Window Controls on the Right Side

2015-05-20 Thread Raphael Calvo
Would any one be willing to discuss a technical solution that brings value
to the user regarding customization of this feature.

If yes, could someone sponsor an issue/bug if we open one against Unity? I
think it is better than having nonproductive discussions to justify a
specific design.

But if nobody would be interested in sponsoring that bug I think it is moot
to open the issue.

Regards

Raphael Calvo
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Re: Window Controls on the Right Side

2015-05-20 Thread Mathieu Trudel-Lapierre
Le mercredi 20 mai 2015 à 11:18 -0400, Rodney Dawes a écrit :
[...]
 There is no sponsorship of bugs in Launchpad.

I think it's vitally important here to make sure things are clear: yes,
there is such as thing as sponsorship. Once someone has a fix ready
that is both appropriate and well-executed (as reviewed by some person,
upstream or a domain expert), then developers can upload these fixes
for a contributor who has no upload access. It seems to me like this is
what Raphael was pre-emptively asking for.

However, it's *way* too early for this...

 If there is already a
 bug about the window controls, then simply make sure that ubuntu-ux is
 an affected project as well, and feel free to discuss details on
 implementation and design in there. However, please keep such discussion
 objective and technical, rather than filling it with the subjective
 commentary as is common with these sorts of polarizing religious topics.

I agree. This is a contentious issue that polarizes people, even though,
in the end, the actual location of the controls doesn't matter. We've
changed them once already and there was a lot of criticism. It seems
like now there'd be just as much, since people have gotten accustomed to
it, like it this way, etc.; just like there are others who are just
coming to Ubuntu and feel their placement is wrong.

If you want change to happen, the best way is to provide concrete
technical proof (studies?) that it's a better location -- anything else
boils down to personal opinion.

If what you're after is providing a setting so that users can customize
their systems, then you probably should bring this up on the appropriate
technical list (unity-design or unity-dev I guess?), so that domain
experts can say that it has already been considered, and why it wasn't
done yet.

Finally, if I can share a bit: when I concentrate on a window for an
extended period of time, it's maximized. This means I will have the menu
in the title bar, which is integrated in the top panel. Having the
window controls on the left in this case is fine since it would
otherwise be unbalanced to have even more icons on the right (plus these
icons have a vastly different purpose. Some are menu-like to effect an
action on the current window, the others provide global information
about my system. White space generally separates the two, unless the
window title is very long). The window controls also push the title
right just enough that it's almost lined up with the actual window,
rather than being above the Launcher.

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Re: Window Controls on the Right Side

2015-05-20 Thread Rodney Dawes
On Wed, 2015-05-20 at 14:25 -0400, Mathieu Trudel-Lapierre wrote:
 Le mercredi 20 mai 2015 à 11:18 -0400, Rodney Dawes a écrit :
 [...]
  There is no sponsorship of bugs in Launchpad.
 
 I think it's vitally important here to make sure things are clear: yes,
 there is such as thing as sponsorship. Once someone has a fix ready
 that is both appropriate and well-executed (as reviewed by some person,
 upstream or a domain expert), then developers can upload these fixes
 for a contributor who has no upload access. It seems to me like this is
 what Raphael was pre-emptively asking for.
 
 However, it's *way* too early for this...

Developer sponsoring of uploads is completely unrelated to the concept
of sponsoring bugs though. Depending on the time within the
development cycle, I don't necessarily need a bug to have an upload to
the archive sponsored by a core dev. And having someone else say yeah,
file a bug isn't really helpful either. It doesn't guarantee there will
be a fix. If you see a bug, file a bug. Simple. :)

  If there is already a
  bug about the window controls, then simply make sure that ubuntu-ux is
  an affected project as well, and feel free to discuss details on
  implementation and design in there. However, please keep such discussion
  objective and technical, rather than filling it with the subjective
  commentary as is common with these sorts of polarizing religious topics.
 
 I agree. This is a contentious issue that polarizes people, even though,
 in the end, the actual location of the controls doesn't matter. We've
 changed them once already and there was a lot of criticism. It seems
 like now there'd be just as much, since people have gotten accustomed to
 it, like it this way, etc.; just like there are others who are just
 coming to Ubuntu and feel their placement is wrong.
 
 If you want change to happen, the best way is to provide concrete
 technical proof (studies?) that it's a better location -- anything else
 boils down to personal opinion.

You're going to have a hard time finding concrete proof that one
location is going to be markedly better than the other. What you'll find
is that both seem sufficient in user testing. Which is why, as you said,
in the end, it doesn't really matter where they are. It is just personal
preference.

 If what you're after is providing a setting so that users can customize
 their systems, then you probably should bring this up on the appropriate
 technical list (unity-design or unity-dev I guess?), so that domain
 experts can say that it has already been considered, and why it wasn't
 done yet.

A setting for this exact thing already exists in the system. And I'm
pretty sure that Unity used to respect it, but no longer does (compiz
without unity does still, AFAIK). I don't really know how long it's not
been respecting the setting, though.

 Finally, if I can share a bit: when I concentrate on a window for an
 extended period of time, it's maximized. This means I will have the menu
 in the title bar, which is integrated in the top panel. Having the
 window controls on the left in this case is fine since it would
 otherwise be unbalanced to have even more icons on the right (plus these
 icons have a vastly different purpose. Some are menu-like to effect an
 action on the current window, the others provide global information
 about my system. White space generally separates the two, unless the
 window title is very long). The window controls also push the title
 right just enough that it's almost lined up with the actual window,
 rather than being above the Launcher.

Personally, I almost never even bother with the window controls. I use
keybindings for everything. The close button is the only one I sometimes
use, because not all windows respect standard keybindings for closure
(beyond Alt-F4 which is part of the WM, and a bit of a pain to press on
many keyboards). I pretty much never restore things, and
maximize/restore are easy enough to do from keyboard.




