corporation C51 Memory Controller 5 
[10de:02f8] (rev a2)
Subsystem: Giga-byte Technology GA-M55plus-S3G [1458:5000]
Control: I/O- Mem- BusMaster- SpecCycle- MemWINV- VGASnoop- ParErr- 
Stepping- SERR- FastB2B-
Status: Cap- 66MHz+ UDF- FastB2B+ ParErr- DEVSEL=fast TAbort- TAbort- 
MAbort- SERR- PERR-

00:00.4 RAM memory [0500]: nVidia Corporation C51 Memory Controller 4 
[10de:02f9] (rev a2)
Subsystem: Giga-byte Technology GA-M55plus-S3G [1458:5000]
Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- 
Stepping- SERR- FastB2B-
Status: Cap- 66MHz+ UDF- FastB2B+ ParErr- DEVSEL=fast TAbort- TAbort- 
MAbort- SERR- PERR-
Latency: 0

00:00.5 RAM memory [0500]: nVidia Corporation C51 Host Bridge [10de:02ff] (rev 
a2)
Subsystem: Giga-byte Technology GA-M55plus-S3G [1458:5000]
Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- 
Stepping- SERR- FastB2B-
Status: Cap+ 66MHz+ UDF- FastB2B+ ParErr- DEVSEL=fast TAbort- TAbort- 
MAbort- SERR- PERR-
Latency: 0
Capabilities: access denied

00:00.6 RAM memory [0500]: nVidia Corporation C51 Memory Controller 3 
[10de:027f] (rev a2)
Subsystem: Giga-byte Technology GA-M55plus-S3G [1458:5000]
Control: I/O- Mem+ BusMaster- SpecCycle- MemWINV- VGASnoop- ParErr- 
Stepping- SERR+ FastB2B-
Status: Cap- 66MHz+ UDF- FastB2B- ParErr- DEVSEL=fast TAbort- TAbort- 
MAbort- SERR- PERR-

00:00.7 RAM memory [0500]: nVidia Corporation C51 Memory Controller 2 
[10de:027e] (rev a2)
Subsystem: Giga-byte Technology GA-M55plus-S3G [1458:5000]
Control: I/O- Mem- BusMaster- SpecCycle- MemWINV- VGASnoop- ParErr- 
Stepping- SERR- FastB2B-
Status: Cap- 66MHz+ UDF- FastB2B- ParErr- DEVSEL=fast TAbort- TAbort- 
MAbort- SERR- PERR-

00:02.0 PCI bridge [0604]: nVidia Corporation C51 PCI Express Bridge 
[10de:02fc] (rev a1) (prog-if 00 [Normal decode])
Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- 
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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-02-14 Thread Iulian Udrea
Thank you for your bug report. Can you please add your ~/.xsession-
errors ; /var/log/Xorg.0.log and the output of lspci -vvnn as separate
attachments to your bug report?

Thanks!

** Changed in: compiz (Ubuntu)
   Importance: Undecided = Low
 Assignee: (unassigned) = Iulian Udrea (iulian)
   Status: New = Incomplete

-- 
Compiz causes OpenGL fullscreen games to eventually go windowed.
https://bugs.launchpad.net/bugs/157759
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Bugs, which is the bug contact for Ubuntu.

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[Bug 157759] Re: Compiz causes OpenGL fullscreen games to eventually go windowed.

2008-02-13 Thread Tim Kersten
I've had the same issue. In order to play games I must always switch to
metacity first.

-- 
Compiz causes OpenGL fullscreen games to eventually go windowed.
https://bugs.launchpad.net/bugs/157759
You received this bug notification because you are a member of Ubuntu
Bugs, which is the bug contact for Ubuntu.

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ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs