Looks like its not just Unity 2D but 3D as well. Although in Unity 3D it
does fall to sane amounts for some time before going insane again. I
think a recent update has caused it. But I am clueless as to what I
should be looking for. If you want additional info, tell me what I
should report.
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https://bugs.launchpad.net/bugs/931261
Title:
Too much power consumption in Unity 2D
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