[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-09-11 Thread Brian Ejike
Thanks Igor, I didn't know Bluez issues are being tracked on Github,
would've probably raised this there first/instead. I've opened it here:
https://github.com/bluez/bluez/issues/205, offering a summary, people
can always come here if they need to get traces and such.

** Bug watch added: github.com/bluez/bluez/issues #205
   https://github.com/bluez/bluez/issues/205

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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-09-11 Thread Igor V. Kovalenko
Hi Brian, would you mind filing an issue on bluez tracker for this
analysis here https://github.com/bluez/bluez/issues

To me it looks valid, but still running this through bluez maintainers
is a good idea.

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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-09-11 Thread Brian Ejike
** Also affects: bluez (Ubuntu)
   Importance: Undecided
   Status: New

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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-09-02 Thread Daniel van Vugt
** Changed in: pulseaudio (Ubuntu)
   Status: Incomplete => New

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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-09-02 Thread Brian Ejike
For comparison, I've attached these Android HCI snoop logs, taken when
the same headset initiates a connection to an Android handset this time.

From ~22:00:50 UTC when the ACL was connected between them, one can see
that the handset remains chill, allowing the headset to connect any
profiles its heart desires. The headset happened to connect only HFP and
A2DP signalling here, before going "silent". Then precisely 2s later,
the handset accepts the responsibility of connecting the rest -- it
connects A2DP media, while the headset then connects AVRCP (probably on
some internal timeout).

Within 500ms, everything relevant had been connected and configured, and
media streaming was underway, showing none of the issues I found with my
PC.

** Attachment added: "HeadsetInitiated_Android10.cfa"
   
https://bugs.launchpad.net/ubuntu/+source/pulseaudio/+bug/1941977/+attachment/5522608/+files/HeadsetInitiated_Android10.cfa

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  PC streams music over low-quality HFP/SCO connection, instead of
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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-09-02 Thread Brian Ejike
** Attachment added: "HCI snoop taken when the headset initiates the connection 
on Indri"
   
https://bugs.launchpad.net/ubuntu/+source/pulseaudio/+bug/1941977/+attachment/5522607/+files/HeadsetInitiated_Indri.snoop

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  PC streams music over low-quality HFP/SCO connection, instead of
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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-09-02 Thread Brian Ejike
Nope, if anything, it's even worse. On Indri, the PC audio doesn't even
get streamed over SCO at all -- the media channel just gets disconnected
when Bluez times out in the middle of an AVDTP SET_CONFIGURATION. Here,
as before, both headset and Bluez are jockeying for first to
connect/setup A2DP and the headset isn't handling this contest well. At
the end of the whole thing, the headset just disconnects and the PC
audio plays through the internal speakers.

Bluez needs to wait for the designated 2s already in its code, before
attempting to connect any profiles it suspects the other side failed to
connect.

I've attached snoop and syslogs taken during the Indri test. There
should be more than enough data here already for someone to check this
out, especially with the explanation offered in earlier comments.


** Attachment added: "Syslog taken when the headset initiates the connection on 
Impish Indri"
   
https://bugs.launchpad.net/ubuntu/+source/pulseaudio/+bug/1941977/+attachment/5522606/+files/syslog_HeadsetInitiated_Indri

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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-08-29 Thread Daniel van Vugt
Please test Ubuntu 21.10 where many of these issues are now fixed and
tell us if the issue persists:

http://cdimage.ubuntu.com/daily-live/current/

** This bug is no longer a duplicate of bug 1838151
   Poor quality audio with modern Bluetooth headsets in HSP/HFP.  Missing wide 
band speech support (Bluetooth A2DP codecs).

** Changed in: pulseaudio (Ubuntu)
   Status: New => Incomplete

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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-08-29 Thread Brian Ejike
*** This bug is a duplicate of bug 1838151 ***
https://bugs.launchpad.net/bugs/1838151

Hi Daniel, thanks for responding. This isn't a duplicate of that issue
-- that ticket complains of the current NB/8k default which is pretty
low-quality, now requesting that the stack support WBS/16k for higher
quality voice.

OTOH, this one is about audio getting streamed over a different
transport (SCO) entirely than expected (AVDTP), as explained above.

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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-08-29 Thread Daniel van Vugt
*** This bug is a duplicate of bug 1838151 ***
https://bugs.launchpad.net/bugs/1838151

Thank you for taking the time to report this bug and helping to make
Ubuntu better. This particular bug has already been reported and is a
duplicate of bug 1838151, so it is being marked as such. Please look at
the other bug report to see if there is any missing information that you
can provide, or to see if there is a workaround for the bug.
Additionally, any further discussion regarding the bug should occur in
the other report. Feel free to continue to report any other bugs you may
find.


** Package changed: bluez (Ubuntu) => pulseaudio (Ubuntu)

** This bug has been marked a duplicate of bug 1838151
   Poor quality audio with modern Bluetooth headsets in HSP/HFP.  Missing wide 
band speech support (Bluetooth A2DP codecs).

