[Bug 814669] Re: compiz crashed with SIGSEGV in unity::ui::IconRenderer::UpdateIconTransform()

2011-09-28 Thread Omer Akram
I have not seen the crash after I initially reported, there have been no
duplicate for over a month now and since we dont have a GOOD stacktrace
to fix the issue I am closing it as invalid for now.

** Changed in: nux
   Status: Incomplete => Invalid

** Changed in: unity
   Status: Triaged => Invalid

** Changed in: nux (Ubuntu)
   Status: Confirmed => Invalid

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Title:
  compiz crashed with SIGSEGV in
  unity::ui::IconRenderer::UpdateIconTransform()

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[Bug 814669] Re: compiz crashed with SIGSEGV in unity::ui::IconRenderer::UpdateIconTransform()

2011-09-28 Thread Mirco Müller
Seems like the last call where the segfault happens is missing the
needed symbol-information in the backtrace. This needs to be redone with
the needed debug-symbols in place. Otherwise successful debugging this
one is not possbile. Thanks in advance!

** Changed in: nux
   Importance: Undecided => High

** Changed in: nux
   Importance: High => Critical

** Changed in: unity
   Importance: Undecided => Critical

** Changed in: unity
   Status: New => Triaged

** Changed in: nux
   Status: New => Incomplete

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Title:
  compiz crashed with SIGSEGV in
  unity::ui::IconRenderer::UpdateIconTransform()

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[Bug 814669] Re: compiz crashed with SIGSEGV in unity::ui::IconRenderer::UpdateIconTransform()

2011-08-31 Thread Omer Akram
** Visibility changed to: Public

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https://bugs.launchpad.net/bugs/814669

Title:
  compiz crashed with SIGSEGV in
  unity::ui::IconRenderer::UpdateIconTransform()

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