Re: Still looking into HTML5 app

2018-03-14 Thread Tom Glod via use-livecode
Yup. Reading the release notes from 9 RC1 can help you to decide.
If it means anything...I'm pushing forward with a HTML5 Web Application
Project based on what I read here and tested in latest DP release

On Wed, Mar 14, 2018 at 7:28 PM, J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:

> On 3/14/18 4:22 PM, hh via use-livecode wrote:
>
>> There is a new feature "new window/another canvas" that may help with the
>> 'splash' problem (library stacks).
>>
>> Regarding audio/video: LC player is not supported. But everything
>> is possible what's possible in the supported browsers, because you have
>> the "do as javaScript" feature. Sadly you need until now still two
>> versions
>> of a video (mp4 and webm) for the different browsers.
>>
>> By the "do as javaScript" feature you have (running in a desktop machine)
>> effectively more possibilities and can be much faster in a HTML5
>> standalone
>> than in a desktop Mac/Win/linux standalone, if ...
>>
>> ... if you write your own javaScript additions or embed and use suitable
>> javascript engines.
>>
>> p.s. Testing HTML5 builds is meanwhile very fast and comfortable. Just put
>> any (scripted) object on a test stack and compile to see what's working.
>>
>
> Thanks, I'll save this for reference. It sounds like I'd need to know
> JavaScript to make a full-featured HTML5 app. Unfortunately I don't, so I'm
> not too unhappy the project got cancelled.
>
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software   | http://www.hyperactivesw.com
>
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Re: LC 9 and Icon Families

2018-03-14 Thread Brian Milby via use-livecode
I wrote a stack that does something similar.  Mine was geared toward
importing a folder of SVG icons.
http://forums.livecode.com/viewtopic.php?f=10=30411

There's also a copy on my web site that includes a whole bunch of icons:
https://milby.us/lc/SvgIconTool.180114-1700.zip

Most of the icons came from:
https://github.com/leungwensen/svg-icon

Thanks,
Brian

On Wed, Mar 14, 2018 at 6:50 PM, Devin Asay via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Good idea. Done.
>
> I also added my SVG Icon Picker stack.
>
> DNA
>
> On Mar 14, 2018, at 4:29 PM, hh via use-livecode <
> use-livecode@lists.runrev.com>
> wrote:
>
> Thanks. Please put this on "Sample Stacks" (there are more visitors there).
>
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> Devin Asay
> Director
> Office of Digital Humanities
> Brigham Young University
>
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Re: code signing cost

2018-03-14 Thread Tom Glod via use-livecode
thanks you that makes alot more sense than what I was thinking. In the few
times I researched this topic, it was never clear to me that you can sign
multiple things with one sig.

thanks guys

On Wed, Mar 14, 2018 at 8:38 PM, Knapp Martin via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Coding signing certificates are priced on a per-year basis, not per app or
> signing instance. I get my Windows code signing certificates from kSoft -
> the certificates themselves are from Comodo and you can get anything from 1
> to 5 years (the more years, the cheaper per year) - at least that last time
> I purchased.
>
> Marty
>
> > On Mar 14, 2018, at 5:27 PM, Tom Glod via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > Hi guys,
> >
> > Maybe my question is dumb, and maybe I'm too pessimistic but are you
> > telling me LC drops $ on code signing every windows installer for their
> DP
> > and RC releases too?
> >
> > Is there some way of signing applications without that cost?
> > ___
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Re: [OT] Free tool for ease Windows Installer creation

2018-03-14 Thread Matthias Rebbe via use-livecode
So i took the time and  added Code Signing for the Windows version of 
InstaMaker.

So, who already owns a Code Signing Certificate and is keen enough to test my 
first build? ;)

It´s late here and i need some sleep, so i will be able to answer any request 
in about 9 hours.

Regards,
Matthias

> Am 14.03.2018 um 11:38 schrieb Matthias Rebbe via use-livecode 
> >:
> 
> Thanks to all for your kind words.
> 
> 
> 
> @Tom,
>> tool...where would it source the certificates? and how much?
> 
> I am sorry, i don´t understand the question. 
> Do you want to know where you can buy the Software Signing Certificate for 
> Windows?
> The cheapest Seller i´ve found is K-Software 
> (http://codesigning.ksoftware.net  
> >).
> They are selling genuine Comodo products and a Software Signing certificate 
> cost about 84USD for 1 year. It´ll be even cheaper if you purchase it for 2, 
> 3 or 4 years..
> They even provide a very easy tool for CodeSigning for free called kSign. It 
> has a GUI is really very easy to use.  I am using this tool for manually 
> signing my Windows apps now for about 4 years.
> 
> 
> @All
> The upcoming code signing option in InstaMaker will only code sign the 
> Installer, not the programs you´ve created the installer for.
> For code signing in InstaMaker Microsofts signtool.exe will be used. 
> 
> So at the moment the steps for code signing a Windows app and creating a 
> signed Installer for it would be
> 1. Sign the Windows app and all externals using kSign.exe or Signtool.exe
> Btw: the externals of a LC standalone are write protected for whatever 
> reason. You´ll have to disable the write protection before code signing. 
> Otherwise the externals can not signed
> 
> 2. Create the Installer with InstaMaker
> 
> 3. Code Sign the Installer.
> 
> 
> When InstaMaker has  code signing support, then 
> 
> 1. Sign the Windows app and all externals using kSign.exe or Signtool.exe
> 
> 2. Create an Installer with InstaMaker and sign it automatically.
> 
> So you´ll have to code sign your Windows program in any case first if you 
> want to have your app also be code signed, then you can use InstaMaker to 
> create an Installer and also code sign that installer after creation. 
> 
> But as i wrote, i need some spare time for it. But i will come.
> 
> Regards,
> 
> Matthias
> 
> 
>> Am 14.03.2018 um 01:44 schrieb Tom Glod via use-livecode 
>>  
>> > >>:
>> 
>> this is cool.. thank you.i'm very interested in the code signing
>> tool...where would it source the certificates? and how much?
>> 
>> On Tue, Mar 13, 2018 at 8:14 PM, Matthias Rebbe via use-livecode <
>> use-livecode@lists.runrev.com  
>> > >> wrote:
>> 
>>> Hi,
>>> 
>>> inspired by Monte´s great, but unfortunately not available anymore, tool
>>> InstallGadget, i´ve created a similar tool called InstaMaker.
>>> I very often need to create Installers for my little Windows apps and
>>> InstallGadget was a good friend in the past, but drag´n´drop did not work
>>> with newer Windows versions and other problems appeared. So i decided to
>>> built my own version of such a tool.
>>> 
>>> On Windows InstaMaker creates Windows Installers (based on the newest
>>> version of InnoSetup). You do not need to install InnoSetup separately. The
>>> needed parts are already included in InstaMaker. On OS X it creates simple
>>> DMG files.
>>> Just drag a folder which contains your program into the program window of
>>> InstaMaker or onto the InstaMaker Icon. InstaMaker does the rest for you.
>>> 
>>> I know there are other tools out there which do the DMG stuff much better,
>>> but i wanted to have a tool available which does exact the same as
>>> InstallGadget did.
>>> 
>>> InstaMaker for Windows might be a good solution for the one or the other
>>> who wants to create a Windows Installer of a program quick and easy.
>>> 
>>> I will add code signing support the next weeks or when time allows, so
>>> that the Windows installer will be automatically code signed after
>>> creation. For this you will need a code signing certificate.
>>> 
>>> InstaMaker is free.  You can download it from its website at
>>> https://instamaker.dermattes.de  
>>> > 
>>>  
>>> >>
>>> 
>>> Regards,
>>> 
>>> Matthias
>>> 
>>> 
>>> 
>>> ___
>>> use-livecode mailing list
>>> 

