Re: App Dead on iOS 12

2018-09-28 Thread Matthias Rebbe via use-livecode
That´s a 2of5 interleave code.

btw.This does not happen when in Windows Wordpad. Only in LC. So this must be a 
LC thing.


> Am 28.09.2018 um 22:12 schrieb Mike Kerner via use-livecode 
> :
> 
> sorry, symbology.  39, 128, etc.
> 
> On Fri, Sep 28, 2018 at 3:26 PM Matthias Rebbe via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> 
>> is this a question for me? If so, then what do you mean with topology?
>> 
>> regarding part 2 of your question: resizing the field does not change
>> anything.
>> 
>> 
>> 
>>> Am 28.09.2018 um 21:21 schrieb Mike Kerner via use-livecode <
>> use-livecode@lists.runrev.com>:
>>> 
>>> interesting.  What topology are you using, and did you try expanding the
>>> text area?
>>> 
>>> On Fri, Sep 28, 2018 at 3:05 PM Knapp Martin via use-livecode <
>>> use-livecode@lists.runrev.com> wrote:
>>> 
 Do you have the stack you’re printing in Windows with the
 formatForPrinting set to true?
 
 Marty
 
> On Sep 28, 2018, at 11:58 AM, Matthias Rebbe via use-livecode <
 use-livecode@lists.runrev.com> wrote:
> 
> Under Windows I´ve noticed that the blank gaps between the black bars
>> do
 not have the same width, when they should have.
> This happens not always, but with some text sizes.
> See my recording here 
> You will see that the some of the gaps change their “ratio”, so that
 gaps,which should have the same width,  do not have the same width.
> When this “faulty” barcodes are printed they can be read by normal
 barcode scanners, but not by high speed scanners which are used by
>> shipment
 carriers.
> 
> This is the reason why we had to purchase a 3rd party barcode SDK for
 Windows  to get our app approved by the shipment carrier Trans-o-Flex.
> 
> Under Mac OS X i do not see these wrong gaps.
> 
> 
> 
>> Am 28.09.2018 um 19:22 schrieb Mike Kerner via use-livecode <
 use-livecode@lists.runrev.com>:
>> 
>> fonts are rendered differently in 9 than in 8.  Character sizes are
>> different, which means that area sizes have to change.  We have had
>> some
>> cases where icon fonts no longer render properly at all, and we've had
 to
>> fiddle to fix them.  The only issue with barcode font rendering that
 we've
>> seen is that we have to resize the areas.  What have you been seeing
 with
>> barcodes?
>> 
>> On Fri, Sep 28, 2018 at 10:36 AM Matthias Rebbe via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> 
>>> Mike,
>>> as i am also facing some problems with fonts, here especially with
 barcode
>>> fonts, could you please give some more information about your font
 issues.
>>> 
>>> Regards,
>>> 
>>> Matthias Rebbe
>>> 
>>> 
 Am 28.09.2018 um 15:43 schrieb Mike Kerner via use-livecode <
>>> use-livecode@lists.runrev.com>:
 
 on the fonts?  Mark knows about it.  It's a feature.
 
 On Thu, Sep 27, 2018 at 7:11 PM Monte Goulding via use-livecode <
 use-livecode@lists.runrev.com> wrote:
 
> 
>> On 28 Sep 2018, at 7:03 am, Mike Kerner via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>> 
>> No joy using 8.x.  9.x breaks fonts so we're stuck in 8 until we
 have
>> someone fix all the font issues with 9.
> 
> That sounds interesting. What’s the bug report number.
> 
> Cheers
> 
> Monte
 
 
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>>> 
>>> 
>>> 
>>> --
>>> On the first day, God created the heavens and the Earth
>>> On the second day, God created the oceans.
>>> On the third day, God put the animals on hold for a few hours,
>>>  and did a little diving.
>>> And God said, "This is good."
>>> ___
>>> use-livecode mailing list
>>> use-livecode@lists.runrev.com
>>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
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>> 
>> 
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>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
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> 
> 
> 
> -- 
> On the first day, God created the heavens and the Earth
> On the second day, God created the oceans.
> On the third day, God put the animals on hold for a few hours,
>   and did a little diving.
> And God said, "This is good."
> ___
> use-livecode mailing list
> use-livecode

Re: App Dead on iOS 12

2018-09-28 Thread Mike Kerner via use-livecode
sorry, symbology.  39, 128, etc.

On Fri, Sep 28, 2018 at 3:26 PM Matthias Rebbe via use-livecode <
use-livecode@lists.runrev.com> wrote:

> is this a question for me? If so, then what do you mean with topology?
>
> regarding part 2 of your question: resizing the field does not change
> anything.
>
>
>
> > Am 28.09.2018 um 21:21 schrieb Mike Kerner via use-livecode <
> use-livecode@lists.runrev.com>:
> >
> > interesting.  What topology are you using, and did you try expanding the
> > text area?
> >
> > On Fri, Sep 28, 2018 at 3:05 PM Knapp Martin via use-livecode <
> > use-livecode@lists.runrev.com> wrote:
> >
> >> Do you have the stack you’re printing in Windows with the
> >> formatForPrinting set to true?
> >>
> >> Marty
> >>
> >>> On Sep 28, 2018, at 11:58 AM, Matthias Rebbe via use-livecode <
> >> use-livecode@lists.runrev.com> wrote:
> >>>
> >>> Under Windows I´ve noticed that the blank gaps between the black bars
> do
> >> not have the same width, when they should have.
> >>> This happens not always, but with some text sizes.
> >>> See my recording here 
> >>> You will see that the some of the gaps change their “ratio”, so that
> >> gaps,which should have the same width,  do not have the same width.
> >>> When this “faulty” barcodes are printed they can be read by normal
> >> barcode scanners, but not by high speed scanners which are used by
> shipment
> >> carriers.
> >>>
> >>> This is the reason why we had to purchase a 3rd party barcode SDK for
> >> Windows  to get our app approved by the shipment carrier Trans-o-Flex.
> >>>
> >>> Under Mac OS X i do not see these wrong gaps.
> >>>
> >>>
> >>>
>  Am 28.09.2018 um 19:22 schrieb Mike Kerner via use-livecode <
> >> use-livecode@lists.runrev.com>:
> 
>  fonts are rendered differently in 9 than in 8.  Character sizes are
>  different, which means that area sizes have to change.  We have had
> some
>  cases where icon fonts no longer render properly at all, and we've had
> >> to
>  fiddle to fix them.  The only issue with barcode font rendering that
> >> we've
>  seen is that we have to resize the areas.  What have you been seeing
> >> with
>  barcodes?
> 
>  On Fri, Sep 28, 2018 at 10:36 AM Matthias Rebbe via use-livecode <
>  use-livecode@lists.runrev.com> wrote:
> 
> > Mike,
> > as i am also facing some problems with fonts, here especially with
> >> barcode
> > fonts, could you please give some more information about your font
> >> issues.
> >
> > Regards,
> >
> > Matthias Rebbe
> >
> >
> >> Am 28.09.2018 um 15:43 schrieb Mike Kerner via use-livecode <
> > use-livecode@lists.runrev.com>:
> >>
> >> on the fonts?  Mark knows about it.  It's a feature.
> >>
> >> On Thu, Sep 27, 2018 at 7:11 PM Monte Goulding via use-livecode <
> >> use-livecode@lists.runrev.com> wrote:
> >>
> >>>
>  On 28 Sep 2018, at 7:03 am, Mike Kerner via use-livecode <
> >>> use-livecode@lists.runrev.com> wrote:
> 
>  No joy using 8.x.  9.x breaks fonts so we're stuck in 8 until we
> >> have
>  someone fix all the font issues with 9.
> >>>
> >>> That sounds interesting. What’s the bug report number.
> >>>
> >>> Cheers
> >>>
> >>> Monte
> >>
> >>
> >> ___
> >> use-livecode mailing list
> >> use-livecode@lists.runrev.com
> >> Please visit this url to subscribe, unsubscribe and manage your
> >> subscription preferences:
> >> http://lists.runrev.com/mailman/listinfo/use-livecode
> >
> >
> >
> > --
> > On the first day, God created the heavens and the Earth
> > On the second day, God created the oceans.
> > On the third day, God put the animals on hold for a few hours,
> >   and did a little diving.
> > And God said, "This is good."
> > ___
> > use-livecode mailing list
> > use-livecode@lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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>
>
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-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."
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Re: App Dead on iOS 12

2018-09-28 Thread Matthias Rebbe via use-livecode
is this a question for me? If so, then what do you mean with topology?

regarding part 2 of your question: resizing the field does not change anything.