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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-08-29 Thread Brian Ejike
** Tags added: a2dp hfp sco

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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-08-28 Thread Brian Ejike
I attached snoop/logs where the PC initiated the connection, for
comparison. There, the issue doesn't happen, the headset calmly allows
the PC to establish all the profiles since the PC connected the ACL.

One can also see the difference in flow:

Aug 29 01:57:02 RhoPC bluetoothd[4053589]: src/device.c:connect_profiles() 
/org/bluez/hci0/dev_FC_58_FA_7F_E5_18 (all), client :1.160
Aug 29 01:57:02 RhoPC bluetoothd[4053589]: src/service.c:btd_service_ref() 
0x556620ba9bb0: ref=2
Aug 29 01:57:02 RhoPC bluetoothd[4053589]: src/service.c:change_state() 
0x556620ba9bb0: device FC:58:FA:7F:E5:18 profile Headset Voice gateway state 
changed: disconnected -> connecting (0)
Aug 29 01:57:05 RhoPC bluetoothd[4053589]: src/adapter.c:connected_callback() 
hci0 device FC:58:FA:7F:E5:18 connected eir_len 9
Aug 29 01:57:05 RhoPC bluetoothd[4053589]: src/profile.c:ext_connect() Headset 
Voice gateway connected to FC:58:FA:7F:E5:18
Aug 29 01:57:05 RhoPC bluetoothd[4053589]: src/service.c:change_state() 
0x556620ba9bb0: device FC:58:FA:7F:E5:18 profile Headset Voice gateway state 
changed: connecting -> connected (0)

THe HFP service entered state CONNECTING pretty much as soon as I tapped
"Connect" in Blueman, even before the ACL was established. Then 3s
later, it entered CONNECTED once the HFP SLC was established, courtesy
of ext_connect().

I did a basic search and couldn't find anything that would be hurt by
removing that CONNECTING transition -- pretty much every spot that
checks for state CONNECTING during transitions, expects it to mean "this
service connection was locally initiated". So we just need to make sure
it means just that, especially since I see no other indicator accessible
to listeners.

Since a bunch of guesswork was done to get here, it would be neat if
someone experienced with the stack can confirm how much of this is even
correct, and if the proposed solution makes sense :-)

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  PC streams music over low-quality HFP/SCO connection, instead of
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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-08-28 Thread Brian Ejike
That one's clear enough from the earlier log snippet and source:

Aug 29 00:54:47 RhoPC bluetoothd[4046739]: src/profile.c:ext_connect() Headset 
Voice gateway connected to FC:58:FA:7F:E5:18
Aug 29 00:54:47 RhoPC bluetoothd[4046739]: src/service.c:change_state() 
0x562f6441d710: device FC:58:FA:7F:E5:18 profile Headset Voice gateway state 
changed: disconnected -> connecting (0)
Aug 29 00:54:47 RhoPC bluetoothd[4046739]: src/service.c:change_state() 
0x562f6441d710: device FC:58:FA:7F:E5:18 profile Headset Voice gateway state 
changed: connecting -> connected (0)

This ext_connect() seems to be called whenever a profile connection is
completed, whether successfully or not, whether locally or remotely
initiated. Above, we see the state changes it orchestrated -- it first
transitions the HFP "service" to CONNECTING and then to CONNECTED pretty
quickly:

if (conn->service && service_set_connecting(conn->service) < 0)
goto drop;
...
if (conn->service)
btd_service_connecting_complete(conn->service,
err ? -err->code : -EIO);

Each of these state changes gets propagated to a bunch of listeners --
one of which is policy.c.

=
I think that first transition (to CONNECTING) should not have happened, because 
it takes away the ability of any listeners to judge whether a connection was 
locally or remotely initiated, and act accordingly. The HFP service should've 
simply gone from DISCONNECTED to CONNECTED -- that first IF block should be 
removed entirely.
=

If a connection were indeed locally initiated, the service's state
would've been set to CONNECTING way back, by btd_service_connect()
probably since it looks to be the one that kicks off the connection.
ext_connect() only has enough info to make that final jump to CONNECTED.

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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-08-28 Thread Brian Ejike
So why did Bluez initiate A2DP even when the headset was the one that
established the ACL?

