Re: Fwd: future development idea: presentation mode

2015-04-29 Thread Marek Sterzik
Sorry,

I don't wanted to say, that more screens are uncommon absolutely. I wanted
to say, that they are quite uncommon relatively to how often presentations
are used. At least in the world where I am moving. Sorry for
missunderstanding. I have written it in a bad way. I don't want to do
anything with the current multiple screen implementation. It is a prefect
solution for working. But not so good  for presenting.

Marek

2015-04-29 2:20 GMT+02:00 Dale Amon a...@vnl.com:

 Actually you will find the use of 2, 3 and 4 screens
 very common. Walk through an accounting office. True
 they are in the windows world, but multi-screens are
 basic to their work flow.

 Similarly (also windows), you will find that in the
 case of many engineering applications, two screens
 are essential. SolidWorks for example.

 You did mention developers. I am always moving cursor
 between screens and have programs in both. Actually
 I wish I had more screens. Even 4 dual screen desk tops
 isn't enough for me.

 Not to suggest that making it easier to do what you
 suggest is a bad idea... I just wanted to correct any
 impression that multiple screens is unusual in any
 way.


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Re: Fwd: future development idea: presentation mode

2015-04-29 Thread Dale Amon
On Wed, Apr 29, 2015 at 10:00:48AM +0200, Marek Sterzik wrote:
 solution for working. But not so good  for presenting.

One problem I have run into (at night when I am kicking back
for leisure after a long day of engineering) are some annoying
effects that are the sort of thing you may be speaking of.

If I make a YouTube video full screen in my big display
screen, I cannot do any further work because any attempt
to type on any other screen causes it to go back to 
the small size.

I've also run into cases where enlarging a screen always
goes on top of the primary display, which when working with
a laptop is the smaller laptop screen.

So there are areas in which things could be better, and
these are just as true of regular work flow... for example
what if you wanted to watch a training video on SolidWorks
on you biggest display while you followed the tutorial on
one of your other screens?



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Re: Window Controls on the Right Side

2015-04-29 Thread Mark Faine
Yeah, I guess I deserved that :) Using unity tweak tool to do this has not
worked for a long time, it's never worked for me.  I've read that the
location has been hard-coded in such a way as to make it virtually
impossible to change this without a major code rewrite:

http://askubuntu.com/a/451330
https://bugs.launchpad.net/ubuntu/+source/unity-tweak-tool/+bug/1310056
http://www.webupd8.org/2014/01/unity-7-to-get-new-window-decorations.html

I think this is something that needs to be addressed.  It isn't up to the
developers to tell the users how things should look.  It works the other
way around.  At the very least, give me the option, I don't even care if I
have to install some packages or dconf configurations,  or even hand edit
xml files (yuk), so long as it remains possible.  Not to say that any of
that should be necessary.




On Tue, Apr 28, 2015 at 11:40 PM Martinx - ジェームズ thiagocmarti...@gmail.com
wrote:

 On 28 April 2015 at 20:56, Mark Faine mark.fa...@gmail.com wrote:

 I can understand if Ubuntu wants to be backward and contrary and default
 the window controls to the wrong side for new installations, but why must
 they force the issue.  From what I understand it is very difficult, to the
 point of being impractical, to move them to the right side, due to
 decisions that were made specifically to prevent it.  I don't understand
 this kind of thinking.  Please give me the ability to put my window
 controls on the correct (right) side.

 Thanks


 I am very happy with window controls on the correct (left) side.   :-P

 It is close to the App's Menus (I don't need to travel the entire screen
 to hit those buttons) and Unity left panel.

 If I'm not wrong, with Ubuntu Teak Tools, you can do that, with Ubuntu
 Gnome, you can do that, for sure.

 Best!

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Re: Window Controls on the Right Side

2015-04-29 Thread Clint Byrum
Excerpts from Martinx - ジェームズ's message of 2015-04-28 21:40:11 -0700:
 On 28 April 2015 at 20:56, Mark Faine mark.fa...@gmail.com wrote:
 
  I can understand if Ubuntu wants to be backward and contrary and default
  the window controls to the wrong side for new installations, but why must
  they force the issue.  From what I understand it is very difficult, to the
  point of being impractical, to move them to the right side, due to
  decisions that were made specifically to prevent it.  I don't understand
  this kind of thinking.  Please give me the ability to put my window
  controls on the correct (right) side.
 
