Re: [Moblin Dev] Google's Open Source Mobile Platform

2007-11-11 Thread Michael Dominic K.
On Nov 10, 2007 1:11 PM, Steve Paine <[EMAIL PROTECTED]> wrote:
> I have a feeling that Android will be available for arm and x86 and
> that programmers will only have access to the SDK. It would make sense
> if it's java as google already has apps running on java.
> I'm no java expert but similar projects i've seen running like this
> have been fairly memory intensive. Pepper's desktop, for example. A
> very similar project to Google's but with no SDK!! Maybe that's why
> they're in trouble.
>
> Anyone know what browser core will be used? Mozilla?

It's a webkit-based one. They're going to unleash their patches/source
for webkit soon.

>
> Maybe this isn't the right place to discuss Android but i'm sure there
> are going to be connections between the projects. Maybe the Moblin
> guys are already building the x86 version of the core for Intel
> hardware.
>
> Steve.
> UMPCportal
>
> We'll see next week when the SDK is released
>
>
> On Nov 10, 2007 9:22 AM, Kwon, Owen <[EMAIL PROTECTED]> wrote:
> > Is Android just a middleware and Google application set? If then could we 
> > port Android to moblin stack and run simultaneously with native Linux 
> > application? Or run Android in separate virtual console?
> >
> > Thanks,
> > Owen
> >
> > Owen Kwon (Ohkeun Kwon)
> > Technical Marketing Engineer
> > +82 2 767 2428 (Office)
> > +82 10 9034 4820 (Mobile)
> > 
> > From: Paul Bartell [mailto:[EMAIL PROTECTED]
> > Sent: Thursday, November 08, 2007 9:55 AM
> > To: Kwon, Owen
> > Cc: Naveen Verma; Amit Karpe; Ubuntu India Local Community; 
> > ubuntu-mobile@lists.ubuntu.com; [EMAIL PROTECTED]; [EMAIL PROTECTED]
> >
> > Subject: Re: [Moblin Dev] Google's Open Source Mobile Platform
> >
> > I would think not... Depending on what JVM they are using, it could be good 
> > for expandability, and not needing a different binary for each type of 
> > device. I know sun's JVM is fairly memory intensive.
> > On Nov 7, 2007 4:43 PM, Kwon, Owen <[EMAIL PROTECTED]> wrote:
> > Hi,
> >
> > I heard that Android is strongly based on Linux/Java. Is Java a good
> > middleware for linux device?
> >
> > Thanks,
> > Owen
> >
> > Owen Kwon (Ohkeun Kwon)
> > Technical Marketing Engineer
> > +82 2 767 2428 (Office)
> > +82 10 9034 4820 (Mobile)
> >
> > -Original Message-
> > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
> > Of Naveen Verma
> > Sent: Wednesday, November 07, 2007 3:28 PM
> > To: Amit Karpe
> > Cc: Ubuntu India Local Community; ubuntu-mobile@lists.ubuntu.com;
> > [EMAIL PROTECTED]; [EMAIL PROTECTED]
> > Subject: Re: [Moblin Dev] Google's Open Source Mobile Platform
> >
> > Hi,
> >
> > Yes, this is interesting, somehow I feel that distribution may be like
> > we
> > have with different version of linux, Fedora, Ubuntu, Suze etc.
> >
> > -Be
> > Naveen
> >
> > On Nov 6, 2007 10:09 PM, Amit Karpe <[EMAIL PROTECTED] > wrote:
> >
> > > Hi all,
> > > Google's Open Source Mobile Platform :
> > > As expected, today Google took the wraps off of the gPhone (as the
> > > media have for months been referring to the rumored project). Google
> > > is "leading a broad industry alliance to transform mobile phones into
> > > powerful mobile computers," and will be licensing its software to all
> > > comers on an open source basis under the Apache license. (The Wall
> > > Street Journal's Ben Worthen demonstrates a miserable grasp of what
> > > "open source" means.) Google's US partners include Nextel and Sprint,
> > > but not AT&T nor Verizon. Phones will be available in the second half
> > > of 2008 - not the spring as earlier reports had speculated. News.com's
> > > analysis warns that Google won't take over the mobile market
> > > overnight, though they quote Forrester in the opinion that Google may
> > > be one of the three biggest mobile players after several years of
> > > shakeout.
> > >
> > > >From : http://linux.slashdot.org/linux/07/11/06/0223211.shtml
> > >
> > > Also for more info
> > > http://www.openhandsetalliance.com/press_releases.html
> > > http://www.openhandsetalliance.com/press_110507.html
> > > http://googleblog.blogspot.com/2007/11/wheres-my-gphone.html
> > > http://googlesystem.blogspot.com/search/label/Google%20Phone
> > >
> > >
> > http://googlesystem.blogspot.com/2007/09/10-questions-about-google-phone
> > .html
> > > http://hardware.slashdot.org/article.pl?sid=07/11/05/139210&from=rss
> > >
> > >
> > http://www.pcworld.com/article/id,139293-c,pdacellphonehybrids/article.h
> > tml
> > >
> > >
> > http://www.hindustantimes.com/StoryPage/StoryPage.aspx?id=e2c539e8-524a-
> > 418f-aee2-22578a0f6b65&&Headline=Bharti+to+partner+Google+Phone
> > >
> > > http://www.openhandsetalliance.com/android_overview.htm
> > >
> > > Interesting stuff !!!
> > > Now I just want to know who will win ???
> > > Qutopia , Open Moko , Moblin or Andriod ???
> > >
> > > I think FOSS will win !!!
> > >
> > >
> > > --
> > > Regards
> > > Amit.
> > >
> > > ___

