Re: mobile dev confusion

2019-12-28 Thread Terry Judd via use-livecode
Worth trying again I reckon - the Android Virtual Device Manager in Android 
Studio plays very nicely with LC now.

Terry...

On 29/12/19, 10:27 am, "use-livecode on behalf of J. Landman Gay via 
use-livecode"  wrote:

I remember Panos mentioning that one of the primary reasons for including 
X86 was so we could use the faster emulator. I know I stopped using the 
emulator years ago because it was too slow to be useful.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 28, 2019 4:05:11 PM JJS via use-livecode 
 wrote:

> So in fact the only great thing now for x86 and x86-64 is the high speed
> emulator.
>
> Makes it strange right, there are almost no x86 or x86-64 real phones,
> but in Android Studio you see as of Android 8 and up only x86 system
> images and no ARM at all.
>
>
> I don't get it, where is the logic behind this.
>
>
>
> Op 28-12-2019 om 20:48 schreef J. Landman Gay via use-livecode:
>> Actually after some research, I've decided not to bother with x86
>> builds. There are only one or two models that support it and those are
>> very old. The current user base is a fraction of one percent according
>> to some charts. Support for x86 chips on mobile devices apparently was
>> dropped some years ago.
>>
>> One stackOverflow comment implied that x86 would be useful if we
>> wanted to support Chromebooks, but those machines work well with
>> 32-bit Android apps and LC doesn't officially support Chromebooks anyway.
>>
>> If anyone has other info, hopefully they'll chime in here.
>>
>> --
>> Jacqueline Landman Gay | jac...@hyperactivesw.com
>> HyperActive Software | http://www.hyperactivesw.com
>> On December 28, 2019 12:14:29 PM Tom Glod via use-livecode
>>  wrote:
>>
>>> I'm so relieved. Thank you.
>>>
>>> It didn't make sense to me, but I saw no explanation about that part
>>> of it
>>> anywhere.
>>>
>>> Full speed ahead. (ish)
>>>
>>> I am struggling a bit getting it to work in the emulator it seems
>>> like
>>> I can only do ARM architecture on V7 or below in the emulator. And using
>>> an X86 emulator gives me the "NO_MATCHING_ABM" error when I hit test.
>>>
>>> But at least there are no permanent obstacles.
>>>
>>> :) Thanks again.
>>>
>>> On Sat, Dec 28, 2019 at 11:47 AM J. Landman Gay via use-livecode <
>>> use-livecode@lists.runrev.com> wrote:
>>>
 LC uses the SDK primarily for its build tools, which allow the IDE to
 create standalones for Android. The SDK does not affect the versions of
 Android your app will require. For years we built apks using SDK 6, and
 apps built using those tools still run on Android 10 today.

 A while back the SDK 6 build tools no longer worked with the current
 version of LC and we had to update to SDK 8 for compatibility. I am
 building apks with that SDK that run on all versions of Android from
 4.x
 on
 up to 10.

 The Android versions you want to support are set in standalone
 settings.
 --
 Jacqueline Landman Gay | jac...@hyperactivesw.com
 HyperActive Software | http://www.hyperactivesw.com
 On December 27, 2019 8:37:23 PM Tom Glod via use-livecode
  wrote:

 > Hi folks, I'm following this tutorial
 >
 >
 http://lessons.livecode.com/m/4069/l/985962-livecode-and-android-studio
 >
 > and i've installed android 8.0 SDK as specified 
 >
 > the distribution chart says that only 6% of devices have this
 version of
 > android.
 >
 > Does this mean only 6% of devices will be able to correctly
 install my
 > application?
 >
 > ?
 >
 > --
 > Tom Glod
 > Founder & Developer
 > MakeShyft R.D.A (www.makeshyft.com)
 > Office:226-706-9339
 > Mobile:226-706-9793
 > ___
 > use-livecode mailing list
 > use-livecode@lists.runrev.com
 > Please visit this url to subscribe, unsubscribe and manage your
 > subscription preferences:
 > http://lists.runrev.com/mailman/listinfo/use-livecode




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 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your
 subscription preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode

>>>
>>>
>>> --
>>> Tom Glod
>>> Founder & Developer
>>> MakeShyft R.D.A (w

Re: mobile dev confusion

2019-12-28 Thread J. Landman Gay via use-livecode
I remember Panos mentioning that one of the primary reasons for including 
X86 was so we could use the faster emulator. I know I stopped using the 
emulator years ago because it was too slow to be useful.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 28, 2019 4:05:11 PM JJS via use-livecode 
 wrote:



So in fact the only great thing now for x86 and x86-64 is the high speed
emulator.

Makes it strange right, there are almost no x86 or x86-64 real phones,
but in Android Studio you see as of Android 8 and up only x86 system
images and no ARM at all.


I don't get it, where is the logic behind this.



Op 28-12-2019 om 20:48 schreef J. Landman Gay via use-livecode:

Actually after some research, I've decided not to bother with x86
builds. There are only one or two models that support it and those are
very old. The current user base is a fraction of one percent according
to some charts. Support for x86 chips on mobile devices apparently was
dropped some years ago.

One stackOverflow comment implied that x86 would be useful if we
wanted to support Chromebooks, but those machines work well with
32-bit Android apps and LC doesn't officially support Chromebooks anyway.

If anyone has other info, hopefully they'll chime in here.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 28, 2019 12:14:29 PM Tom Glod via use-livecode
 wrote:


I'm so relieved. Thank you.

It didn't make sense to me, but I saw no explanation about that part
of it
anywhere.

Full speed ahead. (ish)

I am struggling a bit getting it to work in the emulator it seems
like
I can only do ARM architecture on V7 or below in the emulator. And using
an X86 emulator gives me the "NO_MATCHING_ABM" error when I hit test.

But at least there are no permanent obstacles.

:) Thanks again.

On Sat, Dec 28, 2019 at 11:47 AM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:


LC uses the SDK primarily for its build tools, which allow the IDE to
create standalones for Android. The SDK does not affect the versions of
Android your app will require. For years we built apks using SDK 6, and
apps built using those tools still run on Android 10 today.

A while back the SDK 6 build tools no longer worked with the current
version of LC and we had to update to SDK 8 for compatibility. I am
building apks with that SDK that run on all versions of Android from
4.x
on
up to 10.

The Android versions you want to support are set in standalone
settings.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 27, 2019 8:37:23 PM Tom Glod via use-livecode
 wrote:

> Hi folks, I'm following this tutorial
>
>
http://lessons.livecode.com/m/4069/l/985962-livecode-and-android-studio
>
> and i've installed android 8.0 SDK as specified 
>
> the distribution chart says that only 6% of devices have this
version of
> android.
>
> Does this mean only 6% of devices will be able to correctly
install my
> application?
>
> ?
>
> --
> Tom Glod
> Founder & Developer
> MakeShyft R.D.A (www.makeshyft.com)
> Office:226-706-9339
> Mobile:226-706-9793
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode




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MakeShyft R.D.A (www.makeshyft.com)
Office:226-706-9339
Mobile:226-706-9793
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Re: mobile dev confusion

2019-12-28 Thread JJS via use-livecode
This is also a nice read: with some X86 System images you can use ARM to 
test, 
https://androidstudio.googleblog.com/2019/09/android-p-x86-system-images-google-play.html


Op 28-12-2019 om 23:03 schreef JJS via use-livecode:
So in fact the only great thing now for x86 and x86-64 is the high 
speed emulator.


Makes it strange right, there are almost no x86 or x86-64 real phones, 
but in Android Studio you see as of Android 8 and up only x86 system 
images and no ARM at all.



I don't get it, where is the logic behind this.



Op 28-12-2019 om 20:48 schreef J. Landman Gay via use-livecode:
Actually after some research, I've decided not to bother with x86 
builds. There are only one or two models that support it and those 
are very old. The current user base is a fraction of one percent 
according to some charts. Support for x86 chips on mobile devices 
apparently was dropped some years ago.


One stackOverflow comment implied that x86 would be useful if we 
wanted to support Chromebooks, but those machines work well with 
32-bit Android apps and LC doesn't officially support Chromebooks 
anyway.


If anyone has other info, hopefully they'll chime in here.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 28, 2019 12:14:29 PM Tom Glod via use-livecode 
 wrote:



I'm so relieved. Thank you.

It didn't make sense to me, but I saw no explanation about that part 
of it

anywhere.

Full speed ahead. (ish)

I am struggling a bit getting it to work in the emulator it 
seems like
I can only do ARM architecture on V7 or below in the emulator. And 
using

an X86 emulator gives me the "NO_MATCHING_ABM" error when I hit test.

But at least there are no permanent obstacles.

:) Thanks again.

On Sat, Dec 28, 2019 at 11:47 AM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:


LC uses the SDK primarily for its build tools, which allow the IDE to
create standalones for Android. The SDK does not affect the 
versions of
Android your app will require. For years we built apks using SDK 6, 
and

apps built using those tools still run on Android 10 today.

A while back the SDK 6 build tools no longer worked with the current
version of LC and we had to update to SDK 8 for compatibility. I am
building apks with that SDK that run on all versions of Android 
from 4.x

on
up to 10.

The Android versions you want to support are set in standalone 
settings.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 27, 2019 8:37:23 PM Tom Glod via use-livecode
 wrote:

> Hi folks, I'm following this tutorial
>
> 
http://lessons.livecode.com/m/4069/l/985962-livecode-and-android-studio 


>
> and i've installed android 8.0 SDK as specified 
>
> the distribution chart says that only 6% of devices have this 
version of

> android.
>
> Does this mean only 6% of devices will be able to correctly 
install my

> application?
>
> ?
>
> --
> Tom Glod
> Founder & Developer
> MakeShyft R.D.A (www.makeshyft.com)
> Office:226-706-9339
> Mobile:226-706-9793
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode




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Founder & Developer
MakeShyft R.D.A (www.makeshyft.com)
Office:226-706-9339
Mobile:226-706-9793
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Re: mobile dev confusion

2019-12-28 Thread JJS via use-livecode
So in fact the only great thing now for x86 and x86-64 is the high speed 
emulator.


Makes it strange right, there are almost no x86 or x86-64 real phones, 
but in Android Studio you see as of Android 8 and up only x86 system 
images and no ARM at all.



I don't get it, where is the logic behind this.



Op 28-12-2019 om 20:48 schreef J. Landman Gay via use-livecode:
Actually after some research, I've decided not to bother with x86 
builds. There are only one or two models that support it and those are 
very old. The current user base is a fraction of one percent according 
to some charts. Support for x86 chips on mobile devices apparently was 
dropped some years ago.


One stackOverflow comment implied that x86 would be useful if we 
wanted to support Chromebooks, but those machines work well with 
32-bit Android apps and LC doesn't officially support Chromebooks anyway.


If anyone has other info, hopefully they'll chime in here.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 28, 2019 12:14:29 PM Tom Glod via use-livecode 
 wrote:



I'm so relieved. Thank you.

It didn't make sense to me, but I saw no explanation about that part 
of it

anywhere.

Full speed ahead. (ish)

I am struggling a bit getting it to work in the emulator it seems 
like

I can only do ARM architecture on V7 or below in the emulator. And using
an X86 emulator gives me the "NO_MATCHING_ABM" error when I hit test.

But at least there are no permanent obstacles.

:) Thanks again.

On Sat, Dec 28, 2019 at 11:47 AM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:


LC uses the SDK primarily for its build tools, which allow the IDE to
create standalones for Android. The SDK does not affect the versions of
Android your app will require. For years we built apks using SDK 6, and
apps built using those tools still run on Android 10 today.

A while back the SDK 6 build tools no longer worked with the current
version of LC and we had to update to SDK 8 for compatibility. I am
building apks with that SDK that run on all versions of Android from 
4.x

on
up to 10.

The Android versions you want to support are set in standalone 
settings.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 27, 2019 8:37:23 PM Tom Glod via use-livecode
 wrote:

> Hi folks, I'm following this tutorial
>
> 
http://lessons.livecode.com/m/4069/l/985962-livecode-and-android-studio

>
> and i've installed android 8.0 SDK as specified 
>
> the distribution chart says that only 6% of devices have this 
version of

> android.
>
> Does this mean only 6% of devices will be able to correctly 
install my

> application?
>
> ?
>
> --
> Tom Glod
> Founder & Developer
> MakeShyft R.D.A (www.makeshyft.com)
> Office:226-706-9339
> Mobile:226-706-9793
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode




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Founder & Developer
MakeShyft R.D.A (www.makeshyft.com)
Office:226-706-9339
Mobile:226-706-9793
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Re: mobile dev confusion

2019-12-28 Thread Tom Glod via use-livecode
hh  I get it..yes...I've been using 9.05 Indy to make the
builds.

Lots has been cleared up today thanks to all of you.

*Bows Head*


On Sat, Dec 28, 2019 at 2:49 PM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Actually after some research, I've decided not to bother with x86 builds.
> There are only one or two models that support it and those are very old.
> The current user base is a fraction of one percent according to some
> charts. Support for x86 chips on mobile devices apparently was dropped
> some
> years ago.
>
> One stackOverflow comment implied that x86 would be useful if we wanted to
> support Chromebooks, but those machines work well with 32-bit Android apps
> and LC doesn't officially support Chromebooks anyway.
>
> If anyone has other info, hopefully they'll chime in here.
>
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
> On December 28, 2019 12:14:29 PM Tom Glod via use-livecode
>  wrote:
>
> > I'm so relieved. Thank you.
> >
> > It didn't make sense to me, but I saw no explanation about that part of
> it
> > anywhere.
> >
> > Full speed ahead. (ish)
> >
> > I am struggling a bit getting it to work in the emulator it seems
> like
> > I can only do ARM architecture on V7 or below in the emulator.  And using
> > an X86 emulator gives me the "NO_MATCHING_ABM" error when I hit test.
> >
> > But at least there are no permanent obstacles.
> >
> > :) Thanks again.
> >
> > On Sat, Dec 28, 2019 at 11:47 AM J. Landman Gay via use-livecode <
> > use-livecode@lists.runrev.com> wrote:
> >
> >> LC uses the SDK primarily for its build tools, which allow the IDE to
> >> create standalones for Android. The SDK does not affect the versions of
> >> Android your app will require. For years we built apks using SDK 6, and
> >> apps built using those tools still run on Android 10 today.
> >>
> >> A while back the SDK 6 build tools no longer worked with the current
> >> version of LC and we had to update to SDK 8 for compatibility. I am
> >> building apks with that SDK that run on all versions of Android from 4.x
> >> on
> >> up to 10.
> >>
> >> The Android versions you want to support are set in standalone settings.
> >> --
> >> Jacqueline Landman Gay | jac...@hyperactivesw.com
> >> HyperActive Software | http://www.hyperactivesw.com
> >> On December 27, 2019 8:37:23 PM Tom Glod via use-livecode
> >>  wrote:
> >>
> >> > Hi folks, I'm following this tutorial
> >> >
> >> >
> http://lessons.livecode.com/m/4069/l/985962-livecode-and-android-studio
> >> >
> >> > and i've installed android 8.0 SDK as specified 
> >> >
> >> > the distribution chart says that only 6% of devices have this version
> of
> >> > android.
> >> >
> >> > Does this mean only 6% of devices will be able to correctly install my
> >> > application?
> >> >
> >> > ?
> >> >
> >> > --
> >> > Tom Glod
> >> > Founder & Developer
> >> > MakeShyft R.D.A (www.makeshyft.com)
> >> > Office:226-706-9339
> >> > Mobile:226-706-9793
> >> > ___
> >> > use-livecode mailing list
> >> > use-livecode@lists.runrev.com
> >> > Please visit this url to subscribe, unsubscribe and manage your
> >> > subscription preferences:
> >> > http://lists.runrev.com/mailman/listinfo/use-livecode
> >>
> >>
> >>
> >>
> >> ___
> >> use-livecode mailing list
> >> use-livecode@lists.runrev.com
> >> Please visit this url to subscribe, unsubscribe and manage your
> >> subscription preferences:
> >> http://lists.runrev.com/mailman/listinfo/use-livecode
> >>
> >
> >
> > --
> > Tom Glod
> > Founder & Developer
> > MakeShyft R.D.A (www.makeshyft.com)
> > Office:226-706-9339
> > Mobile:226-706-9793
> > ___
> > use-livecode mailing list
> > use-livecode@lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your
> > subscription preferences:
> > http://lists.runrev.com/mailman/listinfo/use-livecode
>
>
>
>
> ___
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> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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>


-- 
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Founder & Developer
MakeShyft R.D.A (www.makeshyft.com)
Office:226-706-9339
Mobile:226-706-9793
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Re: Polygon Side Does Note Match to Polygon rect

2019-12-28 Thread hh via use-livecode
> BR wrote:
> But this is a one off design process, so I will still with my "ruler" grc 
> rect….

Obviously you want an evenly sided triangle with fixed width W? So use

put 243 into W -- for example
set points of grc 1 to "0,0,10,-10,20,0,0,0" -- these are start-values only
set width  of grc 1 to W
set height of grc 1 to W*sin(pi/3) -- note: 243*sin(pi/3)=210
set loc of grc 1 to 150,150 -- adjust to your needs

What's easier than that?


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Re: mobile dev confusion

2019-12-28 Thread J. Landman Gay via use-livecode
Actually after some research, I've decided not to bother with x86 builds. 
There are only one or two models that support it and those are very old. 
The current user base is a fraction of one percent according to some 
charts. Support for x86 chips on mobile devices apparently was dropped some 
years ago.


One stackOverflow comment implied that x86 would be useful if we wanted to 
support Chromebooks, but those machines work well with 32-bit Android apps 
and LC doesn't officially support Chromebooks anyway.


If anyone has other info, hopefully they'll chime in here.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 28, 2019 12:14:29 PM Tom Glod via use-livecode 
 wrote:



I'm so relieved. Thank you.

It didn't make sense to me, but I saw no explanation about that part of it
anywhere.

Full speed ahead. (ish)

I am struggling a bit getting it to work in the emulator it seems like
I can only do ARM architecture on V7 or below in the emulator.  And using
an X86 emulator gives me the "NO_MATCHING_ABM" error when I hit test.

But at least there are no permanent obstacles.

:) Thanks again.

On Sat, Dec 28, 2019 at 11:47 AM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:


LC uses the SDK primarily for its build tools, which allow the IDE to
create standalones for Android. The SDK does not affect the versions of
Android your app will require. For years we built apks using SDK 6, and
apps built using those tools still run on Android 10 today.

A while back the SDK 6 build tools no longer worked with the current
version of LC and we had to update to SDK 8 for compatibility. I am
building apks with that SDK that run on all versions of Android from 4.x
on
up to 10.

The Android versions you want to support are set in standalone settings.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 27, 2019 8:37:23 PM Tom Glod via use-livecode
 wrote:

> Hi folks, I'm following this tutorial
>
> http://lessons.livecode.com/m/4069/l/985962-livecode-and-android-studio
>
> and i've installed android 8.0 SDK as specified 
>
> the distribution chart says that only 6% of devices have this version of
> android.
>
> Does this mean only 6% of devices will be able to correctly install my
> application?
>
> ?
>
> --
> Tom Glod
> Founder & Developer
> MakeShyft R.D.A (www.makeshyft.com)
> Office:226-706-9339
> Mobile:226-706-9793
> ___
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Founder & Developer
MakeShyft R.D.A (www.makeshyft.com)
Office:226-706-9339
Mobile:226-706-9793
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Re: mobile dev confusion

2019-12-28 Thread JJS via use-livecode

That error depends on what version of LC you use.

Use LC 9.5.1 and it can build for ARMv8-ARM64-X86 and x86-64, then lc 
will build the correct one to the emultaor ones you press the test 
button in LC ide.



But for uploading to the Google play store ARMv8 and ARM64 will be 
sufficient



Op 28-12-2019 om 19:12 schreef Tom Glod via use-livecode:

I'm so relieved. Thank you.

It didn't make sense to me, but I saw no explanation about that part of it
anywhere.

Full speed ahead. (ish)

I am struggling a bit getting it to work in the emulator it seems like
I can only do ARM architecture on V7 or below in the emulator.  And using
an X86 emulator gives me the "NO_MATCHING_ABM" error when I hit test.

But at least there are no permanent obstacles.

:) Thanks again.

On Sat, Dec 28, 2019 at 11:47 AM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:


LC uses the SDK primarily for its build tools, which allow the IDE to
create standalones for Android. The SDK does not affect the versions of
Android your app will require. For years we built apks using SDK 6, and
apps built using those tools still run on Android 10 today.

A while back the SDK 6 build tools no longer worked with the current
version of LC and we had to update to SDK 8 for compatibility. I am
building apks with that SDK that run on all versions of Android from 4.x
on
up to 10.

The Android versions you want to support are set in standalone settings.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 27, 2019 8:37:23 PM Tom Glod via use-livecode
 wrote:


Hi folks, I'm following this tutorial

http://lessons.livecode.com/m/4069/l/985962-livecode-and-android-studio

and i've installed android 8.0 SDK as specified 

the distribution chart says that only 6% of devices have this version of
android.

Does this mean only 6% of devices will be able to correctly install my
application?

?

--
Tom Glod
Founder & Developer
MakeShyft R.D.A (www.makeshyft.com)
Office:226-706-9339
Mobile:226-706-9793
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Re: mobile dev confusion

2019-12-28 Thread Tom Glod via use-livecode
I'm so relieved. Thank you.

It didn't make sense to me, but I saw no explanation about that part of it
anywhere.

Full speed ahead. (ish)

I am struggling a bit getting it to work in the emulator it seems like
I can only do ARM architecture on V7 or below in the emulator.  And using
an X86 emulator gives me the "NO_MATCHING_ABM" error when I hit test.

But at least there are no permanent obstacles.

:) Thanks again.

On Sat, Dec 28, 2019 at 11:47 AM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:

> LC uses the SDK primarily for its build tools, which allow the IDE to
> create standalones for Android. The SDK does not affect the versions of
> Android your app will require. For years we built apks using SDK 6, and
> apps built using those tools still run on Android 10 today.
>
> A while back the SDK 6 build tools no longer worked with the current
> version of LC and we had to update to SDK 8 for compatibility. I am
> building apks with that SDK that run on all versions of Android from 4.x
> on
> up to 10.
>
> The Android versions you want to support are set in standalone settings.
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
> On December 27, 2019 8:37:23 PM Tom Glod via use-livecode
>  wrote:
>
> > Hi folks, I'm following this tutorial
> >
> > http://lessons.livecode.com/m/4069/l/985962-livecode-and-android-studio
> >
> > and i've installed android 8.0 SDK as specified 
> >
> > the distribution chart says that only 6% of devices have this version of
> > android.
> >
> > Does this mean only 6% of devices will be able to correctly install my
> > application?
> >
> > ?
> >
> > --
> > Tom Glod
> > Founder & Developer
> > MakeShyft R.D.A (www.makeshyft.com)
> > Office:226-706-9339
> > Mobile:226-706-9793
> > ___
> > use-livecode mailing list
> > use-livecode@lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your
> > subscription preferences:
> > http://lists.runrev.com/mailman/listinfo/use-livecode
>
>
>
>
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> subscription preferences:
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-- 
Tom Glod
Founder & Developer
MakeShyft R.D.A (www.makeshyft.com)
Office:226-706-9339
Mobile:226-706-9793
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Re: mobile dev confusion

2019-12-28 Thread J. Landman Gay via use-livecode
LC uses the SDK primarily for its build tools, which allow the IDE to 
create standalones for Android. The SDK does not affect the versions of 
Android your app will require. For years we built apks using SDK 6, and 
apps built using those tools still run on Android 10 today.


A while back the SDK 6 build tools no longer worked with the current 
version of LC and we had to update to SDK 8 for compatibility. I am 
building apks with that SDK that run on all versions of Android from 4.x on 
up to 10.


The Android versions you want to support are set in standalone settings.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 27, 2019 8:37:23 PM Tom Glod via use-livecode 
 wrote:



Hi folks, I'm following this tutorial

http://lessons.livecode.com/m/4069/l/985962-livecode-and-android-studio

and i've installed android 8.0 SDK as specified 

the distribution chart says that only 6% of devices have this version of
android.

Does this mean only 6% of devices will be able to correctly install my
application?

?

--
Tom Glod
Founder & Developer
MakeShyft R.D.A (www.makeshyft.com)
Office:226-706-9339
Mobile:226-706-9793
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Re: Polygon Side Does Note Match to Polygon rect

2019-12-28 Thread Sannyasin Brahmanathaswami via use-livecode
@HH @brian

Ha! You math genius are wonderful! But this is a one off design process, so I 
will still with my "ruler" grc rect….


A triangle with width=height is NOT a regular polygon (it doesn't have equal 
side length).

To have what you want create a grc of type "polygon" and then

set points of grc 1 to "0,0,10,-10,20,0,0,0"
set width of grc 1 to 243
set height of grc 1 to 243

To have equal sideLength you set the width to 243/sin(pi/3).


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Re: How to "save" the IDE stack

2019-12-28 Thread Sannyasin Brahmanathaswami via use-livecode
@Mark
Right, I figured that was the only solution. One gets tired setting the prefs 
again each time you to do that
@Richard, Good idea to store as a plug-in stack. I already have 
CollectMyStacks. This would be the "same thing" but for the IDE

Toss the peferences stack and let lc rebuild it.
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