  Thanks
 
 
 I am very happy with window controls on the correct (left) side.   :-P
 
 It is close to the App's Menus (I don't need to travel the entire screen to
 hit those buttons) and Unity left panel.
 
 If I'm not wrong, with Ubuntu Teak Tools, you can do that, with Ubuntu
 Gnome, you can do that, for sure.

The entire reason for them being on the left is to make the top-right
of the screen consequence free for a single click. This is to encourage
the user to dig into the indicators and to help developers inform users
easily in a uniform way.

Hate on it all you want, this is safer for new users, and it's almost
a perfect copy of one of the things that is actually good about OS X.

I've grown accustomed now, and I prefer it this way. :)

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Re: Window Controls on the Right Side

2015-04-29 Thread Marc Deslauriers
On 2015-04-29 10:41 PM, John Moser wrote:
 
 
 On 04/29/2015 10:38 PM, Marc Deslauriers wrote:
 On 2015-04-29 10:23 PM, John Moser wrote:
 I said most people are right-handed, and that the easiest way to tilt
 your wrist or move your arm was out and away.  The top-right of your
 screen is the easiest area of the screen to access--go ahead, try it.

 Right, so by that logic the close button should be as far away from that as
 possible, right? I mean, you definitely wouldn't want to hit it by mistake. 
 :)

 
 This comment is competing with my Elbonia comment for most hilarious in
 this thread, and I think I may be losing.
 
 You see my point, of course:  reaching up-left is slow and awkward;
 bicycling 5 miles is faster and less exhausting than walking 2 (it takes
 the same amount of energy to walk 1 mile as it does to bicycle 7 in the
 same amount of time).
 
 The menus would belong in the top-right if they weren't variable-width
 and, generally, wide and complex.

Sorry, I couldn't resist. :)

But seriously, arguing about which side the window decorations should be on is
like arguing which flavour of cake tastes best.

It took me two or three days to get used to having them on the opposite side the
few times in my life where I switched from windows to mac to Gnome and then to
Unity, but after a few days I got used to them.

Here, have a slice of my chocolate cake. Chocolate is scientifically proven to
be the best cake ever. :)

Marc.


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Re: Window Controls on the Right Side

2015-04-29 Thread John Moser
On 04/29/2015 08:54 PM, John Moser wrote:
 
 
 On 04/29/2015 08:32 PM, Clint Byrum wrote:
 

 The entire reason for them being on the left is to make the top-right

Actually, no, you know what?  I'm going to set decorum aside and pull a
Linus here, on everyone involved.  Not you, Clynt; *everyone*.

First and foremost, the biggest red flag you'll ever find in the UI
design sphere is Apple blahblahblah.  This statement comes out of
people who have no clue what they're talking about, so make an appeal to
authority--typically the authority of the least-successful product
produced by the least-successful desktop computer OS manufacturer.

Folks seem to forget that Apple's OSX is the only broadly-marketed,
consumer-targeted alternative to Microsoft Windows, and is completely
trounced by them; while also conveniently forgetting that Android
devices control *four* *times* the handheld device market of iOS
(caveat:  that's by browser detection; by sales, people have purchased 7
times as many Android devices as iOS devices, and manufacturers have
shipped 8 times as many Android devices as iOS devices).  Claiming that
Apple does something a certain way should be an argument made *against*
doing something--it would still be a bad argument, but it would at least
make sense.

Apple makes a shitload of money being iTunes, Inc.

So let's set aside the pointless Apple fanboy arguments and do some history.


Back in 10.04, Ubuntu tried moving the controls to the left.  This met
with huge resistance, largely in the form of complaining, whining, and
people putting the controls back where they belong.  Now, I can't recall
who said what, but I can at least recall what I said, so we'll go with that.

What did I say?

Oh yeah.

I said most people are right-handed, and that the easiest way to tilt
your wrist or move your arm was out and away.  The top-right of your
screen is the easiest area of the screen to access--go ahead, try it.
Those of us with civil rights in Elbonia will find I'm completely
correct; lefties will find confusion, followed by the realization that
they're using the wrong hand.



A year later, in 11.04, Ubuntu released the Global Menu.  Three days
before 15.04, Ubuntu reversed a decision to disable the Global Menu by
default, after preening themselves with talk about the new Locally
Integrated Menus--i.e. pre-11.04, non-Apple menus.

Again, more bitching.  People hated on the Global Menu.  A lot.  It's
sort of a big deal:  loads of contention among users, news articles
asking if Shuttleworth is insane or just stupid, everything from
strategic trepidation to outright hostility.

The Ubuntu developers actually had an explanation for this one.  They
said it puts the menus in a consistent location, so the user won't get
lost trying to find File Edit blah blah blah Tools.

Translation:  Users are retards who have been beaten with Cricket bats
until they've sustained sufficient brain damage to soil themselves
uncontrollably, so we've put the menus somewhere we can train an Amoeba
to find consistently.

My take on the situation?  Two simple things:

First, if the window is maximized, the menu is obviously in the same
place on the screen.  If not, you have multiple windows, and it takes
*two* *mouse* *clicks* to click a menu.  With LIMs (you know, *normal*
menus), you just click File on the window; with Global Menus, you have
to click the window, then go back and click File at the top.

These days, even standard Windows 7 is so screwed up that I'm not sure
what window I've got selected; right now, on Ubuntu, the only difference
between this window and the Thunderbird main window is this window has
black title bar text and controls, while every other window on the
screen has medium-dark gray text and controls.  Back in the day, the
title bar would be an entirely different color.  You can be pretty sure
the user will have to stop and verify he's looking at the right menus
before he can click with confidence.

Second, people don't work the way Canonical has suggested.

A screen is meaningless.  Say it with me:  The screen is meaningless.
People don't know where they are on the screen.  They know they're
working on a specific window; LIMs are part of that window, and share a
consistent spatial relationship with that window.  Everything in the
window shares a specific spatial relationship with that window--mostly
with the top and left of that window.  The window may resize or move
around, but most things--including the menus and controls--share a
specific spatial relationship with the top and left of that window.

Putting the menu in the same fixed position in the workspace--the
screen--means you're moving it around.  You have a component of the
window which no longer has a fixed spatial relationship with the window,
and must be located when used.  The controls in the top-right have the
slightest disadvantage of being affected by the width of the window;
this is made up for by the fact that the user is typically 

Re: Window Controls on the Right Side

2015-04-29 Thread John Moser


On 04/29/2015 10:38 PM, Marc Deslauriers wrote:
 On 2015-04-29 10:23 PM, John Moser wrote:
 I said most people are right-handed, and that the easiest way to tilt
 your wrist or move your arm was out and away.  The top-right of your
 screen is the easiest area of the screen to access--go ahead, try it.
 
 Right, so by that logic the close button should be as far away from that as
 possible, right? I mean, you definitely wouldn't want to hit it by mistake. :)
 

This comment is competing with my Elbonia comment for most hilarious in
this thread, and I think I may be losing.

You see my point, of course:  reaching up-left is slow and awkward;
bicycling 5 miles is faster and less exhausting than walking 2 (it takes
the same amount of energy to walk 1 mile as it does to bicycle 7 in the
same amount of time).

The menus would belong in the top-right if they weren't variable-width
and, generally, wide and complex.
 Marc.
 
 
 

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Re: Window Controls on the Right Side

2015-04-29 Thread Marc Deslauriers
On 2015-04-29 10:44 PM, John Moser wrote:
 
 
 On 04/29/2015 10:36 PM, Marc Deslauriers wrote:
 On 2015-04-29 12:42 AM, John Moser wrote:


 On 04/29/2015 12:40 AM, Martinx - ジェームズ wrote:

 I am very happy with window controls on the correct (left) side.   :-P

 It is close to the App's Menus

 which is why the window closes 40% of the time I try to hit File

 Seriously? On my 13 screen, File is about an inch away from the close 
 button.

 
 Close button was directly at the top-left here when i upgraded to 15.04.
 
 On my 39 inch monitor, I don't believe the entire title bar is an inch
 high.  :p

An inch high? What application are you running that has the menu right
underneath the window decorations?

Marc.



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Re: Window Controls on the Right Side

2015-04-29 Thread John Moser


On 04/29/2015 08:32 PM, Clint Byrum wrote:

 
 The entire reason for them being on the left is to make the top-right
 of the screen consequence free for a single click. This is to encourage
 the user to dig into the indicators and to help developers inform users
 easily in a uniform way.

You encourage people to the indicators by highlighting them some way,
not moving something they're actually looking for away from them.
You're not going to draw attention to something by moving things
actually relevant to the user away from it.

 
 Hate on it all you want, this is safer for new users, and it's almost
 a perfect copy of one of the things that is actually good about OS X.

Doesn't seem safer.  If you're talking about being able to click up at
the indicators without accidentally hitting the close button... the top
row of pixels is active for the indicators; you're just bluntly slamming
the mouse into the top of the screen to use indicators, not
precision-noodling around a bunch of small controls trying to poke things.


You know.
 
|Activities
||[X][_][0]
||File  Edit  Blah  Blah  Blah  Tools
||

The treacherous Close/File area.

 
 I've grown accustomed now, and I prefer it this way. :)
 

Well yeah, you've been trained now, and have those reflexes, and would
then have to untrain it now.

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Re: Window Controls on the Right Side

2015-04-29 Thread Marc Deslauriers
On 2015-04-29 10:23 PM, John Moser wrote:
 I said most people are right-handed, and that the easiest way to tilt
 your wrist or move your arm was out and away.  The top-right of your
 screen is the easiest area of the screen to access--go ahead, try it.

Right, so by that logic the close button should be as far away from that as
possible, right? I mean, you definitely wouldn't want to hit it by mistake. :)

Marc.



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Re: Window Controls on the Right Side

2015-04-29 Thread Marc Deslauriers
On 2015-04-29 12:42 AM, John Moser wrote:
 
 
 On 04/29/2015 12:40 AM, Martinx - ジェームズ wrote:

 I am very happy with window controls on the correct (left) side.   :-P

 It is close to the App's Menus
 
 which is why the window closes 40% of the time I try to hit File

Seriously? On my 13 screen, File is about an inch away from the close button.

I think you need a better mouse.

Marc.



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Re: Window Controls on the Right Side

2015-04-29 Thread John Moser


On 04/29/2015 10:36 PM, Marc Deslauriers wrote:
 On 2015-04-29 12:42 AM, John Moser wrote:


 On 04/29/2015 12:40 AM, Martinx - ジェームズ wrote:

 I am very happy with window controls on the correct (left) side.   :-P

 It is close to the App's Menus

 which is why the window closes 40% of the time I try to hit File
 
 Seriously? On my 13 screen, File is about an inch away from the close button.
 

Close button was directly at the top-left here when i upgraded to 15.04.

On my 39 inch monitor, I don't believe the entire title bar is an inch
high.  :p


 I think you need a better mouse.
 
 Marc.
 
 
 

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Re: Window Controls on the Right Side

2015-04-29 Thread John Johansen
On 04/29/2015 07:55 PM, Marc Deslauriers wrote:
 On 2015-04-29 10:44 PM, John Moser wrote:


 On 04/29/2015 10:36 PM, Marc Deslauriers wrote:
 On 2015-04-29 12:42 AM, John Moser wrote:


 On 04/29/2015 12:40 AM, Martinx - ジェームズ wrote:

 I am very happy with window controls on the correct (left) side.   :-P

 It is close to the App's Menus

 which is why the window closes 40% of the time I try to hit File

 Seriously? On my 13 screen, File is about an inch away from the close 
 button.


 Close button was directly at the top-left here when i upgraded to 15.04.

 On my 39 inch monitor, I don't believe the entire title bar is an inch
 high.  :p
 
 An inch high? What application are you running that has the menu right
 underneath the window decorations?
 
Anything with the old style, in window menus. That being said I prefer the
newer style with the menu in the window title bar, but each to their own.



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Re: Window Controls on the Right Side

2015-04-29 Thread Dale Amon
All of which is why I am migrating to Mint, step by step.
Even on Ubuntu I use Mate and make the changes to make
the OS and GUI do my bidding.

A OS is a slave. It does what its master tells it
to do, whether that be to put buttons on the right or
the left. Different people have different tastes. They
should command their slave to do things the way they
demand, and if it does not, they should get a new
silicon servant.

When computers get uppity and start deciding how you
are going to do things, it is time to put them 
in their place.

This is not intended to be a bias against eventual
AI entities who are not the amoeba level intellects 
of the software we currently deal with.




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