> Am 28.09.2018 um 21:21 schrieb Mike Kerner via use-livecode 
> :
> 
> interesting.  What topology are you using, and did you try expanding the
> text area?
> 
> On Fri, Sep 28, 2018 at 3:05 PM Knapp Martin via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> 
>> Do you have the stack you’re printing in Windows with the
>> formatForPrinting set to true?
>> 
>> Marty
>> 
>>> On Sep 28, 2018, at 11:58 AM, Matthias Rebbe via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>>> 
>>> Under Windows I´ve noticed that the blank gaps between the black bars do
>> not have the same width, when they should have.
>>> This happens not always, but with some text sizes.
>>> See my recording here 
>>> You will see that the some of the gaps change their “ratio”, so that
>> gaps,which should have the same width,  do not have the same width.
>>> When this “faulty” barcodes are printed they can be read by normal
>> barcode scanners, but not by high speed scanners which are used by shipment
>> carriers.
>>> 
>>> This is the reason why we had to purchase a 3rd party barcode SDK for
>> Windows  to get our app approved by the shipment carrier Trans-o-Flex.
>>> 
>>> Under Mac OS X i do not see these wrong gaps.
>>> 
>>> 
>>> 
 Am 28.09.2018 um 19:22 schrieb Mike Kerner via use-livecode <
>> use-livecode@lists.runrev.com>:
 
 fonts are rendered differently in 9 than in 8.  Character sizes are
 different, which means that area sizes have to change.  We have had some
 cases where icon fonts no longer render properly at all, and we've had
>> to
 fiddle to fix them.  The only issue with barcode font rendering that
>> we've
 seen is that we have to resize the areas.  What have you been seeing
>> with
 barcodes?
 
 On Fri, Sep 28, 2018 at 10:36 AM Matthias Rebbe via use-livecode <
 use-livecode@lists.runrev.com> wrote:
 
> Mike,
> as i am also facing some problems with fonts, here especially with
>> barcode
> fonts, could you please give some more information about your font
>> issues.
> 
> Regards,
> 
> Matthias Rebbe
> 
> 
>> Am 28.09.2018 um 15:43 schrieb Mike Kerner via use-livecode <
> use-livecode@lists.runrev.com>:
>> 
>> on the fonts?  Mark knows about it.  It's a feature.
>> 
>> On Thu, Sep 27, 2018 at 7:11 PM Monte Goulding via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> 
>>> 
 On 28 Sep 2018, at 7:03 am, Mike Kerner via use-livecode <
>>> use-livecode@lists.runrev.com> wrote:
 
 No joy using 8.x.  9.x breaks fonts so we're stuck in 8 until we
>> have
 someone fix all the font issues with 9.
>>> 
>>> That sounds interesting. What’s the bug report number.
>>> 
>>> Cheers
>>> 
>>> Monte
>> 
>> 
>> ___
>> use-livecode mailing list
>> use-livecode@lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode
> 
> 
> 
> -- 
> On the first day, God created the heavens and the Earth
> On the second day, God created the oceans.
> On the third day, God put the animals on hold for a few hours,
>   and did a little diving.
> And God said, "This is good."
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode


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Re: App Dead on iOS 12

2018-09-28 Thread Matthias Rebbe via use-livecode
That make no difference.

> Am 28.09.2018 um 21:05 schrieb Knapp Martin via use-livecode 
> :
> 
> Do you have the stack you’re printing in Windows with the formatForPrinting 
> set to true?
> 
> Marty
> 
>> On Sep 28, 2018, at 11:58 AM, Matthias Rebbe via use-livecode 
>>  wrote:
>> 
>> Under Windows I´ve noticed that the blank gaps between the black bars do not 
>> have the same width, when they should have.
>> This happens not always, but with some text sizes. 
>> See my recording here  
>> You will see that the some of the gaps change their “ratio”, so that 
>> gaps,which should have the same width,  do not have the same width.
>> When this “faulty” barcodes are printed they can be read by normal barcode 
>> scanners, but not by high speed scanners which are used by shipment carriers.
>> 
>> This is the reason why we had to purchase a 3rd party barcode SDK for 
>> Windows  to get our app approved by the shipment carrier Trans-o-Flex.
>> 
>> Under Mac OS X i do not see these wrong gaps.
>> 
>> 
>> 
>>> Am 28.09.2018 um 19:22 schrieb Mike Kerner via use-livecode 
>>> :
>>> 
>>> fonts are rendered differently in 9 than in 8.  Character sizes are
>>> different, which means that area sizes have to change.  We have had some
>>> cases where icon fonts no longer render properly at all, and we've had to
>>> fiddle to fix them.  The only issue with barcode font rendering that we've
>>> seen is that we have to resize the areas.  What have you been seeing with
>>> barcodes?
>>> 
>>> On Fri, Sep 28, 2018 at 10:36 AM Matthias Rebbe via use-livecode <
>>> use-livecode@lists.runrev.com> wrote:
>>> 
 Mike,
 as i am also facing some problems with fonts, here especially with barcode
 fonts, could you please give some more information about your font issues.
 
 Regards,
 
 Matthias Rebbe
 
 
> Am 28.09.2018 um 15:43 schrieb Mike Kerner via use-livecode <
 use-livecode@lists.runrev.com>:
> 
> on the fonts?  Mark knows about it.  It's a feature.
> 
> On Thu, Sep 27, 2018 at 7:11 PM Monte Goulding via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> 
>> 
>>> On 28 Sep 2018, at 7:03 am, Mike Kerner via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>>> 
>>> No joy using 8.x.  9.x breaks fonts so we're stuck in 8 until we have
>>> someone fix all the font issues with 9.
>> 
>> That sounds interesting. What’s the bug report number.
>> 
>> Cheers
>> 
>> Monte
> 
> 
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
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Re: App Dead on iOS 12

2018-09-28 Thread Mike Kerner via use-livecode
interesting.  What topology are you using, and did you try expanding the
text area?

On Fri, Sep 28, 2018 at 3:05 PM Knapp Martin via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Do you have the stack you’re printing in Windows with the
> formatForPrinting set to true?
>
> Marty
>
> > On Sep 28, 2018, at 11:58 AM, Matthias Rebbe via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > Under Windows I´ve noticed that the blank gaps between the black bars do
> not have the same width, when they should have.
> > This happens not always, but with some text sizes.
> > See my recording here 
> > You will see that the some of the gaps change their “ratio”, so that
> gaps,which should have the same width,  do not have the same width.
> > When this “faulty” barcodes are printed they can be read by normal
> barcode scanners, but not by high speed scanners which are used by shipment
> carriers.
> >
> > This is the reason why we had to purchase a 3rd party barcode SDK for
> Windows  to get our app approved by the shipment carrier Trans-o-Flex.
> >
> > Under Mac OS X i do not see these wrong gaps.
> >
> >
> >
> >> Am 28.09.2018 um 19:22 schrieb Mike Kerner via use-livecode <
> use-livecode@lists.runrev.com>:
> >>
> >> fonts are rendered differently in 9 than in 8.  Character sizes are
> >> different, which means that area sizes have to change.  We have had some
> >> cases where icon fonts no longer render properly at all, and we've had
> to
> >> fiddle to fix them.  The only issue with barcode font rendering that
> we've
> >> seen is that we have to resize the areas.  What have you been seeing
> with
> >> barcodes?
> >>
> >> On Fri, Sep 28, 2018 at 10:36 AM Matthias Rebbe via use-livecode <
> >> use-livecode@lists.runrev.com> wrote:
> >>
> >>> Mike,
> >>> as i am also facing some problems with fonts, here especially with
> barcode
> >>> fonts, could you please give some more information about your font
> issues.
> >>>
> >>> Regards,
> >>>
> >>> Matthias Rebbe
> >>>
> >>>
>  Am 28.09.2018 um 15:43 schrieb Mike Kerner via use-livecode <
> >>> use-livecode@lists.runrev.com>:
> 
>  on the fonts?  Mark knows about it.  It's a feature.
> 
>  On Thu, Sep 27, 2018 at 7:11 PM Monte Goulding via use-livecode <
>  use-livecode@lists.runrev.com> wrote:
> 
> >
> >> On 28 Sep 2018, at 7:03 am, Mike Kerner via use-livecode <
> > use-livecode@lists.runrev.com> wrote:
> >>
> >> No joy using 8.x.  9.x breaks fonts so we're stuck in 8 until we
> have
> >> someone fix all the font issues with 9.
> >
> > That sounds interesting. What’s the bug report number.
> >
> > Cheers
> >
> > Monte
>
>
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."
___
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Re: App Dead on iOS 12

2018-09-28 Thread Knapp Martin via use-livecode
Do you have the stack you’re printing in Windows with the formatForPrinting set 
to true?

Marty

> On Sep 28, 2018, at 11:58 AM, Matthias Rebbe via use-livecode 
>  wrote:
> 
> Under Windows I´ve noticed that the blank gaps between the black bars do not 
> have the same width, when they should have.
> This happens not always, but with some text sizes. 
> See my recording here  
> You will see that the some of the gaps change their “ratio”, so that 
> gaps,which should have the same width,  do not have the same width.
> When this “faulty” barcodes are printed they can be read by normal barcode 
> scanners, but not by high speed scanners which are used by shipment carriers.
> 
> This is the reason why we had to purchase a 3rd party barcode SDK for Windows 
>  to get our app approved by the shipment carrier Trans-o-Flex.
> 
> Under Mac OS X i do not see these wrong gaps.
> 
> 
> 
>> Am 28.09.2018 um 19:22 schrieb Mike Kerner via use-livecode 
>> :
>> 
>> fonts are rendered differently in 9 than in 8.  Character sizes are
>> different, which means that area sizes have to change.  We have had some
>> cases where icon fonts no longer render properly at all, and we've had to
>> fiddle to fix them.  The only issue with barcode font rendering that we've
>> seen is that we have to resize the areas.  What have you been seeing with
>> barcodes?
>> 
>> On Fri, Sep 28, 2018 at 10:36 AM Matthias Rebbe via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> 
>>> Mike,
>>> as i am also facing some problems with fonts, here especially with barcode
>>> fonts, could you please give some more information about your font issues.
>>> 
>>> Regards,
>>> 
>>> Matthias Rebbe
>>> 
>>> 
 Am 28.09.2018 um 15:43 schrieb Mike Kerner via use-livecode <
>>> use-livecode@lists.runrev.com>:
 
 on the fonts?  Mark knows about it.  It's a feature.
 
