Re: Call for Natty Feedback!

2011-03-01 Thread Christopher James Halse Rogers
On Tue, 2011-03-01 at 13:51 -0800, Bryce Harrington wrote:
> On Tue, Mar 01, 2011 at 04:18:22PM -0500, Sean McNamara wrote:
> > 5. Stability has been poor in my experience; I run into X crashes from
> > time to time doing fairly mundane stuff that doesn't trigger a crash
> > with Gnome2.
> 
> Can you provide a bug # (with a full backtrace if possible)?  I'm
> putting a priority on following up on xserver segfaults.
> 
> (Actually there are no public X crash bugs open against natty at the
> moment, so I wonder that what you're seeing is not actually an xserver
> segfault.  Regardless, it should be investigated.)
> 
> > 6. Multi-monitor seems totally broken somehow... on a 1024x768 laptop
> > with a 1680x1050 VGA LCD attached, I get no menus and no indication
> > that Unity is aware of windows on the large external LCD. And the
> > left-side menu doesn't come up at all anymore. It seems like there is
> > an empty space above the top of my laptop's screen where my mouse can
> > go, but there is nothing up there -- I configured (using the
> > xrandr-based Monitors applet) the big monitor to be to the right of
> > the laptop LCD.
> 
> The first half of that could be unity's handling of multi-head, which I
> agree seems like it needs more QA.
> 
> The second half, regarding blank spaces where the mouse gets lost, is a
> long standing known X.org issue (bug #389519).  (There's been a patch
> proposed but it's not upstream yet.)

There's a patch series for this and pointer barriers (which Unity might
want to use, too, for the BDB + multihead) on the xorg-devel mailing
list.  The crtc-clamping works and if we really wanted it the patch is
relatively safe and could be FFe'd.  The pointer-barriers need protocol
changes, and I'd be hesitant to include them before the protocol has
been finalised.


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Re: Call for Natty Feedback!

2011-03-01 Thread strycore
On Tue, Mar 1, 2011 at 8:58 PM, Jason Warner wrote:

> Hello!
>
> Natty Feature Freeze is here and A3 is upon us! Anyone following along
> closely should see and feel a fairly stable and usable system, complete with
> Unity and classic Gnome.
>
> I'd like to hear people's thoughts on Unity...and I'd like it to be pretty
> unfiltered and raw. In particular, I'm interested in seeing how people feel
> about:
>
> * The look and feel
>
> * Usability
>
> * Stability (knowing that we are entering a heavy bug fixing time!)
>
> * Highlights and favorite features
>
> * Perceived shortcomings and/or "wishlist" items
>
> You can reply to this email if your feedback is general/conversational or
> file a bug if you are experiencing a specific issue. Filing a bug with
> 'ubuntu-bug unity' command would do the trick and would get seen by the
> appropriate people for specific issues.
>
> It will be fun to hear what everyone thinks! I look forward to seeing the
> feedback.
>
> Cheers,
> Jason
>
> PS. For those that like to navigate via keyboard (and who doesn't!), this
> should be helpful
> http://askubuntu.com/questions/28086/keyboard-shortcuts-in-unity/28087#28087
>

Here's my feedback for my Unity experience. I didn't spend as much time as I
would have wanted because of the nvidia driver issue but now that things are
working again, I can start testing it seriously.  Please note that I haven't
reported any bugs yet in Unity so consider this an overall summary of the
bug hunting that will happen in the next few days. There's 500+ bugs to
review before reporting anything new in order to avoid duplicates so it
might take some time.

==Home Button==
When maximizing the dash the text I typed went invisible but reappeared when
adding or deleting a character. Also, I didn't find a way to minimize it
once it was in fullscreen mode.
I was glad to be able to get the dash with a single press of the  key
and start typing to filter the results but then I still have to grab my
mouse and click on the icon, the tab key doesn't do anything nor does the
arrow keys.
I found it surprising that left click, middle click, right click, Alt+click,
Shift+click, Ctrl+click all did the same thing : launching the document or
app. For the documents, a contextual menu would have been nice in order to
have basic operations (Open with, Move to trash , Send to, Properties,
Remove from history, Open containing folder, etc..)

