[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2015-07-24 Thread Jean Jordaan
There's a remaining issue with FFM: random windows get focus when closing 
windows or switching workspaces. 
Focus should only be changed intentionally, i.e. by moving into a window or 
clicking in a window.

When closing (hiding/minimizing/sending to other workspace) a window,
focus should return to the window that had focus before the now-gone
window.

When switching to another workspace, focus should remain with the window
that had focus on that workspace.

Relevant bug: https://bugs.launchpad.net/focus-follows-
mouse/+bug/958432/comments/2

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2014-09-30 Thread Stephan Henningsen
Horrible bug that causes data loss:

1) Open a Nautilus file browser window.
2) Focus a directory or file.
3) Create a file or directory on the desktop, while the Nautilus window is open.
4) Click on the file or directory on the desktop.
5) Press the Delete key on the keyboard to delete the newly selected item on 
the desktop.
6) RESULT: The selected item in the *Nautilus window* gets deleted!

Please fix sloppy mouse focus on desktop. Please fix it now. It's about
time.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2014-09-30 Thread Antonin Chambolle
Dave Gilbert : Indy is right 
the f-f-m option sets the focus on the last window visited, and as long as 
windows are open the desktop never gets the focus. It means it is impossible to 
rename an icon on the desktop (or you need to open a file browser and open the 
desktop inside the file browser)
What I don't understand is that this issue would be solved with a very simple 
variant of focus-follows-mouse :
the behavior should be that
1- it focuses on the window under the mouse
2- it keeps the focus on the last window visited when the pointer is on the 
desktop
3- it focuses on the desktop if you click on it (and in general on any window 
you click in, since sometimes some bug makes the focus loose the mouse). In 
particular, when you click on an icon in the background (or create it) the 
focus should be automatically transferred to that icon...
currently the behavior is 1+2, but not 3.
to sum up, "focus follow mouse" should be a layer onto "click to focus", not an 
exclusive option.
this would still allow to visit the upper bar (for the crazy users who disable 
the menu-in-window feature).
The truth is that f-f-m is so handy that once one has tried it, it is hard to 
change back. (I first tried it on X-10... hmm, in '91?)

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2014-04-25 Thread Dave Gilbert
Indy: I'm confused by your comment; I thought menu-in-top-of-window kind
of solved this bug; what exactly is it that doesn't work for you with
this?

Dave

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2014-04-24 Thread indy
Now that in 14.04 the menu can be again on the top of the windows, this
bug becomes  more important.

With Focus-follow-mouse activated,  it is not possible to rename/delete
desktop elements if the desktop is not completely free.

(Millions of linux users use focus follow mouse in their everyday work)

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2013-10-24 Thread Romano Giannetti
I am still unable to understand why all this could not be solved by
leaving an *option* to have the dear, old, clumsy if you want, menu *in*
the application window. Ok, I loose 32 vertical pixel; my option, my
problem. If I want to go full screen I have other options.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2013-10-24 Thread Zta77
Could someone please implement the dwell solution and let it be
experimental, e.g. let the option be enabled by set
UNITY_MOUSE_FOCUS_DWELL=1 or similar?  At least that would be a starting
point for some experience and feedback.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2013-10-24 Thread Zta77
... and also my #38 suggestion set
UNITY_CLICK_AND_TYPE_TO_FOCUS_WINDOW=1 please ;)

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2013-10-23 Thread RussNelson
Let me add my voice to the people expecting a modern operating system to
send my keys to the window containing my mouse.

I'm starting to understand why people have strong feelings about Unity.
"I'll just turn on FFM." "No, you can't do that because you'll never be
able to get to your menus.." "WTF???"

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2013-03-22 Thread James Lewis
The "dwell" solution mentioned in #42 seems like it would work fine,
although there is another bug requesting the option to turn off global
menu in a window that isn't maximised... this would solve the issue
also there are about 700 people requesting that.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2013-01-28 Thread Jerry Quinn
I'd also like to see this reopened and have issues fixed.  To me, having
the menus be attached to the windows when not maximized makes the most
sense to me.  Any time I have multiple apps visible simultaneously,
accessing menus is a nuisance.

FFM is a requirement for me.  I've been using it for almost 20 years.  I
know I can enable it on the side, but that's rather sucky.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2013-01-08 Thread Jeremy Nickurak
Gnome-shell uses a "dwell" timeout that works very well for this.