Re: code signing cost

2018-03-14 Thread Knapp Martin via use-livecode
Coding signing certificates are priced on a per-year basis, not per app or 
signing instance. I get my Windows code signing certificates from kSoft - the 
certificates themselves are from Comodo and you can get anything from 1 to 5 
years (the more years, the cheaper per year) - at least that last time I 
purchased.

Marty

> On Mar 14, 2018, at 5:27 PM, Tom Glod via use-livecode 
>  wrote:
> 
> Hi guys,
> 
> Maybe my question is dumb, and maybe I'm too pessimistic but are you
> telling me LC drops $ on code signing every windows installer for their DP
> and RC releases too?
> 
> Is there some way of signing applications without that cost?
> ___
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Re: code signing cost

2018-03-14 Thread Matthias Rebbe via use-livecode
???

Tom,

you pay for  a code signing certificate for one year and can use that 
certificate then for signing as many windows programs,Dlls and so on as you 
want. After that year your signed apps are still working, but you have to renew 
your certificate if you want to sign new apps.

And 84USD for a code signing certificate is not much.

Matthias


Matthias Rebbe
Tel +49 5741 31
‌https://matthiasrebbe.eu ‌

> Am 15.03.2018 um 01:27 schrieb Tom Glod via use-livecode 
> >:
> 
> Hi guys,
> 
> Maybe my question is dumb, and maybe I'm too pessimistic but are you
> telling me LC drops $ on code signing every windows installer for their DP
> and RC releases too?
> 
> Is there some way of signing applications without that cost?
> ___
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code signing cost

2018-03-14 Thread Tom Glod via use-livecode
Hi guys,

Maybe my question is dumb, and maybe I'm too pessimistic but are you
telling me LC drops $ on code signing every windows installer for their DP
and RC releases too?

Is there some way of signing applications without that cost?
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Re: LC 9 and Icon Families

2018-03-14 Thread Devin Asay via use-livecode
Good idea. Done.

I also added my SVG Icon Picker stack.

DNA

On Mar 14, 2018, at 4:29 PM, hh via use-livecode 
> wrote:

Thanks. Please put this on "Sample Stacks" (there are more visitors there).

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Devin Asay
Director
Office of Digital Humanities
Brigham Young University

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Re: Still looking into HTML5 app

2018-03-14 Thread J. Landman Gay via use-livecode

On 3/14/18 4:22 PM, hh via use-livecode wrote:

There is a new feature "new window/another canvas" that may help with the
'splash' problem (library stacks).

Regarding audio/video: LC player is not supported. But everything
is possible what's possible in the supported browsers, because you have
the "do as javaScript" feature. Sadly you need until now still two versions
of a video (mp4 and webm) for the different browsers.

By the "do as javaScript" feature you have (running in a desktop machine)
effectively more possibilities and can be much faster in a HTML5 standalone
than in a desktop Mac/Win/linux standalone, if ...

... if you write your own javaScript additions or embed and use suitable
javascript engines.

p.s. Testing HTML5 builds is meanwhile very fast and comfortable. Just put
any (scripted) object on a test stack and compile to see what's working.


Thanks, I'll save this for reference. It sounds like I'd need to know 
JavaScript to make a full-featured HTML5 app. Unfortunately I don't, so 
I'm not too unhappy the project got cancelled.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

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Re: Linux 32-bit?

2018-03-14 Thread Richmond Mathewson via use-livecode

I am.

Richmond.

On 14/3/2018 10:28 pm, Bob Sneidar via use-livecode wrote:

S! Richmond may be listening!

Bob S



On Mar 14, 2018, at 13:11 , Richard Gaskin via use-livecode 
 wrote:

Do we need to maintain a 32-bit build for Linux?

I've noticed a lot of distros seems to have dropped 32-bit support some
time ago.

I don't have an opinion one way or another, and if we truly need it we
need it.  But if we don't need it's nice to let unneeded parts of the
build system go away.

--
Richard Gaskin
Fourth World Systems


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Re: Linux 32-bit?

2018-03-14 Thread Richmond Mathewson via use-livecode
Well, I, for one, deploy my English as a Foreign Language content 
programs to both 32 and 64 bit machines
running Linux: but as they are all made with 8.1.8 or earlier this is 
NOT a reason to keep 32 bit versions for LiveCode 9.


Richmond.

On 14/3/2018 10:11 pm, Richard Gaskin via use-livecode wrote:

Do we need to maintain a 32-bit build for Linux?

I've noticed a lot of distros seems to have dropped 32-bit support 
some time ago.


I don't have an opinion one way or another, and if we truly need it we 
need it.  But if we don't need it's nice to let unneeded parts of the 
build system go away.




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Re: LC 9 and Icon Families

2018-03-14 Thread hh via use-livecode
Thanks. Please put this on "Sample Stacks" (there are more visitors there).

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LC 9 and Icon Families

2018-03-14 Thread Devin Asay via use-livecode
Hi folks,

Couldn’t resist spending some time on the new RC of LC 9. One of the cool new 
features is the ability to add icon families to your instance of LiveCode. 
Using the release notes and the dictionary I worked out how to create and add 
new icon families. This finally makes it possible to use your own custom icons 
in a Nav bar widget, for example.

Try out my stack here (enter in message box):

  go stack URL "https://asay.byu.edu/stacks/IconFamilyMaker.livecode;

Enjoy!

Devin


Devin Asay
Director
Office of Digital Humanities
Brigham Young University

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Re: Still looking into HTML5 app

2018-03-14 Thread hh via use-livecode
There is a new feature "new window/another canvas" that may help with the
'splash' problem (library stacks).

Regarding audio/video: LC player is not supported. But everything
is possible what's possible in the supported browsers, because you have
the "do as javaScript" feature. Sadly you need until now still two versions
of a video (mp4 and webm) for the different browsers.

By the "do as javaScript" feature you have (running in a desktop machine)
effectively more possibilities and can be much faster in a HTML5 standalone
than in a desktop Mac/Win/linux standalone, if ...

... if you write your own javaScript additions or embed and use suitable
javascript engines.

p.s. Testing HTML5 builds is meanwhile very fast and comfortable. Just put
any (scripted) object on a test stack and compile to see what's working.


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Re: Still looking into HTML5 app

2018-03-14 Thread J. Landman Gay via use-livecode

On 3/14/18 2:10 PM, J. Landman Gay via use-livecode wrote:
Do HTML5 apps support the "splash screen" approach? In our desktop app, 
the (large) splash stack script is put in use as a library, and the 
stack itself stores images and icons, template groups, and other 
resources common to all the mainstacks it opens. It also has players 
that provide audio globally while other mainstacks are open.


Does anyone know if these things are supported? I guess the main 
question is whether the splash stack is available/in use in a browser 
even when not visible. Or does the currently open stack completely 
replace the splash in memory?




I have just heard this is a no-go, so never mind. On the other hand, I'm 
still curious about the capabilities of HTML5. It isn't clear yet what 
it can and can't do, particularly with more complex multi-stack apps. It 
would be useful to know what stays in RAM, how stack navigation, 
libraries, and shared resources are managed, that sort of thing.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

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Re: Linux 32-bit?

2018-03-14 Thread Bob Sneidar via use-livecode
S! Richmond may be listening!

Bob S


> On Mar 14, 2018, at 13:11 , Richard Gaskin via use-livecode 
>  wrote:
> 
> Do we need to maintain a 32-bit build for Linux?
> 
> I've noticed a lot of distros seems to have dropped 32-bit support some
> time ago.
> 
> I don't have an opinion one way or another, and if we truly need it we
> need it.  But if we don't need it's nice to let unneeded parts of the
> build system go away.
> 
> --
> Richard Gaskin
> Fourth World Systems


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Linux 32-bit?

2018-03-14 Thread Richard Gaskin via use-livecode

Do we need to maintain a 32-bit build for Linux?

I've noticed a lot of distros seems to have dropped 32-bit support some 
time ago.


I don't have an opinion one way or another, and if we truly need it we 
need it.  But if we don't need it's nice to let unneeded parts of the 
build system go away.


--
 Richard Gaskin
 Fourth World Systems

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RE: OT: Develop yourself?

2018-03-14 Thread Ralph DiMola via use-livecode
I thought it was a way not to send the film to the lab.

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net


-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of 
Bob Sneidar via use-livecode
Sent: Wednesday, March 14, 2018 3:45 PM
To: How to use LiveCode
Cc: Bob Sneidar
Subject: Re: OT: Develop yourself?

I'm unsettled that it might involve all three. 

Bob S


> On Mar 14, 2018, at 11:59 , David V Glasgow via use-livecode 
>  wrote:
> 
> I’ve just examined the premium pack of LiveCode goodies for me (and you) to 
> enjoy.  Am I the only one unsettled by the feeling that “Develop yourself” on 
> merchandise sounds like it might involve steroids, exercise, or a vacuum pump?
> 
> 
> Best Wishes,
> David Glasgow

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Re: OT: Develop yourself?

2018-03-14 Thread Tom Glod via use-livecode
LOL.at least its not brain surgery

On Wed, Mar 14, 2018 at 3:44 PM, Bob Sneidar via use-livecode <
use-livecode@lists.runrev.com> wrote:

> I'm unsettled that it might involve all three.
>
> Bob S
>
>
> > On Mar 14, 2018, at 11:59 , David V Glasgow via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > I’ve just examined the premium pack of LiveCode goodies for me (and you)
> to enjoy.  Am I the only one unsettled by the feeling that “Develop
> yourself” on merchandise sounds like it might involve steroids, exercise,
> or a vacuum pump?
> >
> >
> > Best Wishes,
> > David Glasgow
>
> ___
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Re: OT: Develop yourself?

2018-03-14 Thread Bob Sneidar via use-livecode
I'm unsettled that it might involve all three. 

