[Bug 572748] Re: Never winter night not displaying characters

2011-02-17 Thread Timo Aaltonen
fixed according to the upstream bugreport.

** Changed in: mesa (Ubuntu)
   Status: Confirmed = Fix Released

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Title:
  Never winter night not displaying characters

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[Bug 572748] Re: Never winter night not displaying characters

2011-02-03 Thread Bug Watch Updater
** Changed in: mesa
   Importance: Unknown = Medium

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Title:
  Never winter night not displaying characters

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[Bug 572748] Re: Never winter night not displaying characters

2011-01-25 Thread Bug Watch Updater
** Changed in: mesa
   Importance: Medium = Unknown

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  Never winter night not displaying characters

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[Bug 572748] Re: Never winter night not displaying characters

2010-05-14 Thread Bryce Harrington
** Tags added: lucid

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[Bug 572748] Re: Never winter night not displaying characters

2010-05-12 Thread madbiologist
** Changed in: mesa (Ubuntu)
   Status: Incomplete = Confirmed

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[Bug 572748] Re: Never winter night not displaying characters

2010-05-04 Thread Nikolay Morozov
the same bug on freedesktop
http://bugs.freedesktop.org/show_bug.cgi?id=27576 with some deatils how
to fix

** Bug watch added: freedesktop.org Bugzilla #27576
   http://bugs.freedesktop.org/show_bug.cgi?id=27576

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[Bug 572748] Re: Never winter night not displaying characters

2010-05-04 Thread Nikolay Morozov
adding radeon.modeset=0 (thus disable radeon KMS) to kernel options in
/boot/grub/grub.cfg will fix the problem


menuentry 'Ubuntu, with Linux 2.6.32-21-generic' --class ubuntu --class 
gnu-linux --class gnu --class os {
recordfail
insmod ext2
set root='(hd0,2)'
search --no-floppy --fs-uuid --set 7cc5b473-d68d-41fa-a0f2-38041f11ef5a
linux   /boot/vmlinuz-2.6.32-21-generic radeon.modeset=0 
root=UUID=7cc5b473-d68d-41fa-a0f2-38041f11ef5a ro   quiet splash
initrd  /boot/initrd.img-2.6.32-21-generic
}

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[Bug 572748] Re: Never winter night not displaying characters

2010-05-04 Thread Nikolay Morozov
btw broken textures in Quake4 are olso fixed after disabling KMS

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[Bug 572748] Re: Never winter night not displaying characters

2010-05-04 Thread Bryce Harrington
** Also affects: mesa via
   http://bugs.freedesktop.org/show_bug.cgi?id=27576
   Importance: Unknown
   Status: Unknown

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[Bug 572748] Re: Never winter night not displaying characters

2010-05-03 Thread Nikolay Morozov
Having the same problem ATI Radeon 9600 XT Never winter nights work fine
in ubuntu 9.10 after upgrading to 10.04 got the same problems with
displaying text charscters in main menu and in game journal,log etc..

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[Bug 572748] Re: Never winter night not displaying characters

2010-05-03 Thread Bryce Harrington
[This is an automatic notification.]

Hi Pascal,

This bug was reported against an earlier version of Ubuntu, can you
test if it still occurs on Lucid?

Please note we also provide technical support for older versions of
Ubuntu, but not in the bug tracker.  Instead, to raise the issue through
normal support channels, please see:

http://www.ubuntu.com/support


If you are the original reporter and can still reproduce the issue on
Lucid, please run the following command to refresh the report:

  apport-collect 572748

If you are not the original reporter, please file a new bug report, so
we can work with you as the original reporter instead (you can reference
bug 572748 in your report if you think it may be related):

  ubuntu-bug xorg

If by chance you can no longer reproduce the issue on Lucid or if you
feel it is no longer relevant, please mark the bug report 'Fix Released'
or 'Invalid' as appropriate, at the following URL:

  https://bugs.launchpad.net/ubuntu/+bug/572748


** Changed in: mesa (Ubuntu)
   Status: Confirmed = Incomplete

** Tags added: needs-retested-on-lucid-by-june

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[Bug 572748] Re: Never winter night not displaying characters

2010-05-03 Thread Pascal Clément
apport information

** Description changed:

  On the version 10.04 of ubuntu, The never winter night game started to
  trim off most of the displaying characters. For example, when starting
  the game all the button only have the first characters shown and the
  rest is not displayed. It is the same trough the game as most dialogs
  act the same. Sometime we can see flickering text but it happen at
  random time.
  