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Re: Window Controls on the Right Side

2015-05-20 Thread Rodney Dawes
Please stop starting new threads with the same topic.

Discussion of a design to resolve this issue, needs to happen with the
Design team, as well as engineers who would be implementing the feature.

There is no sponsorship of bugs in Launchpad. If there is already a
bug about the window controls, then simply make sure that ubuntu-ux is
an affected project as well, and feel free to discuss details on
implementation and design in there. However, please keep such discussion
objective and technical, rather than filling it with the subjective
commentary as is common with these sorts of polarizing religious topics.

I'm sure there is already at least one bug filed on the matter, even if
it's already been marked as Opinion or Won't Fix.


On Wed, 2015-05-20 at 09:26 -0300, Raphael Calvo wrote:
 Would any one be willing to discuss a technical solution that brings
 value to the user regarding customization of this feature. 
 
 If yes, could someone sponsor an issue/bug if we open one against
 Unity? I think it is better than having nonproductive discussions to
 justify a specific design.
 
 But if nobody would be interested in sponsoring that bug I think it is
 moot to open the issue.
 
 Regards
 
 Raphael Calvo
 



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Window Controls on the Right Side

2015-05-18 Thread Raphael Calvo
As an engineer I can definitelly say that saddens me to see such level of
argumentation towards a client/user.
It does not matter if the client\user knows the science behind the subject.
Imagine if I would have to explain to a business jet client that he would
have to wait 30 minutes to the aircraft to perform all of its automated
safety checks before taking off. It does not matter if the engineer is
right about all the safety tests that need to be done. Probably the
engineer is right, nevertheless, the 30 minute waiting is absurd. The
problem is not the test itself but the time consumed to do it. After all
when you pay for a business jet you expect to spend less time. When you
have a car of 20kUsd that takes less than 3 seconds to perform this kind of
tests you already have a performance standard in your mind.
The same comparison applies to this menu discussion. There is an industry
standard that is embedded on the user mind and every change implicates in a
learning curve, even worse if the user has to work in one OS environment
and at home the user uses another environment with a different UI behavior.

Thinking as an engineer focused on maximizing the happiness all possible
clients I would invest time to bring customization options that are safe to
be tweaked and very accessible instead of deep hidden in the system.

For this particular subject IMHO there is no correct answer.
The correct place for the close,  minimize and maximize controls are
where the user wants it to be and not where someone think its best.

IDEA: Could we have a drop down menu accessible by right-clicking on the
Close-Minimize-Maximize button where we could choose where in the title bar
we would wanted it to be placed? And once this setting is applied it
becomes valid for every window already opened and for future windows?

Best Regards

Raphael das Neves Calvo
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Re: Window Controls on the Right Side

2015-05-18 Thread John Moser


On 05/18/2015 08:24 PM, Raphael Calvo wrote:
 As an engineer I can definitelly say that saddens me to see such level
 of argumentation towards a client/user.

As an engineer, I can say you're vulnerable to the engineer's problem of
coming up with some complicated way of doing things.

 Thinking as an engineer focused on maximizing the happiness all possible
 clients I would invest time to bring customization options that are safe
 to be tweaked and very accessible instead of deep hidden in the system.

...and this is the other problem:  instead of coming up with the worst
answer by overcomplication (how do I handle a file being picked up
early during upload by a daemon watching a directory? Well we could
write a kernel module to hide the file from that daemon), you come
up with the answer catering to the engineer audience (How do we design
the best plastic wrench? Well, you could sell a plastic epoxy allowing
the customer to design their own wrench...).

Congratulations, you managed to beat the primary engineer's problem and
instead fall to a more common-mode thinking problem.

Customization is its own engineering decision; it comes with presets,
defaults, and a configuration setting to make new outcomes if the
presets are not satisfactory.  Before you can provide customization, you
must provide *the* definitive default.

 
 For this particular subject IMHO there is no correct answer.

Then you haven't actually asked a question.

 The correct place for the close,  minimize and maximize controls
 are where the user wants it to be and not where someone think its best.
 

That's a project management approach:  If the customer has asked for the
controls to be on the right, then they belong on the right.

We're arguing over the engineering approach:  where is the optimal place
for this crap?

 IDEA: Could we have a drop down menu accessible by right-clicking on the
 Close-Minimize-Maximize button where we could choose where in the title
 bar we would wanted it to be placed? And once this setting is applied it
 becomes valid for every window already opened and for future windows?
 

This opens a brand new battle about how much is too much.  Context-based
interfaces are great; but context-based interfaces with hundreds of
context options are overwhelming.  Now we must ask if this is the
highest-priority action for the context, or if we should prune it in
favor of other things to put on that context interface.

 Best Regards
 
 Raphael das Neves Calvo
 
 
 

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Re: Window Controls on the Right Side

2015-05-15 Thread Matthew Paul Thomas
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john.r.mo...@gmail.com wrote on 14/05/15 04:06:
 
 On 05/01/2015 10:52 AM, Matthew Paul Thomas wrote:
 
 ...
 There have been dozens of desktop computer OS manufacturers less 
 successful than Apple -- for example, Acorn, Be, Commodore, 
 Google, IBM, Sun, and every company that has ever released an OS 
 based on Gnome or KDE. Broadly marketed is assuming the 
 question -- the
 
 For decades? Standing side-by-side with Dell in Best Buy and 
 CompUSA? With their own stores?  All over the news, pervasive 
 throughout culture?

You are assuming exactly the same question again. That they were less
successful is precisely why they weren't broadly marketed for decades.
And that has pretty much nothing to do with window controls.

 ...
 
 Back in 10.04, Ubuntu tried moving the controls to the left. 
 This met with huge resistance, largely in the form of 
 complaining, whining, and people putting the controls back 
 where they belong.
 
 That is similarly assuming the question. The only reason you 
 think the controls ... belong on the right is that around
 1993, someone at
 
 I have given the ergonomic definition.

Which makes several unfounded assumptions. Most notably, that more
users of Ubuntu -- which was originally focused on notebooks, and has
always been preinstalled most often on notebooks -- use mice (where
rotating to the right may indeed be easier) rather than touchpads,
trackballs, and pointing sticks combined (where extending a bent
pointing finger to the left is probably easier). And that window state
changes are more frequent and/or hurried than other functions that
could occupy the same area.

 In both Windows and OS X, putting the controls all on one side 
 (a) increases the risk that you'll close a window when you mean 
 to minimize or maximize it,
 
 The argument is about putting all the controls on the left instead 
 of the right.  In that context, you risk closing the window when 
 you operate the locally-integrated menu.

You are still assuming that all the controls belong on one side at
all. I was demonstrating that that assumption, too, is unfounded.

 (b) makes centered titles look imbalanced in the title bar,
 
 No different if all controls are on the left; and, generally, the 
 least-important thing anyone could say on the topic.

Again, you are wrongly assuming that all controls are on one side or
the other.

 and (c) causes ugliness when a window doesn't have maximize 
 and/or close functions, because you end up with buttons that are 
 either permanently insensitive (as in Windows and OS X) or 
 inconsistently-placed (as in Ubuntu).
 
 This is not solved by moving buttons around.

Yes it is, if there is one subtle extra rule: an unminimizable window
can't be maximizable either. Then if you have minimize and close at
opposite ends, and maximize next to minimize, all the possible
combinations of those three controls avoid all three problems I described.

 ...
 
 Apart from the Fitts's-Law-derived conclusions that the easiest 
 pixels to hit are (a) the one you're at right now and (b) the 
 four corners, I'm not aware of any research on this. Do you know 
 of any?
 
 Hold your right arm out straight in front of you, with the fingers 
 extended in line with the forearm.
 
 Now, tilt your wrist thirty degrees to the right.  That's easy, 
 yes? It's a wide range of motion.

Again, you're assuming that most Ubuntu users use mice.

 ...
 
 A year later, in 11.04, Ubuntu released the Global Menu. Three 
 days before 15.04, Ubuntu reversed a decision to disable the 
 Global Menu by default, after preening themselves with talk 
 about the new Locally Integrated Menus--i.e. pre-11.04, 
 non-Apple menus.
 
 As far as I know, there was no decision to disable global
 menus by default in 15.04, it was just a mistake.
 
 They accidentally set bug #1412297 as Fix Released as well.

As is clear from the bug report, it was supposed to be Kylin-only.

 Locally Integrated Menus are a red herring: they don't solve the 
 primary problem of menus being invisible by default.
 
 Long ago, I went on some long rant about multiple mouse clicks 
 required to access a visible window's menus when using global 
 menus. Nobody believed me.

Maybe it was something to do with it being a rant.

 You suggest the intellectually disjoint argument that every 
 window's menu should be visible by default, but that putting the 
 menu in the window is the wrong solution.  This is a generous 
 assumption on my part:  all other things you could possibly
 suggest would be ridiculous, and indicate a deluded mind afflicted
 with some form of mental illness.

Then this is the single most important thing for you to learn from
this exchange: If it seems that someone is either intellectually
disjoint or mentally ill, your first hypothesis should be that you
misunderstood them. Because if you suggest either of the other two --
or even worse, both -- and you're wrong, you'll look like a churl.

Re: Window Controls on the Right Side

2015-05-15 Thread Dale Amon
On Fri, May 15, 2015 at 01:14:45PM +0100, Matthew Paul Thomas wrote:
 Ah yes, the days when much design was done by engineers and managers
 who shrugged and communicated in their settings dialogs, We don't
 know how to design software. Why don't you have a go? And when, as a
 result, people were often -- justifiably! -- afraid of breaking their
 computer by accidentally changing settings that shouldn't have existed
 in the first place. People are willing to pay for the privilege of not
 making decisions like those.

And this is precisely the reason I have trouble with some of the
'modern' UI's. I *am* an engineer and I'm perfectly willing to let
'granny go suck eggs'. I prefer all of my global config to be in 
ascii files in /etc that I edit with emacs or else with a tool
that simply does what I would have done in emacs but in the UI.

The beauty of Unix is that it is (was?) available to be learned. 
You start at the bottom; everything is in a man page and everything
is editable. No corner of the system is hidden or obfuscated. It
is one of the things we laugh about with Microsoft products: they
are impenetrable even to the expert; most fixes are 'black magic'
which even the experts can't explain because they are just 
incantations discovered at great effort or passed on within 
high priced courses.

Unix frees you. It allows anyone to understand and *control* their
world.

Some people want systems for the lazy minded. I prefer systems that
expose their innards and teach.


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Re: Window Controls on the Right Side

2015-05-14 Thread Marco Trevisan
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Il 01/05/2015 16:52, Matthew Paul Thomas ha scritto:
 With LIMs (you know, *normal* menus), you just click File on the
  window; with Global Menus, you have to click the window, then go
  back and click File at the top.
 
 That isn't correct either. Locally Integrated Menus are not
 normal menus; menus in the title bar are unlike Windows, OS X, or
 any other system or app I've seen, except the eccentric iTunes for
 Windows.

Rigth.

 Regardless, with Locally Integrated Menus you have to focus the
 window before you can open a menu -- just as you need to do with
 the global menu bar.

No, this changed starting from 15.04, now unfocused windows have LIMs
as well and you can activate the menu (and the window) by just
clicking on it, despite its focus state (there's also an option to
avoid this, by the way).