 On Thu, Sep 27, 2018 at 7:11 PM Monte Goulding via use-livecode <
 use-livecode@lists.runrev.com> wrote:
 
> 
>> On 28 Sep 2018, at 7:03 am, Mike Kerner via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>> 
>> No joy using 8.x.  9.x breaks fonts so we're stuck in 8 until we have
>> someone fix all the font issues with 9.
> 
> That sounds interesting. What’s the bug report number.
> 
> Cheers
> 
> Monte


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Re: App Dead on iOS 12

2018-09-28 Thread Matthias Rebbe via use-livecode
Under Windows I´ve noticed that the blank gaps between the black bars do not 
have the same width, when they should have.
This happens not always, but with some text sizes. 
See my recording here  
You will see that the some of the gaps change their “ratio”, so that gaps,which 
should have the same width,  do not have the same width.
When this “faulty” barcodes are printed they can be read by normal barcode 
scanners, but not by high speed scanners which are used by shipment carriers.

This is the reason why we had to purchase a 3rd party barcode SDK for Windows  
to get our app approved by the shipment carrier Trans-o-Flex.

Under Mac OS X i do not see these wrong gaps.



> Am 28.09.2018 um 19:22 schrieb Mike Kerner via use-livecode 
> :
> 
> fonts are rendered differently in 9 than in 8.  Character sizes are
> different, which means that area sizes have to change.  We have had some
> cases where icon fonts no longer render properly at all, and we've had to
> fiddle to fix them.  The only issue with barcode font rendering that we've
> seen is that we have to resize the areas.  What have you been seeing with
> barcodes?
> 
> On Fri, Sep 28, 2018 at 10:36 AM Matthias Rebbe via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> 
>> Mike,
>> as i am also facing some problems with fonts, here especially with barcode
>> fonts, could you please give some more information about your font issues.
>> 
>> Regards,
>> 
>> Matthias Rebbe
>> 
>> 
>>> Am 28.09.2018 um 15:43 schrieb Mike Kerner via use-livecode <
>> use-livecode@lists.runrev.com>:
>>> 
>>> on the fonts?  Mark knows about it.  It's a feature.
>>> 
>>> On Thu, Sep 27, 2018 at 7:11 PM Monte Goulding via use-livecode <
>>> use-livecode@lists.runrev.com> wrote:
>>> 
 
> On 28 Sep 2018, at 7:03 am, Mike Kerner via use-livecode <
 use-livecode@lists.runrev.com> wrote:
> 
> No joy using 8.x.  9.x breaks fonts so we're stuck in 8 until we have
> someone fix all the font issues with 9.
 
 That sounds interesting. What’s the bug report number.
 
 Cheers
 
 Monte
 ___
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 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your
 subscription preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode
>>> 
>>> 
>>> 
>>> --
>>> On the first day, God created the heavens and the Earth
>>> On the second day, God created the oceans.
>>> On the third day, God put the animals on hold for a few hours,
>>>  and did a little diving.
>>> And God said, "This is good."
>>> ___
>>> use-livecode mailing list
>>> use-livecode@lists.runrev.com
>>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>>> http://lists.runrev.com/mailman/listinfo/use-livecode
>> 
>> 
>> ___
>> use-livecode mailing list
>> use-livecode@lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode
> 
> 
> 
> -- 
> On the first day, God created the heavens and the Earth
> On the second day, God created the oceans.
> On the third day, God put the animals on hold for a few hours,
>   and did a little diving.
> And God said, "This is good."
> ___
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Re: App Dead on iOS 12

2018-09-28 Thread Mike Kerner via use-livecode
fonts are rendered differently in 9 than in 8.  Character sizes are
different, which means that area sizes have to change.  We have had some
cases where icon fonts no longer render properly at all, and we've had to
fiddle to fix them.  The only issue with barcode font rendering that we've
seen is that we have to resize the areas.  What have you been seeing with
barcodes?

On Fri, Sep 28, 2018 at 10:36 AM Matthias Rebbe via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Mike,
> as i am also facing some problems with fonts, here especially with barcode
> fonts, could you please give some more information about your font issues.
>
> Regards,
>
> Matthias Rebbe
>
>
> > Am 28.09.2018 um 15:43 schrieb Mike Kerner via use-livecode <
> use-livecode@lists.runrev.com>:
> >
> > on the fonts?  Mark knows about it.  It's a feature.
> >
> > On Thu, Sep 27, 2018 at 7:11 PM Monte Goulding via use-livecode <
> > use-livecode@lists.runrev.com> wrote:
> >
> >>
> >>> On 28 Sep 2018, at 7:03 am, Mike Kerner via use-livecode <
> >> use-livecode@lists.runrev.com> wrote:
> >>>
> >>> No joy using 8.x.  9.x breaks fonts so we're stuck in 8 until we have
> >>> someone fix all the font issues with 9.
> >>
> >> That sounds interesting. What’s the bug report number.
> >>
> >> Cheers
> >>
> >> Monte
> >> ___
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> >> Please visit this url to subscribe, unsubscribe and manage your
> >> subscription preferences:
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> >
> >
> >
> > --
> > On the first day, God created the heavens and the Earth
> > On the second day, God created the oceans.
> > On the third day, God put the animals on hold for a few hours,
> >   and did a little diving.
> > And God said, "This is good."
> > ___
> > use-livecode mailing list
> > use-livecode@lists.runrev.com
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On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."
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Re: App Dead on iOS 12

2018-09-28 Thread Matthias Rebbe via use-livecode
Mike,
as i am also facing some problems with fonts, here especially with barcode 
fonts, could you please give some more information about your font issues.

Regards,

Matthias Rebbe


> Am 28.09.2018 um 15:43 schrieb Mike Kerner via use-livecode 
> :
> 
> on the fonts?  Mark knows about it.  It's a feature.
> 
> On Thu, Sep 27, 2018 at 7:11 PM Monte Goulding via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> 
>> 
>>> On 28 Sep 2018, at 7:03 am, Mike Kerner via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>>> 
>>> No joy using 8.x.  9.x breaks fonts so we're stuck in 8 until we have
>>> someone fix all the font issues with 9.
>> 
>> That sounds interesting. What’s the bug report number.
>> 
>> Cheers
>> 
>> Monte
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> 
> 
> 
> -- 
> On the first day, God created the heavens and the Earth
> On the second day, God created the oceans.
> On the third day, God put the animals on hold for a few hours,
>   and did a little diving.
> And God said, "This is good."
> ___
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> use-livecode@lists.runrev.com
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Re: App Dead on iOS 12

2018-09-28 Thread Mike Kerner via use-livecode
on the fonts?  Mark knows about it.  It's a feature.

On Thu, Sep 27, 2018 at 7:11 PM Monte Goulding via use-livecode <
use-livecode@lists.runrev.com> wrote:

>
> > On 28 Sep 2018, at 7:03 am, Mike Kerner via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > No joy using 8.x.  9.x breaks fonts so we're stuck in 8 until we have
> > someone fix all the font issues with 9.
>
> That sounds interesting. What’s the bug report number.
>
> Cheers
>
> Monte
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-- 
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On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."
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Re: App Dead on iOS 12

2018-09-27 Thread Monte Goulding via use-livecode

> On 28 Sep 2018, at 7:03 am, Mike Kerner via use-livecode 
>  wrote:
> 
> No joy using 8.x.  9.x breaks fonts so we're stuck in 8 until we have
> someone fix all the font issues with 9.

That sounds interesting. What’s the bug report number.

Cheers

Monte
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Re: App Dead on iOS 12

2018-09-27 Thread Mike Kerner via use-livecode
No joy using 8.x.  9.x breaks fonts so we're stuck in 8 until we have
someone fix all the font issues with 9.