Your mouse has to sit on a window without moving for (iirc) 20 ms. It's
long enough that I've never hit it accidentally, but short enough that
you almost never notice it.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2012-10-11 Thread gzunino
I vote for option 2 on comment #40, Give the option to wait a little
before changing focus to another window.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2012-10-05 Thread estama
>From what i've read on this problem the only simple solutions that i see
are:

 1. As others have suggested, have an option to show the menu in the window 
when not maximized.
 
 2. Give the option to wait a little (200ms - 500ms) before changing focus to 
another window. This gives plenty of time to move the mouse to the appmenu on 
the top from any position on a big screen. The focus change delay is so small 
that it'll be imperceptible for most of the users.

I personally, would prefer option 2.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2012-05-10 Thread Fredrik Wendt
Unity with sloppy focus is severely broken - it breaks Eclipse popup-windows 
(any RCP based product, not just the java IDE) - javadoc, Ctrl+O, Ctrl+F8, 
Ctrl+3 - all broken if the mouse pointer is in the area the popup window will 
appear. What happens is that the window appears but is instantly closed, giving 
you no chance to provide input to that window (mouse or keyboard), nor read 
anything.
Terribly annoying since the only viable solution is to enable click-to-focus.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2012-01-10 Thread Stephan
I'm sorry of I say something stupid here; I haven't read all posts in
this issue, only the topic and issue itself.

I like sloppy focus, I like Unity and its global menu, and I don't like
the side effects that activate the wrong window's menu.  But I have an
suggestion I'd like to discuss.

The idea is actually quite simple:  Sloppy focus doesn't give immediate
focus to windows, but only gives focus when actual input is sent to that
window, e.g. though mouse or keyboard events.  Therefore, windows that
are hovered by sloppy focus mouse are instead set in a "focus-candiate"
state, leaving the focus at the original windows.

In a way, this behaves like "Click to Focus" but also adds "Keypress to
Focus Window below Mouse"-like feature.

GUI-wise the focus-candidate windows could be highlighted in a different
way, but I think it would be better not to colour them, that is: present
them as unfocused windows.

This feature should give the following positive effects:
1) The user can move the mouse from one originally, focused window, across 
other windows (that will gain focus-candidate), and to the global menu of the 
originally, focused window as the user intended.
2) The user can move the mouse from one originally, focused window (maybe 
across several windows) to another target window (that will gain 
focus-candidate) and start typing or click in this window, and this target 
window will gain the input as the user intended.

This will give the following potential unwanted issues:
1) Windows with focus-candidate were the application responds to mouse move 
events (gestures?) will be unresponsive until clicked within the window, on the 
window title or a keyboard key is pressed.  A work-around or work-flow to focus 
a focus-candidate could be to press Ctrl, Shift, or Alt in order to fire a 
keyboard event but not to do any "damage" by inputting actual keystrokes in the 
window.  (e.g. pressing Enter in a focus-candidate editor window would leave a 
line break that one would have to immediate delete afterwards).

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-29 Thread James Pharaoh
rawphi: This looks really interesting, I will check it out.

As for how to manage the settings. I think the status quo is to have a
separate setting in compiz, gtk, kde etc.

Compiz config includes backends which somehow keep all these options in
sync, I think. Here's a little bit of info:

http://wiki.compiz.org/CCSM#Backends_and_Integration

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-29 Thread rawphi
here's a related bug, which deals with unity on big screens (i.e. the
global menu is lots of distance away from small app windows on big
screens).

https://bugs.launchpad.net/ubuntu/+source/unity/+bug/682788/comments/60

i hacked the appmenu-gtk package for a proof-of-concept: the globalmenu
always is shown, but when the app is not maximized, the local
(classical) menu is shown additionally.

+ it solves the focus-follows-mouse compatibility issue (i am very dear of 
sloppy mouse focus myself for ~14 years ;)
+ for big screens it greatly reduces the distances to travel (for apps that 
still rely on heavy menu use, e.g. inkscape, libreoffice,...)
+ used it the last days, and it seems to integrate well with the rest of the 
desktop.