Re: graphical themeing in UME

2007-08-31 Thread Michael Dominic K.
On 8/23/07, Kyle Nitzsche <[EMAIL PROTECTED]> wrote:
>
>  The background is two or three IRC chats about firming up UME graphical
> themeing.
>
>  Goals may include making it easy for third parties to develop themes,
> identifying exactly what themes are and what directories are used, defining
> how to write themeable apps, possibly allowing user-settable themes, etc.
>
>  Here are my notes from the most recent chat (8/21) that I previously
> emailed to individuals.
>
>  OVERALL
> * progress towards defining what a UME theme consists of and
> corresponding directory structure and tools
> * idea to create a theme sdk pacakge that would simplify theme design
> for third-parties
> * would contain all themeable images and tools
> * tools would include slicer and possibly make files or scripts to
> install theme in image-creator target
> * goal is to enable non-programmer theme designer to iteratively test
> theme during development
> * does sdk theme package result also in installable deb theme package
> ('myTheme.deb')? (Create user settable theme support in UI?)
> * how does theme sdk package support developing themed icons?
> * theme sdk would include: themeing for desktop and for "ume standard
> applications"
> * need to define/document how to write/port applications to ume such
> that they fit the theme model (define where to put icons, images,
> splashes)
> * need to check implementation of icon theme code and document how icon
> theme is set and verify it works as expected
> * need to remove all extraneous/unused graphics from repository
> * Support themed desktop home area backgrounds (currently is set in home
> plugin)
>
> THEME MODEL
> * there are two themes: icon, and general (Do they necessarily have the
> same name at any given moment or are they truly independent?)
> * /usr/share/icons/(theme) contains subfolders for themed icons with
> "hicolor" the default
> * /usr/share/theme/(theme) contains everything else, including gtkrc files,
> matchbox's theme.xml and desktop + standard ume application set non-icon
> images
> referred to in gtkrc and matchbox theme.xml
> * discontinue use of /usr/share/pixmaps as it is not themeable
> * splash images (three) are branding, not themeing, so this is excluded
>
> SLICER
> * the template.png file can contain all non-icon themeable graphics
> * includes matchbox images
> * can include gtkrc images, in which case they replace
> default images
> * need to verify tool is suitable for graphical designers (does it need
> to be simplified?)
> * How do designers know where to put each image: do they read the config
> file? Suppose they add images (gtkrc), do they modify config
> file?
> * what documentation is required? List of basic theme graphics? List of
> optional/additional themed graphics (gtkrc, matchbox)? User Guide?
>
> Kyle

I just updated our (hildon) theming documentation on live.gnome.org:

http://live.gnome.org/Hildon

(theming section). You might find it helpful.

-- 
Michael.

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Re: A patch for libhildon -- for auto-launch keyboard

2007-08-14 Thread Michael Dominic K.
On 8/14/07, Johan Bilien <[EMAIL PROTECTED]> wrote:
> On Tue, Aug 14, 2007, Tollef Fog Heen wrote:
> > * "Han, Jian"
> >
> > | Hi, all
> > |   I write a patch for libhildon. It add the feature of auto-launch
> > | keyboard.
> >
> > How is upstream hildon doing this?  Is there any reason we can't be
> > doing it the same way?
> >
> > I'd like us to avoid deviating from upstream behaviour as much as
> > possible and rather adopt upstream's approach than invent our own.
>
> I include the hildon mailing list hildon-input-methods guys should be
> able to answer this.
>
> --
> Johan Bilien
> <[EMAIL PROTECTED]>
>
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Hey, hildon maintainer here.

Perhaps I'm not fully getting it, but how is that different than
standard gtk input methods stuff?


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Re: Question about supported hardware/processor

2007-06-24 Thread Michael Dominic K.
On 6/22/07, Rusty Lynch <[EMAIL PROTECTED]> wrote:
> On Thu, 2007-06-21 at 15:07 -0700, James Sparenberg wrote:
> > On Wednesday 20 June 2007 11:26:05 Mathias Uebelacker wrote:
> > > wiki.ubuntu ist a good place but whats with a good structure?
> 
> >
> > Just trying to understand the goals of the project.  The Q1 would run 
> > regular
> > Ubuntu just fine.  (Xubuntu perhaps better) so why a special project for
> > this.  It's a standard PIII Celeron.  with  512MB ram and a 40GB hdd...
>
> It's all about getting a device with a similar form factor to enable
> application framework and application development.  The samsung screen
> is a bit big, but not too big, and you have a lot of the other elements
> (like a touchscreen) that allow us to start working on this stack and
> enable some creative elements before better suited hardware arrives.
>
> BTW, even with target hardware, you will have (relative to traditional
> mobile devices) loads of resources so you absolutely can run normal
> ubuntu.  The problem is that a normal full desktop is horribly unusable
> for this kind of form factor... not because the device will run too
> slow, but that the usage model for full desktop makes all kinds of
> assumptions that kill the experience on a small form factor device.

Makes perfect sense. BTW, are you planning to investigate/use
hildon-widgets (hildon-1 library) too? What's the preferred method of
developing applications for your platform?

It's a long discussion we carried on several times here at nokia.
Mobile applications need a different UI. Running desktop applications
on a small screen, even if possible technically, doesn't make much
sense. Some interaction methods don't make much sense on the mobile
and vice versa.

I think it's logically impossible to have a UI system that
automagically scales up and down (I don't mean here graphical scaling
but rather functionality scaling). Therefore, a better bet is to write
applications in such a way, that the engine is cleanly separated from
the UI (which can have many variants). Unfortunately, gtk-apps
development model doesn't encourage this kind of separation, and with
most applications the UI-flow code is heavily mixed up with the core
application logic code.

Anyways, coming back to my original question -- are you planning to
adopt gtk + hildon widgets as the base development toolkit?

>
> I tried using a full GNOME desktop on the original Samsung Q1.  At best
> it was a painful experience.
>
> --rusty
>
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