On Mon, Sep 24, 2018 at 9:50 AM panagiotis merakos via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Hi all,
>
> If you folks still see crashes on startup on iOS 12 and you are using an
> Apple Enterprise Cert/ Provisioning Profile, then this is the culprit.
> Regenerating the certificate/provisioning profile seems to fix the problem:
>
> https://quality.livecode.com/show_bug.cgi?id=21597
>
> Best,
> Panos
> -
>
> On Sat, Sep 22, 2018 at 1:30 AM Monte Goulding via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
> >
> >
> > > On 22 Sep 2018, at 5:34 am, Curry Kenworthy via use-livecode <
> > use-livecode@lists.runrev.com> wrote:
> > >
> > > Monte, I couldn't reproduce this either. Using LC 901, things seem to
> > work OK on 12!
> >
> > Thanks Curry
> >
> > Cheers
> >
> > Monte
> > ___
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-- 
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On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."
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Re: App Dead on iOS 12

2018-09-24 Thread panagiotis merakos via use-livecode
Hi all,

If you folks still see crashes on startup on iOS 12 and you are using an
Apple Enterprise Cert/ Provisioning Profile, then this is the culprit.
Regenerating the certificate/provisioning profile seems to fix the problem:

https://quality.livecode.com/show_bug.cgi?id=21597

Best,
Panos
-

On Sat, Sep 22, 2018 at 1:30 AM Monte Goulding via use-livecode <
use-livecode@lists.runrev.com> wrote:

>
>
> > On 22 Sep 2018, at 5:34 am, Curry Kenworthy via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > Monte, I couldn't reproduce this either. Using LC 901, things seem to
> work OK on 12!
>
> Thanks Curry
>
> Cheers
>
> Monte
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Re: App Dead on iOS 12

2018-09-21 Thread Monte Goulding via use-livecode



> On 22 Sep 2018, at 5:34 am, Curry Kenworthy via use-livecode 
>  wrote:
> 
> Monte, I couldn't reproduce this either. Using LC 901, things seem to work OK 
> on 12!

Thanks Curry

Cheers

Monte
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Re: App Dead on iOS 12

2018-09-21 Thread Curry Kenworthy via use-livecode



Monte:

So if you have a recipe that crashes 9.0.1 I would
really like to have it!


Monte, I couldn't reproduce this either. Using LC 901, things seem to 
work OK on 12!


Best wishes,

Curry Kenworthy

Custom Software Development
LiveCode Training and Consulting
http://livecodeconsulting.com/

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Re: App Dead on iOS 12

2018-09-20 Thread Terry Judd via use-livecode
> On 21 Sep 2018, at 11:48 am, Terry Judd via use-livecode 
 wrote:
> 
> Panos did some sleuthing of my console output and it appears that my iOS 
12 crashes (which occurred with even the most very basic of stacks/apps) are 
related to the fact that I use an iOS enterprise developer license to 
sign/distribute my apps - so not a LC issue as such. Will just have to wait for 
a fix from Apple I guess.

Did you try your new builds on older versions of iOS to see if it is just 
an iOS 12 issue? Also did you try with a new profile?

Cheers

Monte
___

Hi Monte - I was able to get an app to run if I used the older of my two 
Macbooks, which is running OSX 10.10.5 and Xcode 7.2.1 to build it. No go with 
OSX 10.13.5 and Xcode 9.4 on my newer Macbook though.

Haven't tried a new profile yet, although the current one was generated only 3 
weeks ago.

Regards,

Terry...


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Re: App Dead on iOS 12

2018-09-20 Thread Monte Goulding via use-livecode



> On 21 Sep 2018, at 11:48 am, Terry Judd via use-livecode 
>  wrote:
> 
> Panos did some sleuthing of my console output and it appears that my iOS 12 
> crashes (which occurred with even the most very basic of stacks/apps) are 
> related to the fact that I use an iOS enterprise developer license to 
> sign/distribute my apps - so not a LC issue as such. Will just have to wait 
> for a fix from Apple I guess.

Did you try your new builds on older versions of iOS to see if it is just an 
iOS 12 issue? Also did you try with a new profile?

Cheers

Monte
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Re: App Dead on iOS 12

2018-09-20 Thread Terry Judd via use-livecode
Panos did some sleuthing of my console output and it appears that my iOS 12 
crashes (which occurred with even the most very basic of stacks/apps) are 
related to the fact that I use an iOS enterprise developer license to 
sign/distribute my apps - so not a LC issue as such. Will just have to wait for 
a fix from Apple I guess.

Terry...

Monte:

 > We have not been able to replicate the crash so it’s pretty
 > important that we get a report with a recipe ASAP.

It's been a day or two. Has anyone reported/recipe'd this yet? If not I 
will.

I suspect that a test stack needs more than one card to trigger the bug.

Best wishes,

Curry Kenworthy

Custom Software Development
LiveCode Training and Consulting
http://livecodeconsulting.com/

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Re: App Dead on iOS 12

2018-09-20 Thread Monte Goulding via use-livecode


> On 21 Sep 2018, at 11:20 am, Curry Kenworthy via use-livecode 
>  wrote:
> 
> > We have not been able to replicate the crash so it’s pretty
> > important that we get a report with a recipe ASAP.
> 
> It's been a day or two. Has anyone reported/recipe'd this yet? If not I will.
> 
> I suspect that a test stack needs more than one card to trigger the bug.

I’m not aware of a report being created yet. I could not replicate a crash and 
neither could Panos. We have had conflicting posts here with one user reporting 
behavior exactly like that fixed in RC 2, one user reporting crashes which I’m 
fairly sure Panos nailed down to a signing issue and other users reporting no 
crashes. So for the moment we are awaiting a report and recipe before 
continuing. 

So if you have a recipe that crashes 9.0.1 I would really like to have it!

Cheers

Monte
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Re: App Dead on iOS 12

2018-09-20 Thread Curry Kenworthy via use-livecode


Monte:

> We have not been able to replicate the crash so it’s pretty
> important that we get a report with a recipe ASAP.

It's been a day or two. Has anyone reported/recipe'd this yet? If not I 
will.


I suspect that a test stack needs more than one card to trigger the bug.

Best wishes,

Curry Kenworthy

Custom Software Development
LiveCode Training and Consulting
http://livecodeconsulting.com/

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Re: App Dead on iOS 12

2018-09-19 Thread Sannyasin Brahmanathaswami via use-livecode
On 9/17/18 1:11 PM, Terry Judd via use-livecode wrote:
> OK - just to follow up on that, I rebuilt one of the apps using LC 9.0.1 - 
> I'm still on OSX 10.10.5 so I'm using an older version of XCode - anyway, the 
> app installs and launches on the iPad OK but the app icon is missing. Any 
> ideas on how to get it to show up?
>
> Terry...


I am coming late to this thread, but I just got a report from India.



This is SSNA Prasad,  from Vijayawada, Andhra Prasad, India, I am a student of 
Mastercourse,
While I am using SIVA SIVA APP in IOS 12 in Apple SE mobile, it is not working, 
just I want to inform to you. Please find and do the needful.

Aum

Sivaya Prasad.
==

That not a good bug report, is their something specific I can ask him? 
Like the home icon is not showing? 

Put it will be "pandemic" as everyone runs their next iOS update.
 

Panos says "on an iPhone7 running the latest
iOS 12 beta and there was no crash."

So if it is release with 9.0.1, stable, we should be "good"?

Anything else I need to do?
 


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Re: App Dead on iOS 12

2018-09-18 Thread Monte Goulding via use-livecode
We have not been able to replicate the crash so it’s pretty important that we 
get a report with a recipe ASAP.

Cheers

Monte
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Re: App Dead on iOS 12

2018-09-18 Thread hlowe via use-livecode
I am preparing to update an iOS app in the App Store using:

LC 9.0.1 (stable)
Mac OS 10.13.6
Xcode 9.4.1

Updated an iPad Mini 2 to iOS 12.0 today and both the app currently in the
iOS store (LC 8.1.10) and the update that I am working on (see details
above) run as expected under iOS 12.0. The app icon is visibile.

The app uses "set the AcceleratedRendering of this stack to true" in both
versions.

As an aside, this exercise provided an opportunity to compare the scrolling
performance of datagrid version 1 (DG1) and datagrid version 2 (DG2) under
iOS 12.0. DG2 scrolling is SO much slower and very visually "jerky" in
comparison to DG1. 

Henry

Ascriva Health Informatics
https://www.ascriva.com



--
Sent from: 
http://runtime-revolution.278305.n4.nabble.com/Revolution-User-f278306.html

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Re: App Dead on iOS 12

2018-09-18 Thread Ron Metzker via use-livecode
Hi Terri,

Normally Xcode asks you if you want to install additional tools when it is 
first launched. Since you are using an older version maybe you didn’t install 
then


. You can go to Xcode Help then to Customize Xcode, then to Manage Simulators 
and toolchains. Under that look at verify, reveal and delete toolchains. It 
will give you instructions from there on how to see what is installed and allow 
you to update them.

Hope this helps.

Best Regards
Ron

> On Sep 17, 2018, at 5:51 PM, Terry Judd via use-livecode 
>  wrote:
> 
> Umm - spoke to soon. How do I do that? I assumed that there would be 
> something in the downloads pane of Xcode that I could install.
> 
> Terry...
> 
> On 18/09/2018 10:43 am, "use-livecode on behalf of Terry Judd via 
> use-livecode"  use-livecode@lists.runrev.com> wrote:
> 
>Thanks Monte. I'll try installing the additional component to my old 
> version of XCode in the meantime.
> 
>Regards,
> 
>Terry...
> 
>On 18/09/2018 10:22 am, "use-livecode on behalf of Monte Goulding via 
> use-livecode"  use-livecode@lists.runrev.com> wrote:
> 
> 
> 
>> On 18 Sep 2018, at 10:18 am, Monte Goulding via use-livecode 
>>  wrote:
>> 
>> 
>> 
>>> On 18 Sep 2018, at 10:15 am, Colin Holgate via use-livecode 
>>>  wrote:
>>> 
>>> Is what you said true for older LiveCode, or just 9.0.1?
>> 
>> Should be true back to late 2011.
> 
> 
>FWIW I just opened this report so we can remove the need to have Xcode 
> additional components installed 
> https://quality.livecode.com/show_bug.cgi?id=21588 
> 
> 
>Cheers
> 
>Monte
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Re: App Dead on iOS 12

2018-09-18 Thread Andrew Bell via use-livecode
I originally reported the iOS 12 bug (that doesn't show up in QC when  
you search for "iOS 12" but can be found @  
https://quality.livecode.com/show_bug.cgi?id=21396) back in July,  
which was fixed in 9.0.1rc2. I no longer see that black screen or  
crash on iOS 12 (betas or release) when building with 9.0.1rc2/rc3/gm  
and am NOT setting acceleratedRendering to TRUE.


There were still several other hoops that I needed to jump through to  
get my updated app approved. Apple made changes, which forced LiveCode  
to make changes, which forced me to make changes.


- New version of macOS (10.11.x --> 10.12.x)
- New version of Xcode. (8.2 --> 9.2)
- New procedure for preparing file for upload using Application Loader  
3.0 (always used this version of Application Loader, but never had to  
do this before:  
http://lessons.livecode.com/m/4069/l/33064-how-do-i-submit-an-ios-app-to-the-app-store  
)
- Add app icon via Standalone Builder (LiveCode > File > Standalone  
Application Settings > iOS > Icons > AppStore). Previously I could  
submit the icon via iTunesConnect (which is now AppStoreConnect).


All this was on top of creating a custom plist because I use Location  
Services (previously I was modifying the plist template in the  
LiveCode application package itself, but have to remember to modify  
that before building each different app, so now I'm using this method:  
http://lessons.livecode.com/m/4069/l/881992-creating-a-custom-plist)


My app was submitted, rejected (for mentioning iOS 12 compatibility in  
my release notes because it wasn't "official" yet), submitted again,  
accepted, and now published (though my screenshots aren't up-to-date  
yet).

https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=1134962219&mt=8

--Andrew Bell



From: Terry Judd 
To: How to use LiveCode 
Subject: Re: App Dead on iOS 12
Message-ID: <35b1bf39-38a6-4df2-a6f9-dc4c73680...@unimelb.edu.au>
Content-Type: text/plain; charset=UTF-8

Hi Monte - I've just fired up my other MacBook that is running LC  
9.0.1 in combo with Xcode 9.4.1 under OSX 10.13.5 and I see the same  
thing as Dan. App starts up, shows the splash screen and then  
immediately quits. Also, still no app icon - and I'm pretty sure I  
installed those extras along with Xcode as I did it fairly recently.


Regards,

Terry...




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Re: App Dead on iOS 12

2018-09-18 Thread Terry Judd via use-livecode
Well - I can't send the stack I am having problems with unfortunately but I did 
just create a new stack with only a single card containing a single text field 
- assigned it the same app id and profile that I use on the 'real' one, and 
'tested' it onto my iPad. It immediately crashed when launched on the iPad 
(splash image displayed very briefly).

On a brighter note - I did manage to get the app icon to display if I made it 
144x144 instead to 152x152.

Terry...

LC version 9.0.1, build 15103, Xcode 9.4.1, OSX 10.13.5

On 18/09/2018 8:08 pm, "use-livecode on behalf of Monte Goulding via 
use-livecode"  wrote:

If you could also give us the result of `put the version && the 
buildNumber` that would be helpful.

> On 18 Sep 2018, at 8:01 pm, panagiotis merakos via use-livecode 
 wrote:
> 
> @Dan and @Terry (and everyone that still sees a crash on iOS 12)
> 
> Could you please send a sample stack that crashes on iOS 12 for you to
> panos.mera...@livecode.com?
> 
> Moreover, could you also mention:
> 
> 1. The MacOS version
> 2. The iOS 12 device you used
> 
> I had tested with 9.0.1 RC-2 (which is almost identical to 9.0.1 STABLE 
but
> without a fix related to OSX clipboard) on an iPhone7 running the latest
> iOS 12 beta and there was no crash.
> 
> Kind regards,
> Panos
> --
> 
> On Tue, Sep 18, 2018 at 10:11 AM panagiotis merakos 
> wrote:
> 
>> Hello Terry,
>> 
>> RE the icons, make sure you are using the correct version of command line
>> tools:
>> 
>> 1. Open Xcode 9.4.1
>> 2. Go to Xcode's menubar : Xcode -> Preferences -> Locations -> Command
>> Line Tools and choose "9.4.1"
>> 
>> Hope this helps.
>> 
>> Best,
>> Panos
>> --
>> 
>> On Tue, Sep 18, 2018 at 9:13 AM Terry Judd via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> 
>>> Hi Monte - I've just fired up my other MacBook that is running LC 9.0.1
>>> in combo with Xcode 9.4.1 under OSX 10.13.5 and I see the same thing as
>>> Dan. App starts up, shows the splash screen and then immediately quits.
>>> Also, still no app icon - and I'm pretty sure I installed those extras
>>> along with Xcode as I did it fairly recently.
>>> 
>>> Regards,
>>> 
>>> Terry...
>>> 
>>> On 18/09/2018 9:37 am, "use-livecode on behalf of Monte Goulding via
>>> use-livecode" >> use-livecode@lists.runrev.com> wrote:
>>> 
>>>Hi Dan
>>> 
>>>Are you using the 9.0.1 stable or are you using one of the RCs? It
>>> sounds like you are hitting a bug that we fixed for RC 2.
>>> 
>>>Cheers
>>> 
>>>Monte
>>> 
 On 18 Sep 2018, at 9:02 am, Dan Friedman via use-livecode <
>>> use-livecode@lists.runrev.com> wrote:
 
 Terry,
 
 So, here's what I've discovered in the last 40 minutes…
 
 If you add, "set the acceleratedRendering of stack myStack to
>>> true", then things start working again.  However, I did find that if I 
had
>>> more than one stack open, and the second stack did not have
>>> acceleratedRendering enabled, then the app crashed.
 
 Most everything seems to be working ok once the app is open.
>>> Visual Effects are working fine, but I’m having some issues with moving
>>> controls (on mouseMove) and the like…  S—l—u—g—i—s—h !!
 
 
 Thank you!
 
 Dan Friedman
 CEO, ClearVision Technologies, LLC
 Voice: 909/484-2052
 http://www.clearvisiontech.com
 
 
 On 9/17/18, 3:51 PM, "use-livecode on behalf of Terry Judd via
>>> use-livecode" >> use-livecode@lists.runrev.com> wrote:
 
   Yeah - I just updated an iPad to iOS 12 and 2 LC apps that were
>>> already installed on it now just show a black screen (with the outlines 
of
>>> a couple of native fields) after the splash screen. I kinda assumed they
>>> would just still work.
 
   Terry...
 
   On 18/09/2018 7:56 am, "use-livecode on behalf of Dan Friedman
>>> via use-livecode" >> use-livecode@lists.runrev.com> wrote:
 
   I see that all my apps are launching and immediately
>>> crashing on iOS 12.  I rebuilt the app using 9.0.1 and I get the same
>>> result.  Since this list isn't blowing up with people complaining about
>>> this, I have must have missed the meeting about the secret button to 
click
>>> to get things working.   Anyone have any words of wisdom?
 
   HELP!
 
   -Dan
 
   ___
   use-livecode mailing list
   use-livecode@lists.runrev.com
   Please visit this url to subscribe, unsubscribe and manage
>>> your subsc

Re: App Dead on iOS 12

2018-09-18 Thread Monte Goulding via use-livecode
If you could also give us the result of `put the version && the buildNumber` 
that would be helpful.

