[Ubuntu-x-swat] [Bug 1118903] Re: [enhancement] Mir lacks a software rendering backend (and doesn't work in virtual machines)

2016-10-24 Thread Emanuele Antonio Faraone
News?

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Title:
  [enhancement] Mir lacks a software rendering backend (and doesn't work
  in virtual machines)

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-08-21 Thread Emanuele Antonio Faraone
With the last version of QtUbuntu mir and unity8 work on Atom, thanks
Gerry! It is very slow ( but faster than the old EGL convenience
version) but it works.

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-07-29 Thread Emanuele Antonio Faraone
I confirm that the atom N470 processor is affected by this bug.

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-07-19 Thread Emanuele Antonio Faraone
When?

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-06-30 Thread Emanuele Antonio Faraone
one day we will never use Unity 8 on Atom?

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-06-28 Thread Emanuele Antonio Faraone
?

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-06-26 Thread Emanuele Antonio Faraone
and now that the fix is ​​no longer present, when will solve this bug?
Now you can not use more

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-06-18 Thread Emanuele Antonio Faraone
I've Tried it but is very very slow!

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1118903] Re: [enhancement] Mir lacks a software rendering backend (and doesn't work in virtual machines)

2016-06-05 Thread Emanuele Antonio Faraone
news?

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https://bugs.launchpad.net/bugs/1118903

Title:
  [enhancement] Mir lacks a software rendering backend (and doesn't work
  in virtual machines)

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-06-02 Thread Emanuele Antonio Faraone
Thanks!!!

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-06-02 Thread Emanuele Antonio Faraone
roughly how long should we wait?

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-06-02 Thread Emanuele Antonio Faraone
it works?

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-05-30 Thread Emanuele Antonio Faraone
@Gerry Ok thanks!

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-05-29 Thread Emanuele Antonio Faraone
@Gerry, have you tested it on pineview hardware?

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-05-26 Thread Emanuele Antonio Faraone
name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile, 
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile, 
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, 
GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, 
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, 
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile, 
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, 
GLX_ARB_get_proc_address, GLX_ARB_multisample, 
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) Pineview M  (0xa011)
Version: 11.2.1
Accelerated: yes
Video memory: 384MB
Unified memory: yes
Preferred profile: compat (0x2)
Max core profile version: 0.0
Max compat profile version: 1.4
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 2.0
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Pineview M 
OpenGL version string: 1.4 Mesa 11.2.1
OpenGL extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_shader_trinary_minmax, 
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
GL_APPLE_object_purgeable, GL_APPLE_packed_pixels, 
GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility, 
GL_ARB_clear_buffer_object, GL_ARB_compressed_texture_pixel_storage, 
GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_texture, 
GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex, 
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
GL_ARB_fragment_program, GL_ARB_fragment_shader, 
GL_ARB_framebuffer_object, GL_ARB_get_program_binary, 
GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel, 
GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, 
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, 
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_pixel_buffer_object, 
GL_ARB_point_parameters, GL_ARB_point_sprite, 
GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_separate_shader_objects, 
GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, 
GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, 
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, 
GL_ARB_texture_storage, GL_ARB_transpose_matrix, 
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, 
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, 
GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, 
GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, GL_EXT_abgr, 
GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, 
GL_EXT_blend_func_separate, 

[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-05-26 Thread Emanuele Antonio Faraone
this is the result of that unity 7

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-05-26 Thread Emanuele Antonio Faraone
@Gerry hahaha

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-05-25 Thread Emanuele Antonio Faraone
It is a good thing that you are able to find the problem? It is fixable?