 The reason for moving the controls to the left was made clear by
 Mark at the time: Moving everything to the left opens up the space
 on the right nicely, and I would like to experiment in 10.10 with
 some innovative options there. 
 https://bugs.launchpad.net/ubuntu/+source/light-themes/+bug/532633/comments/110

  Those innovative options were, of course, windicators and
 netbooks. http://www.markshuttleworth.com/archives/333

Right... This was not easy to do with old decorations, while now it
would be quite trivial to get this done. All that would be needed is
an API to use on the app side, but this is not anymore a priority with
unity8 rework.

Back on the main topic, I've already explained [1] the reason why we
didn't include in new decorations the ability to change the layout.
And there are both UX and technical reasons (although the last ones
are just some optimization).

As always, patches welcome, by the way.

[1] https://bugs.launchpad.net/unity-tweak-tool/+bug/1309942/comments/8
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Re: Window Controls on the Right Side

2015-05-13 Thread john . r . moser
On 05/01/2015 10:52 AM, Matthew Paul Thomas wrote:
 John Moser wrote on 30/04/15 03:23:

  ...
 There have been dozens of desktop computer OS manufacturers less
 successful than Apple -- for example, Acorn, Be, Commodore, Google,
 IBM, Sun, and every company that has ever released an OS based on
 Gnome or KDE. Broadly marketed is assuming the question -- the

For decades?  Standing side-by-side with Dell in Best Buy and CompUSA? 
With their own stores?  All over the news, pervasive throughout culture?

Sure, there are plenty of commercially-introduced operating
systems--such as Ubuntu.  Do you see Ubuntu stores popping up
everywhere?  Do you see ads for Ubuntu on TV, imploring users to
switch?  Is Ubuntu broadly marketing toward the consumer market, or just
passively sitting aside as an available option?

  Back in 10.04, Ubuntu tried moving the controls to the left.  This
  met with huge resistance, largely in the form of complaining,
  whining, and people putting the controls back where they belong.

 That is similarly assuming the question. The only reason you think the
 controls ... belong on the right is that around 1993, someone at

I have given the ergonomic definition.

 In both Windows and OS X, putting the controls all on one side (a)
 increases the risk that you'll close a window when you mean to minimize
 or maximize it,

The argument is about putting all the controls on the left instead of
the right.  In that context, you risk closing the window when you
operate the locally-integrated menu.

 (b) makes centered titles look imbalanced in the title
 bar,

No different if all controls are on the left; and, generally, the
least-important thing anyone could say on the topic.

 and (c) causes ugliness when a window doesn't have maximize and/or
 close functions, because you end up with buttons that are either
 permanently insensitive (as in Windows and OS X) or
 inconsistently-placed (as in Ubuntu).

This is not solved by moving buttons around.

 These problems could be avoided
 by splitting them across left and right, as Canonical's then-head of
 design suggested: Personally, I would have the max and min on the
 left and close on the right.
 https://web.archive.org/web/20100315143609/http://www.ivankamajic.com/?p=281


That seems like the ultimate bad design, but I'll dodge on that one
entirely because it only strikes my senses as scattering related window
controls around.  I can make up an argument for it on-the-spot, and
it'll sound impressive and well-reasoned; but I'd rather not commit to
anything I haven't considered substantially.


  ...

  I said most people are right-handed, and that the easiest way to
  tilt your wrist or move your arm was out and away.  The top-right
  of your screen is the easiest area of the screen to access--go
  ahead, try it. Those of us with civil rights in Elbonia will find
  I'm completely correct; lefties will find confusion, followed by
  the realization that they're using the wrong hand.

 Apart from the Fitts's-Law-derived conclusions that the easiest pixels
 to hit are (a) the one you're at right now and (b) the four corners,
 I'm not aware of any research on this. Do you know of any?

Hold your right arm out straight in front of you, with the fingers
extended in line with the forearm.

Now, tilt your wrist thirty degrees to the right.  That's easy, yes? 
It's a wide range of motion.

Now, instead, tilt your wrist thirty degrees to the left.

YOU CANNOT DO IT.

The inward tilting motion is awkward.  It strains the wrist, and range
of motion is minimal.  Further, the mouse is in such a position that
pushing forward in the neutral manner or extending the fingers causes it
to move roughly 10 degrees (extending the fingers may move the mouse 0
to 5 degrees) to the right--to the outside of the body.

Generally, when moving up-right, the crude movement sends the mouse
pointer off at a 45 degree angle; up-left crude movement is 10-15
degrees.  Large, wide movements of the arm are used to make the mouse
move inward toward the body--left for right-handed people.  You *can*
get around this if you own a cordless mouse:  advanced juggling tricks
such as lifting your hand off the mouse and rotating your arm to shuffle
the mouse around on the desk with your pinky can more easily move it to
the left.  Some people as well reposition their computer mice; if you
watch, you'll see they never lift and reposition the mouse to go right,
but will occasionally lift and reposition the mouse out to the right so
as to use the range of motion of the arm (from the shoulder) to go left.

This is basic human physiology applied to ergonomics:  movement X is
easy for a human, task A is easy if it requires movement X.

The four corners thing is just that you can crash the mouse out
infinitely up and right and end up at a corner (same for the other 3). 
You'll notice the implication that hitting a pixel *close* to where you
are now is harder than hitting a corner pixel.


  A year later, in 

Re: Window Controls on the Right Side

2015-05-02 Thread Sam Bull
On ĵaŭ, 2015-04-30 at 00:04 -0400, John Moser wrote:
 Caveat:  the alt-tab behavior is functionally useless; I believe it may
 be an abandoned feature, because it never gets fixed and behaves in
 entirely unjustifiable ways.

The designers have thought about it. I don't necessarily agree with
them, but if you didn't realise how it works before, then it's Alt+Tab
to switch between applications, and Alt+` (the button above the tab) to
switch between windows of an application.

The two controls can be combined by holding down Alt, so you can switch
to a specific window of another application in one step by utilising
both buttons.

I find myself using the wrong shortcut too frequently, but navigation is
possible.


