[Bug 317149] Re: [i945GM] flicker boxes, rendering artifacts on gl applications

2009-02-26 Thread Bryce Harrington
*** This bug is a duplicate of bug 96991 ***
https://bugs.launchpad.net/bugs/96991

** This bug has been marked a duplicate of bug 96991
   3D stuff breaks with Compiz:  Redirected Direct Rendering is needed in DRI

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[Bug 317149] Re: [i945GM] flicker boxes, rendering artifacts on gl applications

2009-02-10 Thread Bug Watch Updater
** Changed in: xserver-xorg-video-intel
   Status: Confirmed = Invalid

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[Bug 317149] Re: [i945GM] flicker boxes, rendering artifacts on gl applications

2009-02-09 Thread Stephen Emslie
I am experiencing a similar problem, which may be related.

When using an external monitor, it will flicker from time to time
harmlessly, but annoyingly. Occasionally compiz.real will segfault after
one of these flickers and the screen will just display its background
color. Restarting X with ctrl+alt+backspace doesn't fix this. The system
must be rebooted to get it to display on the monitor again.

I am running a Dell Inspirion 6400 with Intel Mobile 945GM/GMS/GME,
943/940GML

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[Bug 317149] Re: [i945GM] flicker boxes, rendering artifacts on gl applications

2009-02-08 Thread Martin Schaaf
** Bug watch added: freedesktop.org Bugzilla #19974
   https://bugs.freedesktop.org/show_bug.cgi?id=19974

** Also affects: xserver-xorg-video-intel via
   https://bugs.freedesktop.org/show_bug.cgi?id=19974
   Importance: Unknown
   Status: Unknown

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[Bug 317149] Re: [i945GM] flicker boxes, rendering artifacts on gl applications

2009-02-08 Thread Bug Watch Updater
** Changed in: xserver-xorg-video-intel
   Status: Unknown = Confirmed

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[Bug 317149] Re: [i945GM] flicker boxes, rendering artifacts on gl applications

2009-01-23 Thread Bryce Harrington
** Description changed:

  Binary package hint: xserver-xorg-video-intel
  
  System: Ubuntu Intrepid (updated from hardy), up-to-date as of 2009/01/14 on 
Dell Latitude D620 with Intel 945GM video, 1440x900 display.
  Problem: GL applications flicker during display. This problem shows up in a 
variety of ways:
  1. GL applications 'show through' overlying windows. For example:
  -fire up glxgears
  -place a console window (or kate, or firefox, or anything) over the top. The 
glxgears window decoration is covered, but the glx display window itself is 
always on top, effectively showing through the overlying window.
  This occurs for a number of gl applications, including the screensaver 
preview box on the screensaver configuration app.
  
  2. GL applications show 'flicker boxes' - these appear to be semi-random
  in location and size, but are always rectangular, and flicker back and
  forth. When I run a full-screen GL application such as Celestia or
  Stellarium or (sometimes) a screensaver, I get funny boxes showing up,
  flickering, disappearing. (example photo attached - from Celestia, two
  boxes in upper left (one small, around text, one about 640x480, the
  other in the lower right, appearing white).  Googleearth has so many
  artifacts it is unusable.
  
  3. GL screensavers often (not always) display as if on a 640x480 screen.
  This results in something like an left-hand upper quarter screensaver,
  with a grey or black field for the rest of the screen (see attached).
+ 
+ [lspci]
+ 00:00.0 Host bridge [0600]: Intel Corporation Mobile 945GM/PM/GMS, 943/940GML 
and 945GT Express Memory Controller Hub [8086:27a0] (rev 03)
+   Subsystem: Dell Device [1028:01c2]
+ 00:02.0 VGA compatible controller [0300]: Intel Corporation Mobile 945GM/GMS, 
943/940GML Express Integrated Graphics Controller [8086:27a2] (rev 03)
+   Subsystem: Dell Device [1028:01c2]

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[Bug 317149] Re: [i945GM] flicker boxes, rendering artifacts on gl applications

2009-01-19 Thread charles.figura
Followup -

1.  If I go and 'disable desktop effects' on the system settings, the 
flickering seems to disappear.  I haven't been able to test the small 
screensaver size yet.
2.  I'm also observing the REALLY SLOW gl applications that David Fox reports.  
No gl errors (that I've seen), but really slow response.

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Re: [Bug 317149] Re: [i945GM] flicker boxes, rendering artifacts on gl applications

2009-01-19 Thread David E. Fox
On Mon, Jan 19, 2009 at 7:02 AM, charles.figura
charles.fig...@wartburg.edu wrote:
 Followup -

 1.  If I go and 'disable desktop effects' on the system settings, the 
 flickering seems to disappear.  I haven't been able to test the small 
 screensaver size yet.