  Follow here my lspci and glxinfo for the help. My graphics card is a
  Radeon X1650pro
  
  lspci 
  
  00:00.0 Host bridge: Intel Corporation 82P965/G965 Memory Controller Hub (rev 
02)
  00:01.0 PCI bridge: Intel Corporation 82P965/G965 PCI Express Root Port (rev 
02)
  00:1a.0 USB Controller: Intel Corporation 82801H (ICH8 Family) USB UHCI 
Controller #4 (rev 02)
  00:1a.1 USB Controller: Intel Corporation 82801H (ICH8 Family) USB UHCI 
Controller #5 (rev 02)
  00:1a.7 USB Controller: Intel Corporation 82801H (ICH8 Family) USB2 EHCI 
Controller #2 (rev 02)
  00:1b.0 Audio device: Intel Corporation 82801H (ICH8 Family) HD Audio 
Controller (rev 02)
  00:1c.0 PCI bridge: Intel Corporation 82801H (ICH8 Family) PCI Express Port 1 
(rev 02)
  00:1c.3 PCI bridge: Intel Corporation 82801H (ICH8 Family) PCI Express Port 4 
(rev 02)
  00:1c.4 PCI bridge: Intel Corporation 82801H (ICH8 Family) PCI Express Port 5 
(rev 02)
  00:1d.0 USB Controller: Intel Corporation 82801H (ICH8 Family) USB UHCI 
Controller #1 (rev 02)
  00:1d.1 USB Controller: Intel Corporation 82801H (ICH8 Family) USB UHCI 
Controller #2 (rev 02)
  00:1d.2 USB Controller: Intel Corporation 82801H (ICH8 Family) USB UHCI 
Controller #3 (rev 02)
  00:1d.7 USB Controller: Intel Corporation 82801H (ICH8 Family) USB2 EHCI 
Controller #1 (rev 02)
  00:1e.0 PCI bridge: Intel Corporation 82801 PCI Bridge (rev f2)
  00:1f.0 ISA bridge: Intel Corporation 82801HB/HR (ICH8/R) LPC Interface 
Controller (rev 02)
  00:1f.2 IDE interface: Intel Corporation 82801H (ICH8 Family) 4 port SATA IDE 
Controller (rev 02)
  00:1f.3 SMBus: Intel Corporation 82801H (ICH8 Family) SMBus Controller (rev 
02)
  00:1f.5 IDE interface: Intel Corporation 82801H (ICH8 Family) 2 port SATA IDE 
Controller (rev 02)
  01:00.0 VGA compatible controller: ATI Technologies Inc RV530LE [Radeon 
X1600/X1650 PRO]
  01:00.1 Display controller: ATI Technologies Inc RV530LE [Radeon X1650 PRO] 
(Secondary)
  02:00.0 SATA controller: JMicron Technology Corp. JMB362/JMB363 Serial ATA 
Controller (rev 03)
  02:00.1 IDE interface: JMicron Technology Corp. JMB362/JMB363 Serial ATA 
Controller (rev 03)
  03:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B 
PCI Express Gigabit Ethernet controller (rev 01)
  05:02.0 Ethernet controller: Atheros Communications Inc. Atheros AR5001X+ 
Wireless Network Adapter (rev 01)
  
  glxinfo
  
  name of display: :0.0
  display: :0  screen: 0
  direct rendering: Yes
  server glx vendor string: SGI
  server glx version string: 1.2
  server glx extensions:
  GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
  GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
  GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, 
  GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
  GLX_SGIX_visual_select_group
  client glx vendor string: Mesa Project and SGI
  client glx version string: 1.4
  client glx extensions:
  GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
  GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, 
  GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, 
  GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, 
  GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
  GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
  GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
  GLX version: 1.2
  GLX extensions:
  GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
  GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
  GLX_MESA_swap_frame_usage, GLX_OML_swap_method, 
GLX_SGI_make_current_read, 
  GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
  GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
  GLX_EXT_texture_from_pixmap
  OpenGL vendor string: DRI R300 Project
  OpenGL renderer string: Mesa DRI R300 (RV530 71C6) 20090101  TCL DRI2
  OpenGL version string: 1.5 Mesa 7.7.1
  OpenGL extensions:
  GL_EXT_compiled_vertex_array, GL_EXT_texture_env_add, 
  GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, 
  GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture, 
  GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_provoking_vertex, 
  GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, 
  GL_ARB_texture_compression, GL_ARB_texture_cube_map, 
  GL_ARB_texture_env_add, 

[Bug 572748] Re: Never winter night not displaying characters

2010-05-02 Thread Bryce Harrington
** Tags removed: needs-xorglog

** Changed in: mesa (Ubuntu)
   Status: Incomplete = Confirmed

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[Bug 572748] Re: Never winter night not displaying characters

2010-05-01 Thread Bryce Harrington
Hi Pascal,


Thanks for including an image to demonstrate the issue.  Also, please run the 
command 'apport-collect BUGNUMBER' which will attach additional files we need.

[This is an automated message.  Apologies if it has reached you
inappropriately; please just reply to this message indicating so.]


** Tags added: needs-xorglog

** Changed in: mesa (Ubuntu)
   Status: New = Incomplete

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[Bug 572748] Re: Never winter night not displaying characters

2010-05-01 Thread Pascal Clément
apport information

** Tags added: apport-collected

** Description changed:

  On the version 10.04 of ubuntu, The never winter night game started to
  trim off most of the displaying characters. For example, when starting
  the game all the button only have the first characters shown and the
  rest is not displayed. It is the same trough the game as most dialogs
  act the same. Sometime we can see flickering text but it happen at
  random time.
  