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Re: Window Controls on the Right Side

2015-05-01 Thread Matthew Paul Thomas
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John Moser wrote on 30/04/15 03:23:
 
 ...
 
 First and foremost, the biggest red flag you'll ever find in the UI
 design sphere is Apple blahblahblah.  This statement comes out of
 people who have no clue what they're talking about, so make an 
 appeal to authority--typically the authority of the 
 least-successful product produced by the least-successful desktop 
 computer OS manufacturer.
 
 Folks seem to forget that Apple's OSX is the only broadly-marketed,
 consumer-targeted alternative to Microsoft Windows, and is
 completely trounced by them;

There have been dozens of desktop computer OS manufacturers less
successful than Apple -- for example, Acorn, Be, Commodore, Google,
IBM, Sun, and every company that has ever released an OS based on
Gnome or KDE. Broadly marketed is assuming the question -- the
reason many of the systems are no longer marketed is that they were
unsuccessful. Success or failure of an OS is not so much a red flag as
a red herring: generally, Windows has demonstrated that good design is
not necessary for success, while OS X has demonstrated that it is not
sufficient.

 Back in 10.04, Ubuntu tried moving the controls to the left.  This 
 met with huge resistance, largely in the form of complaining, 
 whining, and people putting the controls back where they belong.

That is similarly assuming the question. The only reason you think the
controls ... belong on the right is that around 1993, someone at
Microsoft decided to add a close button alongside the minimize and
maximize buttons on the right of windows in Windows. This change showed
up in Encarta 95 on Windows 3 (flouting the standard of where the
controls belonged on Windows, rabble rabble!), and then in Windows
95 and later. From then until OS X in 2001, Windows was pretty much
alone in having all its visible window controls on one side of the
title bar. For example, Mac OS 7~9, AmigaOS, BeOS, and twm all split
the controls across left and right.

In both Windows and OS X, putting the controls all on one side (a)
increases the risk that you'll close a window when you mean to minimize
or maximize it, (b) makes centered titles look imbalanced in the title
bar, and (c) causes ugliness when a window doesn't have maximize and/or
close functions, because you end up with buttons that are either
permanently insensitive (as in Windows and OS X) or
inconsistently-placed (as in Ubuntu). These problems could be avoided
by splitting them across left and right, as Canonical's then-head of
design suggested: Personally, I would have the max and min on the
left and close on the right.
https://web.archive.org/web/20100315143609/http://www.ivankamajic.com/?p=281

If we *were* going to put them all on one side, the right would be a
bit easier, for Windows refugees to migrate to, than the left would.
That's a valid reason that is obscured by talk of where they belong.

 ...
 
 I said most people are right-handed, and that the easiest way to 
 tilt your wrist or move your arm was out and away.  The top-right 
 of your screen is the easiest area of the screen to access--go 
 ahead, try it. Those of us with civil rights in Elbonia will find 
 I'm completely correct; lefties will find confusion, followed by 
 the realization that they're using the wrong hand.

Apart from the Fitts's-Law-derived conclusions that the easiest pixels
to hit are (a) the one you're at right now and (b) the four corners,
I'm not aware of any research on this. Do you know of any?

 A year later, in 11.04, Ubuntu released the Global Menu.  Three 
 days before 15.04, Ubuntu reversed a decision to disable the
 Global Menu by default, after preening themselves with talk about
 the new Locally Integrated Menus--i.e. pre-11.04, non-Apple menus.

As far as I know, there was no decision to disable global menus by
default in 15.04, it was just a mistake. Locally Integrated Menus are a
red herring: they don't solve the primary problem of menus being
invisible by default. Last month's SRU introducing the
com.canonical.Unity always-show-menus setting is a first step toward
solving it, but long-term, having a setting for something like that
would demonstrate indecision.

 ...
 
 First, if the window is maximized, the menu is obviously in the 
 same place on the screen.  If not, you have multiple windows, and 
 it takes *two* *mouse* *clicks* to click a menu.

That isn't correct. It takes 1 + n clicks, where n = the probability
that the menu item you want is for a window different from the focused
one. So, probably about 1.1 clicks on average, varying depending on
the kind of work you're doing.

 With LIMs (you know, *normal* menus), you just click File on the 
 window; with Global Menus, you have to click the window, then go 
 back and click File at the top.

That isn't correct either. Locally Integrated Menus are not normal
menus; menus in the title bar are unlike Windows, OS X, or any other
system or app I've seen, except the eccentric 

Re: Window Controls on the Right Side

2015-04-30 Thread Jan Rathmann

Am 30.04.2015 um 02:32 schrieb Clint Byrum:

Excerpts from Martinx - ジェームズ's message of 2015-04-28 21:40:11 -0700:

On 28 April 2015 at 20:56, Mark Faine mark.fa...@gmail.com wrote:


I can understand if Ubuntu wants to be backward and contrary and default
the window controls to the wrong side for new installations, but why must
they force the issue.  From what I understand it is very difficult, to the
point of being impractical, to move them to the right side, due to
decisions that were made specifically to prevent it.  I don't understand
this kind of thinking.  Please give me the ability to put my window
controls on the correct (right) side.

Thanks



I am very happy with window controls on the correct (left) side.   :-P

It is close to the App's Menus (I don't need to travel the entire screen to
hit those buttons) and Unity left panel.

If I'm not wrong, with Ubuntu Teak Tools, you can do that, with Ubuntu
Gnome, you can do that, for sure.


The entire reason for them being on the left is to make the top-right
of the screen consequence free for a single click. This is to encourage
the user to dig into the indicators and to help developers inform users
easily in a uniform way.

Hate on it all you want, this is safer for new users, and it's almost
a perfect copy of one of the things that is actually good about OS X.