Bob S


> On Mar 14, 2018, at 11:59 , David V Glasgow via use-livecode 
>  wrote:
> 
> I’ve just examined the premium pack of LiveCode goodies for me (and you) to 
> enjoy.  Am I the only one unsettled by the feeling that “Develop yourself” on 
> merchandise sounds like it might involve steroids, exercise, or a vacuum pump?
> 
> 
> Best Wishes,
> David Glasgow

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Still looking into HTML5 app

2018-03-14 Thread J. Landman Gay via use-livecode
Do HTML5 apps support the "splash screen" approach? In our desktop app, 
the (large) splash stack script is put in use as a library, and the 
stack itself stores images and icons, template groups, and other 
resources common to all the mainstacks it opens. It also has players 
that provide audio globally while other mainstacks are open.


Does anyone know if these things are supported? I guess the main 
question is whether the splash stack is available/in use in a browser 
even when not visible. Or does the currently open stack completely 
replace the splash in memory?


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

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OT: Develop yourself?

2018-03-14 Thread David V Glasgow via use-livecode

I’ve just examined the premium pack of LiveCode goodies for me (and you) to 
enjoy.  Am I the only one unsettled by the feeling that “Develop yourself” on 
merchandise sounds like it might involve steroids, exercise, or a vacuum pump?


Best Wishes,
David Glasgow


 
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Re: iOS cached Screen Flashes after Splash Image

2018-03-14 Thread Bob Sneidar via use-livecode
That is exactly what I am seeing Colin. I use Dashlane, which has it's own 
built in browser. When I navigate away from one site and back again, I get a 
brief time where the cached page displays, even though the connection has timed 
out, and then it takes me back to a login page for that site. I think this is a 
device specific issue. If a user is used to this, I don't think it is a 
problem, unless of course the last time the site was visited, the user was 
viewing confidential data. Then it could be extremely critical! 

Bob S


> On Mar 14, 2018, at 10:27 , Colin Holgate via use-livecode 
>  wrote:
> 
> I have seen something like you’re describing with other apps, not LiveCode 
> ones. iOS 11 has a new way of doing app switching, and that uses a different 
> snapshot of the apps. Are you letting your app quit on suspend, or is it 
> still open in the background? I can imagine cases where someone switches apps 
> and will get the last app switching image iOS 11 kept. That is bound to be 
> different if the app quit on suspend.

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Re: Release 9.0.0 RC-1

2018-03-14 Thread hh via use-livecode
Special thanks for the detailed documentation of changes
in the release notes and also the compact listing here.

> Panos/LCTeam wrote:
> 
> 1. New libraries added:
> 
> - Amazon Web Services (AWS) Library
> - Android Audio Recorder Library
> - Android Background Audio Library
> - Command-line Option Parser (getopt) Library
> - Dropbox Library
> - HTTPD Library
> - Message Authentication Library
> - MIME Library
> - OAuth2 Library
> - Object Repository Library
> - QR Code Generator Library
> - Time zone Library
> - Toast Notification Library
> - Unified Diff Library
> - Remote Debugger Library (available in the Business Edition)
> - Script Profiler Library (available in the Business Edition)
> - Secure Key Storage Library (available in the Business Edition)
> 
> 2. New Widgets added:
> 
> - Spinner Widget
> - Android Native Button Widget
> - Android Native Field Widget
> - iOS Native Button Widget
> - Mac Native Button Widget
> - Mac Native Field Widget
> - HTML5 Native Button Widget
> - Signature Widget (available in the Indy and Business Edition)
> - Map Widget (available in the Indy and Business Edition)
> 
> 3. Added support for foreign function interface (FFI) in LCB, which can be
> used to access native APIs on all supported platforms. With FFI, you can
> bind to foreign handlers, so in other words you can wrap functions in C,
> Objective C and Java and call them directly from LiveCode. Moreover, it
> gives you the ability to include dynamic libraries in extensions and bind
> to their functions.
> 
> 4. New IDE features added, in various IDE components, for example:
> 
> - Enhanced contextual menus, allowing you to access and edit behaviors
> - Extended drag-and-drop support to stackfiles
> - Enhanced resizable Property Inspector, allowing to access more properties
> - SVG support
> - Enhanced DataGrid object with native scrollers, edit mode swipe actions
> and drag reordering
> - Enhanced Script Editor with autocomplete, live errors, bracket completion
> and more
> - Optimised Search in Script Editor
> - Enhanced Project Browser with many keyboard shortcuts, ability to flag
> scripts that have errors, as well as showing up to 10 nested behaviors.
> - New HTML5 deployment library, allowing you to test your HTML5 standalone
> directly from the IDE, using the "Test" button of the LiveCode menubar.
> 
> 
> 5. New engine features added, including:
> - Added missing create syntax forms
> - Expanded range of 'random()' to 53-bits
> - Added new set ops and into form
> - Added a recordFormats function
> - Added messageDigest() function with SHA2 and SHA3 support
> - Enabled NFC tag reading on Android
> - Added maximum text length property for a native iOS field
> - Implemented "do ... as javascript" in html5 engine
> - Removed size limitation for creating graphics
> - Added support for showing widgets in HTML5 standalones.
> - Added support for HTML5 windowing: This allows tooltips, dialogs, and
> pop-up menus to work within the HTML5 engine. This also allows multiple
> stacks to be opened on the HTML5 page.
> - Added support for basic libURL commands in HTML5
> - Windows cameraControl new properties: exposure, focus and white balance
> mode
> 
> 
> 6. Updated some of the prebuilt / thirdparty libraries we use:
> - New version of Chromium Embedded Framework (CEF)
> - New version of OpenSSL
> - New version of Skia Library

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RE: iOS cached Screen Flashes after Splash Image

2018-03-14 Thread Ralph DiMola via use-livecode
Hey Colin,

Hope your well

It's still open in the background. It's not exiting on suspend. When the app is 
still open in the background there is no problems switching between apps. When 
the user swipes it off after the double press of the home button and then 
re-opens the app is when this cached page is flashed in between the splash page 
and the first card. I would think that the thumbnail you see after the double 
press of the home button would be the image that flashes. In many cases it is 
but not all, maybe 50-50 between the thumbnail and the some random card from 
the past. I was looking for an app bug until the user said that one of the 
flashed images had an answer dialog opened. If you reinstall the app it still 
happens. If you uninstall/reinstall the app it still happens. If you uninstall 
the app then re-boot the device and then reinstall it does not happen the first 
launch. Then if you swipe the app off and then reopen it's sometimes OK the 
first few launches then after 3 or so launches it's back other times it starts 
after the first time you swipe it off. The happens on Pandora and Google maps 
also on my iPad mini but they are fine on my old iPad 2.