==Springboard==
I have a hard time getting used to it, being used to Docky's behavior. In a
lot of ways I find Docky to be more intuitive.
I found it weird that it's not possible to show it by pushing the mouse to
the left edge of the screen and I have to go in the top-left corner to
display it.
Creating a new instance of an application is not very intuitive, but once
people have figured that they have to press the middle mouse button then it
should be ok, yet some people barely use the middle click, so a 'New window'
option below the 'Keep in launcher' would be nice to have.
I've discovered that it was possible to drag files on a Launcher item and if
the associated app supports this filetype, it will open it. Strangely it's
not possible to drag files to disk drives. And about these disk shortcuts,
there should be a way to identify them more easily, setting a custom icon
for example. I've got 5 of these and I got to hover each one of them in
order to know what I want to find. A network shares icon would also be nice.

==Panel & application menu==
On a dual screen setup, it feels tedious to travel the whole desktop in
order to select a menu item. I didn't understand with the menu was hidden,
how are people supposed to know it's there ?
If the application menu is here to stay then future applications will
probably have a different design. Developers will put everything in toolbars
and avoid menus as much as possible (or they'll put menus in the toolbar).

==General issues & experience==
When locking the screen or coming out from suspend, the unity panel still
shows on screen but that's nothing compared to video playback with totem or
any other video player (actually, I only tried smplayer in addition to
totem), the panel is displayed at all times and the springboard is shown at
awkward  times.
Here's a screenshot of the panel ruining at good movie about Ubuntu
Development featuring a cool guy:
http://strycore.com/images/fullscreen-totem-with-panel-showing.jpg
Also notice how the springboard appears when I press PrintScreen.
On several occasions everything would freeze for a few second before back to
normal. This seems to happen more when resizing a window, dragging stuff,
and quitting games.
I've had a lot of compiz crashes, some minor ones where only the window
decorators disappeared and where I could fix the situation by running compiz
--replace and some real crashes where I loose all keyboard input and where
I'm forced to Alt-SysRq-K or if I'm lucky enough to have a nautilus window
open, browse to /usr/bin and click on compiz. This k

Re: Call for Natty Feedback!

2011-03-01 Thread Marc Deslauriers
On Wed, 2011-03-02 at 06:28 +1030, Jason Warner wrote:
> I'd like to hear people's thoughts on Unity...and I'd like it to be
> pretty unfiltered and raw. In particular, I'm interested in seeing how
> people feel about:

So, now that the binary nVidia driver is working in Natty, I was able to
try Unity out. I've been playing with it for about 45 minutes now, and
here are my observations:

I like the overall look of things. The Unity launcher on the left is
neat. Not having menus in applications is weird at first glance,
especially when you don't see them by default in the top bar. I thought
the menus were broken until I put my mouse at the top of the screen and
they appeared. Discoverability is a little odd until you know about it,
and then it's fine. Having the menu appear half way over the name of the
applications looks bad though. It kind of looks like it's broken.

I haven't discovered where my applications are yet. I clicked on the big
button on the top left hand corner, which popped up a nice looking
dialog. Unfortunately the search bar doesn't seem to find anything, and
the find icons don't do anything when I click on them. I assume this is
unfinished, and is a known issue so I won't file a bug unless otherwise
told to. Since that wasn't working, I tried hitting Alt-F2 to start an
application, but that doesn't seem to work either. For now, I'll just
start my apps using the command line.

So, starting a terminal, the first thing I notice is it puts the
terminal underneath the launcher, and the launcher goes away. The only
way I've figured to get the launcher back is to move the terminal away
from the edge of the screen. This is kind of irritating. New windows
shouldn't get placed underneath the launcher, and there has to be some
way of getting the launcher back without moving stuff out of the way.

