OSX module file error when building standalone with LC 8 on mac

2017-03-14 Thread James Hale via use-livecode
I just went to recompile a little utility I have and came across this error.

The stack is simple and just gets the user to select file(s) or a folder or a 
text list to create folders somewhere else.

I had compiled a standalone before but now am unable to with LC8.

It gets all the way to building MacOS components and then...

"There was an error while saving the
standalone application
Build failed for MacOSX x86-32: could not
open module file"

I originally was compiling 64 bit, then I tried both, then just 32 bit.
Same error in each case.

Has anyone else experienced this?
Does anyone know what it means?

Tried with 
8.1.3 indy and business
8.1.0 Indy

Then tried with a couple of the 9DPs
These all worked!

So it seems to be only with the LC 8s that I have.

James


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Re: OSX module file error when building standalone with LC 8 on mac

2017-03-15 Thread Bob Sneidar via use-livecode
I dunno, but I do notice that when compiling (I call creating a standalone 
"compiling" because it takes less effort to type) the standalone builder 
"actually opens" stack files. I know this because I have handlers which, upon 
opening the mainstack for the first time, opens a substack I use for logging 
into the database. This stack is opened modally by script. The stack is NOT set 
to float above everything itself. 

This means that when the standalone builder opens stacks THEY ARE ACTUALLY 
running the handlers! This did NOT happen with version 8.0.x so far as I can 
tell. Also try manually setting your inclusions instead of letting the builder 
automatically figure it out. Thirdly, check your standalone settings and stack 
files in the mainstack to make sure that the builder did not modify these! If 
you build for more than one OS at a time, these can get modified to use 
inclusions IN THE STANDALONE FOLDER of another versions build! 

I know you are saying, "That is crazy mad sh*t! Whe the H**l would they do 
that? At least that is what I have been saying. 

Bob S


> On Mar 14, 2017, at 22:48 , James Hale via use-livecode 
>  wrote:
> 
> I just went to recompile a little utility I have and came across this error.
> 
> The stack is simple and just gets the user to select file(s) or a folder or a 
> text list to create folders somewhere else.
> 
> I had compiled a standalone before but now am unable to with LC8.
> 
> It gets all the way to building MacOS components and then...
> 
> "There was an error while saving the
> standalone application
> Build failed for MacOSX x86-32: could not
> open module file"
> 
> I originally was compiling 64 bit, then I tried both, then just 32 bit.
> Same error in each case.
> 
> Has anyone else experienced this?
> Does anyone know what it means?
> 
> Tried with 
> 8.1.3 indy and business
> 8.1.0 Indy
> 
> Then tried with a couple of the 9DPs
> These all worked!
> 
> So it seems to be only with the LC 8s that I have.
> 
> James


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Re: OSX module file error when building standalone with LC 8 on mac

2017-03-17 Thread James Hale via use-livecode
Solved.

I had included an LC9 only widget in my stack. It obviously was not there in 
LC8 when I went to compile.
So it seems...

"There was an error while saving the
> standalone application
> Build failed for MacOSX x86-32: could not
> open module file"

is telling me the widget module was no where to be found (among the LC8 
resources.) 

I must have made the original stack in LC9 and forgot :-(


@Bob Thanks for your suggestions. I had actually tried them all.


James





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