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net


-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of 
Colin Holgate via use-livecode
Sent: Wednesday, March 14, 2018 1:28 PM
To: How to use LiveCode
Cc: Colin Holgate
Subject: Re: iOS cached Screen Flashes after Splash Image

I have seen something like you’re describing with other apps, not LiveCode 
ones. iOS 11 has a new way of doing app switching, and that uses a different 
snapshot of the apps. Are you letting your app quit on suspend, or is it still 
open in the background? I can imagine cases where someone switches apps and 
will get the last app switching image iOS 11 kept. That is bound to be 
different if the app quit on suspend.
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Re: Release 9.0.0 RC-1

2018-03-14 Thread Dave Kilroy via use-livecode
Well done all of you at LiveCode!

RC-1 looks great and a 'great leap forward' from 8 (which was itself a great
leap forward etc...)

I don't have enough time to have a good play with it at the moment but am
looking forward to doing so :)

BTW, in the last week using 9.0.0-dp11 I've built and submitted the same app
twice for iTunesConnect, and apart from the usual annoying warning messages,
the app sailed though the Apple Review process (and uploaded .apks to Google
Play as well). In short, dp11 was stable for me and just fine for deploying
as well as development. 

Kind regards

Dave



-
"The first 90% of the task takes 90% of the time, and the last 10% takes the 
other 90% of the time."
Peter M. Brigham 
--
Sent from: 
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Re: iOS cached Screen Flashes after Splash Image

2018-03-14 Thread Colin Holgate via use-livecode
I have seen something like you’re describing with other apps, not LiveCode 
ones. iOS 11 has a new way of doing app switching, and that uses a different 
snapshot of the apps. Are you letting your app quit on suspend, or is it still 
open in the background? I can imagine cases where someone switches apps and 
will get the last app switching image iOS 11 kept. That is bound to be 
different if the app quit on suspend.
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RE: iOS cached Screen Flashes after Splash Image

2018-03-14 Thread Ralph DiMola via use-livecode
It's interesting that the user never had this problem until last week even
on apps that have not changed. I wonder if the Apple speed throttling has
anything to do with it. The user loaded some app that shows if throttling is
in effect and his speed is now reduced by .1 mhz. I wonder if this became a
problem on older devices since Apple introduced as "App Thinning/Slicing."

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net
Phone: 518-636-3998 Ex:11

-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
Of Andrew Bell via use-livecode
Sent: Wednesday, March 14, 2018 12:12 PM
To: use-livecode@lists.runrev.com
Cc: and...@midwestcoastmedia.com
Subject: Re: iOS cached Screen Flashes after Splash Image

I don't have a clear answer for this, but just an observation: iPhone
5 was the last of the Apple 32bit hardware devices. That makes me think this
is an OS issue more than an LC issue.

--Andrew Bell


> I'm getting a very strange complaint from one user who has an older 
> iPhone 5 running iOS 11.2. When the app opens it briefly flashes the 
> last screen that was up before the app was closed. This happens in 
> between the splash page and the app's first card. The page flashed 
> page sometimes even has an "answer" dialog from a previous session!
> I can't replicate it on any of my 3 iOS devices. I also noticed that 
> Pandora and Google Maps does the same thing on my iPad Mini but on my 
> iPad or iPod. The user has two other non-LC apps that are doing the 
> cached flashing. All of the user's other apps except for LC apps and 
> two others don't exhibit the flashing behavior. I'm wondering if the 
> Apple throttle-back for older batteries is exposing: a problem with 
> LC(and other apps), an iOS bug or their device need a factory reset. 
> The last thing I want to do is have the user factory reset their 
> iPhone and have the same thing happen. Could this be an Apple bug for 
> testers that side load many versions of apps? This user has 
> side-loaded many versions to test. Then I had download a store version 
> of the app that never did it before and it's now happening but never 
> did before. I find it very strange that apps that never did this are 
> now acting strangely. I find very little in web searches on this 
> subject. The few hits I've seen were mainly Safari a couple of years 
> ago and a one or two non native Xcode "app building" platforms.
>
> Has anyone else ever seen this?
> Thanks
>
> Ralph DiMola
> IT Director
> Evergreen Information Services
> rdim...@evergreeninfo.net



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Re: iOS cached Screen Flashes after Splash Image

2018-03-14 Thread Andrew Bell via use-livecode
I don't have a clear answer for this, but just an observation: iPhone  
5 was the last of the Apple 32bit hardware devices. That makes me  
think this is an OS issue more than an LC issue.


--Andrew Bell


I'm getting a very strange complaint from one user who has an older  
iPhone 5 running iOS 11.2. When the app opens it briefly flashes the  
last screen that was up before the app was closed. This happens in  
between the splash page and the app's first card. The page flashed  
page sometimes even has an "answer" dialog from a previous session!  
I can't replicate it on any of my 3 iOS devices. I also noticed that  
Pandora and Google Maps does the same thing on my iPad Mini but on  
my iPad or iPod. The user has two other non-LC apps that are doing  
the cached flashing. All of the user's other apps except for LC apps  
and two others don't exhibit the flashing behavior. I'm wondering if  
the Apple throttle-back for older batteries is exposing: a problem  
with LC(and other apps), an iOS bug or their device need a factory  
reset. The last thing I want to do is have the user factory reset  
their iPhone and have the same thing happen. Could this be an Apple  
bug for testers that side load many versions of apps? This user has  
side-loaded many versions to test. Then I had download a store  
version of the app that never did it before and it's now happening  
but never did before. I find it very strange that apps that never  
did this are now acting strangely. I find very little in web  
searches on this subject. The few hits I've seen were mainly Safari  
a couple of years ago and a one or two non native Xcode "app  
building" platforms.


Has anyone else ever seen this?
Thanks

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net




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Release 9.0.0 RC-1

2018-03-14 Thread panagiotis merakos via use-livecode
Dear list members,

We are pleased to announce the release of LiveCode 9.0.0 RC-1.


Getting the Release
===
You can get the release at https://downloads.livecode.com/livecode/ or via
the automatic updater.


Release Contents

LiveCode 9.0.0 RC-1 comes with more than 95 bugfixes. Moreover, more than
20 bugfixes that were fixed in LiveCode 8.1.x, are now merged into LiveCode
9.0.0 RC-1.

In addition, LiveCode 9.0.0 RC-1 includes several new features:

- Native HTML5 button widget
- LCB: new "my pixel scale" expression
- Improved SVG support
- Updated detailed guide on "Extending LiveCode"


Known issues

- The Browser widget's native layer is not shown in some Linux distros with
Cinnamon window manager.
- You might not be able to run HTML5 standalones locally using the most
recent version of Safari or Chrome (Firefox is OK). This is due to those
browsers now prohibiting cross-origin-requests. To test out standalones
locally using these browser, we suggest using a local HTTP server as
described in the HTML5 deployment guide. However, this will not be a
problem if you use the new HTML5 deployment library, which does this for
you: You just have to choose one of the installed browsers (click on the
"Development -> Test Target" menu item), and then click on the "Test"
button.
- When loading a new widget in the Extensions Builder and clicking "Test",
the widget does not appear. Clicking "Test" again fixes the problem.
- Regarding the Tilecache refactor (the final part of the Datagrid 2
project), it was decided that it was too invasive to include at this stage
in 9.0, so we are working hard to put it out in a 9.1 DP as soon as
possible.

The full release notes are available from:

http://downloads.livecode.com/livecode/9_0_0/LiveCodeNotes-9_0_0_rc_1.pdf


Feedback

Please report any bugs encountered on our BugZilla at
http://quality.livecode.com/

We have a forum available for discussing LiveCode Builder at
http://forums.livecode.com/viewforum.php?f=93


==

Have you migrated your project to LiveCode 9? If not, then now is the time,
with all these amazing features added to LC 9 so far:


1. New libraries added:

- Amazon Web Services (AWS) Library
- Android Audio Recorder Library
- Android Background Audio Library
- Command-line Option Parser (getopt) Library
- Dropbox Library
- HTTPD Library
- Message Authentication Library
- MIME Library
- OAuth2 Library
- Object Repository Library
- QR Code Generator Library
- Time zone Library
- Toast Notification Library
- Unified Diff Library
- Remote Debugger Library (available in the Business Edition)
- Script Profiler Library (available in the Business Edition)
- Secure Key Storage Library (available in the Business Edition)

2. New Widgets added:

- Spinner Widget
- Android Native Button Widget
- Android Native Field Widget
- iOS Native Button Widget
- Mac Native Button Widget
- Mac Native Field Widget
- HTML5 Native Button Widget
- Signature Widget (available in the Indy and Business Edition)
- Map Widget (available in the Indy and Business Edition)

3. Added support for foreign function interface (FFI) in LCB, which can be
used to access native APIs on all supported platforms. With FFI, you can
bind to foreign handlers, so in other words you can wrap functions in C,
Objective C and Java and call them directly from LiveCode. Moreover, it
gives you the ability to include dynamic libraries in extensions and bind
to their functions.

4. New IDE features added, in various IDE components, for example:

- Enhanced contextual menus, allowing you to access and edit behaviors
- Extended drag-and-drop support to stackfiles
- Enhanced resizable Property Inspector, allowing to access more properties
- SVG support
- Enhanced DataGrid object with native scrollers, edit mode swipe actions
and drag reordering
- Enhanced Script Editor with autocomplete, live errors, bracket completion
and more
- Optimised Search in Script Editor
- Enhanced Project Browser with many keyboard shortcuts, ability to flag
scripts that have errors, as well as showing up to 10 nested behaviors.
- New HTML5 deployment library, allowing you to test your HTML5 standalone
directly from the IDE, using the "Test" button of the LiveCode menubar.


5. New engine features added, including:
- Added missing create syntax forms
- Expanded range of 'random()' to 53-bits
- Added new set ops and into form
- Added a recordFormats function
- Added messageDigest() function with SHA2 and SHA3 support
- Enabled NFC tag reading on Android
- Added maximum text length property for a native iOS field
- Implemented "do ... as javascript" in html5 engine
- Removed size limitation for creating graphics
- Added support for showing widgets in HTML5 standalones.
- Added support for HTML5 windowing: This allows tooltips, dialogs, and
pop-up menus to work within the HTML5 engine. 

Re: TSNet updated to include PUT and PATCH

2018-03-14 Thread Charles Warwick via use-livecode
Hi Todd,

You can use the tsNetCustom* functions to issue any HTTP(S) request type you 
require (including PATCH and PUT).  The tsNetUpload* functions are also 
effectively just a PUT request when using the HTTP(S) protocols.

Let me know if you need any more info.

Cheers,

Charles

> On 14 Mar 2018, at 6:49 pm, Todd Fabacher via use-livecode 
>  wrote:
> 
> Hello Charles and LC community,
> 
> As we start to use more JSON databases and REST APIs, we are going to need
> to get HTTPS PATCH. This is a commonly used function used by many REST
> services.
> 
> We are currently doing Google Firebase for LiveCode and they make extensive
> use of PATCH. We can get by with just POST, but we would prefer if we could
> get PUT and PATCH on mobile.
> 
> Is there any plan at all on the roadmap??
> 
> --Todd
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Re: [OT] Free tool for ease Windows Installer creation

2018-03-14 Thread Matthias Rebbe via use-livecode
Thanks to all for your kind words.



@Tom,
> tool...where would it source the certificates? and how much?

I am sorry, i don´t understand the question. 
Do you want to know where you can buy the Software Signing Certificate for 
Windows?
The cheapest Seller i´ve found is K-Software (http://codesigning.ksoftware.net 
).
They are selling genuine Comodo products and a Software Signing certificate 
cost about 84USD for 1 year. It´ll be even cheaper if you purchase it for 2, 3 
or 4 years..
They even provide a very easy tool for CodeSigning for free called kSign. It 
has a GUI is really very easy to use.  I am using this tool for manually 
signing my Windows apps now for about 4 years.


@All
The upcoming code signing option in InstaMaker will only code sign the 
Installer, not the programs you´ve created the installer for.
For code signing in InstaMaker Microsofts signtool.exe will be used. 

So at the moment the steps for code signing a Windows app and creating a signed 
Installer for it would be
1. Sign the Windows app and all externals using kSign.exe or Signtool.exe
Btw: the externals of a LC standalone are write protected for whatever reason. 
You´ll have to disable the write protection before code signing. Otherwise the 
externals can not signed

2. Create the Installer with InstaMaker

3. Code Sign the Installer.


When InstaMaker has  code signing support, then 

1. Sign the Windows app and all externals using kSign.exe or Signtool.exe

2. Create an Installer with InstaMaker and sign it automatically.

So you´ll have to code sign your Windows program in any case first if you want 
to have your app also be code signed, then you can use InstaMaker to create an 
Installer and also code sign that installer after creation. 

But as i wrote, i need some spare time for it. But i will come.

Regards,

Matthias


> Am 14.03.2018 um 01:44 schrieb Tom Glod via use-livecode 
> >:
> 
> this is cool.. thank you.i'm very interested in the code signing
> tool...where would it source the certificates? and how much?
> 
> On Tue, Mar 13, 2018 at 8:14 PM, Matthias Rebbe via use-livecode <
> use-livecode@lists.runrev.com > wrote:
> 
>> Hi,
>> 
>> inspired by Monte´s great, but unfortunately not available anymore, tool
>> InstallGadget, i´ve created a similar tool called InstaMaker.
>> I very often need to create Installers for my little Windows apps and
>> InstallGadget was a good friend in the past, but drag´n´drop did not work
>> with newer Windows versions and other problems appeared. So i decided to
>> built my own version of such a tool.
>> 
>> On Windows InstaMaker creates Windows Installers (based on the newest
>> version of InnoSetup). You do not need to install InnoSetup separately. The
>> needed parts are already included in InstaMaker. On OS X it creates simple
>> DMG files.
>> Just drag a folder which contains your program into the program window of
>> InstaMaker or onto the InstaMaker Icon. InstaMaker does the rest for you.
>> 
>> I know there are other tools out there which do the DMG stuff much better,
>> but i wanted to have a tool available which does exact the same as
>> InstallGadget did.
>> 
>> InstaMaker for Windows might be a good solution for the one or the other
>> who wants to create a Windows Installer of a program quick and easy.
>> 
>> I will add code signing support the next weeks or when time allows, so
>> that the Windows installer will be automatically code signed after
>> creation. For this you will need a code signing certificate.
>> 
>> InstaMaker is free.  You can download it from its website at
>> https://instamaker.dermattes.de  
>> >
>> 
>> Regards,
>> 
>> Matthias
>> 
>> 
>> 
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Re: OT: Can’t download file

2018-03-14 Thread Graham Samuel via use-livecode
Thanks, but it ain’t the FTP aspects that worry me, since my uploads via FTP 
always work using normal FTP clients: it’s the straight download from a 
publicly available web site. I’ve achieved this with binary files before (for 
example, with Mac installers), but now I have been bitten by this permissions 
thing. I have asked our hosting company about it. I obviously did something new 
and wrong, I just can’t work out what it was.

Graham


> On 14 Mar 2018, at 00:26, Bob Sneidar via use-livecode 
>  wrote:
> 
> By Everyone, I think it means All Registered Users. You would need to enable 
> Anonymous Login for it to be anyone at all, or you can log into the FTP 
> server using the format: 
> 
> ftp://user:password@
> 
> Obviously, replace user with the FTP user, password with the password, and 
> ftpservername with the FQDN of your ftp server. Some browsers may not support 
> this. Use on that can. It may actually launch a local FTP client though. 
> Depends on the browser and platform. 
> 
> Bob S
> 
> 
>> On Mar 13, 2018, at 12:08 , G E Samuel via use-livecode 
>>  wrote:
>> 
>> Sorry this is OT, but I don’t know where to turn for advice.
>> 
>> I have a web site and from time to time I put up files as well as pages. I 
>> use Transmit, a Mac FTP client. Uploads work fine, but I now find that when 
>> I want to access such a file via a browser using http, I get “you don’t have 
>> permission...”. I’ve set the permissions via Transmit to “everyone can 
>> read”. I think the numeric equivalent is 644, although I am not at all sure 
>> what this means.
>> 
>> I’ve tried various browsers on different devices.
>> 
>> What have I done wrong?
>> 
>> TIA
>> 
>> Graham
> 
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Re: [OT] Free tool for ease Windows Installer creation

2018-03-14 Thread Graham Samuel via use-livecode
Great stuff Matthias - helps to bang the drum for easier deployment of LC apps, 
my continued obsession.

Like Jacque and others, I eagerly await the code signing features.

Graham

> On 14 Mar 2018, at 03:57, J. Landman Gay via use-livecode 
>  wrote:
> 
> This sounds great, Matthias. Just a few weeks ago a client asked me if LC had 
> an installer built in. You must have overheard it. :)
> 
> We do need code signing so I'm looking forward to that version. Thanks for 
> tackling this!
> 
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
> On March 13, 2018 7:16:15 PM Matthias Rebbe via use-livecode 
>  wrote:
> 
> Hi,
> 
> inspired by Monte´s great, but unfortunately not available anymore, tool 
> InstallGadget, i´ve created a similar tool called InstaMaker.
> I very often need to create Installers for my little Windows apps and 
> InstallGadget was a good friend in the past, but drag´n´drop did not work 
> with newer Windows versions and other problems appeared. So i decided to 
> built my own version of such a tool.
> 
> On Windows InstaMaker creates Windows Installers (based on the newest version 
> of InnoSetup). You do not need to install InnoSetup separately. The needed 
> parts are already included in InstaMaker. On OS X it creates simple DMG files.
> Just drag a folder which contains your program into the program window of 
> InstaMaker or onto the InstaMaker Icon. InstaMaker does the rest for you.
> 
> I know there are other tools out there which do the DMG stuff much better, 
> but i wanted to have a tool available which does exact the same as 
> InstallGadget did.
> 
> InstaMaker for Windows might be a good solution for the one or the other who 
> wants to create a Windows Installer of a program quick and easy.
> 
> I will add code signing support the next weeks or when time allows, so that 
> the Windows installer will be automatically code signed after creation. For 
> this you will need a code signing certificate.
> 
> InstaMaker is free.  You can download it from its website at 
> https://instamaker.dermattes.de 
> 
> Regards,
> 
> Matthias
> 
> 
> 
> ___
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> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
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> 
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Re: [OT] Free tool for ease Windows Installer creation

2018-03-14 Thread Matthias Rebbe via use-livecode
Hi Monte,

thanks for the hint. Unfortunately i am relatively new to git in common. So if 
you could give me a hint/link where i could find that stuff. That would be 
great.

Regards,
Matthias

Matthias Rebbe
Tel +49 5741 31
‌https://matthiasrebbe.eu ‌

> Am 14.03.2018 um 07:55 schrieb Monte Goulding via use-livecode 
> >:
> 
> Good stuff Matthias
> 
> InstallGadget was a handy little thing for a while there so I’m sure this 
> will equally so. There’s some DMG wrangling code in the livecode repo that we 
> use for building the mac installer if you are interested.
> 
> Cheers
> 
> Monte
> 
>> On 14 Mar 2018, at 11:14 am, Matthias Rebbe via use-livecode 
>> > wrote:
>> 
>> Hi,
>> 
>> inspired by Monte´s great, but unfortunately not available anymore, tool 
>> InstallGadget, i´ve created a similar tool called InstaMaker.
>> I very often need to create Installers for my little Windows apps and 
>> InstallGadget was a good friend in the past, but drag´n´drop did not work 
>> with newer Windows versions and other problems appeared. So i decided to 
>> built my own version of such a tool.
>> 
>> On Windows InstaMaker creates Windows Installers (based on the newest 
>> version of InnoSetup). You do not need to install InnoSetup separately. The 
>> needed parts are already included in InstaMaker. On OS X it creates simple 
>> DMG files. 
>> Just drag a folder which contains your program into the program window of 
>> InstaMaker or onto the InstaMaker Icon. InstaMaker does the rest for you.
>> 
>> I know there are other tools out there which do the DMG stuff much better, 
>> but i wanted to have a tool available which does exact the same as 
>> InstallGadget did.
>> 
>> InstaMaker for Windows might be a good solution for the one or the other who 
>> wants to create a Windows Installer of a program quick and easy.
>> 
>> I will add code signing support the next weeks or when time allows, so that 
>> the Windows installer will be automatically code signed after creation. For 
>> this you will need a code signing certificate.
>> 
>> InstaMaker is free.  You can download it from its website at 
>> https://instamaker.dermattes.de  
>> >
>> 
>> Regards,
>> 
>> Matthias
>> 
>> 
>> 
>> ___
>> use-livecode mailing list
>> use-livecode@lists.runrev.com 
>> Please visit this url to subscribe, unsubscribe and manage your subscription 
>> preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode
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> 
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TSNet updated to include PUT and PATCH

2018-03-14 Thread Todd Fabacher via use-livecode
Hello Charles and LC community,

As we start to use more JSON databases and REST APIs, we are going to need
to get HTTPS PATCH. This is a commonly used function used by many REST
services.

We are currently doing Google Firebase for LiveCode and they make extensive
use of PATCH. We can get by with just POST, but we would prefer if we could
get PUT and PATCH on mobile.

Is there any plan at all on the roadmap??

--Todd
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Re: [OT] Free tool for ease Windows Installer creation

2018-03-14 Thread Monte Goulding via use-livecode
Good stuff Matthias

InstallGadget was a handy little thing for a while there so I’m sure this will 
equally so. There’s some DMG wrangling code in the livecode repo that we use 
for building the mac installer if you are interested.

Cheers

Monte

> On 14 Mar 2018, at 11:14 am, Matthias Rebbe via use-livecode 
>  wrote:
> 
> Hi,
> 
> inspired by Monte´s great, but unfortunately not available anymore, tool 
> InstallGadget, i´ve created a similar tool called InstaMaker.
> I very often need to create Installers for my little Windows apps and 
> InstallGadget was a good friend in the past, but drag´n´drop did not work 
> with newer Windows versions and other problems appeared. So i decided to 
> built my own version of such a tool.
> 
> On Windows InstaMaker creates Windows Installers (based on the newest version 
> of InnoSetup). You do not need to install InnoSetup separately. The needed 
> parts are already included in InstaMaker. On OS X it creates simple DMG 
> files. 
> Just drag a folder which contains your program into the program window of 
> InstaMaker or onto the InstaMaker Icon. InstaMaker does the rest for you.
> 
> I know there are other tools out there which do the DMG stuff much better, 
> but i wanted to have a tool available which does exact the same as 
> InstallGadget did.
> 
> InstaMaker for Windows might be a good solution for the one or the other who 
> wants to create a Windows Installer of a program quick and easy.
> 
> I will add code signing support the next weeks or when time allows, so that 
> the Windows installer will be automatically code signed after creation. For 
> this you will need a code signing certificate.
> 
> InstaMaker is free.  You can download it from its website at 
> https://instamaker.dermattes.de 
> 
> Regards,
> 
> Matthias
> 
> 
> 
> ___
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> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
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