- it would need to implemented in appmenu's toolkit packages, i.e. for each 
toolkit :/ right now i just hacked the gtk bridge, we would at least need 
patches for QT and mozilla's XUL toolkit for any sensible coherence, still 
leaving out e.g. libreoffice (but it's not integrated yet anyway)
- how to enable that feature? 
i don't think unity will use it as a default (as they don't use sloppy-mouse). 
we cannot auto-enable it with e.g. sloppy-mouse setting, as there are also 
other beneficial use cases. the best probably would be a switch somewhere in 
the gtk system configuration, but i'm not sure how to do this cross-toolkit 
without introducing a lot of dependencies. dbus? the easiest would be an 
environment variable (which would e.g. be set in /etc/environment or on login), 
but then the feature  is not very discoverable.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-28 Thread James Pharaoh
** Tags added: focus-follows-mouse

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-27 Thread James Pharaoh
** Changed in: unity
 Assignee: Focus Follows Mouse (focus-follows-mouse) => Focus Follows Mouse 
Bugs (focus-follows-mouse-bugs)

** Changed in: unity (Ubuntu)
 Assignee: Focus Follows Mouse (focus-follows-mouse) => Focus Follows Mouse 
Bugs (focus-follows-mouse-bugs)

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-26 Thread James Pharaoh
** Changed in: unity
 Assignee: (unassigned) => Focus Follows Mouse (focus-follows-mouse)

** Changed in: unity (Ubuntu)
 Assignee: (unassigned) => Focus Follows Mouse (focus-follows-mouse)

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-26 Thread marsteegh
FWIW i'd like to let my voice be heard here a well. I *really* like
unity so far, except for the FFM problems. I'd very much like an option
to have the global menu only on maximized windows, which would solve
both the FFM behaviour as make my large monitor more usable with small
windows.

All the other solutions to the FFM problem seem a bit baroque to me, but
maybe they would work better on smallish monitors?

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-26 Thread huffylinux
> Show the menu for the last window to be clicked in.

How about including any keyboard activity in the window, since ffm
removes the need to click, and we (I) often don't click in one?


> I think a certain amount of indication would be needed to make it clear what 
> app has the menu focus.

Good idea.  Maybe just an amplified version of the normal title
bar/frame coloring that we already get for the window with focus.

I am not using Unity anymore, so about all I can do is give ideas if I
think they are valuable.  I hope they are.  :)

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-26 Thread Romano Giannetti
Hi James,

thanks. I joined the team, although I am not (any more at least) a
developer... but I will test and help and comment.

One suggestion: I still think that the best approach to global menu and
focus-follow-mouse would be having the global menu only for maximized
windows. Heck, it would be logical even for click-to-focus, in my
opinion.

What I would like is that when you maximize the window, the menu "shift"
on the global menu position --- I asked for maximum space to work with
just one app, no? And then when I unmaximize the window, the menu go
with it --- all other options in my opinion are quite awkward.

Having the menu on unmaximized windows on the the titlebar would be nice
too, provided that a space to grab the bar to move the window is left.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-26 Thread James Pharaoh
Hi everyone. I've decided to take some initiative to solve the long list
of problems with focus follows mouse in Unity. With this aim, I have
created a focus follows mouse team and a PPA to host patched versions of
Oneiric packages.

I have looked for an existing effort but not found anything. Please let
me know if there is something I should be aware of. Please also let me
know if there is some other kind of group I should create to help
further this aim.

The team page can be accessed here:

https://launchpad.net/~focus-follows-mouse

Anyone who is interested in helping out with anything relating to focus-
follows mouse in unity, please join the team and its mailing list.

I'm posting to this bug for two reasons. Firstly there are a lot of
subscribers and it is a good way to look for members for my new team.
And secondly, of course, I'd like to do something about this bug and
provide updated packages in the team's PPA.

So, suggestions are welcome on what I/we need to do here. My personal
view is that disabling the global menu should be easy. I have disabled
it myself and this works pretty well for me.

I'd also like to try and implement one or some of the suggestions here
for keeping it. From skimming this thread I see the following solutions:

- Show the menu for the highest window (patch included). I don't really
like this because it kind of defeats the point of focus-follows mouse.
Do other people like this solution?

- Show the menu for the last window to be clicked in. This sounds
interesting but I wonder how it would work in practice. It also seems
quite close to the way the global menu is designed to be used. I wonder
quite how well it would work in practice. I think a certain amount of
indication would be needed to make it clear what app has the menu focus.
I also think that instead of all clicks changing the menu that we could
experiment with other idea.

- Detect a movement directly to the menu and prevent it from changing.
This is also interesting, although possibly tricky to implement
correctly. If it worked it could be an extremely intuitive solution.
That said, intuitive solutions aren't necessarily what people who use
focus-follow mouse use. Rather they are looking for the most efficient
solution, and this one could get annoying.

If I get some specific feedback with regards to these solutions then
I'll put some work in and upload some packages to my PPA.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-24 Thread Ian Smith
re #30 - it works for many windows but not all.  For example thunderbird
still puts its menus up at the top of the screen.