I've grown accustomed now, and I prefer it this way. :)



I also liked the decision that the window buttons moved to the left side 
by default. Before that time, I prefered closing windows by 
double-clicking on their window-menu-button (which was always on the 
left side), like you did it in Windows 3.11. And thus moving the window 
buttons became handy for me regarding this habit. Btw., I have never 
used a Mac.


My two cents ;-)

Kind regards,
Jan

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Re: Window Controls on the Right Side

2015-04-29 Thread Mark Faine
Yeah, I guess I deserved that :) Using unity tweak tool to do this has not
worked for a long time, it's never worked for me.  I've read that the
location has been hard-coded in such a way as to make it virtually
impossible to change this without a major code rewrite:

http://askubuntu.com/a/451330
https://bugs.launchpad.net/ubuntu/+source/unity-tweak-tool/+bug/1310056
http://www.webupd8.org/2014/01/unity-7-to-get-new-window-decorations.html

I think this is something that needs to be addressed.  It isn't up to the
developers to tell the users how things should look.  It works the other
way around.  At the very least, give me the option, I don't even care if I
have to install some packages or dconf configurations,  or even hand edit
xml files (yuk), so long as it remains possible.  Not to say that any of
that should be necessary.




On Tue, Apr 28, 2015 at 11:40 PM Martinx - ジェームズ thiagocmarti...@gmail.com
wrote:

 On 28 April 2015 at 20:56, Mark Faine mark.fa...@gmail.com wrote:

 I can understand if Ubuntu wants to be backward and contrary and default
 the window controls to the wrong side for new installations, but why must
 they force the issue.  From what I understand it is very difficult, to the
 point of being impractical, to move them to the right side, due to
 decisions that were made specifically to prevent it.  I don't understand
 this kind of thinking.  Please give me the ability to put my window
 controls on the correct (right) side.

 Thanks


 I am very happy with window controls on the correct (left) side.   :-P

 It is close to the App's Menus (I don't need to travel the entire screen
 to hit those buttons) and Unity left panel.

 If I'm not wrong, with Ubuntu Teak Tools, you can do that, with Ubuntu
 Gnome, you can do that, for sure.

 Best!

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Re: Window Controls on the Right Side

2015-04-29 Thread Clint Byrum
Excerpts from Martinx - ジェームズ's message of 2015-04-28 21:40:11 -0700:
 On 28 April 2015 at 20:56, Mark Faine mark.fa...@gmail.com wrote:
 
  I can understand if Ubuntu wants to be backward and contrary and default
  the window controls to the wrong side for new installations, but why must
  they force the issue.  From what I understand it is very difficult, to the
  point of being impractical, to move them to the right side, due to
  decisions that were made specifically to prevent it.  I don't understand
  this kind of thinking.  Please give me the ability to put my window
  controls on the correct (right) side.
 
  Thanks
 
 
 I am very happy with window controls on the correct (left) side.   :-P
 
 It is close to the App's Menus (I don't need to travel the entire screen to
 hit those buttons) and Unity left panel.
 
 If I'm not wrong, with Ubuntu Teak Tools, you can do that, with Ubuntu
 Gnome, you can do that, for sure.

The entire reason for them being on the left is to make the top-right
of the screen consequence free for a single click. This is to encourage
the user to dig into the indicators and to help developers inform users
easily in a uniform way.

Hate on it all you want, this is safer for new users, and it's almost
a perfect copy of one of the things that is actually good about OS X.

I've grown accustomed now, and I prefer it this way. :)

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Re: Window Controls on the Right Side

2015-04-29 Thread Marc Deslauriers
On 2015-04-29 10:41 PM, John Moser wrote:
 
 
 On 04/29/2015 10:38 PM, Marc Deslauriers wrote:
 On 2015-04-29 10:23 PM, John Moser wrote:
 I said most people are right-handed, and that the easiest way to tilt
 your wrist or move your arm was out and away.  The top-right of your
 screen is the easiest area of the screen to access--go ahead, try it.

 Right, so by that logic the close button should be as far away from that as
 possible, right? I mean, you definitely wouldn't want to hit it by mistake. 
 :)

 
 This comment is competing with my Elbonia comment for most hilarious in
 this thread, and I think I may be losing.
 
 You see my point, of course:  reaching up-left is slow and awkward;
 bicycling 5 miles is faster and less exhausting than walking 2 (it takes
 the same amount of energy to walk 1 mile as it does to bicycle 7 in the
 same amount of time).
 
 The menus would belong in the top-right if they weren't variable-width
 and, generally, wide and complex.

Sorry, I couldn't resist. :)

But seriously, arguing about which side the window decorations should be on is
like arguing which flavour of cake tastes best.

It took me two or three days to get used to having them on the opposite side the
few times in my life where I switched from windows to mac to Gnome and then to
Unity, but after a few days I got used to them.

Here, have a slice of my chocolate cake. Chocolate is scientifically proven to
be the best cake ever. :)

Marc.


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Re: Window Controls on the Right Side

2015-04-29 Thread John Moser
On 04/29/2015 08:54 PM, John Moser wrote:
 
 
 On 04/29/2015 08:32 PM, Clint Byrum wrote:
 

 The entire reason for them being on the left is to make the top-right

Actually, no, you know what?  I'm going to set decorum aside and pull a
Linus here, on everyone involved.  Not you, Clynt; *everyone*.

First and foremost, the biggest red flag you'll ever find in the UI
design sphere is Apple blahblahblah.  This statement comes out of
people who have no clue what they're talking about, so make an appeal to
authority--typically the authority of the least-successful product
produced by the least-successful desktop computer OS manufacturer.

Folks seem to forget that Apple's OSX is the only broadly-marketed,
consumer-targeted alternative to Microsoft Windows, and is completely
trounced by them; while also conveniently forgetting that Android
devices control *four* *times* the handheld device market of iOS
(caveat:  that's by browser detection; by sales, people have purchased 7
times as many Android devices as iOS devices, and manufacturers have
shipped 8 times as many Android devices as iOS devices).  Claiming that
Apple does something a certain way should be an argument made *against*
doing something--it would still be a bad argument, but it would at least
make sense.