> On 18 Sep 2018, at 8:01 pm, panagiotis merakos via use-livecode 
>  wrote:
> 
> @Dan and @Terry (and everyone that still sees a crash on iOS 12)
> 
> Could you please send a sample stack that crashes on iOS 12 for you to
> panos.mera...@livecode.com?
> 
> Moreover, could you also mention:
> 
> 1. The MacOS version
> 2. The iOS 12 device you used
> 
> I had tested with 9.0.1 RC-2 (which is almost identical to 9.0.1 STABLE but
> without a fix related to OSX clipboard) on an iPhone7 running the latest
> iOS 12 beta and there was no crash.
> 
> Kind regards,
> Panos
> --
> 
> On Tue, Sep 18, 2018 at 10:11 AM panagiotis merakos 
> wrote:
> 
>> Hello Terry,
>> 
>> RE the icons, make sure you are using the correct version of command line
>> tools:
>> 
>> 1. Open Xcode 9.4.1
>> 2. Go to Xcode's menubar : Xcode -> Preferences -> Locations -> Command
>> Line Tools and choose "9.4.1"
>> 
>> Hope this helps.
>> 
>> Best,
>> Panos
>> --
>> 
>> On Tue, Sep 18, 2018 at 9:13 AM Terry Judd via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> 
>>> Hi Monte - I've just fired up my other MacBook that is running LC 9.0.1
>>> in combo with Xcode 9.4.1 under OSX 10.13.5 and I see the same thing as
>>> Dan. App starts up, shows the splash screen and then immediately quits.
>>> Also, still no app icon - and I'm pretty sure I installed those extras
>>> along with Xcode as I did it fairly recently.
>>> 
>>> Regards,
>>> 
>>> Terry...
>>> 
>>> On 18/09/2018 9:37 am, "use-livecode on behalf of Monte Goulding via
>>> use-livecode" >> use-livecode@lists.runrev.com> wrote:
>>> 
>>>Hi Dan
>>> 
>>>Are you using the 9.0.1 stable or are you using one of the RCs? It
>>> sounds like you are hitting a bug that we fixed for RC 2.
>>> 
>>>Cheers
>>> 
>>>Monte
>>> 
 On 18 Sep 2018, at 9:02 am, Dan Friedman via use-livecode <
>>> use-livecode@lists.runrev.com> wrote:
 
 Terry,
 
 So, here's what I've discovered in the last 40 minutes…
 
 If you add, "set the acceleratedRendering of stack myStack to
>>> true", then things start working again.  However, I did find that if I had
>>> more than one stack open, and the second stack did not have
>>> acceleratedRendering enabled, then the app crashed.
 
 Most everything seems to be working ok once the app is open.
>>> Visual Effects are working fine, but I’m having some issues with moving
>>> controls (on mouseMove) and the like…  S—l—u—g—i—s—h !!
 
 
 Thank you!
 
 Dan Friedman
 CEO, ClearVision Technologies, LLC
 Voice: 909/484-2052
 http://www.clearvisiontech.com
 
 
 On 9/17/18, 3:51 PM, "use-livecode on behalf of Terry Judd via
>>> use-livecode" >> use-livecode@lists.runrev.com> wrote:
 
   Yeah - I just updated an iPad to iOS 12 and 2 LC apps that were
>>> already installed on it now just show a black screen (with the outlines of
>>> a couple of native fields) after the splash screen. I kinda assumed they
>>> would just still work.
 
   Terry...
 
   On 18/09/2018 7:56 am, "use-livecode on behalf of Dan Friedman
>>> via use-livecode" >> use-livecode@lists.runrev.com> wrote:
 
   I see that all my apps are launching and immediately
>>> crashing on iOS 12.  I rebuilt the app using 9.0.1 and I get the same
>>> result.  Since this list isn't blowing up with people complaining about
>>> this, I have must have missed the meeting about the secret button to click
>>> to get things working.   Anyone have any words of wisdom?
 
   HELP!
 
   -Dan
 
   ___
   use-livecode mailing list
   use-livecode@lists.runrev.com
   Please visit this url to subscribe, unsubscribe and manage
>>> your subscription preferences:
   http://lists.runrev.com/mailman/listinfo/use-livecode
 
 
 
   ___
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>>> subscription preferences:
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 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your
>>> subscription preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode
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>>> 
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>>> subscription preferences:
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>>> 
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Re: App Dead on iOS 12

2018-09-18 Thread panagiotis merakos via use-livecode
@Dan and @Terry (and everyone that still sees a crash on iOS 12)

Could you please send a sample stack that crashes on iOS 12 for you to
panos.mera...@livecode.com?

Moreover, could you also mention:

1. The MacOS version
2. The iOS 12 device you used

I had tested with 9.0.1 RC-2 (which is almost identical to 9.0.1 STABLE but
without a fix related to OSX clipboard) on an iPhone7 running the latest
iOS 12 beta and there was no crash.

Kind regards,
Panos
--

On Tue, Sep 18, 2018 at 10:11 AM panagiotis merakos 
wrote:

> Hello Terry,
>
> RE the icons, make sure you are using the correct version of command line
> tools:
>
> 1. Open Xcode 9.4.1
> 2. Go to Xcode's menubar : Xcode -> Preferences -> Locations -> Command
> Line Tools and choose "9.4.1"
>
> Hope this helps.
>
> Best,
> Panos
> --
>
> On Tue, Sep 18, 2018 at 9:13 AM Terry Judd via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
>> Hi Monte - I've just fired up my other MacBook that is running LC 9.0.1
>> in combo with Xcode 9.4.1 under OSX 10.13.5 and I see the same thing as
>> Dan. App starts up, shows the splash screen and then immediately quits.
>> Also, still no app icon - and I'm pretty sure I installed those extras
>> along with Xcode as I did it fairly recently.
>>
>> Regards,
>>
>> Terry...
>>
>> On 18/09/2018 9:37 am, "use-livecode on behalf of Monte Goulding via
>> use-livecode" > use-livecode@lists.runrev.com> wrote:
>>
>> Hi Dan
>>
>> Are you using the 9.0.1 stable or are you using one of the RCs? It
>> sounds like you are hitting a bug that we fixed for RC 2.
>>
>> Cheers
>>
>> Monte
>>
>> > On 18 Sep 2018, at 9:02 am, Dan Friedman via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> >
>> > Terry,
>> >
>> > So, here's what I've discovered in the last 40 minutes…
>> >
>> > If you add, "set the acceleratedRendering of stack myStack to
>> true", then things start working again.  However, I did find that if I had
>> more than one stack open, and the second stack did not have
>> acceleratedRendering enabled, then the app crashed.
>> >
>> > Most everything seems to be working ok once the app is open.
>>  Visual Effects are working fine, but I’m having some issues with moving
>> controls (on mouseMove) and the like…  S—l—u—g—i—s—h !!
>> >
>> >
>> > Thank you!
>> >
>> > Dan Friedman
>> > CEO, ClearVision Technologies, LLC
>> > Voice: 909/484-2052
>> > http://www.clearvisiontech.com
>> >
>> >
>> > On 9/17/18, 3:51 PM, "use-livecode on behalf of Terry Judd via
>> use-livecode" > use-livecode@lists.runrev.com> wrote:
>> >
>> >Yeah - I just updated an iPad to iOS 12 and 2 LC apps that were
>> already installed on it now just show a black screen (with the outlines of
>> a couple of native fields) after the splash screen. I kinda assumed they
>> would just still work.
>> >
>> >Terry...
>> >
>> >On 18/09/2018 7:56 am, "use-livecode on behalf of Dan Friedman
>> via use-livecode" > use-livecode@lists.runrev.com> wrote:
>> >
>> >I see that all my apps are launching and immediately
>> crashing on iOS 12.  I rebuilt the app using 9.0.1 and I get the same
>> result.  Since this list isn't blowing up with people complaining about
>> this, I have must have missed the meeting about the secret button to click
>> to get things working.   Anyone have any words of wisdom?
>> >
>> >HELP!
>> >
>> >-Dan
>> >
>> >___
>> >use-livecode mailing list
>> >use-livecode@lists.runrev.com
>> >Please visit this url to subscribe, unsubscribe and manage
>> your subscription preferences:
>> >http://lists.runrev.com/mailman/listinfo/use-livecode
>> >
>> >
>> >
>> >___
>> >use-livecode mailing list
>> >use-livecode@lists.runrev.com
>> >Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>> >http://lists.runrev.com/mailman/listinfo/use-livecode
>> >
>> > ___
>> > use-livecode mailing list
>> > use-livecode@lists.runrev.com
>> > Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>> > http://lists.runrev.com/mailman/listinfo/use-livecode
>>
>>
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>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
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>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>> ht

Re: App Dead on iOS 12

2018-09-18 Thread panagiotis merakos via use-livecode
Hello Terry,

RE the icons, make sure you are using the correct version of command line
tools:

1. Open Xcode 9.4.1
2. Go to Xcode's menubar : Xcode -> Preferences -> Locations -> Command
Line Tools and choose "9.4.1"

Hope this helps.