The bluetoothd logs help out here:

Aug 29 00:54:47 RhoPC bluetoothd[4046739]: src/adapter.c:connected_callback() 
hci0 device FC:58:FA:7F:E5:18 connected eir_len 5
Aug 29 00:54:47 RhoPC bluetoothd[4046739]: src/profile.c:ext_confirm() incoming 
connect from FC:58:FA:7F:E5:18
Aug 29 00:54:47 RhoPC bluetoothd[4046739]: src/service.c:btd_service_ref() 
0x562f6441d710: ref=2
Aug 29 00:54:47 RhoPC bluetoothd[4046739]: src/profile.c:ext_confirm() Headset 
Voice gateway authorizing connection from FC:58:FA:7F:E5:18
Aug 29 00:54:47 RhoPC bluetoothd[4046739]: src/profile.c:ext_auth() 
FC:58:FA:7F:E5:18 authorized to connect to Headset Voice gateway
Aug 29 00:54:47 RhoPC bluetoothd[4046739]: src/profile.c:ext_connect() Headset 
Voice gateway connected to FC:58:FA:7F:E5:18
Aug 29 00:54:47 RhoPC bluetoothd[4046739]: src/service.c:change_state() 
0x562f6441d710: device FC:58:FA:7F:E5:18 profile Headset Voice gateway state 
changed: disconnected -> connecting (0)
Aug 29 00:54:47 RhoPC bluetoothd[4046739]: src/service.c:change_state() 
0x562f6441d710: device FC:58:FA:7F:E5:18 profile Headset Voice gateway state 
changed: connecting -> connected (0)
Aug 29 00:54:47 RhoPC bluetoothd[4046739]: 
src/device.c:device_profile_connected() Headset Voice gateway Success (0)
Aug 29 00:54:47 RhoPC bluetoothd[4046739]: plugins/policy.c:policy_connect() 
/org/bluez/hci0/dev_FC_58_FA_7F_E5_18 profile a2dp-sink
Aug 29 00:54:47 RhoPC bluetoothd[4046739]: 
profiles/audio/a2dp.c:a2dp_sink_connect() path 
/org/bluez/hci0/dev_FC_58_FA_7F_E5_18

One can easily see at the end there, where something in plugins/policy.c
kicks off A2DP connection, apparently as soon as it got word that HFP
had connected.

Checking that file, the offending code seems to be this in hs_cb():

case BTD_SERVICE_STATE_CONNECTED:
/* Check if service initiate the connection then proceed
 * immediately otherwise set timer
 */
if (old_state == BTD_SERVICE_STATE_CONNECTING)
policy_connect(data, sink);
else if (btd_service_get_state(sink) !=
BTD_SERVICE_STATE_CONNECTED)
policy_set_sink_timer(data);
break;

The reasoning is sound though -- if the HFP connection was locally
initiated i.e. previously in STATE_CONNECTING, then go ahead and connect
A2DP right now. Otherwise, respect right-of-way and set a timer to
connect it in around 2s, in case the headset somehow fails to do so.

The problem is, this HFP connection was NOT locally initiated. So why
was policy.c informed that it is?

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  PC streams music over low-quality HFP/SCO connection, instead of
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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-08-28 Thread Brian Ejike
I've spent a while studying the snoop/syslogs and Bluez source, and I
believe I've narrowed down the issue.

* From the Headset-Initiated snoop, we can see where the headset
connected the ACL (23:54:47 UTC), followed shortly by connecting HFP
(successfully).

* Very soon after the headset connected HFP, the PC/bluez initiated an
AVDTP connection, a bid to connect A2DP -- this is unfriendly behaviour,
since the general convention is: whomever created the ACL gets to create
the profiles. Or at least is given enough time to connect them, before
the other end starts its own attempt.

The result of this behaviour is that the headset, probably getting ready
to connect A2DP itself, now gets confused by this incoming PC
connection, its firmware apparently not strong or flexible enough to
handle this A2DP crossover scenario, manifesting as follows:

That AVDTP channel (for A2DP signalling) does get established, but then
strange behaviour is seen while setting up the media-channel -- the
headset takes 3s to respond to the AVDTP_DISCOVER command. These 3s end
up being costly because...

* The PC creates a SCO connection to the headset around this time -- I
believe this is because the PC must route my current audio stream
somewhere, and since A2DP media isn't setup yet after all this time, it
(PulseAudio?) will settle for HFP/SCO.

(Even this SCO connection takes 5s to complete, headset still not out of
the woods.)

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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-08-28 Thread Brian Ejike
** Attachment added: "Syslog taken when the PC initiates the connection"
   
https://bugs.launchpad.net/ubuntu/+source/bluez/+bug/1941977/+attachment/5521418/+files/syslog_PCInitiated

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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-08-28 Thread Brian Ejike
** Attachment added: "HCI snoop taken when the PC initiates the connection"
   
https://bugs.launchpad.net/ubuntu/+source/bluez/+bug/1941977/+attachment/5521417/+files/PCInitiated.snoop

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[Bug 1941977] Re: PC streams music over low-quality HFP/SCO connection, instead of A2DP/AVDTP

2021-08-28 Thread Brian Ejike
** Attachment added: "Syslog taken when the headset initiates the connection"
   
https://bugs.launchpad.net/ubuntu/+source/bluez/+bug/1941977/+attachment/5521416/+files/syslog_HeadsetInitiated

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