However, doing that edit and using software center to remove all
packages that come up when you search for 'appmenu', which is more than
what is listed at #26 and includes thunderbird-globalmenu, seems to do
the trick (at least, it does for all the things I use).

Incidentally, at #26 - " what we would all like is focus-follows-eye" -
most certainly not.  That's rather the point of FFM - you can readily
have your eyes on one window (the one you're copying out of or referring
to) and your input going to another where you might not be looking at it
as you type.  If you only ever want input going where you're looking,
then click-to-focus-and-raise is surely good enough?

I too think "not the default experience" stinks.  If that's the attitude
why allow anyone any customisation?  Is this not betraying an implicit
assumption that everyone on the planet wants the same eye-candy, speaks
the same language, works the same way, has the same hardware as the
developers?  Why would you possibly want to change anything from how it
installs by default?  Surely it's perfect as it is?

And while I'm ranting (and you've got software center open) removing all
packages with any reference to 'liboverlay-scrollbar' in their title is
a big improvement too...

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-17 Thread Mekk
As of 11.10 editing /etc/X11/Xsession.d/80appmenu and 80appmenu-gtk3 to
change UBUNTU_MENUPROXY to 0 works more or less OK. The problem is that
it is global setting for all users, and that there is in fact no natural
place to set this variable for single user.

Couldn't there be a switch
  [x] Use global menu
somewhere in settings? After all, even click-to-focus users need not like the  
global menu (especially when they use big screens with many apps)

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Re: [Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-16 Thread Martin Pitt
Andres Franceschi [2011-10-15 18:32 -]:
> I would be happy with a global key that 'locks' the global menu into
> place (or equivalently locks focus) allowing me to reach the menu.
> Something like Alt or the like.

You can do that -- press Alt+ (the underlined
letter in the menu that appears), then the menu opens and stays.

That's what I'm using to deal with this problem (I can't live without
FFM either)

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-15 Thread Andres Franceschi
I would be happy with a global key that 'locks' the global menu into
place (or equivalently locks focus) allowing me to reach the menu.
Something like Alt or the like.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-15 Thread Romano Giannetti
What I'd really like to see is global menu only for maximized windows... sloppy 
of click focus, it would be great (and IMHO the most intuitive option). 
But it's marked won't fix --- so I suppose no cigar.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-10-15 Thread Aaron Roydhouse
Good news, other people trying to restore their productivity in the face
of Unity global menus have found some ways that might allow you to keep
using Unity rather than necessarily switching back to Gnome.

  
http://www.addictivetips.com/ubuntu-linux-tips/how-to-disable-global-menu-in-ubuntu-11-10-tip/
   Uninstall the global menus: sudo apt-get remove appmenu-gtk3 appmenu-gtk 
appmenu-qt

  http://www.webupd8.org/2011/03/disable-appmenu-global-menu-in-ubuntu.html
Set an environment variable: UBUNTU_MENUPROXY=0

Once global menus are out of the way you can restore focus-follows-
mouse.

Of course what we would all like is focus-follows-eye, but until then,
focus-follows-mouse will keep you from the RSI-inducing task of clicking
back and forth between the applications you're using.

Plus you save all those return mouse trips to the top left of the left-
most screen every time you need something on an application menu.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-08-26 Thread Tristan Schmelcher
Personally my preference would be for the solution that mpt proposed.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-08-26 Thread Greg Michalec
Another option (that i don't think would be too intrusive) would be to
temporarily disable focus-follows-mouse while holding a key (eg. ALT).
So if you needed to access a menu for a particular app, you could just
hold down ALT while you move you mouse to the menu bar and it would
ignore any other window you tracked over. ALT seems like a logical
choice since it activates the menus anyway, and I find myself needing to
access the menus for non-fullscreen apps rare enough that holding down a
key wouldn't seem that much of a pain.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-08-07 Thread scotte
This truly is something worth fixing, and I'm rather surprised to see it
discounted as a non-issue and a "wont fix" resolution. It sure seems to
me this is something that can be solved in such a way that everyone is
happy and without requiring global menus be disabled (though even then
it doesn't work right - for example if the mouse is at the edge of two
adjacent windows, the mouse pointer will gets confused. For terminal
windows, this often means you cannot select text starting at the first
column).

Please fix this, thank you!