Apple makes a shitload of money being iTunes, Inc.

So let's set aside the pointless Apple fanboy arguments and do some history.


Back in 10.04, Ubuntu tried moving the controls to the left.  This met
with huge resistance, largely in the form of complaining, whining, and
people putting the controls back where they belong.  Now, I can't recall
who said what, but I can at least recall what I said, so we'll go with that.

What did I say?

Oh yeah.

I said most people are right-handed, and that the easiest way to tilt
your wrist or move your arm was out and away.  The top-right of your
screen is the easiest area of the screen to access--go ahead, try it.
Those of us with civil rights in Elbonia will find I'm completely
correct; lefties will find confusion, followed by the realization that
they're using the wrong hand.



A year later, in 11.04, Ubuntu released the Global Menu.  Three days
before 15.04, Ubuntu reversed a decision to disable the Global Menu by
default, after preening themselves with talk about the new Locally
Integrated Menus--i.e. pre-11.04, non-Apple menus.

Again, more bitching.  People hated on the Global Menu.  A lot.  It's
sort of a big deal:  loads of contention among users, news articles
asking if Shuttleworth is insane or just stupid, everything from
strategic trepidation to outright hostility.

The Ubuntu developers actually had an explanation for this one.  They
said it puts the menus in a consistent location, so the user won't get
lost trying to find File Edit blah blah blah Tools.

Translation:  Users are retards who have been beaten with Cricket bats
until they've sustained sufficient brain damage to soil themselves
uncontrollably, so we've put the menus somewhere we can train an Amoeba
to find consistently.

My take on the situation?  Two simple things:

First, if the window is maximized, the menu is obviously in the same
place on the screen.  If not, you have multiple windows, and it takes
*two* *mouse* *clicks* to click a menu.  With LIMs (you know, *normal*
menus), you just click File on the window; with Global Menus, you have
to click the window, then go back and click File at the top.

These days, even standard Windows 7 is so screwed up that I'm not sure
what window I've got selected; right now, on Ubuntu, the only difference
between this window and the Thunderbird main window is this window has
black title bar text and controls, while every other window on the
screen has medium-dark gray text and controls.  Back in the day, the
title bar would be an entirely different color.  You can be pretty sure
the user will have to stop and verify he's looking at the right menus
before he can click with confidence.

Second, people don't work the way Canonical has suggested.

A screen is meaningless.  Say it with me:  The screen is meaningless.
People don't know where they are on the screen.  They know they're
working on a specific window; LIMs are part of that window, and share a
consistent spatial relationship with that window.  Everything in the
window shares a specific spatial relationship with that window--mostly
with the top and left of that window.  The window may resize or move
around, but most things--including the menus and controls--share a
specific spatial relationship with the top and left of that window.

Putting the menu in the same fixed position in the workspace--the
screen--means you're moving it around.  You have a component of the
window which no longer has a fixed spatial relationship with the window,
and must be located when used.  The controls in the top-right have the
slightest disadvantage of being affected by the width of the window;
this is made up for by the fact that the user is typically 

Re: Window Controls on the Right Side

2015-04-29 Thread John Moser


On 04/29/2015 10:38 PM, Marc Deslauriers wrote:
 On 2015-04-29 10:23 PM, John Moser wrote:
 I said most people are right-handed, and that the easiest way to tilt
 your wrist or move your arm was out and away.  The top-right of your
 screen is the easiest area of the screen to access--go ahead, try it.
 
 Right, so by that logic the close button should be as far away from that as
 possible, right? I mean, you definitely wouldn't want to hit it by mistake. :)
 

This comment is competing with my Elbonia comment for most hilarious in
this thread, and I think I may be losing.

You see my point, of course:  reaching up-left is slow and awkward;
bicycling 5 miles is faster and less exhausting than walking 2 (it takes
the same amount of energy to walk 1 mile as it does to bicycle 7 in the
same amount of time).

The menus would belong in the top-right if they weren't variable-width
and, generally, wide and complex.
 Marc.
 
 
 

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Re: Window Controls on the Right Side

2015-04-29 Thread Marc Deslauriers
On 2015-04-29 10:44 PM, John Moser wrote:
 
 
 On 04/29/2015 10:36 PM, Marc Deslauriers wrote:
 On 2015-04-29 12:42 AM, John Moser wrote:


 On 04/29/2015 12:40 AM, Martinx - ジェームズ wrote:

 I am very happy with window controls on the correct (left) side.   :-P

 It is close to the App's Menus

 which is why the window closes 40% of the time I try to hit File

 Seriously? On my 13 screen, File is about an inch away from the close 
 button.

 
 Close button was directly at the top-left here when i upgraded to 15.04.
 
 On my 39 inch monitor, I don't believe the entire title bar is an inch
 high.  :p

An inch high? What application are you running that has the menu right
underneath the window decorations?

Marc.



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Re: Window Controls on the Right Side

2015-04-29 Thread John Moser


On 04/29/2015 08:32 PM, Clint Byrum wrote:

 
 The entire reason for them being on the left is to make the top-right
 of the screen consequence free for a single click. This is to encourage
 the user to dig into the indicators and to help developers inform users
 easily in a uniform way.

You encourage people to the indicators by highlighting them some way,
not moving something they're actually looking for away from them.
You're not going to draw attention to something by moving things
actually relevant to the user away from it.

 
 Hate on it all you want, this is safer for new users, and it's almost
 a perfect copy of one of the things that is actually good about OS X.

Doesn't seem safer.  If you're talking about being able to click up at
the indicators without accidentally hitting the close button... the top
row of pixels is active for the indicators; you're just bluntly slamming
the mouse into the top of the screen to use indicators, not
precision-noodling around a bunch of small controls trying to poke things.


