> There is a problem of language and discoverability in Unity which is
> making it difficult for people to help each other by explaining their
> problems and solutions in the language that Mr Shuttleworth wishes us to
> adopt. The bar on the left is apparently called Launcher, but that name
> does not reveal itself on screen at all, no matter how you hover or
> click. 

When you open software centre a new app it asks you: do you want to add to 
launcher? Also rightclicking says: add to launcher or remove from launcher. 

> the user has to work out how to access it, which, you've guessed it,
> involves navigating from the launcher to the dash and typing 'help', by
> which time, the user has grasped the basics.

Agreed, used to be the blue question mark by default. 

> 
> I installed a custom ROM on my Android phone today, which took me through
> the Android first-run experience for the first time in ages. On the home
> screen was a carousel of 8 basic tips for flying the UI, with the final
> tip being how to hide the tips. With 12.04LTS on the way we desperately
> need to consider the different experiences and needs of first time users
> and users who upgrade, to ensure that every user who sees Unity for the
> first time gets to see some sort of Unity primer like this. At a minimum
> we need yelp in the launcher by default for new user profiles (if it
> isn't already). Crucially for the LTS we need a transitional package or
> something that detects an upgrade from an Ubuntu version that didn't
> have Unity, and ensures that yelp is inserted into the launcher for
> upgraders too.
> 

windows xp had this. I used it once and it even went through things like need 
of defragmentation. Good thing ubuntu does not need these complex concepts.

> I have to upgrade my parents' machine from the last LTS soon, and I'm
> dreading it, not because I think that Unity isn't fit for purpose, or
> easy enough to use, but because Canonical have not done enough work on
> the documentation to support users through changes which in many cases
> they'd rather not have to make.
> 

I just say press the windows key and type what you want: since it will start 
guessing with the first letter tell them to look at the screen. Seems to work 
OK.

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