Second thing I notice, is there doesn't seem to be a way to start an
application more than once. How do I open more than one terminal? How do
I open more than one text editor? I seriously hope this will be
possible. I can understand that certain applications, such as Evolution,
should only be started once, but surely the terminal and the text editor
are exceptions to this. Especially when using multiple workspaces.

I am a heavy workspace user, and have been for years. Using multiple
workspaces is the way I deal with doing more than one task at a time. A
workspace for email and communications, a workspace for something I'm
working on, a workspace for another task, etc. I want to check something
out? Switch to an unused workspace and open a new browser. I used to
think only power-users used workspaces, but to my surprise, family
members who I've converted to Ubuntu have discovered workspaces by
themselves and use them regularly.

Unfortunately, workspaces are hard to use under Natty. The workspace
switcher icon doesn't have previews, so it's hard to figure out where my
stuff is. Clicking on the icon reveals a seasickness-inducing animation
of all my workspaces entering the screen. But, I can't select any. At
least, I _though_ I couldn't select any, until I finally noticed that I
need to click _once_ on the icon, and then _double-click_ on the window
I want to select.

Switching between windows in a current workspace is hard also, as the
launcher displays arrows beside applications that reside on different
workspaces. When I click on the Firefox launcher that has an arrow, am I
bringing up a firefox from this task, or will the launcher catapult me
into another workspace altogether and try and make me guess where I've
ended up?

In all, I really like Unity and am looking forward to the bugs and
usability issues to be cleared up.

Marc.





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Re: Call for Natty Feedback!

2011-03-01 Thread Dylan McCall
On Tue, Mar 1, 2011 at 11:58 AM, Jason Warner
 wrote:
> Hello!
> Natty Feature Freeze is here and A3 is upon us! Anyone following along
> closely should see and feel a fairly stable and usable system, complete with
> Unity and classic Gnome.
> I'd like to hear people's thoughts on Unity...and I'd like it to be pretty
> unfiltered and raw. In particular, I'm interested in seeing how people feel
> about:


> * The look and feel

I like that this is somewhat consistent with the look and feel we have
in Maverick, which should really help with upgrades. As far as
prettiness, I don't know if I am looking at the final art assets or if
a big change is still coming; that makes it a little difficult to
comment.
I think it's fairly pretty in general, though the dash obviously is
still a WIP in that regard. I'm a little bothered by our half title
bar / half top panel. We can end up with some really ugly visuals with
maximised windows that are completely inconsistent with unmaximized
windows. (Especially with themes that don't style the panel like a
title bar, which is most themes because styling the panel like a title
bar is a weird thing to do). The merging itself is quite natural, but
the visuals hurt it for me.
Alas, that one is a tough nut to crack so I can probably live with it
for now, but is there any ongoing work in that direction?

The glowy backgrounds on icons are interesting. Has anyone else
noticed a strange tendency towards a really ugly, greenish yellow? I
think that particular design is actually a little tired; everyone has
been doing it since Windows 7 did it. (And Windows 7 still does the
best job with it).


> * Usability

There are always little bugs to report, but it's coming along.

I LOVE the stuff with holding Super to launch things in the panel,
especially how that works with Places. A visual representation of the
common keyboard shortcuts is something I have wanted for a long time.

The arrows in the launcher! I don't think we are doing our users a
favour when their applications start looking like pin-cushions. Lots
of things are being presented by that one idea.

I had a bit of muttering here about the widgets in the dash, but I
filed a bug report on the text field
(http://launchpad.net/bugs/727295). These have really been changing a
lot so I'm sure it will be quite a bit better soon :)

Configuration stuff is really weird to get to now. (Though it can be a
little easier depending on how the search stuff looks in the end). I
know we can't have Gnome 3's Control Centre yet (*sad face*), but
maybe there could be a nice launcher that brings up the Application
place pointing at the System category. That could also smooth the
upgrade to 11.10, where I assume we will want to stick the Control
Centre somewhere ;)


> * Stability (knowing that we are entering a heavy bug fixing time!)

It's seems to be getting there with the latest update. I have my
reservations about the global menu being implemented over dbus — it
sounds like a weird, roundabout route for that window-specific data to
take — but it is being much more reliable lately so I guess I don't
need to worry about that hitting actual users.