You know.
 
|Activities
||[X][_][0]
||File  Edit  Blah  Blah  Blah  Tools
||

The treacherous Close/File area.

 
 I've grown accustomed now, and I prefer it this way. :)
 

Well yeah, you've been trained now, and have those reflexes, and would
then have to untrain it now.

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Re: Window Controls on the Right Side

2015-04-29 Thread Marc Deslauriers
On 2015-04-29 10:23 PM, John Moser wrote:
 I said most people are right-handed, and that the easiest way to tilt
 your wrist or move your arm was out and away.  The top-right of your
 screen is the easiest area of the screen to access--go ahead, try it.

Right, so by that logic the close button should be as far away from that as
possible, right? I mean, you definitely wouldn't want to hit it by mistake. :)

Marc.



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Re: Window Controls on the Right Side

2015-04-29 Thread Marc Deslauriers
On 2015-04-29 12:42 AM, John Moser wrote:
 
 
 On 04/29/2015 12:40 AM, Martinx - ジェームズ wrote:

 I am very happy with window controls on the correct (left) side.   :-P

 It is close to the App's Menus
 
 which is why the window closes 40% of the time I try to hit File

Seriously? On my 13 screen, File is about an inch away from the close button.

I think you need a better mouse.

Marc.



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Re: Window Controls on the Right Side

2015-04-29 Thread John Moser


On 04/29/2015 10:36 PM, Marc Deslauriers wrote:
 On 2015-04-29 12:42 AM, John Moser wrote:


 On 04/29/2015 12:40 AM, Martinx - ジェームズ wrote:

 I am very happy with window controls on the correct (left) side.   :-P

 It is close to the App's Menus

 which is why the window closes 40% of the time I try to hit File
 
 Seriously? On my 13 screen, File is about an inch away from the close button.
 

Close button was directly at the top-left here when i upgraded to 15.04.

On my 39 inch monitor, I don't believe the entire title bar is an inch
high.  :p


 I think you need a better mouse.
 
 Marc.
 
 
 

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Re: Window Controls on the Right Side

2015-04-29 Thread John Johansen
On 04/29/2015 07:55 PM, Marc Deslauriers wrote:
 On 2015-04-29 10:44 PM, John Moser wrote:


 On 04/29/2015 10:36 PM, Marc Deslauriers wrote:
 On 2015-04-29 12:42 AM, John Moser wrote:


 On 04/29/2015 12:40 AM, Martinx - ジェームズ wrote:

 I am very happy with window controls on the correct (left) side.   :-P

 It is close to the App's Menus

 which is why the window closes 40% of the time I try to hit File

 Seriously? On my 13 screen, File is about an inch away from the close 
 button.


 Close button was directly at the top-left here when i upgraded to 15.04.

 On my 39 inch monitor, I don't believe the entire title bar is an inch
 high.  :p
 
 An inch high? What application are you running that has the menu right
 underneath the window decorations?
 
Anything with the old style, in window menus. That being said I prefer the
newer style with the menu in the window title bar, but each to their own.



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Re: Window Controls on the Right Side

2015-04-29 Thread Dale Amon
All of which is why I am migrating to Mint, step by step.
Even on Ubuntu I use Mate and make the changes to make
the OS and GUI do my bidding.

A OS is a slave. It does what its master tells it
to do, whether that be to put buttons on the right or
the left. Different people have different tastes. They
should command their slave to do things the way they
demand, and if it does not, they should get a new
silicon servant.

When computers get uppity and start deciding how you
are going to do things, it is time to put them 
in their place.

This is not intended to be a bias against eventual
AI entities who are not the amoeba level intellects 
of the software we currently deal with.




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Window Controls on the Right Side

2015-04-28 Thread Mark Faine
I can understand if Ubuntu wants to be backward and contrary and default
the window controls to the wrong side for new installations, but why must
they force the issue.  From what I understand it is very difficult, to the
point of being impractical, to move them to the right side, due to
decisions that were made specifically to prevent it.  I don't understand
this kind of thinking.  Please give me the ability to put my window
controls on the correct (right) side.

Thanks
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Re: Window Controls on the Right Side

2015-04-28 Thread Martinx - ジェームズ
On 28 April 2015 at 20:56, Mark Faine mark.fa...@gmail.com wrote:

 I can understand if Ubuntu wants to be backward and contrary and default
 the window controls to the wrong side for new installations, but why must
 they force the issue.  From what I understand it is very difficult, to the
 point of being impractical, to move them to the right side, due to
 decisions that were made specifically to prevent it.  I don't understand
 this kind of thinking.  Please give me the ability to put my window
 controls on the correct (right) side.

 Thanks


I am very happy with window controls on the correct (left) side.   :-P

It is close to the App's Menus (I don't need to travel the entire screen to
hit those buttons) and Unity left panel.

If I'm not wrong, with Ubuntu Teak Tools, you can do that, with Ubuntu
Gnome, you can do that, for sure.

Best!
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Re: Window Controls on the Right Side

2015-04-28 Thread John Moser


On 04/29/2015 12:40 AM, Martinx - ジェームズ wrote:
 
 I am very happy with window controls on the correct (left) side.   :-P
 
 It is close to the App's Menus

which is why the window closes 40% of the time I try to hit File

 (I don't need to travel the entire screen
 to hit those buttons) and Unity left panel.
 
 If I'm not wrong, with Ubuntu Teak Tools, you can do that, with Ubuntu
 Gnome, you can do that, for sure.
 

requires dconf-editor now


 Best!
 
 

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Feature Request: Move window controls to the right side

2015-03-06 Thread Mark Faine
Please allow the location of the user controls to be user selectable.   I
don't care if they default to the left (though the right would be better)
but, at the very least please allow them to be moved to either side.  This
was possible in previous versions of Unity but apparently no longer.
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