Same here - if I disable compiz then celestia seems to run OK without
flickering, as does stellarium, although I still get text font
corruption.

Sadly, googleearth starts up, no flicker, I can see the globe in back
of googleearth's start up window, but then it crashes hard. I reset
the display settings to custom / compiz and googleearth still
segfaults, and the other opejngl apps I have start to exhibit
flickering again.


 2.  I'm also observing the REALLY SLOW gl applications that David Fox 
 reports.  No gl errors (that I've seen), but really slow response.

That's not happening to me (glxgears runs between 600-700 fps). On the
other hand, booting up a fresh Fedora 10 from CD, I get 1000-1100 fps
from glxgears.

System sports an intel core2 duo with 3gb of RAM.



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 [i945GM] flicker boxes, rendering artifacts on gl applications
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 of the bug.

 Status in xserver-xorg-video-intel source package in Ubuntu: Confirmed

 Bug description:
 Binary package hint: xserver-xorg-video-intel

 System: Ubuntu Intrepid (updated from hardy), up-to-date as of 2009/01/14 on 
 Dell Latitude D620 with Intel 945GM video, 1440x900 display.
 Problem: GL applications flicker during display. This problem shows up in a 
 variety of ways:
 1. GL applications 'show through' overlying windows. For example:
 -fire up glxgears
 -place a console window (or kate, or firefox, or anything) over the top. The 
 glxgears window decoration is covered, but the glx display window itself is 
 always on top, effectively showing through the overlying window.
 This occurs for a number of gl applications, including the screensaver 
 preview box on the screensaver configuration app.

 2. GL applications show 'flicker boxes' - these appear to be semi-random in 
 location and size, but are always rectangular, and flicker back and forth. 
 When I run a full-screen GL application such as Celestia or Stellarium or 
 (sometimes) a screensaver, I get funny boxes showing up, flickering, 
 disappearing. (example photo attached - from Celestia, two boxes in upper 
 left (one small, around text, one about 640x480, the other in the lower 
 right, appearing white).  Googleearth has so many artifacts it is unusable.

 3. GL screensavers often (not always) display as if on a 640x480 screen. This 
 results in something like an left-hand upper quarter screensaver, with a grey 
 or black field for the rest of the screen (see attached).


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[Bug 317149] Re: [i945GM] flicker boxes, rendering artifacts on gl applications

2009-01-18 Thread David E. Fox
I'm also seeing some or all of the same things as the original poster.

I'm running Intrepid on a new laptop (Fujitsu Lifebook A1110, Intel
Mobile Graphics 4 series chipset (not sure if this is the same chipset
as GM945 or however it's referenced.)

I noticed this fairly right away after getting the laptop last month and
putting 8.10 (64 bit) on it. Applications that depend heavily on 3D
function poorly, or are not usable because of excessive bleed through
and flickering on the display. For instance, googleearth and celestia
are practically unusable. Another application that I use frequently is
stellarium (i keep up with the SVN development) and although the
appication is somewhat usable, much of the text is garbled on the
display, which is not the case with the same code on my desktop, which
uses the nvidia driver. Also I notice some problems with compiz and KDE4
that might be display related - it's caused me to revert back to gnome.

If you see the attachment, check out the lower part of the screen. Much
of the text that is supposed to be there (status related stuff, FPS,
that sort of thing, is not readable. I inquired on the stellarium public
mailing list and they suggested the problem may be related to the
display driver.

Other artifacts come through, for instance, when running mplayer, OK
unless I add -vo ogl2 to the command line which is supposed to render
? the movie using opengl2. The movie is always getting bleedthrough from
the controlling terminal, and this goes away if I omit that parameter.

There is also tremendous bleedthrough when running stellarium - it
settles down, but one can see the desktop flickering, alternating
between it and the stellarium startup screen while stellarium starts up.

If there are tweaks I'd appreciate some hints. This is an updated new
Intrepid install with an unmodified xorg.conf - i.e., whatever was
automagically configured during the initial install process.


** Attachment added: stellarium-000.png
   http://launchpadlibrarian.net/21348433/stellarium-000.png

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[Bug 317149] Re: [i945GM] flicker boxes, rendering artifacts on gl applications

2009-01-18 Thread David E. Fox
Here's my lspci -vvnn output


** Attachment added: lspci.log
   http://launchpadlibrarian.net/21348488/lspci.log

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[Bug 317149] Re: [i945GM] flicker boxes, rendering artifacts on gl applications

2009-01-17 Thread Geir Ove Myhr
** Summary changed:

- flicker boxes, rendering artifacts on gl applications
+ [i945GM] flicker boxes, rendering artifacts on gl applications

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