Best,
Panos
--

On Tue, Sep 18, 2018 at 9:13 AM Terry Judd via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Hi Monte - I've just fired up my other MacBook that is running LC 9.0.1 in
> combo with Xcode 9.4.1 under OSX 10.13.5 and I see the same thing as Dan.
> App starts up, shows the splash screen and then immediately quits. Also,
> still no app icon - and I'm pretty sure I installed those extras along with
> Xcode as I did it fairly recently.
>
> Regards,
>
> Terry...
>
> On 18/09/2018 9:37 am, "use-livecode on behalf of Monte Goulding via
> use-livecode"  use-livecode@lists.runrev.com> wrote:
>
> Hi Dan
>
> Are you using the 9.0.1 stable or are you using one of the RCs? It
> sounds like you are hitting a bug that we fixed for RC 2.
>
> Cheers
>
> Monte
>
> > On 18 Sep 2018, at 9:02 am, Dan Friedman via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > Terry,
> >
> > So, here's what I've discovered in the last 40 minutes…
> >
> > If you add, "set the acceleratedRendering of stack myStack to true",
> then things start working again.  However, I did find that if I had more
> than one stack open, and the second stack did not have acceleratedRendering
> enabled, then the app crashed.
> >
> > Most everything seems to be working ok once the app is open.
>  Visual Effects are working fine, but I’m having some issues with moving
> controls (on mouseMove) and the like…  S—l—u—g—i—s—h !!
> >
> >
> > Thank you!
> >
> > Dan Friedman
> > CEO, ClearVision Technologies, LLC
> > Voice: 909/484-2052
> > http://www.clearvisiontech.com
> >
> >
> > On 9/17/18, 3:51 PM, "use-livecode on behalf of Terry Judd via
> use-livecode"  use-livecode@lists.runrev.com> wrote:
> >
> >Yeah - I just updated an iPad to iOS 12 and 2 LC apps that were
> already installed on it now just show a black screen (with the outlines of
> a couple of native fields) after the splash screen. I kinda assumed they
> would just still work.
> >
> >Terry...
> >
> >On 18/09/2018 7:56 am, "use-livecode on behalf of Dan Friedman
> via use-livecode"  use-livecode@lists.runrev.com> wrote:
> >
> >I see that all my apps are launching and immediately crashing
> on iOS 12.  I rebuilt the app using 9.0.1 and I get the same result.  Since
> this list isn't blowing up with people complaining about this, I have must
> have missed the meeting about the secret button to click to get things
> working.   Anyone have any words of wisdom?
> >
> >HELP!
> >
> >-Dan
> >
> >___
> >use-livecode mailing list
> >use-livecode@lists.runrev.com
> >Please visit this url to subscribe, unsubscribe and manage
> your subscription preferences:
> >http://lists.runrev.com/mailman/listinfo/use-livecode
> >
> >
> >
> >___
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> >use-livecode@lists.runrev.com
> >Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> >http://lists.runrev.com/mailman/listinfo/use-livecode
> >
> > ___
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> > use-livecode@lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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>
>
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Re: App Dead on iOS 12

2018-09-17 Thread Terry Judd via use-livecode
Hi Monte - I've just fired up my other MacBook that is running LC 9.0.1 in 
combo with Xcode 9.4.1 under OSX 10.13.5 and I see the same thing as Dan. App 
starts up, shows the splash screen and then immediately quits. Also, still no 
app icon - and I'm pretty sure I installed those extras along with Xcode as I 
did it fairly recently.

Regards,

Terry...

On 18/09/2018 9:37 am, "use-livecode on behalf of Monte Goulding via 
use-livecode"  wrote:

Hi Dan

Are you using the 9.0.1 stable or are you using one of the RCs? It sounds 
like you are hitting a bug that we fixed for RC 2.

Cheers

Monte

> On 18 Sep 2018, at 9:02 am, Dan Friedman via use-livecode 
 wrote:
> 
> Terry,
> 
> So, here's what I've discovered in the last 40 minutes…
> 
> If you add, "set the acceleratedRendering of stack myStack to true", then 
things start working again.  However, I did find that if I had more than one 
stack open, and the second stack did not have acceleratedRendering enabled, 
then the app crashed.
> 
> Most everything seems to be working ok once the app is open.   Visual 
Effects are working fine, but I’m having some issues with moving controls (on 
mouseMove) and the like…  S—l—u—g—i—s—h !!
> 
> 
> Thank you!
> 
> Dan Friedman
> CEO, ClearVision Technologies, LLC
> Voice: 909/484-2052
> http://www.clearvisiontech.com
> 
> 
> On 9/17/18, 3:51 PM, "use-livecode on behalf of Terry Judd via 
use-livecode"  wrote:
> 
>Yeah - I just updated an iPad to iOS 12 and 2 LC apps that were 
already installed on it now just show a black screen (with the outlines of a 
couple of native fields) after the splash screen. I kinda assumed they would 
just still work.
> 
>Terry...
> 
>On 18/09/2018 7:56 am, "use-livecode on behalf of Dan Friedman via 
use-livecode"  wrote:
> 
>I see that all my apps are launching and immediately crashing on 
iOS 12.  I rebuilt the app using 9.0.1 and I get the same result.  Since this 
list isn't blowing up with people complaining about this, I have must have 
missed the meeting about the secret button to click to get things working.   
Anyone have any words of wisdom?
> 
>HELP!
> 
>-Dan
> 
>___
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subscription preferences:
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> 
> 
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Re: App Dead on iOS 12

2018-09-17 Thread Terry Judd via use-livecode
Right, thanks Monte - I suspect they are already installed then. I tried 
Colin's suggestion of adding the assets.car file using the 'copy files' pane of 
the standalone builder but that didn't seem to work either.

Terry..

On 18/09/2018 11:04 am, "use-livecode on behalf of Monte Goulding via 
use-livecode"  wrote:



> On 18 Sep 2018, at 10:51 am, Terry Judd via use-livecode 
 wrote:
> 
> Umm - spoke to soon. How do I do that? I assumed that there would be 
something in the downloads pane of Xcode that I could install.


There is usually a dialog when you first run Xcode. You could try 
`xcode-select —install` on the command line.

Cheers

Monte
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Re: App Dead on iOS 12

2018-09-17 Thread Monte Goulding via use-livecode


> On 18 Sep 2018, at 10:51 am, Terry Judd via use-livecode 
>  wrote:
> 
> Umm - spoke to soon. How do I do that? I assumed that there would be 
> something in the downloads pane of Xcode that I could install.


There is usually a dialog when you first run Xcode. You could try `xcode-select 
—install` on the command line.

Cheers

Monte
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Re: App Dead on iOS 12

2018-09-17 Thread Monte Goulding via use-livecode


> On 18 Sep 2018, at 10:59 am, Dan Friedman  wrote:
> 
> I am definitely using 9.0.1 Stable.  NOT the RC's.

OK can you open a report about this. Perhaps there’s something else that 
behaves the same way as the issue that was fixed.

Cheers

Monte
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Re: App Dead on iOS 12

2018-09-17 Thread Dan Friedman via use-livecode
Monte,

I am definitely using 9.0.1 Stable.  NOT the RC's.

-Dan
 

On 9/17/18, 4:38 PM, "use-livecode on behalf of Monte Goulding via 
use-livecode"  wrote:

Hi Dan

Are you using the 9.0.1 stable or are you using one of the RCs? It sounds 
like you are hitting a bug that we fixed for RC 2.

Cheers

Monte


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Re: App Dead on iOS 12

2018-09-17 Thread Terry Judd via use-livecode
Umm - spoke to soon. How do I do that? I assumed that there would be something 
in the downloads pane of Xcode that I could install.

Terry...

On 18/09/2018 10:43 am, "use-livecode on behalf of Terry Judd via 
use-livecode"  wrote:

Thanks Monte. I'll try installing the additional component to my old 
version of XCode in the meantime.

Regards,

Terry...

On 18/09/2018 10:22 am, "use-livecode on behalf of Monte Goulding via 
use-livecode"  wrote:



> On 18 Sep 2018, at 10:18 am, Monte Goulding via use-livecode 
 wrote:
> 
> 
> 
>> On 18 Sep 2018, at 10:15 am, Colin Holgate via use-livecode 
 wrote:
>> 
>> Is what you said true for older LiveCode, or just 9.0.1?
> 
> Should be true back to late 2011.


FWIW I just opened this report so we can remove the need to have Xcode 
additional components installed 
https://quality.livecode.com/show_bug.cgi?id=21588 


Cheers

Monte
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Re: App Dead on iOS 12

2018-09-17 Thread Terry Judd via use-livecode
Thanks Monte. I'll try installing the additional component to my old version of 
XCode in the meantime.

Regards,

Terry...

On 18/09/2018 10:22 am, "use-livecode on behalf of Monte Goulding via 
use-livecode"  wrote:



> On 18 Sep 2018, at 10:18 am, Monte Goulding via use-livecode 
 wrote:
> 
> 
> 
>> On 18 Sep 2018, at 10:15 am, Colin Holgate via use-livecode 
 wrote:
>> 
>> Is what you said true for older LiveCode, or just 9.0.1?
> 
> Should be true back to late 2011.


FWIW I just opened this report so we can remove the need to have Xcode 
additional components installed 
https://quality.livecode.com/show_bug.cgi?id=21588 


Cheers

Monte
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Re: App Dead on iOS 12

2018-09-17 Thread Monte Goulding via use-livecode



> On 18 Sep 2018, at 10:18 am, Monte Goulding via use-livecode 
>  wrote:
> 
> 
> 
>> On 18 Sep 2018, at 10:15 am, Colin Holgate via use-livecode 
>>  wrote:
>> 
>> Is what you said true for older LiveCode, or just 9.0.1?
> 
> Should be true back to late 2011.


FWIW I just opened this report so we can remove the need to have Xcode 
additional components installed 
https://quality.livecode.com/show_bug.cgi?id=21588 


Cheers

Monte
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Re: App Dead on iOS 12

2018-09-17 Thread Monte Goulding via use-livecode



> On 18 Sep 2018, at 10:15 am, Colin Holgate via use-livecode 
>  wrote:
> 
> Is what you said true for older LiveCode, or just 9.0.1?

Should be true back to late 2011.