  Follow here my lspci and glxinfo for the help. My graphics card is a
  Radeon X1650pro
  
  lspci 
  
  00:00.0 Host bridge: Intel Corporation 82P965/G965 Memory Controller Hub (rev 
02)
  00:01.0 PCI bridge: Intel Corporation 82P965/G965 PCI Express Root Port (rev 
02)
  00:1a.0 USB Controller: Intel Corporation 82801H (ICH8 Family) USB UHCI 
Controller #4 (rev 02)
  00:1a.1 USB Controller: Intel Corporation 82801H (ICH8 Family) USB UHCI 
Controller #5 (rev 02)
  00:1a.7 USB Controller: Intel Corporation 82801H (ICH8 Family) USB2 EHCI 
Controller #2 (rev 02)
  00:1b.0 Audio device: Intel Corporation 82801H (ICH8 Family) HD Audio 
Controller (rev 02)
  00:1c.0 PCI bridge: Intel Corporation 82801H (ICH8 Family) PCI Express Port 1 
(rev 02)
  00:1c.3 PCI bridge: Intel Corporation 82801H (ICH8 Family) PCI Express Port 4 
(rev 02)
  00:1c.4 PCI bridge: Intel Corporation 82801H (ICH8 Family) PCI Express Port 5 
(rev 02)
  00:1d.0 USB Controller: Intel Corporation 82801H (ICH8 Family) USB UHCI 
Controller #1 (rev 02)
  00:1d.1 USB Controller: Intel Corporation 82801H (ICH8 Family) USB UHCI 
Controller #2 (rev 02)
  00:1d.2 USB Controller: Intel Corporation 82801H (ICH8 Family) USB UHCI 
Controller #3 (rev 02)
  00:1d.7 USB Controller: Intel Corporation 82801H (ICH8 Family) USB2 EHCI 
Controller #1 (rev 02)
  00:1e.0 PCI bridge: Intel Corporation 82801 PCI Bridge (rev f2)
  00:1f.0 ISA bridge: Intel Corporation 82801HB/HR (ICH8/R) LPC Interface 
Controller (rev 02)
  00:1f.2 IDE interface: Intel Corporation 82801H (ICH8 Family) 4 port SATA IDE 
Controller (rev 02)
  00:1f.3 SMBus: Intel Corporation 82801H (ICH8 Family) SMBus Controller (rev 
02)
  00:1f.5 IDE interface: Intel Corporation 82801H (ICH8 Family) 2 port SATA IDE 
Controller (rev 02)
  01:00.0 VGA compatible controller: ATI Technologies Inc RV530LE [Radeon 
X1600/X1650 PRO]
  01:00.1 Display controller: ATI Technologies Inc RV530LE [Radeon X1650 PRO] 
(Secondary)
  02:00.0 SATA controller: JMicron Technology Corp. JMB362/JMB363 Serial ATA 
Controller (rev 03)
  02:00.1 IDE interface: JMicron Technology Corp. JMB362/JMB363 Serial ATA 
Controller (rev 03)
  03:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B 
PCI Express Gigabit Ethernet controller (rev 01)
  05:02.0 Ethernet controller: Atheros Communications Inc. Atheros AR5001X+ 
Wireless Network Adapter (rev 01)
  
  glxinfo
  
  name of display: :0.0
  display: :0  screen: 0
  direct rendering: Yes
  server glx vendor string: SGI
  server glx version string: 1.2
  server glx extensions:
  GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
  GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
  GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, 
  GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
  GLX_SGIX_visual_select_group
  client glx vendor string: Mesa Project and SGI
  client glx version string: 1.4
  client glx extensions:
  GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
  GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, 
  GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, 
  GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, 
  GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
  GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
  GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
  GLX version: 1.2
  GLX extensions:
  GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
  GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
  GLX_MESA_swap_frame_usage, GLX_OML_swap_method, 
GLX_SGI_make_current_read, 
  GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
  GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
  GLX_EXT_texture_from_pixmap
  OpenGL vendor string: DRI R300 Project
  OpenGL renderer string: Mesa DRI R300 (RV530 71C6) 20090101  TCL DRI2
  OpenGL version string: 1.5 Mesa 7.7.1
  OpenGL extensions:
  GL_EXT_compiled_vertex_array, GL_EXT_texture_env_add, 
  GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, 
  GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture, 
  GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_provoking_vertex, 
  GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, 
  GL_ARB_texture_compression, GL_ARB_texture_cube_map, 
  

[Bug 572748] Re: Never winter night not displaying characters

2010-04-30 Thread Pascal Clément

** Attachment added: Screen shot of the effect
   http://launchpadlibrarian.net/46799144/Capture.png

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[Bug 572748] Re: Never winter night not displaying characters

2010-04-30 Thread Pascal Clément
An other thing,

This was working well with ubuntu 9.10

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