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-05-24 Thread Emanuele Antonio Faraone
I currently have a problem with the internet and the network is down,
but if you say you have not had good results does not know what to do

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-05-24 Thread Emanuele Antonio Faraone
Hi Gerry,
I'm sorry if I'm not very experienced, but could you explain the full procedure 
to download it and run? I am interested in trying it

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-05-20 Thread Emanuele Antonio Faraone
** Branch linked: lp:~gerboland/qtubuntu/adopt-more-eglconvenience2

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-05-20 Thread Emanuele Antonio Faraone
Today I tried again (with ubuntu 16.10) to reopen unity8, the session is
very fast game more than usual (it was from 2 weeks since the felt) but
still the applications do not work and remain in their infinite loading.
the cursor was displayed very large and it was slow (although I think it
is caused by failure of applications open)

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Atom graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-05-20 Thread Emanuele Antonio Faraone
Using mir 0.21 and unity8.12+16.10.201605.18

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Title:
  Unity8-dash on Intel Atom graphics crashes and restarts continuously
  [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) ==
  EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Pineview graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, EglContext) == EGL_TRUE"]

2016-05-13 Thread Emanuele Antonio Faraone
Some news?

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Title:
  Unity8-dash on Intel Pineview graphics crashes and restarts
  continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay,
  EglContext) == EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity8-dash on Intel Pineview graphics crashes and restarts continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

2016-05-09 Thread Emanuele Antonio Faraone
Daniel, i have the same processor That hast thou,n450

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Title:
  Unity8-dash on Intel Pineview graphics crashes and restarts
  continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay,
  mEglContext) == EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity 8 doesn't load on Intel Pineview graphics [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

2016-05-01 Thread Emanuele Antonio Faraone
but this bug is solved in a short time or not?

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Title:
  Unity 8 doesn't load on Intel Pineview graphics [qtubuntu: ASSERT:
  "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity 8 doesn't load on Intel Pineview graphics [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

2016-04-17 Thread Emanuele Antonio Faraone
if I try to open on unity(7) an application developed for unity (8) and
mir (es.dekko or browser) it opens but it is very slow and the commands
are received after 5 seconds. Please fix this bug.

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Title:
  Unity 8 doesn't load on Intel Pineview graphics [qtubuntu: ASSERT:
  "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity 8 doesn't load on Intel Pineview graphics [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

2016-04-10 Thread Emanuele Antonio Faraone
** Description changed:

  This bug Makes the pc UNUSABLE
  when I try to launch Unity 8 and Mir, after writing the password on the login 
(in the image attached) the bar to enter the password disappears and my 
computer screen stays stuck without them let me do anything. the connection 
begins to separate and reattach alone and I can only move the cursor. it makes 
the computer unusable and I am forced to restart forced to then enter into 
Unity 7. represented in the screenshot is the lock status after entering the 
password.
- Version: unity8.11+16.04.201602.16.1
- Version of Mir : 0.20.1
+ Version: unity8.12+16.04.201604.01.1
+ Version of Mir : 0.21

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Title:
  Unity 8 doesn't load on Intel Pineview graphics [qtubuntu: ASSERT:
  "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity 8 doesn't load on Intel Pineview graphics [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

2016-04-08 Thread Emanuele Antonio Faraone
now happens to me a black screen and nothing else, I upgraded to mir
0:21 and does not access its only black screen rhyme

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Title:
  Unity 8 doesn't load on Intel Pineview graphics [qtubuntu: ASSERT:
  "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity 8/Mir doesn't load on Intel Pineview graphics

2016-03-31 Thread Emanuele Antonio Faraone
Then i don't have possibility for use unity8?

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Title:
  Unity 8/Mir doesn't load on Intel Pineview graphics

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[Ubuntu-x-swat] [Bug 1549455] Re: Unity 8/Mir doesn't load on Intel Pineview graphics

2016-03-13 Thread Emanuele Antonio Faraone
Ok

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Title:
  Unity 8/Mir doesn't load on Intel Pineview graphics

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[Ubuntu-x-swat] [Bug 1471998] Re: [enhancement] Support copy-paste between X and Mir

2016-01-31 Thread Emanuele Antonio Faraone
** Changed in: xorg-server (Ubuntu)
   Status: Incomplete => Confirmed

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Title:
  [enhancement] Support copy-paste between X and Mir

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