Cheers

Monte
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Re: App Dead on iOS 12

2018-09-17 Thread Colin Holgate via use-livecode
Is what you said true for older LiveCode, or just 9.0.1?


> On Sep 17, 2018, at 8:09 PM, Monte Goulding via use-livecode 
>  wrote:
> 
> 
> 
>> On 18 Sep 2018, at 9:47 am, Colin Holgate via use-livecode 
>>  wrote:
>> 
>> For icons to show up you need to make an Assets.car file with the icons in 
>> it. Here is one example tool for making that file:
>> 
>> http://www.applicationloader.net/appuploader/icontool.php 
>>  
>> > >
>> 
>> I think you just then include the file in the Files section.
> 
> This is not necessary as the standalone builder will use actool to create the 
> Assets.car for you however you do need to install Xcode’s additional 
> components in order to make actool available.
> 
> Cheers
> 
> Monte


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Re: App Dead on iOS 12

2018-09-17 Thread Monte Goulding via use-livecode


> On 18 Sep 2018, at 9:47 am, Colin Holgate via use-livecode 
>  wrote:
> 
> For icons to show up you need to make an Assets.car file with the icons in 
> it. Here is one example tool for making that file:
> 
> http://www.applicationloader.net/appuploader/icontool.php 
>  
>  >
> 
> I think you just then include the file in the Files section.

This is not necessary as the standalone builder will use actool to create the 
Assets.car for you however you do need to install Xcode’s additional components 
in order to make actool available.

Cheers

Monte
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Re: App Dead on iOS 12

2018-09-17 Thread Colin Holgate via use-livecode
For icons to show up you need to make an Assets.car file with the icons in it. 
Here is one example tool for making that file:

http://www.applicationloader.net/appuploader/icontool.php 


I think you just then include the file in the Files section.

> On Sep 17, 2018, at 7:02 PM, Dan Friedman via use-livecode 
>  wrote:
> 
> Terry,
> 
> So, here's what I've discovered in the last 40 minutes…
> 
> If you add, "set the acceleratedRendering of stack myStack to true", then 
> things start working again.  However, I did find that if I had more than one 
> stack open, and the second stack did not have acceleratedRendering enabled, 
> then the app crashed.
> 
> Most everything seems to be working ok once the app is open.   Visual Effects 
> are working fine, but I’m having some issues with moving controls (on 
> mouseMove) and the like…  S—l—u—g—i—s—h !!
> 
> 
> Thank you!
> 
> Dan Friedman
> CEO, ClearVision Technologies, LLC
> Voice: 909/484-2052
> http://www.clearvisiontech.com
> 
> 
> On 9/17/18, 3:51 PM, "use-livecode on behalf of Terry Judd via use-livecode" 
>  use-livecode@lists.runrev.com> wrote:
> 
>Yeah - I just updated an iPad to iOS 12 and 2 LC apps that were already 
> installed on it now just show a black screen (with the outlines of a couple 
> of native fields) after the splash screen. I kinda assumed they would just 
> still work.
> 
>Terry...
> 
>On 18/09/2018 7:56 am, "use-livecode on behalf of Dan Friedman via 
> use-livecode"  use-livecode@lists.runrev.com> wrote:
> 
>I see that all my apps are launching and immediately crashing on iOS 
> 12.  I rebuilt the app using 9.0.1 and I get the same result.  Since this 
> list isn't blowing up with people complaining about this, I have must have 
> missed the meeting about the secret button to click to get things working.   
> Anyone have any words of wisdom?
> 
>HELP!
> 
>-Dan
> 
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Re: App Dead on iOS 12

2018-09-17 Thread Monte Goulding via use-livecode
Hi Dan

Are you using the 9.0.1 stable or are you using one of the RCs? It sounds like 
you are hitting a bug that we fixed for RC 2.

Cheers

Monte

> On 18 Sep 2018, at 9:02 am, Dan Friedman via use-livecode 
>  wrote:
> 
> Terry,
> 
> So, here's what I've discovered in the last 40 minutes…
> 
> If you add, "set the acceleratedRendering of stack myStack to true", then 
> things start working again.  However, I did find that if I had more than one 
> stack open, and the second stack did not have acceleratedRendering enabled, 
> then the app crashed.
> 
> Most everything seems to be working ok once the app is open.   Visual Effects 
> are working fine, but I’m having some issues with moving controls (on 
> mouseMove) and the like…  S—l—u—g—i—s—h !!
> 
> 
> Thank you!
> 
> Dan Friedman
> CEO, ClearVision Technologies, LLC
> Voice: 909/484-2052
> http://www.clearvisiontech.com
> 
> 
> On 9/17/18, 3:51 PM, "use-livecode on behalf of Terry Judd via use-livecode" 
>  use-livecode@lists.runrev.com> wrote:
> 
>Yeah - I just updated an iPad to iOS 12 and 2 LC apps that were already 
> installed on it now just show a black screen (with the outlines of a couple 
> of native fields) after the splash screen. I kinda assumed they would just 
> still work.
> 
>Terry...
> 
>On 18/09/2018 7:56 am, "use-livecode on behalf of Dan Friedman via 
> use-livecode"  use-livecode@lists.runrev.com> wrote:
> 
>I see that all my apps are launching and immediately crashing on iOS 
> 12.  I rebuilt the app using 9.0.1 and I get the same result.  Since this 
> list isn't blowing up with people complaining about this, I have must have 
> missed the meeting about the secret button to click to get things working.   
> Anyone have any words of wisdom?
> 
>HELP!
> 
>-Dan
> 
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Re: App Dead on iOS 12

2018-09-17 Thread Terry Judd via use-livecode
OK - just to follow up on that, I rebuilt one of the apps using LC 9.0.1 - I'm 
still on OSX 10.10.5 so I'm using an older version of XCode - anyway, the app 
installs and launches on the iPad OK but the app icon is missing. Any ideas on 
how to get it to show up?

Terry...

On 18/09/2018 8:52 am, "use-livecode on behalf of Terry Judd via use-livecode" 
 wrote:

Yeah - I just updated an iPad to iOS 12 and 2 LC apps that were already 
installed on it now just show a black screen (with the outlines of a couple of 
native fields) after the splash screen. I kinda assumed they would just still 
work.

Terry...

On 18/09/2018 7:56 am, "use-livecode on behalf of Dan Friedman via 
use-livecode"  wrote:

I see that all my apps are launching and immediately crashing on iOS 
12.  I rebuilt the app using 9.0.1 and I get the same result.  Since this list 
isn't blowing up with people complaining about this, I have must have missed 
the meeting about the secret button to click to get things working.   Anyone 
have any words of wisdom?

HELP!

-Dan

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Re: App Dead on iOS 12

2018-09-17 Thread Dan Friedman via use-livecode
Terry,

So, here's what I've discovered in the last 40 minutes…

If you add, "set the acceleratedRendering of stack myStack to true", then 
things start working again.  However, I did find that if I had more than one 
stack open, and the second stack did not have acceleratedRendering enabled, 
then the app crashed.

Most everything seems to be working ok once the app is open.   Visual Effects 
are working fine, but I’m having some issues with moving controls (on 
mouseMove) and the like…  S—l—u—g—i—s—h !!


Thank you!
 
Dan Friedman
CEO, ClearVision Technologies, LLC
Voice: 909/484-2052
http://www.clearvisiontech.com
 

On 9/17/18, 3:51 PM, "use-livecode on behalf of Terry Judd via use-livecode" 
 wrote:

Yeah - I just updated an iPad to iOS 12 and 2 LC apps that were already 
installed on it now just show a black screen (with the outlines of a couple of 
native fields) after the splash screen. I kinda assumed they would just still 
work.

Terry...

On 18/09/2018 7:56 am, "use-livecode on behalf of Dan Friedman via 
use-livecode"  wrote:

I see that all my apps are launching and immediately crashing on iOS 
12.  I rebuilt the app using 9.0.1 and I get the same result.  Since this list 
isn't blowing up with people complaining about this, I have must have missed 
the meeting about the secret button to click to get things working.   Anyone 
have any words of wisdom?

HELP!

-Dan

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Re: App Dead on iOS 12

2018-09-17 Thread Terry Judd via use-livecode
Yeah - I just updated an iPad to iOS 12 and 2 LC apps that were already 
installed on it now just show a black screen (with the outlines of a couple of 
native fields) after the splash screen. I kinda assumed they would just still 
work.

Terry...

On 18/09/2018 7:56 am, "use-livecode on behalf of Dan Friedman via 
use-livecode"  wrote:

I see that all my apps are launching and immediately crashing on iOS 12.  I 
rebuilt the app using 9.0.1 and I get the same result.  Since this list isn't 
blowing up with people complaining about this, I have must have missed the 
meeting about the secret button to click to get things working.   Anyone have 
any words of wisdom?

HELP!

-Dan

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App Dead on iOS 12

2018-09-17 Thread Dan Friedman via use-livecode
I see that all my apps are launching and immediately crashing on iOS 12.  I 
rebuilt the app using 9.0.1 and I get the same result.  Since this list isn't 
blowing up with people complaining about this, I have must have missed the 
meeting about the secret button to click to get things working.   Anyone have 
any words of wisdom?

HELP!

-Dan

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