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-07-30 Thread Romano Giannetti
Yes, the delay could be a workaround, but I still find it illogical. I continue 
to think that having global menu for maximized windows and local menus for 
un-maximized ones is the logical, and expected, behavior. But well, it seems 
that we (we = people that like Unity after all) are condemned to have just what 
Macs thinks it's nice. 
Maybe convincing MacOs developers to change their behavior/add a configuration 
option will do the trick? ;-)

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-07-30 Thread Matt White
I had a similar problem in windows 7, except that it will allow you to
apply the activation delay to focusing a window (I set it to 80ms) which
I have not been able to do in linux.

Linux has an activation delay but it seems to only apply to raising a
window. If this could be enabled for focusing windows then I can get my
mouse to the menu at the top of the screen, passing thru other windows
quickly without activating them.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-07-16 Thread Romano Giannetti
For what is worth, I give a +1 to Lachlan Andrew. Moreover, it is so
easy to fix: let the user optionally choose global menu only for
maximized windows, local otherwise. In my humble opinion, it would be
the best of two worlds.

Now I am forced to move the window to touch the upper bar every time I
was to use the menu, or go with keyboard selection, or, but it's
suboptimal, run with double menus (local and global --- that's not too
bad, but I fear they will drop it).

Testing Kubuntu now, maybe that could be a solution; but this is sad,
since I like Unity a lot and it will be perfect with just that little
option.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-07-15 Thread Lachlan Andrew
Hear, hear,  neels.  Focus-follows-mouse is very standard X11 behaviour
(I even tweak Windows to use FFM when I can), and breaking it is a major
flaw.  The argument that it isn't part of the "standard Ubuntu
experience" shows a disappointing disrespect for users.

Fortunately they still support Gnome.  Otherwise I'd be switching
distros.

I really like Tim Allen's solution.  It is certainly worth trying.

I also agree with Carey Underwood that this should be "wishlist", not
"won't fix".  Either FFM should be disabled or it should work.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-05-12 Thread neels
I'd like to add that the window focus can be made to *alternate*
repeatedly between two windows. Switch on FFM and place your mouse
cursor over the shadow that the topmost window makes.

Hint: I can use FFM almost like in the old days using the "ubuntu-
classic" session and the ring-switcher for the alt-tab action. However,
I am not convinced. I don't like the ring-switcher animation.

I view this issue as a serious regression, not a nice-to-have. I feel
slapped in the face by my favourite distro.

OT rant: (Other grievances with the new ubuntu/unity: it is hardly
configurable. What happened to the good old right click? The menu to
select applications is clunky, showing only few results even though
there is a lot of unused space, and showing apps that aren't
installed instead. The new searchable menu requires a lot more clicks to reach
standard apps. Often, it needs both mouse and keyb interaction, which is
slow. Unity deprecates all those panel apps people use around the world,
which is hardly polite. The overlay scrollbar is a downright insult to
interface design, if one takes the liberty of not viewing it from a
touch device perspective. It can only be disabled system-wide, what's up
with that. And the worst is, sometimes button clicks and scrollwheel
actions seem to have no effect! I'm currently looking for all the right
issues to comment on about this. But I'm really really put off. Ubuntu
was a simple-to-install and get-to-work-right-away distro. Now I need
days of work to remove all the clunks put in my way.)

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-05-06 Thread David Tombs
Oh, the alt trick in comment 14 is rather nice. Maybe I can deal with
this after all. Still looking forward to a patch.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-05-05 Thread huffy318
Since this situation is marked a duplicate, I'll mention it here, too:
With ffm on, and if any window is open (even gkrellm as a dock) you
can't get a file on the desktop to take keyboard focus.  Example: you
can right click to rename a file on the desktop, but the keystrokes go
to whatever window had focus last.

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Re: [Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-05-05 Thread Yann Dìnendal
Yes, F10 will go to the first menu of the panel (first menu of the
application or first indicator if no menu).

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-05-05 Thread Henry Gomersall
I've just started playing with Unity, and it strikes me that using the
alt+key  for grabbing the menu (and esc to cancel) seems to fit in with
a nice workflow, particularly when I note that in actuality I rarely use
the menus. The only problem is that I would like a unified key to do the
grabbing. For the most part, alt+f will grab the file menu, but there is
no guarantee that a file menu exists. Is there a key stroke I'm not
aware of?

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-05-02 Thread Tim Allen
I would like to propose a different solution:

Observation: People going for the global menu-bar generally take
advantage of Fitt's Law and shoot the pointer straight upward, rather
than meandering about.