> * Highlights and favorite features

Dragging a file to the launcher is really cool. We've had the ability
to drag and drop to applications for a long time and this actually
makes it useful. It's neat what a little thing like that can do, and
it's wonderful when such things can plug in to existing standards so
they already work to their fullest.
This is particularly useful with an open application. I frequently
want to drag and drop a file to an entry in the window list, and
finally I can!


> * Perceived shortcomings and/or "wishlist" items

That dash feels a little netbook-ish. Some of the strings on it feel
awkward — very specific and task-oriented. To me, that projects a
feeling of the system itself being limited. Lots of comments people
write about the dash seem to imply the same thing. This probably has a
different effect on simpler users who really do want to just “browse
the web,” “view photos,” “check email” and “listen to music,” but I
wonder if this could use less loaded descriptions, and maybe just
application names to communicate that these are regular application
launchers. (Of course, I'm assuming by the “Shortcuts” heading that
the eventual goal is for these to be user-configured).

Finally, and I know I already filed a bug report on this but it's my
favourite wishlist item: Quit does not actually quit applications; it
closes windows and hopes that means quitting applications. Given
Ayatana has been working on that relationship, this feels distinctly
unhappy to me. For example, music players don't HAVE Quit anymore; you
close the player's main window, and the application stays running if
it needs to.
Bamf does pretty well, but I think Unity is trying to present a
knowledge of applications (as opposed to windows) that it simply does
not have at the moment, and cannot have without a prope

Re: Call for Natty Feedback!

2011-03-01 Thread Bryce Harrington
On Tue, Mar 01, 2011 at 04:18:22PM -0500, Sean McNamara wrote:
> 5. Stability has been poor in my experience; I run into X crashes from
> time to time doing fairly mundane stuff that doesn't trigger a crash
> with Gnome2.

Can you provide a bug # (with a full backtrace if possible)?  I'm
putting a priority on following up on xserver segfaults.

(Actually there are no public X crash bugs open against natty at the
moment, so I wonder that what you're seeing is not actually an xserver
segfault.  Regardless, it should be investigated.)

> 6. Multi-monitor seems totally broken somehow... on a 1024x768 laptop
> with a 1680x1050 VGA LCD attached, I get no menus and no indication
> that Unity is aware of windows on the large external LCD. And the
> left-side menu doesn't come up at all anymore. It seems like there is
> an empty space above the top of my laptop's screen where my mouse can
> go, but there is nothing up there -- I configured (using the
> xrandr-based Monitors applet) the big monitor to be to the right of
> the laptop LCD.

The first half of that could be unity's handling of multi-head, which I
agree seems like it needs more QA.

The second half, regarding blank spaces where the mouse gets lost, is a
long standing known X.org issue (bug #389519).  (There's been a patch
proposed but it's not upstream yet.)

Bryce

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Re: Call for Natty Feedback!

2011-03-01 Thread Sean McNamara
Hi,

On Tue, Mar 1, 2011 at 2:58 PM, Jason Warner  wrote:
> Hello!
> Natty Feature Freeze is here and A3 is upon us! Anyone following along
> closely should see and feel a fairly stable and usable system, complete with
> Unity and classic Gnome.
> I'd like to hear people's thoughts on Unity...and I'd like it to be pretty
> unfiltered and raw. In particular, I'm interested in seeing how people feel
> about:
> * The look and feel
> * Usability
> * Stability (knowing that we are entering a heavy bug fixing time!)
> * Highlights and favorite features
> * Perceived shortcomings and/or "wishlist" items
> You can reply to this email if your feedback is general/conversational or
> file a bug if you are experiencing a specific issue. Filing a bug with
> 'ubuntu-bug unity' command would do the trick and would get seen by the
> appropriate people for specific issues.
> It will be fun to hear what everyone thinks! I look forward to seeing the
> feedback.
> Cheers,
> Jason
> PS. For those that like to navigate via keyboard (and who doesn't!), this
> should be
> helpful http://askubuntu.com/questions/28086/keyboard-shortcuts-in-unity/28087#28087
> --
> ubuntu-desktop mailing list
> ubuntu-desktop@lists.ubuntu.com
> https://lists.ubuntu.com/mailman/listinfo/ubuntu-desktop
>
>

I'll gladly offer my feedback. I've been using (or trying to use)
Unity since about Alpha 1 until the present.

My overall experience with Unity is that it's too much, too soon. It
doesn't feel ready. It isn't streamlined. Here are a few targeted
examples.

1. It's too difficult to get the menu along the left to appear when I
want it to, but it's all too easy to get it to stay when I want it to
go away. I'm always fighting with it: sometimes I want to do something
and it disappears for a reason I can't really understand. Other times
I have done what I want to do, and it just stays on the screen until I
actually left-click on the ubuntu symbol in the top left. Sometimes I
have to click it multiple times.

2. Performance impact of using Unity vs. GNOME 2+Compiz is visibly
measurable with Intel 965GM graphics. Now, 965GM isn't exactly the
fastest chipset on the planet, but in a "full fat" laptop with 4GB of
800MHz memory and a Core 2 Duo, the plain old browsing/email/IM
experience shouldn't lag. At all. But with Unity, I get substantial
performance problems, especially scrolling the browser and task
switching -- it's "jittery". Compiz seems fine when running with
gnome2.

3. Many applications (especially Qt/KDE4 apps such as Quassel) have
their menus stripped out by the global menus feature, but the menu
doesn't appear at the top, either. IMHO this is unacceptable: there
should be a strictly tested and enforced disjunction that if the menu
cannot be rendered at the top for whatever reason, then it should be
left alone in the app. Having the menu fail to appear at all is a
showstopper, and asking all applications to change to be compatible is
simply not going to be a solution.

4. Scrolling in the Applications overlay (the translucent one that is
black and takes up most of the entire screen) is painfully slow, even
slower than web browsing. Brings me back to 2007 when you could get
about 1 FPS browser scrolling with EXA on the Intel drivers :)

5. Stability has been poor in my experience; I run into X crashes from
time to time doing fairly mundane stuff that doesn't trigger a crash
with Gnome2.

6. Multi-monitor seems totally broken somehow... on a 1024x768 laptop
with a 1680x1050 VGA LCD attached, I get no menus and no indication
that Unity is aware of windows on the large external LCD. And the
left-side menu doesn't come up at all anymore. It seems like there is
an empty space above the top of my laptop's screen where my mouse can
go, but there is nothing up there -- I configured (using the
xrandr-based Monitors applet) the big monitor to be to the right of
the laptop LCD.

7. It isn't clear to me upon visual inspection as to how I can pull up
a window that's open using the unity bar on the left. With Windows 7
or Mac OS X, there is a dedicated place and visual style to indicate
that there's a window open and you can click it to get to that window.
I don't see enough contrast (or something) for it to be obvious to my
eyes which icons are "launch this application!" and which are "click
me to get this application's window back!". So I end up using alt-tab
a lot, which is slower than clicking a button. I really miss the
Gnome2 window selector.

I think I'd like Unity if it were much more polished, the bugs were
fixed, robust support for multi-monitor, and less "fiddly" menu on the
left. I think it needs at least another 6 months of development and
testing. I have recently (in the past 2 days) reverted to Gnome 2 and
uninstalled the indicator global menu stuff. I may try Unity and
global menus again as things get more polished and bugs get fixed, but
for now, it is not really usable, and causes too much frustration for
me to even test it. I am much happi

Re: Call for Natty Feedback!

2011-03-01 Thread Bryce Harrington
On Wed, Mar 02, 2011 at 06:28:24AM +1030, Jason Warner wrote:
> I'd like to hear people's thoughts on Unity...and I'd like it to be pretty
> unfiltered and raw. In particular, I'm interested in seeing how people feel
> about:
> 
> * The look and feel
> 
> * Usability
> 
> * Stability (knowing that we are entering a heavy bug fixing time!)
> 
> * Highlights and favorite features
> 
> * Perceived shortcomings and/or "wishlist" items

I have it installed on a bunch of systems and have been messing with it
quite a bit.

