[ubuntu-studio-devel] Anoying/confusing things in our DE
As prep for getting the best experience for 14.04 I would like to know what people find anoying about our default desktop. What are the first things you change. Not everything you or I find anoying should be changed as we are trying not to confuse people new to UbuntuStudio as well. -I like focus follows mouse. I have used things this way since I began using X with fvwm in the 90s. Probably won't get changed due to all the windows raised people around. - default to possition all new windows in centre of the screen. I would prefer under mouse... well really I prefer new windows to end up in clear desktop space, but we don't seem to have that on xfce. Anyway, centre of screen means all the windows go on top of each other :P - click and double click on the window title bar defaults to full screen or other action. The most common reason I click on the title bar is to move the window. I would prefer double click to do nothing. (the first thing to wear out of a mouse seems to be the left button resulting in unintended double clicks) - scroll wheel on mouse changes workspace. This is really confusing for those who have yet to get btheir minds wrapped around more than one workspace. This mildly anoying for the rest of us (well me anyway) as it means that as soon as the mouse wanders off of the window I am using the scroll wheel for scrolling with, I get a blank screen or some other app and have to go and find what I was working on again. I think this should default to off. - The bottom pannel a) the bottom (at least for me) is a bad place for this. Left side. Monitors are no longer 3x4, using a side for this instead of bottom makes more sense. b) auto hide results in the application sharing the space the pannel takes as well as the whole bottom making it appear that the application being used no longer responding even though the mouse is not over the mouse itself. This may be fixable by making the pannel less than 100% c) I find the icon size too big. this is subjective :) d) Do we need this pannel at all? e) I think we could pick better apps to populate it. - The broken top pannel toys... these are being worked on... probably not a part of this discusion. - Desktop icons... first thing I turn off, I fill my desktop with apps anyway, getting used to starting/opening things from the desktop is not efficient. Probably won't get changed for histerical reasons. - clock format, and maybe app. We switched to Orage because the clock applet doesn't open a calendar when clicked. However, Orage is more difficult to set default time/date format. We should watch what Xubuntu does here it sounds like they are annoyed too :) Please comment on any of these and feel free to add your pet peaves too... even if they seem opposite to mine. I do know how to set my desktop the way I want it, but would prefer that the average and new person gets the best workflow without having to learn to set things up. SO please think in these terms. We really do want productivity first, and nice looks right after that. -- Len Ovens www.ovenwerks.net -- ubuntu-studio-devel mailing list ubuntu-studio-devel@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-studio-devel
Re: [ubuntu-studio-devel] Anoying/confusing things in our DE
Panel location goes to personal taste. A lot of people have slagged Unity over the fact that the launcher bar cannot be moved to top or bottom. I like my panel on the bottom, someone who started out on Macs will probably prefer it on the top. No one location can please everyone. Shutting off desktop icons by default would be enough of a problem for enough users to drive them to another distro. I still remember not switching to the GTK 3 version of Nautilus until I desktop icons worked with it, and that was a common beef against the original release of GNOME 3.0 On 11/16/2013 at 12:49 PM, Len Ovens l...@ovenwerks.net wrote: As prep for getting the best experience for 14.04 I would like to know what people find anoying about our default desktop. What are the first things you change. Not everything you or I find anoying should be changed as we are trying not to confuse people new to UbuntuStudio as well. -I like focus follows mouse. I have used things this way since I began using X with fvwm in the 90s. Probably won't get changed due to all the windows raised people around. - default to possition all new windows in centre of the screen. I would prefer under mouse... well really I prefer new windows to end up in clear desktop space, but we don't seem to have that on xfce. Anyway, centre of screen means all the windows go on top of each other :P - click and double click on the window title bar defaults to full screen or other action. The most common reason I click on the title bar is to move the window. I would prefer double click to do nothing. (the first thing to wear out