Observation: People using focus-follows-mouse are generally in one of
two states, either interacting with a single window or moving the mouse
to focus a new window - they never interact with windows as they move
the pointer past them.

Idea: Use 'is the mouse moving' as a heuristic to determine whether to
focus the window under the pointer.

For example, the window manager could store the pointer coördinates when
it receives a mouse-move event, then have a periodic timer that fires
(say, once per frame) and compares the then-current pointer position
with the last stored position. Because people rarely interact with
windows while they're moving the pointer past them, and because the
timer (once per frame, or ~19ms) is so much shorter than human
perception (100-250ms), it shouldn't cause anyone grief - the only
noticable change should be that reaching for the menu bar Just Works.

If the once-per-frame counter doesn't achieve the desired effect, the
usual batch of UI adjustments would be available: running the timer
faster or slower than once a frame, checking whether the mouse-pointer
has moved by less than a certain amount rather than an exact "not
equals" comparison, etc.

Unlike MPT's suggestion in the wiki, this would not require creation of
a separate focus state; unlike the suggestion in comment #11, there's no
fixed timeout that aggravates the slow (with false-positives) or the
fast (with false-negatives). A single frame's delay should be much, much
faster than the time required to move your hand from your pointing
device to the keyboard, even if you're using a trackpoint. ;)

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-05-01 Thread Paul Smith
I think I would find Jeff's suggestion in comment #11 to be frustrating.
I often zip my mouse over to another window with just a nudge of one
hand (one of the benefits of FFM after all) and then get back to typing
virtually instantaneously.  Any kind of delay that caused my input to go
into the "wrong" window would be a problem for me.

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-04-30 Thread Jeff Jahr
I like the suggestion in comment #5- dynamically disable GM if FFM is
on.  However, it sure would be nice to find a way to get them to co-
exist and not have to choose one over the other.

I'd like to offer another suggestion.  Forgive me if it has already been
discussed.

Under "Control Center" -> "Window Preferences", there are two options,
"Select windows when the mouse moves over them" and a sub-option "Raise
selected windows after an interval" with a tunable "Interval before
raising".  If "Select windows when mouse moves over them" had a similar
option for "Interval before selecting", I think that might fix the
problem.  Delaying the focus change for just a few tenths of a second
should let the pointer skip over intervening windows on its way up to
the menu bar without losing focus on the original window.

Thanks!  -jsj

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-04-24 Thread Marco Biscaro
** Tags added: patch

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-04-23 Thread Pauli Virtanen
** Patch added: "Work-around -- force compiz to keep stacking order always 
up-to-date"
   
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/674138/+attachment/2084599/+files/compiz-sloppy-v1.patch

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-04-23 Thread Pauli Virtanen
Here's a quick work-around. Many caveats included:

***

Change the indicator appmenu to to base the menu shown on window stacking
rather than solely on the input focus. This works slightly better under the
"sloppy focus" scheme.

There are, however, some caveats:

* I didn't test what happens with the usual click-to-focus

* There is no visual indication of which window has the menu.

* A patch to compiz is required to make the stacking be always up-to-
date.

* Always-on-top and desktop windows are still handled the old way.
  The issue is that these windows never receive stacking changes,
  and therefore the only way to deal with them is via the input focus.

  Fixing this requires a complete separation of the menu focus from the input
  focus --- this can only be done within Compiz, and the information should
  from there be communicated to indicator-appmenu e.g. via a root window
  attribute.


** Patch added: "Work-around -- use stacking instead of input focus for 
tracking the menu"
   
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/674138/+attachment/2084598/+files/indicator-appmenu-sloppy-v1.patch

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-04-22 Thread Carey Underwood
Might I suggest "wishlist" rather than "won't fix"?  I've always taken
the latter as "patches not welcome".

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-02-22 Thread Didier Roche
** Changed in: unity
   Status: Triaged => Won't Fix

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Re: [Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-02-21 Thread Mark Shuttleworth
This has been discussed sufficiently now - there's a proposed spec, a
contributed patch would get a quick review and then user testing (we
don't know if the spec is actually good enough in the end till we test
it). For now, I'm marking this wontfix, but will leave this comment as
an invitation to someone who cares and has the skill needed, to provide
a candidate fix for evaluation.

 status wontfix

Mark


** Changed in: unity (Ubuntu)
   Status: Triaged => Won't Fix

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[Bug 674138] Re: "Global" appmenu breaks sloppy focus

2011-02-21 Thread Didier Roche
** Changed in: unity (Ubuntu)
   Status: New => Triaged

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