Stabilitywise, I need to use 'unity --reset' still quite a bit, but
otherwise once it's up and running it seems solid.

(From working on a lot of bug reports, I know others are running into
various crashes/lockups/corruptions/etc., but I just don't run into them
much myself.  Still, I think there's more than plenty of bug reports to
keep us all busy this last remaining month.)

On my laptops and especially my netbook I am finding it works well.  The
menus take a bit of getting used to (I end up mostly launching apps via
ctrl+alt+t but that's probably just proof I've turned into an old
codger.)

On my desktop (dual head) I find the conciseness of interface actually
tends to work against the interface a bit for me in this case.  At
3840x1200 there is ample screen real estate, so having menus battened
down seems to add extra mousework to find apps and get them launched,
and switch/select them once they're up.  I'd love for there to be an
"unfurled" state where the UI displays more stuff when the desktop has a
bigger resolution to work in.  Currently, I get by with manually
launching gnome-panel.  I also find myself missing being able to put
shortcuts on the menubar.  (I know this all adds back cluttery junk to
my desktop, but I'm yet learn the new organizational schemes.  Okay yeah
this removes all doubt as to my old codger status.)

Bryce



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Re: Call for Natty Feedback!

2011-03-01 Thread Chris Coulson
On Wed, 2011-03-02 at 06:28 +1030, Jason Warner wrote:
> Hello!
> 
> 
> Natty Feature Freeze is here and A3 is upon us! Anyone following along
> closely should see and feel a fairly stable and usable system,
> complete with Unity and classic Gnome. 
> 
> 
> I'd like to hear people's thoughts on Unity...and I'd like it to be
> pretty unfiltered and raw. In particular, I'm interested in seeing how
> people feel about:
> 
> 
> * The look and feel
> 
> 
> * Usability
> 
> 
> * Stability (knowing that we are entering a heavy bug fixing time!)
> 
> 
> * Highlights and favorite features
> 
> 
> * Perceived shortcomings and/or "wishlist" items
> 
> 
> You can reply to this email if your feedback is general/conversational
> or file a bug if you are experiencing a specific issue. Filing a bug
> with 'ubuntu-bug unity' command would do the trick and would get seen
> by the appropriate people for specific issues. 
> 
> 
> It will be fun to hear what everyone thinks! I look forward to seeing
> the feedback. 
> 
> 
> Cheers,
> Jason  
> 
> 
> PS. For those that like to navigate via keyboard (and who doesn't!),
> this should be
> helpful 
> http://askubuntu.com/questions/28086/keyboard-shortcuts-in-unity/28087#28087 

Hi,

Perhaps we should have something like
http://input.mozilla.com/en-US/beta/feedback for Unity?

Regards
Chris


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Call for Natty Feedback!

2011-03-01 Thread Jason Warner
Hello!

Natty Feature Freeze is here and A3 is upon us! Anyone following along
closely should see and feel a fairly stable and usable system, complete with
Unity and classic Gnome.

I'd like to hear people's thoughts on Unity...and I'd like it to be pretty
unfiltered and raw. In particular, I'm interested in seeing how people feel
about:

* The look and feel

* Usability

* Stability (knowing that we are entering a heavy bug fixing time!)

* Highlights and favorite features

* Perceived shortcomings and/or "wishlist" items

You can reply to this email if your feedback is general/conversational or
file a bug if you are experiencing a specific issue. Filing a bug with
'ubuntu-bug unity' command would do the trick and would get seen by the
appropriate people for specific issues.

It will be fun to hear what everyone thinks! I look forward to seeing the
feedback.

Cheers,
Jason

PS. For those that like to navigate via keyboard (and who doesn't!), this
should be helpful
http://askubuntu.com/questions/28086/keyboard-shortcuts-in-unity/28087#28087
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