of a mouse seems to be the left button resulting in unintended double clicks) - scroll wheel on mouse changes workspace. This is really confusing for those who have yet to get btheir minds wrapped around more than one workspace. This mildly anoying for the rest of us (well me anyway) as it means that as soon as the mouse wanders off of the window I am using the scroll wheel for scrolling with, I get a blank screen or some other app and have to go and find what I was working on again. I think this should default to off. - The bottom pannel a) the bottom (at least for me) is a bad place for this. Left side. Monitors are no longer 3x4, using a side for this instead of bottom makes more sense. b) auto hide results in the application sharing the space the pannel takes as well as the whole bottom making it appear that the application being used no longer responding even though the mouse is not over the mouse itself. This may be fixable by making the pannel less than 100% c) I find the icon size too big. this is subjective :) d) Do we need this pannel at all? e) I think we could pick better apps to populate it. - The broken top pannel toys... these are being worked on... probably not a part of this discusion. - Desktop icons... first thing I turn off, I fill my desktop with apps anyway, getting used to starting/opening things from the desktop is not efficient. Probably won't get changed for histerical reasons. - clock format, and maybe app. We switched to Orage because the clock applet doesn't open a calendar when clicked. However, Orage is more difficult to set default time/date format. We should watch what Xubuntu does here it sounds like they are annoyed too :) Please comment on any of these and feel free to add your pet peaves too... even if they seem opposite to mine. I do know how to set my desktop the way I want it, but would prefer that the average and new person gets the best workflow without having to learn to set things up. SO please think in these terms. We really do want productivity first, and nice looks right after that. -- Len Ovens www.ovenwerks.net -- ubuntu-studio-devel mailing list ubuntu-studio-devel@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-studio-devel -- ubuntu-studio-devel mailing list ubuntu-studio-devel@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-studio-devel
Re: Patch pilot report, 2013-11-15.
On 11/15/2013 07:28 AM, Martin Pitt wrote: Luke Yelavich [2013-11-15 15:03 +1100]: * Received a request from #ubuntu-devel to fix an important package that was broken, due to empty debs other than docs. I wonder whether auto pkg testing should check for this... Indeed, that's why it's useful to have even the simplest does my program start smoke test as an autopkgtest, to guard against packaging failures like that. Also adding support for autopkgtest to packages with an existing testsuite that can run against the package as-installed is relatively simple. It consists in adding a test control file, one or several scripts to wrap the call to the testsuite and a source record header to enable auto-discovery. Then on next upload your package will appear on jenkins[1] For example, in the case of simplejson (which is the package you're referring to I suppose) the diff is quite small [2] For reference the developer guide [3] explains the details. [1] https://jenkins.qa.ubuntu.com/view/Trusty/view/AutoPkgTest/ [2] https://code.launchpad.net/~jibel/ubuntu/trusty/simplejson/enable_autopkgtest/+merge/195380 [3] http://developer.ubuntu.com/packaging/html/auto-pkg-test.html Jean-Baptiste -- IRC: jibel -- ubuntu-devel mailing list ubuntu-devel@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel
Re: Handling of layout/input methods in Unity: what should we do for the LTS?
Hi Sebastien, On Wed, 13 Nov 2013 16:04:14 +0100 Sebastien Bacher sebastien.bac...@canonical.com wrote: Did we loose our indicator in the ibus 1.4-1.5 transition? We should add it back in that's the case, yes This is the dropped patch. http://bazaar.launchpad.net/~ubuntu-branches/ubuntu/saucy/ibus/saucy/revision/56#debian/patches/05_appindicator.patch That's a topic that is going to be discussed at vUDS next week: http://summit.ubuntu.com/uds-1311/meeting/21984/desktop-1311-default-imf-review/ I see. Many Japanese users dislike IBus 1.5. Some Japanese users say it is a crap. Of course I don't think so. Such users switch to Fcitx or uim which is default input method on Debian. Fcitx(fcitx and fcitx-mozc) is well-worked, well-translated for Japanese users. IBus 1.5 is not bad. But I found some issues. If these problems will be fixed, IBus 1.5 will make better than now hopefully. Thanks, -- AWASHIRO Ikuya ik...@fruitsbasket.info / ik...@oooug.jp / iku...@gmail.com GPG fingerprint: 1A19 AD66 C53F 2250 3537 1A9D 3A53 2C1D 20AB CC8A -- ubuntu-devel mailing list ubuntu-devel@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel