Re: Animated Gifs - Keep them Running
Tom Glod wrote: > RGi rotate an svg using send it time and it seems to work really > well. > i can rotate many svgs simultaneouslyso maybe svg is the answer > hereas far as a progress indicator. It's surprising that the vector rendering of SVG is noticeably faster for multi-frame animation than a straight blit-to-screen from GIF, but rendering time isn't the main problem with progress indicators. Without a separate thread for a progress indicator, it's bound to the same thread doing the task whose progress is being displayed. When the task happens to have steps whose increments are equivalent, it can work well enough. But many tasks have steps where it's difficult or impossible to know in advance just how long a given task will take, resulting in jerky motion of the indicator animation. See the LC Standalone Building dialog as an example. For some of the time it rotates smoothly, other times it freezes for a bit while a step finishes, not at all like the smooth motion of OS-supplied progress indicators, which run in their own thread. -- Richard Gaskin Fourth World Systems Software Design and Development for the Desktop, Mobile, and the Web ambassa...@fourthworld.comhttp://www.FourthWorld.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Animated Gifs - Keep them Running
Ahh.. good catch! You should use: -> SET THE ANGLE of widget xyz to N just like with images you want to "rotate". ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Animated Gifs - Keep them Running
Hi Swami, > Am 13.12.2019 um 17:28 schrieb Sannyasin Brahmanathaswami via use-livecode > : > ... > -- aside > fyi dictionary is confused: > rotate: > OSmac, windows, linux > Platforms desktop, server, mobile ROTATE is for IMAGE editing only and maybe lossy in that case! You should use: -> SET THE ANGLE of widget xyz to N just like with images you want to "rotate". Best Klaus -- Klaus Major https://www.major-k.de kl...@major-k.de ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Animated Gifs - Keep them Running
@richard: I don't think *anything* including widget, run in a different thread on LC @HH and Tom Great idea! (using send) -- aside fyi dictionary is confused: rotate: OS mac, windows, linux Platforms desktop, server, mobile It should say, (hopefully) iOS and Android..whatever.. --- I assume you can make an independent handler for each svg…or GIF and send in time… how much time do you give? Do you set flags like AnimationEngine? I found them problematic if we use repeat loops on mobile. (can't break a looping repeat if by (un)setting a flag) @tom can you send a snippet of you code? Because you have worked out the kinks. I imagine something like this, local sRotateFlag # 1 or 0 command startSpinner put 1 into sRotateFlag show widget "spinner" rotateBusySpinner end startSpinner command stopSpinner put 0 into sRotateSpinner hide widget "spinner" command stopSpinner command rotateBusySpinner if sRotateFlag = 1 then rotate widget "spinner" by -10 end if send rotateBusySpinner to me in 10 millisecond end rotateBusySpinner I suppose you can use an array to poke image names, to set them several going an once. How are you doing that? I really don't know how much the CPU for engine on mobile can take before you see performance issues. What is the minimum time "idle" time where you poke a "send" before you interfere with the engine on mobile: rotate 10 millisecond, 200 milliseconds? Of course I can try it …. my Moto6 is good "middle" ground between high end android cpu and low end BR .i rotate an svg using send it time and it seems to work really well. i can rotate many sgs simultaneouslyso maybe svg is the answer hereas far as a progress indicator. On Thu, Dec 12, 2019 at 5:47 PM hh via use-livecode < mailto:use-livecode@lists.runrev.com> wrote: > @BR > > Don't run the gif as animation but do your own animation > by setting the (or some) frames using "send in time". > By that you can control better the "animation". ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Animated Gifs - Keep them Running
RGi rotate an svg using send it time and it seems to work really well. i can rotate many svgs simultaneouslyso maybe svg is the answer hereas far as a progress indicator. On Thu, Dec 12, 2019 at 5:47 PM hh via use-livecode < use-livecode@lists.runrev.com> wrote: > @BR > > Don't run the gif as animation but do your own animation > by setting the (or some) frames using "send in time". > By that you can control better the "animation". > > Using a widget for that is significantly slower (takes more > CPU) than LCS with such animations. > > > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > -- Tom Glod Founder & Developer MakeShyft R.D.A (www.makeshyft.com) Office:226-706-9339 Mobile:226-706-9793 ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Animated Gifs - Keep them Running
@BR Don't run the gif as animation but do your own animation by setting the (or some) frames using "send in time". By that you can control better the "animation". Using a widget for that is significantly slower (takes more CPU) than LCS with such animations. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Animated Gifs - Keep them Running
Does the SVG widget run in a separate thread? -- Richard Gaskin Fourth World Systems Richmond wrote: If you can convert the gif into a series of SVG images you could, possibly, import them into a widget. Richmond. On 12.12.19 19:38, Sannyasin Brahmanathaswami via use-livecode wrote: Hmmm. "Indeed, without even the option of threaded GIF playback, it isn't possible to make a progress indicator that doesn't affect overall performance, in addition to having disturbingly jerky appearance." Yes, I suspected the "LC - Single thread" issue. at least the mobileIndicator while "ugly" runs smoothly as expected. It is a lovely gif, but it "hangs" when the processor on phone is doing something else. It there are way to keep it's frames "circling" until get we get a good download and dismiss it / vis is false? http://lists.runrev.com/pipermail/use-livecode/2019-December/257512.html -- Richard Gaskin ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Animated Gifs - Keep them Running
If you can convert the gif into a series of SVG images you could, possibly, import them into a widget. Richmond. On 12.12.19 19:38, Sannyasin Brahmanathaswami via use-livecode wrote: Hmmm. "Indeed, without even the option of threaded GIF playback, it isn't possible to make a progress indicator that doesn't affect overall performance, in addition to having disturbingly jerky appearance." Yes, I suspected the "LC - Single thread" issue. at least the mobileIndicator while "ugly" runs smoothly as expected. It is a lovely gif, but it "hangs" when the processor on phone is doing something else. It there are way to keep it's frames "circling" until get we get a good download and dismiss it / vis is false? http://lists.runrev.com/pipermail/use-livecode/2019-December/257512.html -- Richard Gaskin ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Animated Gifs - Keep them Running
Presumably you mean the mobileBusyIndicator. On 12.12.19 19:38, Sannyasin Brahmanathaswami via use-livecode wrote: Hmmm. "Indeed, without even the option of threaded GIF playback, it isn't possible to make a progress indicator that doesn't affect overall performance, in addition to having disturbingly jerky appearance." Yes, I suspected the "LC - Single thread" issue. at least the mobileIndicator while "ugly" runs smoothly as expected. It is a lovely gif, but it "hangs" when the processor on phone is doing something else. It there are way to keep it's frames "circling" until get we get a good download and dismiss it / vis is false? http://lists.runrev.com/pipermail/use-livecode/2019-December/257512.html -- Richard Gaskin ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Animated Gifs - Keep them Running
Hmmm. "Indeed, without even the option of threaded GIF playback, it isn't possible to make a progress indicator that doesn't affect overall performance, in addition to having disturbingly jerky appearance." Yes, I suspected the "LC - Single thread" issue. at least the mobileIndicator while "ugly" runs smoothly as expected. > It is a lovely gif, but it "hangs" when the processor on phone is > doing something else. It there are way to keep it's frames "circling" > until get we get a good download and dismiss it / vis is false? http://lists.runrev.com/pipermail/use-livecode/2019-December/257512.html -- Richard Gaskin ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Animated Gifs - Keep them Running
I read and agree. I think certain tasks ought to have independent threads separate from the code engine. That shouldn't be too hard to implement, and those tasks would not need to communicate with the main thread, since they are essentially utilitarian in nature. Bob S > On Dec 10, 2019, at 20:57 , Richard Gaskin via use-livecode > wrote: > > Sannyasin Brahmanathaswami wrote: > > > I switched from the mobileIndicator to installing an animated gif for > > Loading. This way I have control over the load process and can let > > users bail out. > > > > It is a lovely gif, but it "hangs" when the processor on phone is > > doing something else. It there are way to keep it's frames "circling" > > until get we get a good download and dismiss it / vis is false? > > > http://lists.runrev.com/pipermail/use-livecode/2019-December/257512.html > > -- > Richard Gaskin > Fourth World Systems > Software Design and Development for the Desktop, Mobile, and the Web ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Animated Gifs - Keep them Running
Sannyasin Brahmanathaswami wrote: > I switched from the mobileIndicator to installing an animated gif for > Loading. This way I have control over the load process and can let > users bail out. > > It is a lovely gif, but it "hangs" when the processor on phone is > doing something else. It there are way to keep it's frames "circling" > until get we get a good download and dismiss it / vis is false? http://lists.runrev.com/pipermail/use-livecode/2019-December/257512.html -- Richard Gaskin Fourth World Systems Software Design and Development for the Desktop, Mobile, and the Web ambassa...@fourthworld.comhttp://www.FourthWorld.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Animated Gifs - Keep them Running
I switched from the mobileIndicator to installing an animated gif for Loading. This way I have control over the load process and can let users bail out. It is a lovely gif, but it "hangs" when the processor on phone is doing something else. It there are way to keep it's frames "circling" until get we get a good download and dismiss it / vis is false? br ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode